Comments
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I agree that there definately needs to be a cancel. Simply right-clicking on the buff icon or something would suffice. I should be able to drop BV when I pull aggro. Not have to completely switch to WV. If I switch to WV I lose the abiltity to kill the mob, placing myself in the hands of my party members, which are not…
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*Is happy his fomula was used* Yeah, this whole refinement has me a bit baffled. But it definetely seems almost only worthwhile to refine weapons (If your going for +SF) I believe that's everything frmo this thread. I'm partially baffled right now. But I've never done much refining so I'm not sure. It almost seems to be…
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I've posted this here before, but here's the formula for soulforce. (Level * 50) + (Level^2) + (Refinement^?) I'm unsure on how the refinement effects, as at +1 it adds only 1. But if it's exponential like level I won't know.
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How certain are we this is gonna happen? I mean, it sounds good in text. But it seems a bit underinformed if you ask me. I can't read chinese so I can't check the other forums ect. But theoretically, even if it is in the chinese game, it could be a long time before it gets to us. (If it ever does.)
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It depends on the level. I get boned at lower levels, but as I get higher, I win more often. Soulburn. How many times can you hit me before you die? Soulburn procs for almost 2k at my level. how much HP do sins have? A pure dex sin won't have 2k for some damn time. That's assuming I don't hit you at all, by the way. I also…
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Yeah, but Psy's get Red Tide. Whose seen the stats on redtide? Base damage + 110% + something + Bleed = soulforce. At 90 with no refines, just calculating bleed damage. (50 * 90) + (90^2) = 12600 12600/3 (# of ticks in 9 secs) = 4200. I dunno about you, but that just wiped the floor with any skill a wizard has. At level…
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The main problem I have with BMs is ****ing True Emptiness. Seriously, a genie stacked for True Emptiness is pretty much a gaurentee 1-shot with me. Especially if I'm flying. >.<;
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Eh, you guys are ****. I'd just like to throw that out there. I have one of each class, and the psychic is no harder to control aggro than any other class. Stop ******** about your noobishness and go play a barb if your that inclined to pull aggro.
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Few things. I'm still unsure about what you were trying to say about Empowered Vigor. The way you say it in the guide, it sounds like you cast it on the person casting the healing. But what I gather from the skill description is that you cast it on the person recieving the healing? Also, for Genie skills, I picked up…
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IN essence, we do, but no more so than any other class. We have non-combat pets that any other class can use. (The 'baby' pets) We DO NOT have combat pets like veno's.
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I agree with Amouriv, if you arn't using a decent weapon, your not gonna have decent damage, Regardless of class. I do agree, however that we need better access to weapons. Every other class has a smorgasbord of weapons to pool from. Assassins and Psychics got short-changed here in a way. We either get our epic weapons and…
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Yeah, but if it burns mana = damage? I mean, it's still a LOT, but that's a LOT of mana to burn, we'd have to pot like a *****. That's what I assumed it did.... Also, please, about the equation. Does it seem correct? What about refinement rate? Can anyone with a +2 or more tell me?
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Stick with pure mag for a while, and IF you think you need more HP, add a bit in. You can NEVER have to much MAG. But you CAN have to much VIT. That's the key thing. TBH, you probably won't need the VIT. I'd tough it out until around 24 so you get your Heal spell. Then see how your doing. Remember 1 VIT = 10 HP. Think…
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Alright I see, thanks for that. It's hard to judge due to terrain sometimes. Also, I'd just like to throw Souldburn into the arena. If you look at my soul calculation thread, it's about 3150 damage in PvP, before defense (Dunno if that even applies, or what type it is.) And not counting Refinement rates. Now, assuming you…
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I was wondering what the range comparison on Psychic vs. Wizard spells were (At max.) I've never really played a wizard (Although I enjoy reading debates like this.) But My Psychics range seems to be really large, even at 30. At least, compared to my archer. Is Psychic Range > Wizard Range? Or are they the same?
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What are you talking about? I don't see genie skills mentioned anywhere in here? She's talking about Glacial shards the Psychic skill, which damages and has a chance to freeze (Although Ecatomb says immobilize....) Personally, I like my aqua impact, If the mob is slowed I don't even need to resort to landslid. However, I…
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I dunno, I was thinking about this as well. If your solo'ing then maybe a black voodoo. The defense lost doesn't seem to save me right now (Although i'm only 29) What I mean is, with or without Voodoo, a mob that kills me in three hits, still usually kills me in three hits. Regardless of Black voodoo or not. With a tank…
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I don't know what your talking about. I two shot mobs my level with the level 22 mold sphere. If I crit it's hardly even that. I havn't dueled much, but against a 30 BM, axe specced. Without Genies (As True Emptiness is ****ing ****) He kills me in 3 hits. I'd get him about half-dead before he killed me though. As an…
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(From Annor's guide) Total Damage = (1+[dexterity/100]+[Skill Multiplier]+[Bow Mastery])x(Equipment Physical) + Static Skill Bonus -Percentage multipliers should be converted to decimal (i.e. 120% = 1.2) -Blazing arrow multiplier will only effect normal shots (not active skill shots) -Total damage is modified by enemy…
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They ddon't they're being sarcastic. Go with pure DEX, as far as I can see it's the best. Listen to what tankhunter said....