Comments
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The real END game goal is to achieve something few have, something difficult, TW could be your way of making a challenge that isn't based on a boss's strength, or some dungeon, but a players commitment to long hours on the game, when players feel accomplished and others see that others stay to achieve the same and fight…
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Considering its not factoring in with the territory WAR it wouldn't be of much factor.
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Thinking in terms of PQ and Nein event combined in TW fashion , it could work, contribution isn't based on what your wearing but how much you contribute, you could run in with level 10 swords and still do something to a degree
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So think in terms of PQ, clerics getting points for healing, melee classes get points for killing, everyone in the class system has a roll, points could be distributed in several different ways, making the margin for fairness equal what do you think b:cute?