Class Balancing
_fizard_ - Raging Tide
Posts: 2 Arc User
From my understanding Sins get double weapon damage from dex per 35 or 40 points and same goes for archers bm's and seekers from str. All Casters get double weapon damage from 140 magic not to mention we are unable to zerk crit. I wanted to recommend to the powers that be to unnerve the casters whats good for the goose is good for the chickens as well. I hate being 1 shotted by malees simple bc they have zerk crit enabled and now more then ever barbs have 40 k hp + its a 10 min battle to kill it one on one. Wizards really need to be rebalanced.
I recommend lowering the magic required for double weapon damage but give the casters the zerk crit ability. Its not like casters have a 50% plus crit rate but it would be nice to be able to on occation 1 shot others. Is it to much to ask for a balanced game.
I recommend lowering the magic required for double weapon damage but give the casters the zerk crit ability. Its not like casters have a 50% plus crit rate but it would be nice to be able to on occation 1 shot others. Is it to much to ask for a balanced game.
Post edited by _fizard_ - Raging Tide on
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_fizard_ - Raging Tide wrote: »From my understanding Sins get double weapon damage from dex per 35 or 40 points and same goes for archers bm's and seekers from str. All Casters get double weapon damage from 140 magic not to mention we are unable to zerk crit. I wanted to recommend to the powers that be to unnerve the casters whats good for the goose is good for the chickens as well. I hate being 1 shotted by malees simple bc they have zerk crit enabled and now more then ever barbs have 40 k hp + its a 10 min battle to kill it one on one. Wizards really need to be rebalanced.
I recommend lowering the magic required for double weapon damage but give the casters the zerk crit ability. Its not like casters have a 50% plus crit rate but it would be nice to be able to on occation 1 shot others. Is it to much to ask for a balanced game.
+1 for hall of fame of shame
every single piece of information is wrong in the post
besides fist bms sins have lowest phys attack in game, and tied? for fewest skills that have +%wep attack, unlike wizzies where every skill is 200-300%..up to freaking 500%
stone barrier- now that is broken at endgame, wizzies can easily get as much pdef as HA, your leaps-so many leaps +wep proc, lol best kiting class in game-puts archers to shame0 -
Oh wow._fizard_ - Raging Tide wrote: »From my understanding
^There's your problem._fizard_ - Raging Tide wrote: »Sins get double weapon damage from dex per 35 or 40 points and same goes for archers bm's and seekers from str.
Incorrect.
Assassins and Archers get a damage multiplier every 150 dex
BMs Barbs Seekers get a damage mulitiplier every 150 str
Casters get a damage multiplier every 100 mag_fizard_ - Raging Tide wrote: »All Casters get double weapon damage from 140 magic not to mention we are unable to zerk crit.
Incorrect. Well the unable to zerk crit is correct._fizard_ - Raging Tide wrote: »I wanted to recommend to the powers that be to unnerve the casters whats good for the goose is good for the chickens as well. I hate being 1 shotted by malees simple bc they have zerk crit enabled and now more then ever barbs have 40 k hp + its a 10 min battle to kill it one on one. Wizards really need to be rebalanced.
Wizards are fine._fizard_ - Raging Tide wrote: »I recommend lowering the magic required for double weapon damage but give the casters the zerk crit ability. Its not like casters have a 50% plus crit rate but it would be nice to be able to on occation 1 shot others. Is it to much to ask for a balanced game.
Just no. Less FC more learn. Good place to startDarkSkiesx - Demon Archer
mypers.pw/1.7/#114350
DarkSeasx - Sage Assassin
mypers.pw/1.7/#136481
youtube.com/darkskiesx
Tempest-dw.shivtr.com0 -
but casters dont have to put 100+ str to wear armor....0
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This will quickly become a troll zone.
/inb4close[SIGPIC][/SIGPIC]0
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