Comments
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If you care enough about damage to have DoTs in your gear, +12 the damn wep first.
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He knows how the resistance numbers work; he used similar logic to yours earlier in this thread. He's intellectually dishonest and just uses what numbers are convenient for his particular argument at the time. We're still yet to see these unicorn psys and wizzies with the same gear but a 15k matk difference between them.…
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Only you think a psy is generally less vulnerable than wiz. White Voodoo is 121 Attack Levels than Black at lvl 10. A Psy in White might be harder to kill, but it's lesser of a threat. Psy Will is a great skill, no arguments there but CC can be applied through it, you can get CC'd before it even goes up, it has a CD, it…
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Were you ever under the impression he wanted targets to be difficult for him to kill? Ping will be the victor if everyone can 1-shot everyone else.
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What's this balance we speak of?
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He means 2 slots per attribute. From what I understand you can't have more than 2 slots giving the same attribute, e.g HP or Phys Attack
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Isn't that great news?!
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Be very interesting to see how high that stat goes, and if it's static or percentage-based. Also, depending on how it works debuffs might get useful somewhat again.
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Least our wizzies kill shizz and don't whine so much.
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K that's reasonable; WV scales fairly well.
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Cause we have no pdef buff?
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Haha you funny, "gonna make"? b:laugh
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Man, was a mistake to even reply to something he said, I apologise. Anyhow, here's to hoping that longer charm ticks for everyone make for more competitive game-play. Interesting that in one swoop, they did that and increased overall hp.
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Well I checked the wand vs sword vs sphere on pwd and it looks like sphere > wand > sword but the difference is about 320 from weakest to strongest in terms of upper end on the mag atk. It should be noted tho that the sword has the highest value on the lower end of the mag atk range. Edit: bored and curious enough Requiem…
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Off-topic I know, but does a wizard really have 15k less base matk than other arcanes endgame? Isn't the difference on the R999 weapons ~300 at +12? A little more than what's on the R999 ring?
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Pretty nice offensive stats. How do you fare against endgame characters head to head, in terms of classses?
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I hope the cooldown skill stacks on a target. Can put a barbs charm on 3 hour cd. Moar funner tw.
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Yes Yes, moar hp and faster charm ticks. Barbs were lacking, this was needed
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I'm hoping that a passive will reduce cds and not increase them b:laugh
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Only PWI would offer inferior packs at roughly the same price point.
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Disturb Soul was the shizz on Wizards but with purify proc, it doesn't always stay on as long as you want.
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These classes look set to change how fights work. That skill to force enemy skill cooldown to 1 minute will be nasty if it works on cleric ih in tw
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Remember that Psionic Link triggers your SoV and SoSi when the ally is attacked. The fact that they're not being triggered means you're not absorbing your ally's damage.
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Haha, the devs forgot genies exist. Not had a genie update since Adam was a lad.
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Spirit Phalanx is hands down the best skill we received since class release. The ability to protect your flag carrier/ friendly cleric for 10 seconds while you clean up or support arrives is great. I also use it offensively with a 75% break out chance with Badge of Courage; when combined with immunity pot and psy will, we…
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Exactly, just cause Spark combo got nerfed doesn't mean other classes don't have outdated skills as well
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We are honoured; wizard QQ has reached our humble forums.
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HA, I forgot about Soulburn; dunno how to make that useful without flat out ripping off Magic Shackle. Completely underwhelming for a Spark, but it was OP in its day b:laugh Problem with soulforce based damage is that it doesn't scale.
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Good points. I'd probably leave Landslide as it is; Demon alone is pretty destructive. I'd ask for something, anything on Red Tide be it reduced chi cost, additional damage or effect, anything. Debuffs are moot these days; we'd have to get amps instead.
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Agreed, we need Purge, Blade Tempest, Knockback and Stealth #balancePsys