New Player Here. :D

majpaj
majpaj Posts: 0 Arc User
edited October 2014 in General Discussion
Hello perfect world pros. I am a newbie coming over from Forsaken World. I figured its time to try a new game out Lol. I was wondering if Wizard was a ok newbie class for beginners or is there some other magic mage type class that is good for newbies? Pls let me know :D
Post edited by majpaj on
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Comments

  • Lolgasmic - Raging Tide
    Lolgasmic - Raging Tide Posts: 1,315 Arc User
    edited October 2014
    Wizards are a dead breed, Mystics and Psychics are superior. Venomancer is still as useful as it has always been (not sarcasm) and Clerics are still necessary.

    Also new expansion in early 2015 giving another magic class.

    The Alpha classes are a toss up between Seeker and Assassin, personally.
    [SIGPIC][/SIGPIC]
    Barbarian 103 - 101 - 101
    Started playing on March 2010
  • majpaj
    majpaj Posts: 0 Arc User
    edited October 2014
    Out of mystic and Psychic. Which do you think would be easier for a newbie to learn and which is more of a DPS class. I'm not to good with being a healer xD
  • Lolgasmic - Raging Tide
    Lolgasmic - Raging Tide Posts: 1,315 Arc User
    edited October 2014
    Psychic is 99% DD. Venomancer is more of a Debuffer than a DD - however, Venos are easier to learn/play than a Psychic and much less likely to die.
    [SIGPIC][/SIGPIC]
    Barbarian 103 - 101 - 101
    Started playing on March 2010
  • majpaj
    majpaj Posts: 0 Arc User
    edited October 2014
    Veno it is then. Thank you so much bro :D
  • Gaiablast - Heavens Tear
    Gaiablast - Heavens Tear Posts: 15 Arc User
    edited October 2014
    majpaj wrote: »
    Out of mystic and Psychic. Which do you think would be easier for a newbie to learn and which is more of a DPS class. I'm not to good with being a healer xD
    I've played both, and honestly, I'd say Psy is easier to play for a newbie, although, squishy. The psy is a glass cannon, you hit hard but easy to get killed. It has a lot of aoes, and a aoe stun skill and seal/freeze skills so it's a big bonus. And not to mention you can adjust the atk/def levels with the voodoos. Down side, the only heal it gets you get at level 24 and it's not that good at lower levels, imo.

    My main is a mystic so I'm a bit biased on Mystic. Imo, Mystic is more versatile and reliable for me. Can switch between dd and support in just a few seconds, instant heal, pets. Although it's more complex for a newbie because of the plant summons and pet summons and figuring out the combos.

    Hope this helped a bit. b:surrender
    [SIGPIC][/SIGPIC]
  • Zoldi - Morai
    Zoldi - Morai Posts: 1,595 Arc User
    edited October 2014
    Mystic is the easiest class to play to discover the game because of summon+heal.
    But annyway the game has been made even easier than it used to and you'd be fine with a psychic as well.
    Talking about DD I would say that, at endgame, mystics can be as good "solo target DD" because of invigorate. But psychics are really better DD for multiple targets 'cause they have a lot of AOE.
    ~ Sage Mystic 105-105-105 ~
    ~ Sage Sin 103-103-102 ~
    ~ Sage vita Barb 103-102-101 ~
    ~ Sage BM 102-101 ~ Demon Archer 102 ~
    ~ Sage Cleric 102 ~ Demon Wizard 101 ~
    ~ Sage Seeker 101 ~ Sage Psy 101 ~
    ~ Sage Heavy Veno 101 ~ Demon Storm 9X ~ Dusk 6x ~
    Started playing this game in 2007 on Oracle (PW-MY) : Demon MG 101 - Sage EP 99 - WF 89
  • majpaj
    majpaj Posts: 0 Arc User
    edited October 2014
    Oh my. These mysitc are starting to sound pretty cool. Magic damage and able to heal and summon pets :O. I might have to give it a try xD even though it may take me a min to figure out how it works lol.
  • mechabeastmc666
    mechabeastmc666 Posts: 346 Arc User
    edited October 2014
    majpaj wrote: »
    Hello perfect world pros. I am a newbie coming over from Forsaken World. I figured its time to try a new game out Lol. I was wondering if Wizard was a ok newbie class for beginners or is there some other magic mage type class that is good for newbies? Pls let me know :D
    Watch out of weirdos. Some on the forum, Some of them higher up.


    Use the wizard if you want, its a rare class yes, But it's just as good as any other. If you're worried about you being at a disadvantage, then Don't. Also, the clerics are Everywhere now, it use to be the assassins that took over the server of Dreamweaver, But now all i see is clerics, With no exaggeration, I've had 6 clerics in my Bounty hunter squad like a day ago. So if you want to be a clone, use a cleric, The mystics are overpopulated as well Not to the degree of the clerics are. Venomancer? i wouldn't know, i've never played the class because i dont use female characters, however their very useful, and not over populated anymore. Psychics are about average, They deal damage, But so does the wizard. Either way i suggest you try both of them out to see which one you like best. You'll prolly know by lvl 29, When the wizard gets his Constant Aoe of fire that deal out massive magic damage to all enemies around. Or maybe you'll like the psychic. Who knows.

    Welcome to our game.
  • Gaiablast - Heavens Tear
    Gaiablast - Heavens Tear Posts: 15 Arc User
    edited October 2014
    It's not too difficult to figure out. And it is really fun to play. Good luck! b:victory
    [SIGPIC][/SIGPIC]
  • majpaj
    majpaj Posts: 0 Arc User
    edited October 2014
    Welp Im just going to have to make one of each xD. But I am leaning tords Wizards since they are rare now. Would be easy for me to get accepted in to parties I suppose xD
  • opkossy
    opkossy Posts: 11,177 Community Moderator
    edited October 2014
    Yeah, I'd suggest trying them all and picking up one you like most over time. Though I will admit that the more common ones are that way because they wind up being very good later in the game and thus, more desired in squads. Wizards are still an enjoyable class, just that due to PvP mechanics (if you're to get interested in that sort of thing) they're considered on the lower end of classes to worry about fighting.. and while they can still deal with mobs just fine as a purely offensive class... well... the vast majority of classes in the game can fill that role.

    As long as you enjoy the class though, you should stick with it as that's what matters most in the end.
    (Insert fancy image here)
    image
  • SeaAnna - Archosaur
    SeaAnna - Archosaur Posts: 207 Arc User
    edited October 2014
    Wizards are a dead breed, Mystics and Psychics are superior. Venomancer is still as useful as it has always been (not sarcasm) and Clerics are still necessary.

    Also new expansion in early 2015 giving another magic class.

    The Alpha classes are a toss up between Seeker and Assassin, personally.



    Wizards are stilll a useful class I play a wizard and enjoy it I do agree Psychics are powerful. Stop killing the wizzies off b:surrender
  • Gaiablast - Heavens Tear
    Gaiablast - Heavens Tear Posts: 15 Arc User
    edited October 2014
    Kossy said what I was wanting to say better than I could. Hahah b:surrender
    [SIGPIC][/SIGPIC]
  • majpaj
    majpaj Posts: 0 Arc User
    edited October 2014
    Ty all so much. Its nice to see so many nice people willing to help out a newbie. I made a right choice coming to this game. Can't wait to start playing. I think I will start with a mystic then go wizard, psy, and then veno. :D
  • Gaiablast - Heavens Tear
    Gaiablast - Heavens Tear Posts: 15 Arc User
    edited October 2014
    b:surrender The forums are a bit different than in game community. b:shocked
    [SIGPIC][/SIGPIC]
  • bloodedone87
    bloodedone87 Posts: 1,883 Arc User
    edited October 2014
    If you make one of each and give it a try Im sure that you will love psy class. They are the best DD among casters and at high lvl 100+ with T3 and rank9rrr( you ll learn what are this in the game) gear with high refines they are almost unstopable.At low lvls you may have some problems with mobs but dont worry cause after lvl50 90% of the mobs will die before they will get a chance to attack you. One problem you ll have with them is to control their aggro when you ll do dungeon runs with other players. Since they hit hard they can aggro mobs and having such a low hp they can get killed in 2-3 hits from mobs. But this problems are when you ll be under lvl100.
    giphy.gif



  • OFate - Heavens Tear
    OFate - Heavens Tear Posts: 497 Arc User
    edited October 2014
    majpaj wrote: »
    Veno it is then. Thank you so much bro :D

    I am a Venomancer and they are extremely good farmers - and VERY self reliant.

    Read more about the pets (I love the baby white bear myself).
    [SIGPIC][/SIGPIC]
    Ying - 101 Sage Venomancer RB2 // No Alts // Perfect World Player Since: May 2008
  • ZentDreigon - Raging Tide
    ZentDreigon - Raging Tide Posts: 456 Arc User
    edited October 2014
    Let's see...

    I'm torn about recommending wizard for a newbie, but if you like it go for it. Unless you wanna go PvP, then I'm gonna tell you to go with another class. At least until (if) the game mechanics is fixed. For PvE we are awesome.

    As for alternatives, the closest ones to wizards are psychics. Playstyle is different. Wizards are great single target DDs with 1 long time AoE and 3 huge AoE nukes (which I love b:dirty) while psychics are more AoE oriented (though demon wizards can control pretty well if they're lucky). Also psychics are easier to play.

    As for mystics, they are a bit of each arcane class in game. DDs, healers, support, got summons. As you said you are not good healer I'm gonna assume you might not pay too much attention to other people's HP so I won't recommend the mystics even if they are imo one of the most fun classes in game as they are very versatile. You'd need to keep an eye on the squad though. Those fast heals are awesome.

    It's hard to recommend a class for someone without knowing their playstyle. If you read the skills descriptions you might have a better time in deciding which class to play.
    [SIGPIC][/SIGPIC]
    > A demon is driven by desire, pure desire, that cannot be stopped by reason or logic. - Mo Zun
    > Believing in demons doesn't mean believing in evil. Demons are not necessarily an evil thing. - Chin Wuming
  • Evryn - Morai
    Evryn - Morai Posts: 1,437 Arc User
    edited October 2014
    Mystic is the easiest class to play to discover the game because of summon+heal.
    But annyway the game has been made even easier than it used to and you'd be fine with a psychic as well.
    Talking about DD I would say that, at endgame, mystics can be as good "solo target DD" because of invigorate. But psychics are really better DD for multiple targets 'cause they have a lot of AOE.

    Dunno... Between Primal Mist, plant aoes and Lysing, Storm Mistress AOE (independent from your own cast and cooldowns), Cragglord AOE (almost wipes an entire wave in Delta if placed right) and Galeforce, the mystic has a good bit of AOE power behind it. Only drawback vs psy is that most of it is wood based, aside from the summon aoe's (which are metal for storm, and fire for cragger). Psy has 2 main types.

    Mystic is very versatile and easy to play if you're a bit careful. Early on your summon/pet can tank a bit - by the time mobs become too strong for the pets to handle you should be either handling it yourself, or we'd be talking instance work where you've got a party to back you up. Mystics don't excel in anything - they're not the best healer, best dd, or best petmaster, but they got multiple things in one convenient package which makes them useful in almost any party, and able to solo quite well too.
    I'm so P.R.O... I Press Respawn Often.

    Ulsyr 103/103/104 BM. Working on the last R9 part (Axe).
    Khelvan 103/103/103 LA Cler. LA? LA. Deal with it.
    Evryn 103/102/101 Sagely Mystical Myst of Mystiness.
    Gromth 102/102/102 Sage Panda.
    StoneSnake - Snakeshop for everyone's common stones.
  • bluestuffzzz
    bluestuffzzz Posts: 627 Arc User
    edited October 2014
    b:surrender The forums are a bit different than in game community. b:shocked

    That's somewhat true. On most video game community forums/message boards, you generally attract either completely new players or avid fans of the game that have been playing for a long time. A lot of people on PWI-Forums are players that have been playing since PWE opened the flood gate for this title. Naturally, you will find differencing opinions from these people as opposed to the people in-game, who are much more focused on the actual game itself.

    There's also the easily recognizable fact that the forums are very sparse in terms of the actual community population. In-game servers have ~150-200 active players playing at once per server, generally (based upon TW and NW numbers). The forums have an unknown amount of viewers, but posters are generally pretty low. It's turned into a pretty small, tight, community over the years. Anyone who browses the forums on an even semi-regular basis will probably have seen most of the active posters on the forums.
    I host an Ecatomb mirror here: ecatomb.gdevtalk.net
    I've been actively playing since late 2008.
    Youtube: youtube.com/user/thecryotonic
  • Poopinpanto - Heavens Tear
    Poopinpanto - Heavens Tear Posts: 274 Arc User
    edited October 2014
    majpaj wrote: »
    Hello perfect world pros. I am a newbie coming over from Forsaken World. I figured its time to try a new game out Lol. I was wondering if Wizard was a ok newbie class for beginners or is there some other magic mage type class that is good for newbies? Pls let me know :D

    Play psy because they are awesome and you don't have to worry about pets because they are annoying mana sinks.
  • Verenor - Morai
    Verenor - Morai Posts: 699 Arc User
    edited October 2014
    100% DD: Wiz
    99% DD/1% support: Psy
    50% dd/50% healer: Mystic
    Semi-dd/debuffer: Veno

    Veno end-game probably requires you to buy a boutique-pet. Mystic, psy and wiz don't require that. It's not a big deal for most people but it's about what, 100 bucks for 1 pet? and there are different ones. "Mastering" the veno class as well as mystic class can be challenging due to pet usage, Psy and Wiz have it easier.

    If you want to play magic DD nowadays, make a psychic. If you want to be hybrid, go Mystic. If you want to be a pet tamer/self-reliant/debuffer go Veno.

    Eventhough veno is lately considered DD as well, it's merely because all caster classes end up hitting a lot when they reach end-game gears/refinements. Same geared Veno vs. Psy the Psy will easily out-DD.

    But as said earlier, it might be best for you to look into some of the skills of those classes. you can read about all of them right here
  • ZentDreigon - Raging Tide
    ZentDreigon - Raging Tide Posts: 456 Arc User
    edited October 2014
    Play psy because they are awesome and you don't have to worry about pets because they are annoying mana sinks.

    LOL You seem to lack a LOT of experience.
    100% DD: Wiz
    99% DD/1% support: Psy

    Those scales are way off. A weak wizard/psy can work as support with their freezes, stuns, silences. Add power and they'll both be awesome.

    My 6 sec stun from Mountain Seize was the only thing that allowed my team to kill the one single endgame psy who was obliterating us in NW once. If that's not support I don't know what that is. The same goes for Esrth Vector.

    Do not underestimate the support capabilities of wizards and psychics, especially psychics.
    [SIGPIC][/SIGPIC]
    > A demon is driven by desire, pure desire, that cannot be stopped by reason or logic. - Mo Zun
    > Believing in demons doesn't mean believing in evil. Demons are not necessarily an evil thing. - Chin Wuming
  • Verenor - Morai
    Verenor - Morai Posts: 699 Arc User
    edited October 2014
    Those scales are way off. A weak wizard/psy can work as support with their freezes, stuns, silences. Add power and they'll both be awesome.

    My 6 sec stun from Mountain Seize was the only thing that allowed my team to kill the one single endgame psy who was obliterating us in NW once. If that's not support I don't know what that is. The same goes for Esrth Vector.

    Do not underestimate the support capabilities of wizards and psychics, especially psychics.

    Those stats weren't meant to be 100% accurate, it was meant as indication for the OP.

    Support roles is what I call something that helps your fellow teammate survive in a direct manner (heal, purify, shielding them etc), for which Psy has aoe healing-regen and Soul of [x]-buffs. Wizards has 1 healskill that without Sutra can be discarded from supporting.
    If you want to call Stuns, Roots and Seals "support" then even Archers are considered support and that's just laughableb:laugh. Ofcourse ingame they "help" out but I wouldn't go as far as calling them a support-class because of a chance-stun aoe.

    100% DD means that class doesn't need to worry about other people's HP. By the time Morning Dew is done casting that person is already dead in many cases.
    99% might be a bit lowered to 85%? Occasionally glance at squad's HP for Bubble of Life, give the tank a Shield-buff and that's it: remainder of the time you're DD'ing, in PvP you're all for DD'ing and BoL comes in play when necessary, but it's not your primary objective.

    By all means I never intended to make it sound like Wiz/psy's are useless in team effort, on the contrary they are the game's biggest Magic AoE-nukers. Ofcourse I was and still am talking about equally geared classes, no use comparing low-gear wiz/psy Vs highgear opponent. Gear > any class.
  • Jadsia - Lost City
    Jadsia - Lost City Posts: 1,322 Arc User
    edited October 2014
    Play psy because they are awesome and you don't have to worry about pets because they are annoying mana sinks.

    ROTFLMAO at this completely ignorant statement. If anything I'll nail you melee classes with Malefic crush and let you experience what a real mana sink feels like.
    I **** bigger than you...

    Shut up and play the game.....Damn
  • ZentDreigon - Raging Tide
    ZentDreigon - Raging Tide Posts: 456 Arc User
    edited October 2014
    -snip-

    Alright, gotcha. Guess our "support" meanings got mixed up a bit. My bad. b:laugh
    [SIGPIC][/SIGPIC]
    > A demon is driven by desire, pure desire, that cannot be stopped by reason or logic. - Mo Zun
    > Believing in demons doesn't mean believing in evil. Demons are not necessarily an evil thing. - Chin Wuming
  • deadwait421
    deadwait421 Posts: 1 Arc User
    edited October 2014
    as a noobie just use the visa skill and ur endgame xD
  • Zoldi - Morai
    Zoldi - Morai Posts: 1,595 Arc User
    edited October 2014
    Dunno... Between Primal Mist, plant aoes and Lysing, Storm Mistress AOE (independent from your own cast and cooldowns), Cragglord AOE (almost wipes an entire wave in Delta if placed right) and Galeforce, the mystic has a good bit of AOE power behind it. Only drawback vs psy is that most of it is wood based, aside from the summon aoe's (which are metal for storm, and fire for cragger). Psy has 2 main types.

    Mystic is very versatile and easy to play if you're a bit careful. Early on your summon/pet can tank a bit - by the time mobs become too strong for the pets to handle you should be either handling it yourself, or we'd be talking instance work where you've got a party to back you up. Mystics don't excel in anything - they're not the best healer, best dd, or best petmaster, but they got multiple things in one convenient package which makes them useful in almost any party, and able to solo quite well too.

    Primal mist is a really nice addition when talking about AOE (mystics did need it and it's now one of my favorite skill). Gale force is not bad but kinda situationnal. Those two are however not enough to compare with psychics who are the real AOE AA class... Then plant dammage is insignificant (specially at endgame) and mistress AOE is nice addition but deal few damage overall as well (and cooldown should be shorten in my opinion). About Cragglord well... I don't know a lot of mystics who waste two sparks on it. And anyway those who do it probably do it just for fun 'cause it's more efficient to save chi for something else whilte letting mistress out.

    By the way, why mystics aren't the best healers ? They can't reduce damage as efficiently as clerics, they don't have clerics buffs, but when talking about heal only, using petals sometimes and/or spamming BitC is probably more efficient than clerics healing power... And they can react faster to heal other people in squad because BitC is sooooooo fast.

    Sorry for double post (can't multiquote on phone b:surrender)
    Alright, gotcha. Guess our "support" meanings got mixed up a bit. My bad. b:laugh

    I (and most people I guess) have same definition as you. Support is different than healing... Crowd control is totally support. Everyone consider BM or veno as supports even if they can't heal for example... And I would say that (R9.3) archers are becoming support class as well because their main goal is now "stun then pew pew until target is purged" or barrage to AOE purge.
    ~ Sage Mystic 105-105-105 ~
    ~ Sage Sin 103-103-102 ~
    ~ Sage vita Barb 103-102-101 ~
    ~ Sage BM 102-101 ~ Demon Archer 102 ~
    ~ Sage Cleric 102 ~ Demon Wizard 101 ~
    ~ Sage Seeker 101 ~ Sage Psy 101 ~
    ~ Sage Heavy Veno 101 ~ Demon Storm 9X ~ Dusk 6x ~
    Started playing this game in 2007 on Oracle (PW-MY) : Demon MG 101 - Sage EP 99 - WF 89
  • jwillson123
    jwillson123 Posts: 0 Arc User
    edited October 2014
    majpaj wrote: »
    Welp Im just going to have to make one of each xD. But I am leaning tords Wizards since they are rare now. Would be easy for me to get accepted in to parties I suppose xD

    The best magic class in the game are clerics.
    TW,FSP,BH and full WS they all need clerics.
    Yes they can be done without cleric but only if there OP players R9r3 players there with good refines

    People basically BEG for clerics in game a lot

    you should make cleric first why?
    you can buff your other alts
    you can revive them if they die to not lose experience
    You can switch and duo with cleric when your squad needs a cleric and they can't find one.Believe me I have sometimes spend over 30 minutes trying to find a cleric...

    There are times that if you do not have a cleric you can not do instance at all. For example full Warsong you need a cleric most of the time because sometimes you have badly geared players in your squad that can not solo their pavs without buff...


    My Advice is make each of each caster class in separate accounts and level them all to level 80 to do Jones quest chain then from there choose one you like most to reach level over 81+ and leave others to level 80 only.

    http://pwi-forum.perfectworld.com/showthread.php?t=1575501

    Perfect world is expensive as hell!!! and economy is really bad in pve servers.Also you need skills they cost a lot of money.

    doing Jones you will make 700k + coins a day per character that way you will always have coins for basic necessities.

    When I started playing this game there were no jones quest and I had a hard time playing because I was usually broke and did not had coins to keep up with appo,teleport and skill expenses.

    Also Psychic I do not recommend it unless you plan to cash over 1000$ usd+ They require soulforce so you need level +12 gear to be the most efficient.+12 gear gives a lot of sourceforce.You either need to cash a lot or been playing HARD for over a full year to be able to afford +12 weapon atleast.

    Best Choices are Veno and Cleric people want them so bad and beg for them.
    Do you want PWI to fix the economy before is to late?
    please support Perfect World International Forum > Suggestion Box
    > Limit Auto Cultivation to 1 hour just like Hyper stones
  • Zoldi - Morai
    Zoldi - Morai Posts: 1,595 Arc User
    edited October 2014
    TW,FSP,BH and full WS they all need clerics.
    Yes they can be done without cleric but only if there OP players R9r3 players there with good refines

    Could you explain that ? I consider clerics really OP as the game is recently but you can do a lot of things with no cleric in team (and with no R9.3 people)
    I won't talk about PVP because clerics buffs are obviously a main factor (even if there are pots now)

    But for which bh do you need a cleric with G16 people if you have a mystic as a healer ? For most bh G16 teams don't even need healer if tank has bp...
    For FWS this is the same especially now, since more than 75% of your team would be RB2 anyway... so even G16 people are too OP for the instance.

    For FSP it might be a little more touchy because of purify but sage mystics can purify (need some luck though), psychics can totally fit the role. And anyway people can just save their sparks, this is usually efficient enough.
    ~ Sage Mystic 105-105-105 ~
    ~ Sage Sin 103-103-102 ~
    ~ Sage vita Barb 103-102-101 ~
    ~ Sage BM 102-101 ~ Demon Archer 102 ~
    ~ Sage Cleric 102 ~ Demon Wizard 101 ~
    ~ Sage Seeker 101 ~ Sage Psy 101 ~
    ~ Sage Heavy Veno 101 ~ Demon Storm 9X ~ Dusk 6x ~
    Started playing this game in 2007 on Oracle (PW-MY) : Demon MG 101 - Sage EP 99 - WF 89