Edalus - Momaganon Arc User

Comments

  • The speed buff is a bit too much, it gives too much advantage to ranged classes who cannot be stopped for a short duration, that way melees have sometimes no ways to kill their enemies if unable to kill them in one to three hits.
  • Why should ranged classes have the chance to get double damage? They have already the means to do more damage than melee classes and get range bonus a melee does not have. If melees kill your HP, pute more time or money into the game and get some serious defences, I met enough ranged classes who are unable to get easily…
  • It is the same with Puncture Wound and Power Dash: if the Sin is very close to the target then all is fine. Anyhow, it gives some limits to the opening of a battle or to the positioning during a battle which does not seem to be intended if the descriptions are right. Changing the skills now or the descriptions? Well, the…
  • It is no sort of interrupt, it seemed so at first, but it happens too if one does not get hit: the Sin just stops and stands still in the animation for a few moments. For reproducing: one can go to a Chaosand Sludgestalker and try to start the fight with Earthen Rift, then do not move and just try to use Earthen Rift at…
  • I know what he means, there seems to be an issue with the range of Earthen Rift too, I totally forgot about that. It happened to me the first time during base quests with the Chaosand Sludgestalker. To reproduce it I had to have a mob with a big target area and to stand at max distance the Sin is able to activate Earthen…
  • The range bonus applies only to the weapon, therefore ranged skills are not affected like Knife Throw, Shadow Teleport or all the 4,5 meter skills. More range on weapon affects only melee skills, that is the reason I said the range value of mentioned skills could be wrong. And in other threads I read that this was the…
  • I think so too, that was the reason why I thought of something which would give some very potent crits and give the Sin the ability of sure deadly crits for a few seconds. But I do not think that a Sin would be a threat to any strong HA class with such a strong Power Dash, maybe more of a threat to some AA or LA classes.…
  • Not much time as of yet but: telling us that a Sin has to be a gambling class whereas other classes have the means to oneshoot a Sin by a simple spark is not any wiser either. My Sin is only S2 and I saw the problems on S3 Sins still prevail. I do not know how you want to reach 30k crit-zerks at S3 classes, all the more if…
  • A bit overdramatising, are we not? 400 or 500% Rage Damage during a 10 sec time frame or for the next hits is nothing that would make the Sin into the deadliest class, really, ever fought against S2 or S3 Seeker? Or Bms? Or even Clerics? A Sin does not have much time or chances to kill them nor does he have the chance…
  • Well, I intended this. Where is the problem? Every 30 sec or 60 sec, a Sin could do crazy crit damage? So, a Sin could be as deadly as a Psy or Wiz sparking and nuking a Sin? Or should we erase all the damage of the Sin's skills? Other classes got improvements, magical classes are harder to stunlock, they have the means to…
  • They should rethink the concept of the Sin's skills: shall they be fast hitting? Or shall they be slower but stronger? Are they meant to cripple the enemy? Or are they meant to deal just high damage? I deem the skills a bit random: a bit from this and a bit from that but no real concept. In PvE they were somewhat ok but…
  • Now I understand how you came to your standpoint but here the problem arouses: I saw the same behaviour with people who did quests like all in the older versions and they behaved in the same way like your sin and they just followed and never ask why people were doing this or that, they were outright unable to do things by…
  • That would require a way for some peeps like me to make questing more efficient and worthwhile, so I saw hypers as the easy way of dealing with that issue. I know there are people out there who readily use up their full day playing here -- but that required time redundancy to make any notable progress was the main reason…
  • This little piece of talk-talk was very funny, as it is nothing than just a plain rhetoric trick called "extension" by the philosopher Schopenhauer: all you do is overstretching the cited statement to make it seem absurd, moreover you equate "Hyper in FCC" with "gooning" without arguing for it but you only take it for…
  • I do not agree with all the statements of disabling hyper or setting up a level restriction, really, those statements seem quite thoughtless. First of all, real newbies even do not know about FCC and are thus unable to powerlevel their toons. Second, FCC loses importance with lv101+, at least it is very hard to level even…
  • I had that problem too, it should be solved in some weeks or days. You could try another browser, it helped me out once; but I wanted to use Chrome, so I waited till the problem got solved but I can not say by which side: Google or PWE. If I remember right, IE was still working with that page while Chrome had that database…
  • I too have the same problem with my PC and asked for a suggestion in these forums: http://techsupport.perfectworld.com/showthread.php?t=2381&page=3 All in all, I have not found any solution, the problem still persists; particular with high textures in Archo West. The only help was to use medium textures. I can produce the…
  • Yes, some games put on the stealth class a slow effect in stealth which is sometimes nearly diminished by a talent tree. Sometimes they are unable to use all skills but at the same time they get other skills to use in stealth or that are stronger used out of stealth; and in another specific game they get a 24 sec CC skill…
  • The bulk of players who do play assassins are just using here and there a CC skill to prepare for slicing and dicing their opponents via aps. Nothing would prevent this "tactic" if any of those drastic wanna-be solutions would be applied, you mentioned, or any of your proposals. I am using a sage full r9 sin and like to…