hey sparkie theres a couple skills that you need to look into that have gameplay errors, one of them is tidal force, which is a 33% chance to put occult ice effect on a target, however after much testing it seems that the chance is only somewhere around 3%, i think someone forgot a zero somewhere. Furthermore, the churning vortex skill's range is not the range that it reads, it is only 1/4-1/2 of that, it also sometimes fails to suck targets in. Also another error, when you are near the range limit of using a casting while moving skill it fails to cast sometimes and instead the skill will become grayed out and you usually have to go a couple extra meters within the range and click it 3+ times for it to actually go off. Note only happens near the edge of its range.
Also, please for the sake of clarification, the skills need a text update because every skill effect reads "freeze" when some of them imobolize the target, while others actually freeze them (occult ice effect).
Also when transformed effects, the moonblade should read reduce cooldown by 6 seconds, not reduces to 1 second.
Lastly, Supercell's 3 thunder effect is not hitting 2 times, only once and the damage is definately not doubled for that one hit.
edit: stormbringer self buff skill Lunar Guidance correctly gives 20 chi at all levels, however has a text error saying it only gives 10 chi
edit 2: the following has been timed: the stormbringer skill Lunar Shadow is only lasting for roughly 14 seconds instead of the 20 it is suppost to last. An easy way to test this is its stun is a 12 second cooldown, use it right away and by the time it comes back up, the clone disappears either during or right after the cast.
Post edited by Boomz - Harshlands on
▂▄▅█████████▅▄▃▂ cause i can't make art, so i made
◥⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙◤this awesome tank.
[SIGPIC][/SIGPIC] 1 shot king. LV 150 FSP bosses hit for 3m. Top Player hit record: 652,656.