Comments
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I'm one of those poor non cash players actually and having reread that, you make more sense. I remember when gold was only 500k ea. Those days were about as balanced as they got. I'd also like to point out the games economy is driven by pack sales. Usually the sales are at X% off...I don't recall ever seeing the packs…
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1) sin stealth : stick a skill lag on there so a sin cannot immediately attack upon coming out of stealth. another game did this with its version of stealth. they added a little less than a seconds skill lock upon reappearing so people had an instant to react to the massive damage spike their health was about to receive.…