How Often Do you Spy / SpawnKill in TW?
LostPoet - Dreamweaver
Posts: 396 Arc User
---EDIT
ok i guess people don;t like to understand people's opinion and just assume its a QQ thread....
- GG
EDIT #2
No, I don't think this thread should be taken down or closed. I retracted my statements not because I believed I was wrong, but because the community, instead of discussing a topic, was shooting rude remarks at me, and putting my post and me up for debate instead of the topic.
People were quoting,
... to me while pointing at me for slander / defaming others, when that was no where near my intent. I was merely taking an example from the game, and using it to start a discussion.
--- Funny thing is, they were accusing me instead of submitting a ticket.
My Point:
1) Do people Spy / Spawnkill? Do you frown upon it?
2) If the faction's only TW challenge is large ganks, would you not want that?
-- Otherwise its just a 10 min roll which, imo, is no fun.
-- If I was the one getting ganked, my objective would be to win all the fights.
-- If i was the ganker, my mission would be to take as many lands as possible.
.... This could lead to really fun competitive TWs.
.......... Something that has been lost on Dreamweaver for quite some time.
Why do things like spawnkill, something that is generally unappreciated by the player community. Its not illegal, but why not be "honorable" and not do something that is so frowned on?
We can have fun TWs again... if everyone / every faction can JUST PLAY NICE....
NOTE:
- It seems lots of people do that on the forums these days. Instead of just discussing the topic at hand, and trying to understand the post someone makes, they just call people out for things they say that are being misread / misunderstood.
ok i guess people don;t like to understand people's opinion and just assume its a QQ thread....
- GG
EDIT #2
No, I don't think this thread should be taken down or closed. I retracted my statements not because I believed I was wrong, but because the community, instead of discussing a topic, was shooting rude remarks at me, and putting my post and me up for debate instead of the topic.
People were quoting,
Rule: 23. No Naming/Shaming/Defaming Please do not accuse players or guilds of in-game violations while on the PWI forums. If you have something to report, please submit a ticket.
... to me while pointing at me for slander / defaming others, when that was no where near my intent. I was merely taking an example from the game, and using it to start a discussion.
--- Funny thing is, they were accusing me instead of submitting a ticket.
My Point:
1) Do people Spy / Spawnkill? Do you frown upon it?
2) If the faction's only TW challenge is large ganks, would you not want that?
-- Otherwise its just a 10 min roll which, imo, is no fun.
-- If I was the one getting ganked, my objective would be to win all the fights.
-- If i was the ganker, my mission would be to take as many lands as possible.
.... This could lead to really fun competitive TWs.
.......... Something that has been lost on Dreamweaver for quite some time.
Why do things like spawnkill, something that is generally unappreciated by the player community. Its not illegal, but why not be "honorable" and not do something that is so frowned on?
We can have fun TWs again... if everyone / every faction can JUST PLAY NICE....
NOTE:
- It seems lots of people do that on the forums these days. Instead of just discussing the topic at hand, and trying to understand the post someone makes, they just call people out for things they say that are being misread / misunderstood.
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Post edited by LostPoet - Dreamweaver on
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Comments
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Then explain LP, how is it 7 factions, including the one you are in, decided to somehow all go against Tempest? Not coincidence In my opinion.
http://pwi-wiki.perfectworld.com/index.php/Rules_of_Territory_Wars - accessed 10/03/15 (GMT) It doesn't say here spawn killing is bad, it is just heavily frowned upon and, again, in my honest opinion the seals should be replaced with the bubbles you get in Nation War, but extended for a total of 10 seconds. Also note how Conspiracy is against the rules.. just pointing it out.
As for the whole vent and spying, that is an out of Perfect World matter as it is down to the server owner who decides to enter the vent channel, if spies get in, that is more of a ventrillo security thing than anything to do with PWI. Just my take on it all as a bystander in a non TW fac0 -
Tempest wanted gank as far as i undertand them. Cuz they always say that no1 is match for them alone. They wanted Server Merge because no1 in Server could give them a challange.
Beside PWI is the one who put that there can be 7 vs 1. So the smaller factions could fight together big faction.
even if spawnkilling and spying is not against PWI rules but i think its all about- respecting other factions no matter how strong or weak they r0 -
Question is how would u feel if every faction that is activly on the tw map atm organized a 7 v 1 gank on u and if u urself r so butthurt over not being able to beat them fairly then have the need to post this amd try to defend ur position within this gank ur no better then the ppl ur r trying to put down. Spawn killing in tw is no different then spawn killing in nw difference is u cant atk or buff but get killed in tw due to the seal and can atk and buff but not get hurt for a short time in nw
And btw it was very obvious that it was an organized atk against 1 faction0 -
As for the vent thing, it seems like you're turning it around to how it was vent spying rather than looking at it like it was just A member on their vent for whatever reason, as the person PMed me on the SS "Apparently pusyca is on BC vent", that doesnt seem to me that there is spying happening, and I can assure you there wasn't.
I mean if I wanted to check out who's online on someone's vent you could just send a Remote Ventrilo request through a website to know, it would be dumb to have an actual member log on their account to the vent.
This is why I should probably block my chatscreen for TW vids from now on, because I get a lot of PMs during TW, and everything gets turned around. I just like making videos with no secrets in it, and for people to see themselves on it, or saying funny stuff on chat like Hunkary does after he kills me with the BR laugh xD0 -
Also poet.. about the "QQ I got spawn killed".. Don't you do that in Nation Wars too? Just sayin talk about the pot calling the kettle black.0
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Hi all,
First of all, spawn Killing is bannable once you get reported.
Second of all, Pwi staff implemented a thing that makes it impossible for a single guild to control the full map, so there is no point of QQing about it, once you have more lands you need to expect and see that coming, gank is inevitable.
My advice is to start learning how to lead and be proud of what you create, w/o having "the BIG EGO of cash shoppers" and teach your guild members how to behave in instances, chat, pvp.
And personally I got spawn killed aswell, during the 2pm TW against Tempest and wasn`t cause
"AOE WAS SETTED ON A PERSON AND HE/SHE MOVED TO SP" as they said, seen clear the quick shot coming.
Best regards,
Raluca
Ps: for who doesn`t know go on http://www.arcgames.com/en/about/terms , also here http://pwi-forum.perfectworld.com/showthread.php?t=63291
I'm hiding in this empty space
Tortured by my memories of what I've left behind.0 -
Its is exacly a QQ thread ur QQing about Tempest and spell didnt say u said it he said u have done it and anarion i didnt read about sp killing but i did read No Naming/Shaming/Defaming and below it it stats the definition of defaming and this thread is an attempt to "defame" DP/Tenpest which is not allowed in forums0
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ok, now this is all confusing.... So other factions decided to gank up on the faction 1v7....Tempest wanted gank as far as i undertand them
As far as i know, lead of tempest was "butthurt" about the gank, according to one of their members i talked to. So i'm guessing Tempest did not expect a gank or even 'wanted' one.
As part of a TW faction that didn't attack tempest that weekend, i found it rather odd that 7 factions suddenly decided to attack them all at once.
It was very obvious right from the start that there were collaborations made before TW in order to take lands from 1 faction, which is in a way circumventing the fair play, something clearly stated to be against the rules. But whatever.
Wat IS funny though, is with all those factions attacking they could only take 1 land because tempest had to make a choice : lose 1 or lose a lot. They chose wisely.
If you're going up against a very strong faction, wouldn't it just be easier to get your highest and strongest ppl together in 1 faction and try to beat them to a pulp ? As it stands now, a lot of factions have several strong members, but none of them are capable of facing the current faction with the highest numbers of those 'op' players.
As for those other comments made :spawn Killing is bannable once you get reported.teach your guild members how to behave in instances, chat, pvp.
If a guild leader cannot control his/her members then that is something that is to blame upon them.
What i DO know is that in our faction, ANY member that tries to do that in a TW gets an immediate kick from the faction, during that TW, no matter who it is. People like that do not belong with us and cannot be tolerated.
But i guess some factions make up their own rules.The point I'm trying to make is that factions should not do things like spawn kill in TWs and even remotely misconstrue chat in such a way that people think you're cheating
"Should not", but yet they do, for whatever reason. And misconstrue chat ? That's only possible if you post a video with such chat in the first place. Otherwise others have no business with your faction/party/private chat.
My 2 cents.
oh, and grats to those that kept their lands and those that won one. b:chuckle0 -
To effectively spawn kill you need to waste immune pots or genie, so it isn't really a big deal. By the time the opposing faction is in a position to spawn kill, the tw is mostly over anyway. I have been spawn killed a fair amount and I don't really care about it. I think reporting players about something like that is a joke."Of course you should fight fire with fire. You should fight everything with fire."
"Some have said there is no subtlety to destruction. You know what? They're dead."
- Jaya Ballard, Task Mage0 -
About spying: I honestly think is common, is more that just as the term implies it
supposed to be secret..
About spawmnKill: At least on the server I play it happened to me more than once on TW but not much.
The place where I see more Spawmnkill is on NW. The sad thing about this is that usually the people that do it are end game (r9rr+12/nw orn+12) And they do it on lower level/gear people.
And since they have God mode they can just stand there and perma aoe them.
I even remember guys spawm killing like 20 or more people on crystal contest, then uploading it to youtube and talking about how pro they are b:shutup
Honestly, I have no respect for those who abuse spawmkilling.
Some weeks ago I was watching a NW video of some guy on youtube, the video was good and the guy had some skill but at the end of it, he just went to crystal contest spawm point and start aoeing green weapon people with his +12 rrr9 toon, after that I lost the few respect that I had for that guy during the video b:laugh0 -
Spawn killing isn't bannable and a lot of people need to get over their pixels being killed.[SIGPIC][/SIGPIC]
"subtraction has the butt of an angel" - Paulrogers
I Subtraction.
/blatant sig copy is blatant
105/105/105 obtained! b:cute0 -
In all honnesty, when a lot of endgame/nearly endgame players jump ship just to be part of the *winning team*. And while Tempest has at least 4x as much R9rr players then the second strongest Tw faction on the server, you can expect something like this will happen.
It should happen more often.0 -
SpellDancer - Dreamweaver wrote: »in my honest opinion the seals should be replaced with the bubbles you get in Nation War, but extended for a total of 10 seconds.
This would really change some TW a lot. I guess this would be interesting to test. Main problem would be about catapullers though.~ Sage Mystic 105-105-105 ~
~ Sage Sin 103-103-102 ~
~ Sage vita Barb 103-102-101 ~
~ Sage BM 102-101 ~ Demon Archer 102 ~
~ Sage Cleric 102 ~ Demon Wizard 101 ~
~ Sage Seeker 101 ~ Sage Psy 101 ~
~ Sage Heavy Veno 101 ~ Demon Storm 9X ~ Dusk 6x ~
Started playing this game in 2007 on Oracle (PW-MY) : Demon MG 101 - Sage EP 99 - WF 890 -
Nah, extended immunity is unneccesary. What is neccesary is some permaseal NPC defenders covering the spawn area, like in the NW bridge maps (at the spawnpoints) or crystal maps (at the bases). A couple of those with an aggro range of 30m and an effective hit area of 40m should put the kybosh on spawnrapes, anyone trying will just end up perma sealed.
Why bother with the GMs and bans, when the devs can sort this just as easily?I'm so P.R.O... I Press Respawn Often.
Ulsyr 103/103/104 BM. Working on the last R9 part (Axe).
Khelvan 103/103/103 LA Cler. LA? LA. Deal with it.
Evryn 103/102/101 Sagely Mystical Myst of Mystiness.
Gromth 102/102/102 Sage Panda.
StoneSnake - Snakeshop for everyone's common stones.0 -
The faction I'm in on Archo frowns upon spawnkilling, as do most of the other factions who are currently on the map. As soon as we destory their crystal, we leave their base. It's just an unwritten rule about respecting the other faction. I mean, killing someone after you've already won proves absolutely nothing, only that you're able to kill someone who is unbuffed and can't defend themselves..[SIGPIC][/SIGPIC]
takes 3.3m
takes 6.1m
takes 7.1m
takes 6.0m
OVERKILL b:victoryb:dirtyb:victory0 -
I think the spawnkilling mentioned here is more to surpress the opposite side while the crystal is being destroyed, not after the tw has already been won...I'm so P.R.O... I Press Respawn Often.
Ulsyr 103/103/104 BM. Working on the last R9 part (Axe).
Khelvan 103/103/103 LA Cler. LA? LA. Deal with it.
Evryn 103/102/101 Sagely Mystical Myst of Mystiness.
Gromth 102/102/102 Sage Panda.
StoneSnake - Snakeshop for everyone's common stones.0 -
Evryn - Morai wrote: »I think the spawnkilling mentioned here is more to surpress the opposite side while the crystal is being destroyed, not after the tw has already been won...
Either or. Most factions have a mutual respect for TWs and if they can kill fully buffed players to get into the base, then no problem on being able to kill them again and stay there without the need to spawnkill. Proves your power and tactics being able to win without the need to spawnkill.[SIGPIC][/SIGPIC]
takes 3.3m
takes 6.1m
takes 7.1m
takes 6.0m
OVERKILL b:victoryb:dirtyb:victory0 -
Anarion - Dreamweaver wrote: »Hi all,
First of all, spawn Killing is bannable once you get reported.
False. If you show me the line of the ToS where it says spawnkilling in TW is illegal I'll happily submit a ticket for being spawnkilled by Dynasty in the 9am gank. xDEoria - Harshlands wrote: »Spawn killing isn't bannable and a lot of people need to get over their pixels being killed.
^ This. Well I guess LP already retracted what he said, good on him.Skippy - Dreamweaver wrote: »In all honnesty, when a lot of endgame/nearly endgame players jump ship just to be part of the *winning team*. And while Tempest has at least 4x as much R9rr players then the second strongest Tw faction on the server, you can expect something like this will happen.
It should happen more often.
I'm assuming you been away a while Skippy, things weren't always what they are now, we used to have fun fights 1v1 with Dynasty, they lost a lot of strong members for various reasons which I won't care to delve into!
The position that EQ and Dynasty are in now is pretty much the same position that Relic and Tempest were in back before we merged. There was a gank back then too, Dynasty no showed us and defended 2/3 of the others. At that time Dynasty occupied lands encircling Relic so we didn't even have the option of fighting Tempest, like you and Dynasty have that option now.
Obviously from my perspective and Tempest's, ganks are awesome, we reconnect with friends that are semi inactive and come online to help defend and there's a great buzz and excitement about it, I would happily defend ganks the rest of the season if DW is up for it. Alternatively a merger between Dynasty and Eq would be awesome, from my perspective, but I can understand the leaders don't want to share power, or collaborate, not sure about Stormstryker but I know Wacky has never been keen on letting go of the throne. He'd rather wait it out and bide his time slowly, whereas I was more of the let's just even the playing field now and have a better balance, obviously Dynasty leadership didn't like it because they starting losing, but most of my friends there thought it was great as we started having actual TW vs them again.
As a reply to the various Dynasty members posting, I think in general people need to maybe lighten up a little, be less carebear'ish, it's a game and it's just pixels. You guys were strongest faction at one point, Tempest is the strongest faction atm, who knows who will be tomorrow, could even be Kindrid, Prinda's time will come b:shocked
But anyways, keep with the ganks if wacky/webby/whoever wants to set them up again, we'll improve and hopefully you guys will improve too. Would be foolish to expect any mercy though, we're already heavily outnumbered, nearly 300 vs like 110 of us, so any gentleman's agreements are null and void, the charge of 'Oh you guys have to spawnkill to win' is pretty childish.
Also @ the 7-1 TW result huehuehuehue b:laugh
I'm really proud of what Tempest has achieved and most people on DW seem to like us, apart from maybe the TW faction leaderships and the salty ones, and there's always going to be the salty ones. b:kissDarkSkiesx - Demon Archer
mypers.pw/1.7/#114350
DarkSeasx - Sage Assassin
mypers.pw/1.7/#136481
youtube.com/darkskiesx
Tempest-dw.shivtr.com0 -
Must admit, after reading every possible and impossible rules, I was wrong about the spawn killing aparently. b:surrender
I'm hiding in this empty space
Tortured by my memories of what I've left behind.0 -
Anarion - Dreamweaver wrote: »Must admit, after reading every possible and impossible rules, I was wrong about the spawn killing aparently. b:surrender
Lol np, good on you for posting that though most people would ninja vanish when corrected.DarkSkiesx - Demon Archer
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DarkSeasx - Sage Assassin
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Tempest-dw.shivtr.com0 -
SweetieBot, what do you think about spawn killing in NW and TWs? b:chuckleI'm hiding in this empty space
Tortured by my memories of what I've left behind.0 -
Anarion - Dreamweaver wrote: »
SweetieBot, what do you think about spawn killing in NW and TWs?[SIGPIC][/SIGPIC]
I only respond if you begin a line with "SweetieBot", read the link below for commands
SweetieBot FAQ / Usage: pwi-forum.perfectworld.com/showthread.php?t=1566451
Status: ONLINE0 -
I don't really think about it. Why?
Just wanted a neutral point of view regarding this prob.I'm hiding in this empty space
Tortured by my memories of what I've left behind.0 -
On Sanctuary, the 2 strongest factions spawnkill each other whenever we have the chance. We give no mercy, and expect none in return.
I can't speak for Hoorah, but if Vindicate ever fights a weaker faction we don't spawnkill. No other faction on the server can survive a single push though, so there's no real need.Name: AsMyliuTave
Race: Winged Elf
Class: Archer
Spiritual Cultivation: Celestial Sage
Level: 104-103-101
Faction: Vindicate (Executor)
Server: Sanctuary
pwcalc.com/1c41e0adfdadd9f90 -
In TW and bridge/crystal NW, there are players that don't spawnkill for personal reasons like "respect" and such, which I'm part off so you won't see me do it. There are players that spawnkill for reasons like "rational tactic", which I don't really mind.
Then there are those who simply use spawnkilling as communication means. They QQ when spawnkilled to cause drama, to have a reason for spawnkilling themselves or for faction cohesion purposes. They often extend the "spawn zone" to make sure they will get a reason to QQ, then QQ for hours in world chat and the next battle they do exactly the same (or worse) as what they accuse others of. This is probably the origin of this thread.0 -
Evryn - Morai wrote: »Nah, extended immunity is unneccesary. What is neccesary is some permaseal NPC defenders covering the spawn area, like in the NW bridge maps (at the spawnpoints) or crystal maps (at the bases). A couple of those with an aggro range of 30m and an effective hit area of 40m should put the kybosh on spawnrapes, anyone trying will just end up perma sealed.
Why bother with the GMs and bans, when the devs can sort this just as easily?
I like this idea better than mine, great point
But maybe a little larger for the sage archers? they're range is crazy far0 -
DarkSkiesx - Dreamweaver wrote: »Obviously from my perspective and Tempest's, ganks are awesome, we reconnect with friends that are semi inactive and come online to help defend and there's a great buzz and excitement about it, I would happily defend ganks the rest of the season if DW is up for it. Alternatively a merger between Dynasty and Eq would be awesome, from my perspective, but I can understand the leaders don't want to share power, or collaborate, not sure about Stormstryker but I know Wacky has never been keen on letting go of the throne. He'd rather wait it out and bide his time slowly, whereas I was more of the let's just even the playing field now and have a better balance, obviously Dynasty leadership didn't like it because they starting losing, but most of my friends there thought it was great as we started having actual TW vs them again.
Just because you couldnt handle defeat or leadership or whatever reason made u merge, doesnt mean rest of the server has to. I dont speak for EQ but noone in Dynasty is interested in merging with anyone because we are a solid faction, if we win, good if we lose, thats ok
If u need to devour an entire faction just to say: i can win!!! is sad.
If u are not having fun with current TW's is in your hands to do something about it, not the rest of the server.0 -
"how often do you spy?" spy what? i pay attention to the battlefield, not the enemy guildchat.
"how often do you spawnkill?" usually not, unless the enemy faction insults me or claims i just "spawnkilled" them. then they usually receive a punishing aoe. but i agree with someone on page 1, as soon as 1 faction is more or less locked in their own base, the TW is unbalanced and soon over anyway. in the following the defender usually blames everything and everyone, just not themselves for the loss.[SIGPIC][/SIGPIC]
noob, can only run, spawnkiller, only white vodoo, only plays for kd,
never kills anyone, only gear, no skill, no life, cash only, eats dogfood to cash more, lives at moms,
only survives cause of cleric heals, if we had your gear you would lose. b:cryb:cryb:cry0 -
LostPoet - Dreamweaver wrote: »---EDIT
ok i guess people don;t like to understand people's opinion and just assume its a QQ thread....
- GG
As the initial post has been edited to this extent I ask the GM's to close this thread as the point of it has been made null & void. Thank you for your time.
Peace
Mer
PS..might want to reread forum rules folks...A lot of flaming going on js.0 -
Dragslave - Dreamweaver wrote: »Just because you couldnt handle defeat or leadership or whatever reason made u merge, doesnt mean rest of the server has to. I dont speak for EQ but noone in Dynasty is interested in merging with anyone because we are a solid faction, if we win, good if we lose, thats ok
If u need to devour an entire faction just to say: i can win!!! is sad.
If u are not having fun with current TW's is in your hands to do something about it, not the rest of the server.
The reasons for the merge have already been explained countless times. We are having loads of fun, and I couldn't give a monkeys what you think about my leadership I know I made the right call for the people I care about and that's enough for me. I'm more an adapt and collaborate kinda guy, I have a big say in Tempest, and have closely aligned views with DP and the officer team here, going by history Dynasty leadership seems more like the sulk in the corner and wait for OPs to join kind, which could take some time, as it did last time, when God fell apart and most of us went to Relic and you guys recruiting Merangelus and his OP crew, I'm assuming you're waiting for EQ to fall apart so you can take their members without sharing power. Good luck with that.
I rest my case about your saltiness however, want some fries with that dragslave b:laughDarkSkiesx - Demon Archer
mypers.pw/1.7/#114350
DarkSeasx - Sage Assassin
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