Comments
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Slight thread revive - now , considering both a barb and a bm choose the str/dex heavy build with health coming from refines how do they match up in killing wizards specifically.
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He'll probably answer you but it doesn't really matter - it proves that unless the balance is one-sided barbs can kill and that's what i wanted to hear. *also , these so-called godstones , well damn 20 vit each on a barb is going to be huge*
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Well good arguments all around , seeing as the topic is nearly complete can you fix my views on characters past lvl 100 if the current pvpers are a good indication of what's to come?
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I believe i saw a lot of armageddon's being used over there and they didn't really kill anyone.
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Fine evidence shown , and some theories too - then can you tell me what are the barbs in the video doing wrong at that time? (i'm not seeing fairies so are they really low levels trying to hurt a 125 wiz)
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Now i'm going to step back and post this http://www.youtube.com/watch?v=GLZ_5cCLuNQ&feature=fvsr Please be reasonable and stop using the excuse ''Well not everyone will get that kind of gear , private servers suck they're implemented badly etc.'' (there are a bunch of +11 weapons and a few folks past lvl 100 so it's…
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Disregard this statement So final concensus is - barbs go annoy people untill the famous zerk crit armageddon kicks in - that's the only way to win. I'm still amazed by the fact that the game chose not to include anything else.
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Let's see - past lvl 100 things look like this : Wizards have 10k+ phys def and magic def - they can relax around anyone and need to be ganked in order to die , they kill anything with or without criticals (although with sage dragon critting everyone is fun) Blademasters now are only able to kill clerics and bad veno's…
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I was kind of harboring some hope that this isn't another broken mmo where the X class wins , but what can you do - koreans , they just can't balance their games...
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So the pvp system in this game is screwed - gotcha.
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Then what's the point of making one? Isn't there some skill setup with apoth and genie use that somehow gives them the ability to kill endgame folks with tons of both kinds of def? P.S. this is the first game where the higher you go the less chaos there is - it takes atleast 2 people to take down one unless you're really…
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How about something more convincing... And by that i mean the barb fighting someone of his caliber not a lvl 89 cleric