Zarasha - Sanctuary Arc User

Comments

  • I don't think this has been mentioned at all by those who supported the re-raise idea. The re-raise, as suggested, is should to work exactly the same way any other res, res scroll, or GA. The cleric would NOT have full health upon re-raising, would suffer the same exp loss based on the level of re-raise, everything would…
  • Did you read the post thats located a few posts up? or any of the posts on this thread in favor of the spell, or did you skip over those? >.> This means it's cast BEFORE death, probably BEFORE fighting anything. It would work exactly the same way a res scroll works thats in your inventory - it will NOT do anything until…
  • Ok, maybe I haven't presented the concept in a way that lets people see that this is not a game breaking concept. The spell should require a big chunk of mana, but not all of it and no cooldown at all - and here's why. Going off of what happens to the character when you res, you already have super low hp and mana. Lets say…
  • Seeing as how there are private servers of this game with different implemented **** on them, I am sure the dev's for THIS game can impliment new things. Point being, if in the original game they made it possible to res without a cleric, then the idea of a re-raise type of spell for a cleric is not that far fetched. And if…
  • would be awesome if you were able to do other things and still have a shop... (not in cat form obviously, but something similar maybe to the way ffxi did their player shops)
  • In TW you don't lose exp so having to return to town isn't an issue (and "town" is in the same place just further back - not a trek across the map). How would that unbalance the game? It's like you guys are thinking that the cleric wouldn't suffer an exp loss upon death. If the re-raise is the same level as the clerics res…