Comments
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Lol, yeah we have Shadow Jump, which requires 20 chi. If you don't have those 20 chi due whatsoever like you used a skill that required all the chi you had or Shadow Jump is just in cooldown, Tackling Slash might help you out by keeping your target where it is for some seconds+gaining chi to, if you need to, Shadow Jump…
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lol, how can u say that already? u don't even know the sage/demon skills for psychics yet...or the rank8 weapon. Imo psychics seem pretty strong, but i gotta agree with u that it wouldn't make sense if the psy's dmg would be higher than the mage's...but u never know what pwi comes up with :P b:surrender
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Since the Tws Kylin vs Kd started there have always been a lot more little guilds attacking Kd. And no, it didn't make much of a difference (I mean Tw wise, not fake-bid wise here). This week it seems is the first week where Kylin has more Tws than Kd. Why would you go on fighting a Tw you can't win and that you loose in a…
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For beginners I'd say Psy, as u can see at the first page Sins require pretty much skill (5 stars), while Psy's will be easier to play (only 3 stars). Now to my question, as it hasn't been answered b:surrender When the Sin turns into stealth mode, are their genies still visible and can be seen by other players?
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What I'd like to know is, when Sins go into stealth mode in a fight vs another player they can't be seen. but how about their genies? In all vids of Sin's I've seen so far the genie can still be seen. Now, can it only be seen by the player playing the Sin or can it be seen by other players too? - Would kinda suck if you go…
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It's alrdy been said, Daggers can only be used by Assassines and Orbs only by Psychics.
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b:laughb:chuckle
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UPDATE: The Rising Tide Expansion is currently set to launch on December 16th. Set your clocks, mark your calendars, cause we've got less than two weeks left folks. :) It's official YAY b:thanks
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But sin's won't get their dmg by putting points in str, they'll get it by putting points in dex, like Archer, although they are a melee and not a range class. (So u might be able to even use bows too for some range and when the enemy comes near u use ur daggers)
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As they are based on dex like Archers their builds will most likely look the same, as they will wear Light Armor too. Archers put only as much strength as it's needed for their Light Armor, so yeah...why put more points in strength if you only need it to wear your Armor (and your weapon ofc, so if daggers need more str.…
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I wouldn't call it healthy when you die xD But I agree with the rest, ppl should stop QQing before the Tideborns are even released :P
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so they wear heavy armor...hmm...not sure if that's good or bad for now :P b:lipcurlb:sweat
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Will you go male or female? - Male Will you go Psychic or Assassin? - prbly Assassine How will you play your choice? - Hide...fast atks from behind b:cute...kill the opponent... and hide again...and the whole progress again lolz... b:thanks Abt the lvling/grinding...no clue yet b:surrender How will you re-sort your…
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Wow...seems like the Assassines depend a lot on chi o.o but they also get a lot by some skills (2 sparks with 1 skill b:shocked)
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Well a new server would be great (tho just if it's a pvp server lol), but won't happen as the current servers seem to be not very full or even pretty empty (at least Harshlands is b:surrender). Yes.b:cute
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I'll definately gonna play one of the new classes, not sure wether it will be Assassine or Psychic tho...can't wait for them to come out as I got pretty bored with my Barb over the last weeks. But I won't (fully) reroll...well I'll just keep doing with my 9x Barb what I do now...and that's pretty much only doing TW's atm.…