Number of Days to Go from lv90 to lv100

135

Comments

  • Aubree - Dreamweaver
    Aubree - Dreamweaver Posts: 1,868 Arc User
    edited September 2014
    How can a new player learn the maps, the NPCs, various farmable mats, manufacturing skills, locations of mobs, the general mechanics of game play, ect. from a freaking single instance? Skills are level dependent. It's learning how to play a class incrementally rather than trying to herp derp it all at once at a near end game level.

    Skipping 99% of the game's content to get to end game is what breaks a game. Not make it better or easier on anyone.

    I noticed that the 1st part of the anniversary quest requires us to kill 3 mobs near tusk town. I wonder how many frost babies are wasting coin teleporting all over the map to them when one can get there faster and cheaper by using the teleport stone to FB 59 and fly the short distance to the mobs. Old school people who know the maps can take shortcuts this way with ease.

    Or old school people fly there with auto path while tabbed out doing something else. New people probably do this too. Know what else they do? They get a free geo map from the stash quest to open all teleports. Or new people can use the bells that let you skip. No one cares about saving 20k, stop living in 2009.

    Please prove that lvl 1-75 is 99% of the games content. I say 75 because This... Mindlessly killing a bunch of mobs for quests does not = content. That's filler ****.
    To say early game is filler is absolutely ridiculous. Early game is the first impression that the game will provide. The vast majority of consumers make their purchasing decisions on their first impressions of a game. Most will never make it deep into game mechanics (even though in the majority of games the pinnacle of the game's experience is in the end) if it doesn't leave a good first impression. Gaming companies know this, and millions of dollars and lots of man hours are spent in the gaming industry on making the first part of the game something that will hook consumers. Despite the fact that there is very few game that starts you off immediately with all the powers and play mechanics you are going to have later on. Almost all games have the bulk of the most interesting game play towards the back half of the game. That doesn't mean low game is unimportant or filler.

    Having an early game where you cannot ever actually do anything on your own, or meet anyone with whom to squad with because everywhere you go is completely empty, isn't a good first impression. Frost has cost us a lost of a new players and this should have been fixed long ago. As well as the lack of new content being added to low game.

    You are quite wrong if you think that early game gives a good example of what the game is like. It is NOTHING like endgame. Early game is actually quite excruciating. Fly here, fly there, level now do it again, and again and again.... and most won't even try to make is past that. Not to mention you are all reminiscing of a time when there was TW for low levels and other things that excited people about playing. Low levels have nothing like that, PWI won't make anything for those levels. Mechanics change and everything by time you hit endgame levels. Today's game is not what it was when we started out. I do not think FC can be blamed for it either. PWI does not make content for low levels unless it is stream lining and adding ways for them to get around quicker, and level quicker.
  • Jadsia - Lost City
    Jadsia - Lost City Posts: 1,322 Arc User
    edited September 2014
    Or old school people fly there with auto path while tabbed out doing something else. New people probably do this too. Know what else they do? They get a free geo map from the stash quest to open all teleports. Or new people can use the bells that let you skip. No one cares about saving 20k, stop living in 2009.

    Please prove that lvl 1-75 is 99% of the games content. I say 75 because This... Mindlessly killing a bunch of mobs for quests does not = content. That's filler ****.

    You are quite wrong if you think that early game gives a good example of what the game is like. It is NOTHING like endgame. Early game is actually quite excruciating. Fly here, fly there, level now do it again, and again and again.... and most won't even try to make is past that. Not to mention you are all reminiscing of a time when there was TW for low levels and other things that excited people about playing. Low levels have nothing like that, PWI won't make anything for those levels. Mechanics change and everything by time you hit endgame levels. Today's game is not what it was when we started out. I do not think FC can be blamed for it either. PWI does not make content for low levels unless it is stream lining and adding ways for them to get around quicker, and level quicker.

    Funny, I figured any new person logging into the game for the 1st time might actually have that natural instinct to explore the game to see what it is all about. I highly doubt these new people looking at the game for the 1st time are thinking about end game at all. there's more than enough low level content for new people to work with. I was watching some new venos, 3 of them to be exact, yesterday start out doing their quests from the elder in lost. They weren't thinking about hyper leveling to 10x or how long it was going to take them to get to 10x or get r9rrr. I can assure you the very last thing on those new players' minds is end game ****.


    Camping 1 instance from level 1 to 10x vs the rest of the freaking map and all sub maps such as map 2, map 3, map 4, etc. to get to end game level. You prove that isn't skipping 99% of the game.

    Do we not have auto culti to mindlessly kill mobs all day for quest? And tell me which is more mindless...killing the same mobs over and over and over and over and over and over in 1 instance or mindlessly killing different mobs in all different parts of the map? Oh wait, in FC one pays someone else to mindlessly kill mobs for them. What spoiled petulance FC brats are these days. Make them engage in some real game play with some effort instead of paying someone else to level their toons and they go bat**** crazy insane thinking their world of falling apart.

    Oh and do tell me that this game is all about end game. that nothing in between 1 and 10x matters worth ****. LOL! It does now as it did in 2009 whether you like it or not. BWAAAHAHAHAHA!
    I **** bigger than you...

    Shut up and play the game.....Damn
  • Desdi - Sanctuary
    Desdi - Sanctuary Posts: 8,680 Arc User
    edited September 2014
    My own opinion is that most new players wouldn't care about endgame because they have a game ahead of them to explore, like Jadsia said, regardless of whether the developers actually bother updating the low level content or not.

    I know there's going to be people that want to skip things and get to the endgame because "that's where it's at" but most comments here talk as if all new players would care about that which I believe that's not true. Unless the mindset of players has changed so much in the last 5 years that I don't know of >.> If I'm gonna go start a new MMO right now, I'd certainly be more interested in exploring the early game content than worry about what might be at endgame.

    So I'm going to have to agree with Venus here.
    On another note, they should update the lvl80+ content... if they are going to keep hypers disabled. As I said I didn't support a complete wipe of FCC hypering.
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  • rayalonglegs
    rayalonglegs Posts: 0 Arc User
    edited September 2014
    rep and exp leveling.

    Both these are sore spots, but rep can be gooten freely from gate guard quests and justice of envoy, and during 2x maps and also some dungeons like BH 89 BRIM and Eden drop 25 exp tolkens once in a while. I gained in a short time I think it was 130 hours of gameplay all the rep I needed. Just had to work for it, but to be honest on my other 3 toons I play regularly and I have 16 alltogether I have bought rep here and there but never from a cash shop or from real money I fill out surveys and get zen then gold then buy when rep is 23 zen for 50. no money spent.

    Farming, many people leave coins in morai and all over pwi when botting, pick them up for a few hours while also farming resources and DQ and sell and I can make 9-30 mill in a 4 hour period note I can decompose also to get gems for making enchantments and pots or sell to cash shops.

    Leveling, playing for 60 hours gets me to level 80 of course I do not do many quests I mob farm always 5 levels above me even from level 1 Non RB and start soloing PV at level 30 do world quest paperclip villa when doing stuff afk and maps at level. sell the level 5's for 7 mill each and make a killing. and don;t forget vrazy stones and I don;t buy from cash shops cheaper to make by self using coins I farm from bots and stupid toons who drop and leave items

    after 80 I get in on TT runs and PV daily cube daily and all the FB I can help lower levels on as much as I can. do divines for emmisary of the void buying resets from boutique from you guessed it surveys on pwi

    80-90 takes me approximatly 200-230 hours of gameplay so roughly 2 weeks maybe 3

    90-100 this is a slow one to start, because level 90-95 is mostly cube and PV and crazy stones, still do justice of envoy and paperclip villa and TT 2-1 through 3-1 to sell mats to cash shops or save for my gear. alot of farming but I think is fairly cheap in long run.
    90-95 takes 100 hours if you do FB every time you see it and run exp farming in chorno

    95-100 this took me 60 hours morai gave me a whole level and seat and abby at 99 toped me off same stuff as above and by 99 I had my 300k rep

    now I am 100 and get 10% exp -12% exp daily and that is with only 4 hours work cause I get lazy sometimes at 100. I expect 103 to be in 4 months time at 4 hours a day till 101will take me 10 days, then 10 hours a day grinding level 105 mobs, and no I do not autoculti I catually play mob famring, should bring me to 102 in 2-3 weeks, 102-103 a month and a half at 12 hours a day. then 103-104 at 12 hours a day will take me probably 4 months. and 104-105 doing all the above will take me an aditional 6 months note not reborn.

    It is possible to do just takes time like anything worth doing it takes time. but unfortunatly in todays throw away want it now world no one takes pride in their work or puts time and care into what they do they want it fast now and quality doesn;t matter because I can get s new one faster then put time and effort into making something work for myself.

    I am 36 I grew up in the fast paced world as it was changing to what it is today and the more I see the more I shale my head, no care to what the future holds as long as people live for today is a bad habbit to get into. I don;t buy groceries I slaught myself and grow my own. among other thing I am self sufficent. and save alot of money doing it I use this same midset for gameplay. anything worth having takes time to do and time spent to achieve .

    sorry for the rant. hope this helps,
  • Jadsia - Lost City
    Jadsia - Lost City Posts: 1,322 Arc User
    edited September 2014
    Just out of sheer curiosity I decided to see how fast I can level my 98 2nd reborn to 99 last night. I gained over 50% exp in just an hour of game play after maintenance just by doing morai and primal world dailiies and by consuming 20 morai experience jades (ROTFL each jade said 100K exp but with exp acceleration from 2nd reborn I am getting 350K exp each). I did not hyper anything and did not even do my daily BHs or PV or the cube or crazy stone yet. Also d I'm not wearing that dreamchaser exp neck.

    So....if I can gain 50% exp at lvl 98 at 3.5x rate as a reborn in an hour of game play without frost or hypers just by doing half my dailies and buying experience jade from morai then a non reborn can do the same in 3.5 hours of game play. Since it's dailies that would span over 3 days but it is still just 3.5 hours of game play. You FC hyper babies who can't seem to play the game outside of that instance have been doing yourself a real disservice considering that I know one cannot level that fast in FC even with hypers at that level.
    I **** bigger than you...

    Shut up and play the game.....Damn
  • Cotillion - Dreamweaver
    Cotillion - Dreamweaver Posts: 671 Arc User
    edited September 2014

    So....if I can gain 50% exp at lvl 98 at 3.5x rate as a reborn in an hour of game play without frost or hypers just by doing half my dailies and buying experience jade from morai then a non reborn can do the same in 3.5 hours of game play. Since it's dailies that would span over 3 days but it is still just 3.5 hours of game play. You FC hyper babies who can't seem to play the game outside of that instance have been doing yourself a real disservice considering that I know one cannot level that fast in FC even with hypers at that level.
    Solo dailies and literally buying experience in the form of jades teaches you more than running FC and buying FC heads how?
    At least running FC would teach you squad mechanics.

    We get that there's a plethora of other methods to get experience. What you don't get is that you way is not the only way. You conveniently skip other valid points and questions posed to you to rant yet again how you are so much better than anyone who hypered, ever.
    My first character I leveled to the 80's before even bh, and to 100 before hyper FC. I quite enjoyed it back then. Doesn't mean everyone has to do it that way.

    People have to want to learn. Do you think with the banning of hypers in FC that lazy people will suddenly have some kind of epiphany and go learn everything, thus filling the game with players up to your standards?
    No, those people will continue to be lazy by mooching bhs with rb characters, paying for PV's, afk Zhenning, and so on.
    Meanwhile the people who used hyper FC and used it to fit their life/schedule yet also want to learn, did so along the way but now have had the option taken away from them.
    FC or no FC does not make players good or bad. If they don't want to learn or are lazy, they still will be.

    Its not quite that black and white. There's a plethora of other routes they could have gone rather than just stripping away something thats been available as an option for years and effectively killing yet another instance.
  • Samaranight - Sanctuary
    Samaranight - Sanctuary Posts: 144 Arc User
    edited September 2014
    Considering that the xp needed for 90 to 100 is pretty reasonable and with the current amount of dailies, it shouldn't take 4 weeks. But it depends on your free time/patience.

    It is after lvl101 that trying to level up becomes pointless.
    Nice thread, OP. It really isnt as hard to reach 100 as many make it out to be, but it requires a bit of an investment of effort that (apparently) is too much of a hassle nowadays. Anyway, would PQ2 also count, or was it broken?

    I don't know if that one is broken, but I've never seen anyone run it.
    .

    Nearly all of the game content happens at lvl 100+. All updates are for lvl 100+. When PWI first came on, yes leveling was as you say "rite of passage". However at that time lvl mattered a lot more because of the lack of cash shop gear. Back then those stat points counted for A LOT more. That has all changed now. You now need lvl 100+ to even start to WORK to compete and play the game.
    Stat points still count a whole lot. You can't zap off 100 points of VIT or STR(two stats that matter the most for melee; mages know every point of MAG counts, and sins definitely need every DEX point they can get), and still be at optimal performance. R9 can only carry you so far on its own.
  • DionDagger - Dreamweaver
    DionDagger - Dreamweaver Posts: 1,140 Arc User
    edited September 2014
    It was wrong for PWE to allow hypers in FC for as long as they did.Who gave you the authority to come to this conclusion? It created this type of entitlement mentality. You mean the one you keep claiming all of us that use FC have? I don't believe any person who plays any MMO is entitled to bypass nearly the entire game content just to get some fat e-peen eqo boost for being at an end game level.Endgame isn't based on level in this game, it's based on Gear mainly. That is something which must be earned with effort from the player, not handed to them on a silver platter.Once again, who gave you the authority to come to this conclusion? Every player ought to be required to do the same type of game play to level. leveling is an earned right of passage.[/COLOR]

    Are you stupid? I mean seriously? Every player shouldn't be required to do the same type of game play, that's why this is an MMO and not a 1 player game. That's why this is an MMO and not a CONSOLE game. ANd for leveling being a right of passage, once again; who gave you the authority to come to that conclusion? Leveling is leveling, there is nothing more to it. It's not this sentimental thing that's sacred.
    Camping 1 instance from level 1 to 10x vs the rest of the freaking map and all sub maps such as map 2, map 3, map 4, etc. to get to end game level. You prove that isn't skipping 99% of the game.

    Do we not have auto culti to mindlessly kill mobs all day for quest? And tell me which is more mindless...killing the same mobs over and over and over and over and over and over in 1 instance or mindlessly killing different mobs in all different parts of the map? Oh wait, in FC one pays someone else to mindlessly kill mobs for them. What spoiled petulance FC brats are these days. Make them engage in some real game play with some effort instead of paying someone else to level their toons and they go bat**** crazy insane thinking their world of falling apart.This a lie. A bad one too. I level my own alts in FC, I pay no one.

    Oh and do tell me that this game is all about end game. that nothing in between 1 and 10x matters worth ****. LOL! It does now as it did in 2009 whether you like it or not. BWAAAHAHAHAHA!Compare to the actual endgame? 1-100 is a flicker in the darkness. So therefore it isn't worth much, compared to the endgame grind.

    By your own admittion questing and FC are basically the same damn thing, so why does it matter which one you do? WHat makes quest 'more work' than FC? Can you establish a criterion for that?
    Just out of sheer curiosity I decided to see how fast I can level my 98 2nd reborn to 99 last night. I gained over 50% exp in just an hour of game play after maintenance just by doing morai and primal world dailiies and by consuming 20 morai experience jades (ROTFL each jade said 100K exp but with exp acceleration from 2nd reborn I am getting 350K exp each). I did not hyper anything and did not even do my daily BHs or PV or the cube or crazy stone yet. Also d I'm not wearing that dreamchaser exp neck.
    Are you that dense? The exp jades is a quest, therefore it's affected by the RB multiplier. FFS woman. Not only that, 350k exp isn't really anything. If you had a toon above 102 you would know that.

    So....if I can gain 50% exp at lvl 98 at 3.5x rate as a reborn in an hour of game play without frost or hypers just by doing half my dailies and buying experience jade from morai then a non reborn can do the same in 3.5 hours of game play. Since it's dailies that would span over 3 days but it is still just 3.5 hours of game play. You FC hyper babies who can't seem to play the game outside of that instance have been doing yourself a real disservice considering that I know one cannot level that fast in FC even with hypers at that level.

    I'm starting to think this person is an outright moron.

    Lemme give you a run down.

    My alts get about 3.5m EXP per FC run (not including last 3 bosses) in the late 80's/early 90's. I can run FC+bigroom in about 21 mins (assuming im stealthing the instance, and I don't need to glitch the bubble boss, because I kill it in 8 secs flat). I can actually recduce that time by 2-3 mins if i pull and kill the mobs.

    So thats about:

    3 bigrooms per hour=10.5m exp+ the 30% neck usually=13.65 million exp
    Average time i spend in FC when i get an urge to level alts=2.7 hours
    13.65*2.7=36.855 million exp

    Find me anything that can give me the same amount of EXP for my time below level 100, and not rebirth. Then slap yourself, because you can't.
    Stat points still count a whole lot. You can't zap off 100 points of VIT or STR(two stats that matter the most for melee; mages know every point of MAG counts, and sins definitely need every DEX point they can get), and still be at optimal performance. R9 can only carry you so far on its own.

    R9rr gives like 200 of your damage stat on it's own. SO yeah. Come again?
  • Eoria - Harshlands
    Eoria - Harshlands Posts: 6,118 Arc User
    edited September 2014
    I'm starting to think the majority of the people arguing to keep FC unhyperable have never actually gotten a character to end-game status and thus really really do not fully understand what all that entails. b:surrender
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  • Aubree - Dreamweaver
    Aubree - Dreamweaver Posts: 1,868 Arc User
    edited September 2014
    Considering that the xp needed for 90 to 100 is pretty reasonable and with the current amount of dailies, it shouldn't take 4 weeks. But it depends on your free time/patience.

    It is after lvl101 that trying to level up becomes pointless.



    I don't know if that one is broken, but I've never seen anyone run it.


    Stat points still count a whole lot. You can't zap off 100 points of VIT or STR(two stats that matter the most for melee; mages know every point of MAG counts, and sins definitely need every DEX point they can get), and still be at optimal performance. R9 can only carry you so far on its own.

    Pretty sure gear and cards and passives by far over shadow stat points. No one is saying, "I gotta get that 1 lvl for those 5 stat points, wooo hoo I can't wait". Which used to be what people got excited for when leveling years ago. Now they want that level for the gear, the cards. R9rr 3rd piece gives 100 stat points alone. This game is gear> everything else. Yet people want to blame fast leveling for all their problems.

    I think PWI would have done well to put in rebirth epsilon. Rebirths were always fun and challenging back then. The exp for time spent was the best you could get, now it's barely even worth running unless you are reawakening or are soloing with 5 alts sitting by collecting tome frags.

    And for anyone who thinks new people don't want to get endgame asap, you are wrong. That is proven by the amount of people that were pouring into FC to lvl. Some people might like exploring but I don't think that is the majority of players. Even my 2 teenage boys when they log in want to know how to level fast and get top gears. They don't care about exploring or following quest lines. They are interested in killing bosses and pvp. Because that is what games are, all about the end game. They also don't want to invest the time leveling just to get there, they play dota 2 instead.
  • SylenThunder - Twilight Temple
    edited September 2014
    I'm starting to think the majority of the people arguing to keep FC unhyperable have never actually gotten a character to end-game status and thus really really do not fully understand what all that entails. b:surrender
    Sure I have, and for the most part, have done it without using FC as a crutch. I'm not 105 yet, but that's not a really big deal atm.
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  • Suprprutty - Lost City
    Suprprutty - Lost City Posts: 114 Arc User
    edited September 2014
    Even my 2 teenage boys when they log in want to know how to level fast and get top gears. They don't care about exploring or following quest lines. They are interested in killing bosses and pvp. Because that is what games are, all about the end game. They also don't want to invest the time leveling just to get there, they play dota 2 instead.

    Then if people want so much to get to endgame asap and they can go ahead and join one of the many p servers that exist or move to MOBAs like dota 2 and leave MMORPGs alone with their leveling and exploring that other players like instead of trying to turn MMORPGs into pseudo-MOBA ghost towns.
  • Eoria - Harshlands
    Eoria - Harshlands Posts: 6,118 Arc User
    edited September 2014
    Sure I have, and for the most part, have done it without using FC as a crutch. I'm not 105 yet, but that's not a really big deal atm.

    So you have a char sitting in full r9rr +10 at least with decent A cards?

    And it kind of is? You need at least one of your historical characters or current character at 105 to sin pot out sins and archers not to mention the ton of stats you get from having one of your historical chars at 105. O.o;;
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  • Cotillion - Dreamweaver
    Cotillion - Dreamweaver Posts: 671 Arc User
    edited September 2014
    I'm starting to think the majority of the people arguing to keep FC unhyperable have never actually gotten a character to end-game status and thus really really do not fully understand what all that entails. b:surrender
    It's more their way is the only way.
    Like playing one character, alts are unwelcome. Well thats just fine for some people that enjoy that. Personally, I like playing as many classes as I can. I don't play MMO's that aren't alt friendly. I enjoy the variety. I don't find doing 3hours of dailies every day on each to level them in a decent timespan much fun though. But people are close minded about others playing differently.
    Also like people who are fine with sitting at 101, taking months to level to 105. That is perfectly fine for them to play it that casually. But theres also people who want to compete in PvP, and on a variety of characters.
    There's other scenarios as well. But its almost pointless to name any because there's an incredible amount of closed-mindedness on the side of the people against FC reinstatement. That their way to play is the only right way and refuse to acknowledge that anyone should have fun or play an MMO any other way than the way they do and any other way is wrong.
  • LostPoet - Dreamweaver
    LostPoet - Dreamweaver Posts: 396 Arc User
    edited September 2014
    It was wrong for PWE to allow hypers in FC for as long as they did. It created this type of entitlement mentality. I don't believe any person who plays any MMO is entitled to bypass nearly the entire game content just to get some fat e-peen eqo boost for being at an end game level. That is something which must be earned with effort from the player, not handed to them on a silver platter. Every player ought to be required to do the same type of game play to level. leveling is an earned right of passage.

    Pretty much exactly my response:
    Leveling is a false barrier to progression. The game play after lvl 100+ is completely different than 1-99. 1-99 is also not nearly all the game content, it's just filler stuff. Grinding mobs will not teach you much. And what it does teach does not need 6 months to learn.

    I remember running fb 69 first time at lvl 64, solo healing fb 69 at lvl 67, most squads asked for 2 clerics. Skill is all about the player and not amount of time played. I don't know why people can't see that. I also see posters ridiculing FC levelers and praising the slow leveling "right way" from my server, who are **** *** players. I assume they don't even know it. I have had them in my squads and honestly I can think of some "fc abies" I'd rather take.

    Nearly all of the game content happens at lvl 100+. All updates are for lvl 100+. When PWI first came on, yes leveling was as you say "rite of passage". However at that time lvl mattered a lot more because of the lack of cash shop gear. Back then those stat points counted for A LOT more. That has all changed now. You now need lvl 100+ to even start to WORK to compete and play the game.

    If there was a lot of content for lower levels, and content updates had something for lower and higher levels, then I would say, there is no rush to level because you can enjoy lower level content. Most of the low content is outdated and slow. And to some of your responses to my post pretty much tell people to play the old content and spend endless hours before you can get to the new content. Back in the day before FC, people had to grind. That's fine, because all the content in the game was proportional to all the levels. And most of the game wasn't about 100+ stuff.

    As for level after rebirth, ya it really fast. in 24 hours you could even hit 100. But what about people who want to make alts? I want to level some PV openers or TT openers. And Since PWI allows 2 clients, I would like them to be on separate accounts from my main (so no stashing BH pills). So I can keep my main on and buff my self, or switch openers on other account while my main runs PV. I spend several hours on my main toon/s sin & wizi just keeping them up to par for end-game / semi-endgame. So without FC it puts a huge dampener on alt leveling for existing players.

    Also, with a lot of the endgame requireing arcane sky, mirage sky, astral sky. And the game changes as you hit rebirths with Spirit, and Primal skills. There's is so much to learn even when you get to that point.

    And your argument for FC babies is pretty ****ty. People who ran FC looking to level faster, trained and learned better on how to efficiantly gain exp, how to sequence their skills for most damage, how to do these instances without some classes. I ran FCs with 2 or 3 people form 85-95 back in the day and we learned so to sync spark and HF and how to stack running skills for longest run boost, and how AWESOME Tidal protection is for Bubble & Bishop boss. Things I normally wouldn't have really understood till maybe running TT 3-2 and 3-3 but even then I'd have a cleric to help. We learned how some Genie skills have much better bonuses than others. And we got faster and better at our toons just by practicing the same instance over and over again.

    The best thing about spamming the same instance, is the environment doesn't really change. Ya the bubble is random and so is sleep. and sometime mobs will be increased life and whatever, but that's pretty standard. But if have a drive to do each FC run faster and better than the last, then you'll find better tricks. You'll die, and learn from the mistakes you made. The same "skillset" that you might learn from doing all these quests and different instances, you could learn from the same instance as long as the PLAYER IS MOTIVATED TO IMPROVE.
    WITHOUT THAT, the player can quest and do dailies all day, but will not improve skill.

    Also, most quests require running around all day and digging s***. That doesn't teach you anything about your class or your skills or your genie.
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  • Mahidevran - Archosaur
    Mahidevran - Archosaur Posts: 121 Arc User
    edited September 2014
    The thing is no was forcing you to run FC. If you want to level by running bhs and doing quests then fine, do it.

    Back in 2011, I thought FC was non-sense and levelling by running bhs was more fun, now I changed my opinion because the exp that we get from bhs are dramatically decreased when you compare them to those in level 40s. I killed +85 mobs for a +80 level quest and it didn't really effect my exp bar at all.

    And noob players are not really the majority of playerbase. A few days ago, I run bh69 with some players that I never knew beforehand and we completed the run with no deaths, everyone did their jobs properly and IIRC there was even no RB players in the squad. No need to be a drama queen.

    I say put a level limit (like +75 or +85) to FC and bring it back.

    I think "the first part" of the game is quite enjoyable, quests actually gives you something and are fun. But after +75, the game gets slower and slower.

    PS Some people sounds like they never ever set foot on FC because it's something that is all evil and stupid.

    And Jadsia, what is your history with FC? Did they kicked you out of squad in your first FC run? b:chuckle
  • Eoria - Harshlands
    Eoria - Harshlands Posts: 6,118 Arc User
    edited September 2014
    It's more their way is the only way.
    Like playing one character, alts are unwelcome. Well thats just fine for some people that enjoy that. Personally, I like playing as many classes as I can. I don't play MMO's that aren't alt friendly. I enjoy the variety. I don't find doing 3hours of dailies every day on each to level them in a decent timespan much fun though. But people are close minded about others playing differently.
    Also like people who are fine with sitting at 101, taking months to level to 105. That is perfectly fine for them to play it that casually. But theres also people who want to compete in PvP, and on a variety of characters.
    There's other scenarios as well. But its almost pointless to name any because there's an incredible amount of closed-mindedness on the side of the people against FC reinstatement. That their way to play is the only right way and refuse to acknowledge that anyone should have fun or play an MMO any other way than the way they do and any other way is wrong.

    New Horizons basically killed my altholicness. At least with Sirens of War I could still bring my alts out for NW and alt TWs and have a decent time and feel useful in my old g16 Nirvana set and maybe also feel okay spending some coin on getting a few upgrades for them, but NH was basically "do all this **** or your chars are useless" and I just couldn't. :/

    And yeah, I know. I'm okay with people playing casually. My point was more to drive home that not everyone does play casually or finds it fun devoting 4+ hours a day to dailies and leveling and there's quite a few people that just want to be competitive asap and will probably also end up spending a ton of money to be (which is...really needed for the game at this point). Said competitive people will also probably take care to adapt very quickly and seriously do not need over 2-3 months of leveling to "learn their class".
    [SIGPIC][/SIGPIC]

    "subtraction has the butt of an angel" - Paulrogers
    I <3 Subtraction.
    /blatant sig copy is blatant

    105/105/105 obtained! b:cute
  • LostPoet - Dreamweaver
    LostPoet - Dreamweaver Posts: 396 Arc User
    edited September 2014
    How can a new player learn the maps, the NPCs, various farmable mats, manufacturing skills, locations of mobs, the general mechanics of game play, ect. from a freaking single instance? Skills are level dependent. It's learning how to play a class incrementally rather than trying to herp derp it all at once at a near end game level.

    Skipping 99% of the game's content to get to end game is what breaks a game. Not make it better or easier on anyone.

    I noticed that the 1st part of the anniversary quest requires us to kill 3 mobs near tusk town. I wonder how many frost babies are wasting coin teleporting all over the map to them when one can get there faster and cheaper by using the teleport stone to FB 59 and fly the short distance to the mobs. Old school people who know the maps can take shortcuts this way with ease.

    Umm have you leveled a new character relatively recently?

    Can't remember when it happened, but at level 30 you get a free Geo map now. So players don't really need to learn the map.
    Then at 35 or 50 or something, you get 100 Telestones. FOR FREEE!!!
    So new players can just bounce around and skip a lot of content.

    So its not just the frost babies doing that. Its almost all the new players too....

    Read my post prior to this one answering how players can obtain skills by spaming 1 instance
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  • LostPoet - Dreamweaver
    LostPoet - Dreamweaver Posts: 396 Arc User
    edited September 2014
    Then if people want so much to get to endgame asap and they can go ahead and join one of the many p servers that exist or move to MOBAs like dota 2 and leave MMORPGs alone with their leveling and exploring that other players like instead of trying to turn MMORPGs into pseudo-MOBA ghost towns.

    So people like the game for the look, the feel, and the gameplay style. If they wanted just end game mmorpg PvP, they can find other mmorpg that I can't name probably, but they exist and you don't need to go to a p server for it. But people like my like the PvP style of PWI. Ilve played other mmorpg. Lots of them. I play FPS and MOBA and I like their PvP and yet I still come back to PWI for it's endgame PvP.

    Just because some people like questing and exploring the map and doing all that stuff doesn't mean everyone else does too. I for one, hate quests and so the only quests I did since I came back are dailies and cultivation. I never did 100 culti until that quest came out to give free 100 skills.
    I'm not a fan of questing; running around to talk to NPC and explore a story, but I don't say hey, everyone on PWI should skip quests and just FC and PV all day. So why do people tell me that I should do quests and spend endless hours grinding. Why don't you play the game you want, and I play the game I want.

    If PWI, removed all the old low level quests and early game content, then wouldn't you be the one raging? And if I talked like you, I'd be the one saying you should just FC all day and that quest babies are stupid and stuff like that.
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  • Cotillion - Dreamweaver
    Cotillion - Dreamweaver Posts: 671 Arc User
    edited September 2014
    Then if people want so much to get to endgame asap and they can go ahead and join one of the many p servers that exist or move to MOBAs like dota 2 and leave MMORPGs alone with their leveling and exploring that other players like instead of trying to turn MMORPGs into pseudo-MOBA ghost towns.
    This is a perfect example of the closed-mindedness. Play my way or GTFO.
    Seriously?
  • Jadsia - Lost City
    Jadsia - Lost City Posts: 1,322 Arc User
    edited September 2014
    This is a perfect example of the closed-mindedness. Play my way or GTFO.
    Seriously?

    No. You play the way the game is designed to be played or GTFO..Seriously.
    It's more their way is the only way.
    Like playing one character, alts are unwelcome. Well thats just fine for some people that enjoy that. Personally, I like playing as many classes as I can. I don't play MMO's that aren't alt friendly. I enjoy the variety. I don't find doing 3hours of dailies every day on each to level them in a decent timespan much fun though. But people are close minded about others playing differently.
    Also like people who are fine with sitting at 101, taking months to level to 105. That is perfectly fine for them to play it that casually. But theres also people who want to compete in PvP, and on a variety of characters.
    There's other scenarios as well. But its almost pointless to name any because there's an incredible amount of closed-mindedness on the side of the people against FC reinstatement. That their way to play is the only right way and refuse to acknowledge that anyone should have fun or play an MMO any other way than the way they do and any other way is wrong.

    And just how much exp does one get a day in FC at lvl 101 to 105 with that hour a day limit on hypers? Is it so significant that people like you think removing hypers is a game changer? Just ROTFLMAO. My level 98 reborn veno just in the 4 hours of game play today earned 74.7% exp just from the dailies alone with no hyper at all. I haven't even done PV yet and I ran the cube for 2 cogs or I'd have another 7 mil exp. Granted I'm earning 3.5x but that just means one can get 75% or better exp at lvl 98 in 14 hours of game play.

    You people and your lustful sense of entitlement to instant gratification is pathetic.
    I **** bigger than you...

    Shut up and play the game.....Damn
  • HideYoHubby - Archosaur
    HideYoHubby - Archosaur Posts: 995 Arc User
    edited September 2014
    And just how much exp does one get a day in FC at lvl 101 to 105 with that hour a day limit on hypers? Is it so significant that people like you think removing hypers is a game changer? Just ROTFLMAO. My level 98 reborn veno just in the 4 hours of game play today earned 74.7% exp just from the dailies alone with no hyper at all. I haven't even done PV yet and I ran the cube for 2 cogs or I'd have another 7 mil exp. Granted I'm earning 3.5x but that just means one can get 75% or better exp at lvl 98 in 14 hours of game play.

    You people and your lustful sense of entitlement to instant gratification is pathetic.

    Your logic is pathetic. Problem, the main problem, with PWI leveling is how it relies on dailies. With earning time grinding/botting option also got nerfed. There is no leveling instance outside of PV and the pre 100 versions are pretty crappy at that. So after you are done with dailies, what are you gonna do? Thats right, log off cause there is nothing left.

    So person trying to level to 100 first time wouldnt have primal, nor is it likely they would run cube twice(lack of merit in lumi). And you only get Morai dailies open at lvl 95, till then its basically BH, CS, Cube, PV(if you can find a squad), log off. And cube isnt exactly noob friendly. Not wanting to spend a week per level is anything but seeking instant gratification.
    __Sami__ - Archer - 105/103/102 - mypers.pw/1.8/#132088 - Active
    HideYoHubby - Assassin - 105/101/101 - Inactive
    WnbTank - Barbarian - 103/101/101 - Catshop
  • Zsw - Dreamweaver
    Zsw - Dreamweaver Posts: 1,087 Arc User
    edited September 2014
    Camping 1 instance from level 1 to 10x vs the rest of the freaking map and all sub maps such as map 2, map 3, map 4, etc. to get to end game level. You prove that isn't skipping 99% of the game.


    I started the game around September, 2009. June, 2010 is the earliest Video recording of myself that I have, by which I was already 100. I would estimate that I was already level 100 as early as March, and that was when leveling to 100 was an achievement. For the next 3 years until July 2013, I participated in activities exclusively for 100+. But yep, the lower levels are totally 99% of the game. /sarcasm
    Zsw -104 Sage Assassin
    TehZsw - 100 Demon Archer


    All Luck No Skillz PvPer: youtube.com/user/zsw007
  • Cotillion - Dreamweaver
    Cotillion - Dreamweaver Posts: 671 Arc User
    edited September 2014
    And just how much exp does one get a day in FC at lvl 101 to 105 with that hour a day limit on hypers? Is it so significant that people like you think removing hypers is a game changer? Just ROTFLMAO. My level 98 reborn veno just in the 4 hours of game play today earned 74.7% exp just from the dailies alone with no hyper at all. I haven't even done PV yet and I ran the cube for 2 cogs or I'd have another 7 mil exp. Granted I'm earning 3.5x but that just means one can get 75% or better exp at lvl 98 in 14 hours of game play.

    You people and your lustful sense of entitlement to instant gratification is pathetic.

    You are very ignorant. Ignorant of anything but your own narrow-minded view. Many points have been made for FC due to varying play styles and lifestyles. Not even claiming mine to be. Other people have made points, not even ones I agree with for a partial reinstatement of FC, but I respect that's how their lifestyle and playstyle is. Same with yours. You are more than free to play the way you want, I don't care how many times you post your 'proof' of anything or how you do things, especially when you still conveniently skip the questions posed to you with valid points and repost the same ignorant laughing and your way or the highway gameplay.
    Everyone is not like you. Not everyone has 4 hours a day to slave to dailies everyday. Not everyone wants to do dailies everyday to gain exp. There are many other things in this game to do that don't grant exp that are fun.
    What you call instant gratification can also be a learning experience. Just because you are ignorant of how, doesn't mean everyone else is.
    I don't know whats more pathetic, you're own self-view of how much better you are than everybody else or your blatant ignorance and laughing in the face of other peoples choices and preferences that differ from your own.
    It's one thing to have a debate, it's another to talk down to people the way you do.

    If you want to be that way, the game was originally meant to be played with grind. They should remove PV, BH, reduce morai and primal quests to be consistent with the very low exp of normal open world quests. All those methods serve to provide quicker gratification. Thats the way I did it originally, levelling well into my 80's with grind as thats all there was and by your reasoning, you should have to as well, since that was the original design.b:bye
  • Suprprutty - Lost City
    Suprprutty - Lost City Posts: 114 Arc User
    edited September 2014
    This is a perfect example of the closed-mindedness. Play my way or GTFO.
    Seriously?

    I just don't see why MMORPGs like PWI should get turned into pseudo-MOBAs for the western population (PWE -> requesting hypers in FC because players wanted) when there are MOBAs out there they can play. MOBAs exist for a reason... it's like choosing to watch a drama anime and then complain it's so sad. Should have picked a comedy one.
  • Jadsia - Lost City
    Jadsia - Lost City Posts: 1,322 Arc User
    edited September 2014
    Are you stupid?

    Originally Posted by Jadsia - Lost City View Post
    It was wrong for PWE to allow hypers in FC for as long as they did.Who gave you the authority to come to this conclusion?Apparently those whe decided to keep the hypers disabled in frost did. My reasoning just happens to coincide with theirs so who is the moron now? It created this type of entitlement mentality. ]You mean the one you keep claiming all of us that use FC have?I mean those who think the entire game is based on this one single instance and disabling hypers in it is going to destroy the game and cause new players to quit in droves. I don't believe any person who plays any MMO is entitled to bypass nearly the entire game content just to get some fat e-peen eqo boost for being at an end game level.Endgame isn't based on level in this game, it's based on Gear mainly. Really? Is that why people are QQing about the end of their little perfect world because hypers were disabled in frostThat is something which must be earned with effort from the player, not handed to them on a silver platter.Once again, who gave you the authority to come to this conclusion? Every player ought to be required to do the same type of game play to level.Once again those who decided to revert the game back to that type of gameplay did. My reasoning just happens to coincide with theirs. leveling is an earned right of passage.[/color]

    I mean seriously? Every player shouldn't be required to do the same type of game play, that's why this is an MMO and not a 1 player game. That's why this is an MMO and not a CONSOLE game.So you believe that MMOs shouldn't have standards and consistent boundaries with the style of game play from character creation to end game? You really believe anarchy in game will work flawlessly especially on PvP servers? ROTFL ANd for leveling being a right of passage, once again; who gave you the authority to come to that conclusion? Leveling is leveling, there is nothing more to it. It's not this sentimental thing that's sacred.Yet it is celebrated when achieved and the game mechanics are designed to reward players when they achieve new levels. Go figure.



    By your own admittion questing and FC are basically the same damn thing, so why does it matter which one you do? WHat makes quest 'more work' than FC? Can you establish a criterion for that?I never claimed that. Reread what I said. I asked the question of what is more mindless grinding on mobs in the open map with questing or paying someone to grind the same mobs ever and ever and over and over and over and over and over and over and oever in some instance. LOL! That is not the same thing. Fulfilling quests is completely different than spamming an instance. The former is level appropriate game play while the latter isn't



    I'm starting to think this person is an outright moron.

    Lemme give you a run down.

    My alts get about 3.5m EXP per FC run (not including last 3 bosses) in the late 80's/early 90's. I can run FC+bigroom in about 21 mins (assuming im stealthing the instance, and I don't need to glitch the bubble boss, because I kill it in 8 secs flat). I can actually recduce that time by 2-3 mins if i pull and kill the mobs.

    So thats about:

    3 bigrooms per hour=10.5m exp+ the 30% neck usually=13.65 million exp
    Average time i spend in FC when i get an urge to level alts=2.7 hours
    13.65*2.7=36.855 million exp

    Find me anything that can give me the same amount of EXP for my time below level 100, and not rebirth. Then slap yourself, because you can't.



    R9rr gives like 200 of your damage stat on it's own. SO yeah. Come again?

    And this is what you think makes a healthy MMO? Bypassing game content for exp? My point is that any person can make decent exp with normal game play and be fine. ANd I added the exp orbs from morai because I farmed those with dailies too just like anyone else can for free. It is an earned in-game item.

    The height of my server's popularity was during a time when players were spread out nearly equally across the level spectrum. Once people started bypassing game content by hyper noobing in frost that infamous level gap among the player base grew and grew until there were a few low levels and a lot of high levels with not much in between. The faster that gap grew the faster the population on the server dwindled. You are not going to convince me that forcing people back into level appropriate game play is going to destroy the game. Again, it's not just my opinion. The game designers decided to plug cause of that level gap creating instance for a reason. You tell me why the devs decided to disable hypers in FC if not for making players engage in level appropriate game play? Why did they do that? You think it is to **** you and the other frost babies over or to nerf your cash cow business from frost babies? Or just maybe it was to erase that huge gap in the level of the player base and get more people out into the maps. I'm seeing a comeback of people in WC asking to kill mini bosses and run low level BHs and FBs now. It worked this way the last time they disabled hypers in FC accidentally and it's working now.

    You people may not like the fact that your ability to mass produce your alts in an instance is nerfed but this game is not designed for the majority of characters being someone's alt. If it was there would be no restriction on the number of clients one could run at the same time. Imagine what it would be like in game if PWI staff actually enforced the 2 client at once rule and started banning those with more than 2 clients per IP open at once.
    I **** bigger than you...

    Shut up and play the game.....Damn
  • pkdos
    pkdos Posts: 10 Arc User
    edited September 2014
    Quick break down
    WQ 678,000
    CS 361,000
    BQ 326,000
    Daily Checkin 90,000
    Cube 1,000,000
    BH 750,000
    PV 1,750,000<very variable sorry>
    Reflection 790,000 (6 hours @ 2,200 EXP/min)
    LV95+
    Morai Forces Quest 700,000/day
    Missive 600,000 / week
    morai quest chain


    ok u need 31 days o more from 90-100 ye, but u need play 5 hours o more to make all and u really think alot ppl can play 5 hours per day? ppl dont have study? dont work? dont have friends? sorry for my bad english
  • Jadsia - Lost City
    Jadsia - Lost City Posts: 1,322 Arc User
    edited September 2014
    You are very ignorant. Ignorant of anything but your own narrow-minded view. Many points have been made for FC due to varying play styles and lifestyles. Not even claiming mine to be. Other people have made points, not even ones I agree with for a partial reinstatement of FC, but I respect that's how their lifestyle and playstyle is. Same with yours. You are more than free to play the way you want, I don't care how many times you post your 'proof' of anything or how you do things, especially when you still conveniently skip the questions posed to you with valid points and repost the same ignorant laughing and your way or the highway gameplay.

    Demanding that the game be played as it was designed to be played is ignorant? LOL! It's weird that PWI staff officially admitted that hypers being enabled in FC was an error. But I am the ignorant one. Hmmm.

    Everyone is not like you. Not everyone has 4 hours a day to slave to dailies everyday. Not everyone wants to do dailies everyday to gain exp.

    Who gives a rat's >**< about what not everyone wants? Really. One size is never going to fit all so all are going to have to adapt to what the game is.

    There are many other things in this game to do that don't grant exp that are fun.
    What you call instant gratification can also be a learning experience. LOLWUT?? Just because you are ignorant of how, doesn't mean everyone else is. Herp derping in FC while paying others to do the work is a fantastic learning experience. Got it. Next...
    I don't know whats more pathetic, you're own self-view of how much better you are than everybody else or your blatant ignorance and laughing in the face of other peoples choices and preferences that differ from your own. My choice os to have the game be played as it was designed and meant to be played. Having some low 1x and a whole lot of 10x and nothing in between while the open map is a deserted wasteland of pixels is not how this game was designed to be played. Thank god that is fixed.
    It's one thing to have a debate, it's another to talk down to people the way you do.

    If you want to be that way, the game was originally meant to be played with grind. They should remove PV, BH, reduce morai and primal quests to be consistent with the very low exp of normal open world quests. All those methods serve to provide quicker gratification. Thats the way I did it originally, levelling well into my 80's with grind as thats all there was and by your reasoning, you should have to as well, since that was the original design.b:bye

    PV, and all those Morai and Primal world dailies are 1 time a day only with a very few exceptions with PV mechanics. In other words those are very limited. Removing hypers in FC is serving its purpose. That is to get players into more level appropriate game play. I'm seeing it on my server already. If you have a problem with playing this game as it is designed to be played then that is your problem. Not mine.
    I **** bigger than you...

    Shut up and play the game.....Damn
  • kialynn
    kialynn Posts: 6 Arc User
    edited September 2014
    [QUOTE=Jadsia - Lost City

    ~snip~

    yap yap yap

    ~snip~


    From the repeating pattern of your posts you are suffering severely from "gotta have the last word - no matter what" syndrome.

    Meh, do carry on, it's cheap entertainment in an otherwise boring forum.
  • rayalonglegs
    rayalonglegs Posts: 0 Arc User
    edited September 2014
    FCC after level 90 takes many many many runs after 100 to get to 105 makes 2% to 4% if whole fcc per run exp room is only 1.2% per run so to level a toon up to 105 with fcc alone, is horrible, but I can do so outside of fcc no problem, where as other can't and I do not play all day and I am no expert.

    but the bad thing about fcc is mainly loss of another form of income I will give you that much.

    But the point is fcc hyper was a glitch it lasted a while and those who benefited from it had a good run. The bad part is now those same people have to think outside the box to make the same exp and their are many methods to do so if one explores them.

    We are creatures of habit and no person likes change but unfortunately the game was never ment to have hypers in FCC and it will be missed by some, but this makes the game more challenging does it not. And what good is getting to endgame with R999+12 where you can 1 shot anything by then the work is done and get boring the fun part of a game is getting to the end not being at the end the fun part is the journey.