Comments
-
While this certainly reinforces the truth that almost no one will ever get one, it is also a little out of realitic context. That calculation is for one person farming solo. The first, and probably only people that will manage to get a WS wep are top-end TW faction leaders with the entire faction helping to farm. It will…
-
As a (mostly) pure arcane build I find earth mobs to be painfully slow to aoe grind. Their high def makes herc aggro weak, and combined with the extra dmg it's just too much running around. It's fun though b:chuckle As a modification to "standard" aoe grinding I find that gathering a bunch up and then single targeting them…
-
Yes, as well as Heavens Flame. Pdef/Mdef debuffs will also figure into equation.
-
Take a few of them down to Cromagnon Village and show them in person.
-
Function > Form Who cares if it's ugly? It could look like Barney for all I care as long as it's the best, which it is. I will never understand why someone would not want the best. Winning is a hell of a lot more fun than losing, and a golem will lose 99% of the time on the big stuff.
-
Let the wars resume. You do realize that the herc starts at level 1 right? That throws half of your opinion out the window. Grats on your opinion. I don't think anyone will believe that you have actually played with a herc before though. For the record, I really do support you having your own opinion. Play however the hell…
-
WTB 387,932 Oracle I PM price.
-
All damage is increased, even from pets.
-
6 of one, half dozen the other. BM's dish it out, barbs take it (not counting Armaggedon) I suggest reading the stickies each classes sub-forum for a better idea of each class.
-
With the new-ish extra zoom feature the "limited visibility" with a golem is nonexistent. Learn to use the camera and shift-click and it's a breeze. No other tanking pet will serve you better until herc. Some may come close, but you know what they say about close...
-
QFT. Save the gold stuff for 90 unless it's cheap, which most aren't. Lvl 77 Steppenwolf Lords Cape here. Great stats, good resale value.
-
Those girls suck, and not in a good way b:cry If all you want are pages then I suggest Eden, unwined of course. The antelopes and cactopods suck because they love to run away, but none of the trash is particularly difficult. Beware pulling those two if they have Sacrificial Assault, one shot is all it takes. As for bosses,…
-
You may also want to mention carrying some Teleport Incense. If you roll a 5 (into room 6, Open Sesame) and have a guardian charm equipped you will not die until the charm wears out, and 10kish is cheaper than another dice ticket on most servers.
-
To be blunt, with a partner you will eventually feel like you are carrying them. Sure the extra help is always welcome on bosses, but for any regular grinding a partner won't usually be able to keep up well enough to hold their own. By the time they get to the mob your pet is tanking, it will be dead or close enough to not…
-
Bump again. Someone on Sanc has to be wanting one of these.
-
You use melee? Because that is the only attack type that elemental shards have any effect on. Metal damage is not added to metal spells, wood damage is not added to wood spells. I have tested this extensively, if you cast spells you need to use sapphires or else you are only throwing your money away.
-
Burning Heart, Plain of Farewells, Harshlands.
-
Nothing less than 4 Immaculate (level 8+) Citrines for the lightning effect. Note that only chest, legs, boots and wrists have a visible effect, and boots and wrists don't always show very well.
-
I probably should have mentioned earlier: Save it and hope the refining transfer gets implemented soon. The chances of you selling it for anything more than a fraction of what it cost you is slim to none. I see Crimson up there did the math, no one is likely to pay 14 mil for it.
-
59 is when fb's become pretty easy for a level-appropriate squad to complete. People generally start spending a a bit more on gear around 60, and that's the biggest downfall with lower level fb's. If you take 2 clerics it should be a joke, and I'm sure one could do it just fine. About the only real advice I think I can…
-
He only hits 3500 at the top of his damage range, before Pdef. Even with the debuff he can't one-shot a high level herc, and that's all it takes.
-
Umm...best of luck selling that for anywhere near what you put in to it. I really have to ask...why? Those levels go by so fast anyway....
-
The trouble with that plan is that in the same amount if time you could have ground at a minimum 10x the exp and double the coin value. I'm all for doing every quest, this one just doesn't make sense when you think about all the factors.
-
Says the veno with herc. We really are a bunch of arrogant **** when it comes to money. The point I was making is that for the investment, there are faster/easier ways to get achieve the same end goal (exp). Coins may be renewable, but time is not.
-
Exp(37200),Gold(22300), Spirit(6000) If there were a decent chunk of rep involved.....maybe. Totally up to you though. For the value of 50 hay you could just go get a 70 or 75 Oracle and save a bunch of time.
-
Try customizing. If you're looking for pointy ears, they can have them.
-
My personal experience with robes is that Vit is a wasted stat until about 70+ Pay attention and the lack of HP is never an issue. Once you start seeing some real aoe bosses it can be beneficial to add some. PvP is different of course, but you rolled a veno on a PvE server so I have to assume PvE is your preferred game.
-
The entire point of this quest is to make you come here and post about it, then decide it's not worth the aggrevation of trying to complete it.
-
This is the most intelligent statement made in this thread so far. If you don't have one, you have no right whatsoever to make any comments about it's strengths or weaknesses.
-
You can not tank any boss inside TT or in most FB's at anywhere close to the same level. Try you bear on a real boss and you'll see what I mean.