Comments
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Nvm. I figured it out. Problem solved.b:victory
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My mystic is to awesome and I can take it anymore!b:cry
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But... but it's mine.b:sad To the opener, you might have been unfortunate and ended up with a fail group. Don't get me wrong, grinding is easy but the rest of what PVE is can still be a challenge. Now I love my mystic and think is the best class for me so far and anyone that doesn't try it at least until lvl 60 is missing…
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Boo!! *Throws rotten tomatoes* @op No they are not OP. They are just right. They wont fully replace a class in the squad but that squad will love to have one in it. Pve is easy and pvp is decent (quite good if you attack first). The class is really fun.
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I went 3 vit 1 str 6 mag every 2 lvls but only until I get good gear. Then I'll restat to full mag. I don't regret it though. I still 2-3 shop mobs and getting ganked by them isn't a problem.
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Seeker is not overpowered. Not played one yet but I wouldn't either. Hard to achieve crowd control, not that much damage and no stun immunity. And I bet my chocolate not one single seeker goes vit in order to make a tanky char. Mystic is quite good on the other hand. Very good but not overpowered. In PVE is the first class…
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Lvl 54. Quests onlyb:victory. My favourite skill so far is the shield from the 3rd summon.b:kiss
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Use magic armor. If you think you are squishy grind using the third summon button and cast the shield on yourself. You lure by sending the summon to the mob you want then press the summon again. It respawns near you instantly and only the mob that you attacked before comes at you.
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I second that. Maybe in the future they'll fix that.
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I forgot at what lvl but the earthguard get as a prize from a quest 4 tablets. Each tablet activates a chain of quests that give decent exp. I forgot to activate 2 (left them in the bank). Now when I tried to activate one it says *level too high*. When I try to drop them they pop back in my inv. Same at NPC when I try to…
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2 summon is for the times when the mystic acts like a DD from a far. That's your DD mode. 3 summon is essential. That's your support mode. It places strong shields (on tank mainly, yourself or other members of the squad)
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Mystics don't replace clerics or venos in later levels. But they are very good to have in a party. They can heal pretty good. And relieves the cleric from stress. No more random squad members asking for heal while the cleric heals the main tank. They deal good damage from afar with the second summon. And can add stuns with…
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Can't be sold unless it's a special vendor that buys these objects
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No. They have their uses.
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Isn't she suppose to be in school now?b:laugh Very childlike face.
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lvl 43 mystic. Not much to say really. Very easy in pve. Cost efficient if you let your pet attack and casually heal it (I'm talking about grinding normal mobs for now). 2 ways of grinding so far. If you dont want the demon tank get the angel and it's first buff is godly. Did my FB39 with a high lvl archer and he said the…
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I never pretended that I know a veno top to bottom. I said "so far". I was just comparing my previous ingame veno experience to the mystic. SO FAR mystic is more fun, easy and economic FOR ME! 3 mobs my lvl or higher without aoe at he same time. Never said it was a huge deal but I like it. Also my mystic managed to tank…
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At mooy: I sence your hatred towards the new classes through the screen...b:laugh JK. I've just stated what I think so far. Things might change later, I dont know. I like mystic, it's everything I've expected it to be before the release. As for my money going to PWE. Real money will never go to PWE because I'm 100%…
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My opinion so far: I'm lvl 36 on my mystic. So far Pet: far better than veno golem. It does all the work for me, hits hard and not that mp costly as I thought. Plants: so far I've only use them to distract mobs that gank me. Heals: casts like the wellspring and heals like ironnheart on cleric. Very nice. Spells: In…