Comments
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I have a feeling a lot of people will be dropping out of the game far before Lv 70. If this is the best we can expect of big changes, it's best to cut our losses now.
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disappointing
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instant gratification? It's not expecting instant gratification when she's complaining about spending a hundred hours doing repetitive WORK to get to another area. If you compare working in-game compared to working real-life, the rewards for 100 hours is paltry in-game. Aren't we all here to play, not work? Some challenge…
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It sounds like a lot but it's actually not making a difference in most people's game. After playing expansions in other games, I wouldn't classify this as one. It's not much different than a regular update with new things to buy except a new area most people won't get to. I think the disappointment is from work being put…
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so far so good. There are stores lining the whole bridge! Maybe one day all of the cat shops will crowd the bridge
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they just shouldn't have advertised it as an expansion pack. They should have just said "we have added some stuff to improve the game at higher levels".
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so this only increases EXP by 1.5x? I'd prefer spirit instead. But I guess this is just for high levels.
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yay! kill 50 of monster x kill 50 of monster y ... kill 50 more of monster x
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1 There is a base statistic for all equipment that you'll see at the blacksmith or tailor. Some items have extra bonuses. Requirement -% means you don't need to be as high level or stat to equip that item as the basic ones you can buy at stores. Another one is Endurance, which is like the weapon's condition. When it gets…
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you have to wait until you are lv 20 and then you have to find a mine. and when your crafted item is exactly the same as the Blacksmith's item, you have to go out looking for another one.
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it's random and so not worth it. Save your money and buy from other players who have wasted their time and money on crafting. it sucks I know.
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Are you completely against progress? "that's just how it is"? It's not the way it needs to be, and they can change it at any time. ammo requires the same items as other crafts, therefore it should reward as much as others. From a real-life standpoint, we shouldn't be flying, we shouldn't be casting magic. Following in-game…
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I'm not going to read all of this, but I have to say I agree with the first post completely. I have different priorities on things I'd like fixed, but I get the feeling that despite tons of feedback and great suggestions, they are not going to change a thing. I feel like they are done with improving the game, and are only…
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Don't bother with crafting. It's a waste of materials and time and money, not to mention the inventory problems you would deal with until the end of time. You can spend money or bore yourself on ingredients, only to craft a dud most of the time. Better to buy something crafted by other players for about 1/4 the cost you…
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i did a search for expansion and this was the 19th result, so it isn't as common or unnecessary as you implied. It was what I was looking for.
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Crafting... where do I start? -Ammo is under Craftsman instead of Blacksmith -Ammo doesn't increase crafting skill -Ammo costs multiple times as much in materials as just buying it from Blacksmith -Crafting metals at the blacksmith doesn't increase crafting skill -I'm assuming the same about fabric at the Tailor -When…
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no no no don't get me wrong. I love the idea of cat shops, I love how there's an economy in the game. But right now there are tons of materials, and once you reach a certain level, they're useless. I would rather upgrade a stack of materials than wait around in boredom. Currently I use a cat shop a whole lot more than I'd…
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you had every right to not join with anyone for any reason. It is judgemental to discriminate over a name though. Maybe the player's friend made his/her account and left him/her with a stupid name as a practical joke? There could be lots of reasons. Something like "PRAISEHITLER" is a little different, but I would still say…
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Import from the other versions of the game, the ability to combine materials into higher level materials. It's already done, we just need it imported! I made a thread that goes into more detail about this here LINK Any suggestion that makes the game feel less like work and more like fun, you can put my vote on. If I see…
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I think the reason why we have so many cat shops are because a feature from the Malaysian version wasn't implemented here, where you could combine mats to create higher-level mats. Like 9 cotton thread = 1 silk thread. Seeing as it already exists in other countries, maybe that's a logistically possible feature to add to…
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I couldn't get the filter to work properly. All of the colums are buttons, but they don't sort. And lots of items are in the wrong categories of filters. Some items aren't even in there, so you can't search for them. and you can't search "rings" you have to choose the specific one you are searching for. There's a search…
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ok. thanks for the info
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So does each computer need different user accounts? Or can I log both in with the same user ID, using 2 different characters on each computer?
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nope. no mention of that in this thread until after you were proven wrong. kthx
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What you said was more offensive than your quote. That will be included in games in the not so distant future. Some games include same-sex intercourse alongside opposite-sex intercourse. Actually, now that I think about it, Fable included same sex marriages. And amazingly, the world didn't end.
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yes if a GM is of high level, please contact me in Arch
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**** people are doing it for the attention?
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yeah, I need someone really high. thanks tho
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I wasn't referring to what you said. I was referring to this:
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she has the right to complain about anything she wants to. it doesn't matter if you think anything will happen. If you don't like the thread, don't be a part of it.