Astral Shard Quest

LunarWolf - Dreamweaver
Posts: 42 Arc User
I was gathering mats around Sanctuary and got a couple of them Astral Shards (whose NPC is supposedly missing).
So, I get this hunch that maybe I should go check it out and all.
Alright, accept, go to the designated NPC and guess who I found: our missing Lu Zah! f:cute f:grin
I thought the devs removed him from this version? genotypist said they wanted to remove some quest involving that NPC --> http://pwi-forum.perfectworld.com/showpost.php?p=19041751&postcount=7
Well I finished the quest, got some EXP, spirit, rep, coins and a beautiful sapphire shard.
It involved a treasure map, which led me to the Swamp where I received a shock treatment. f:shock f:faint
All in all, I'm really glad the NPC is back because some of my toons had the quest since forever. Also it a one time quest, so if you have extra shards you can't reaquire the quest on the same character.
Hurray for Lu Zah, the lost one!
So, I get this hunch that maybe I should go check it out and all.
Alright, accept, go to the designated NPC and guess who I found: our missing Lu Zah! f:cute f:grin
I thought the devs removed him from this version? genotypist said they wanted to remove some quest involving that NPC --> http://pwi-forum.perfectworld.com/showpost.php?p=19041751&postcount=7
Well I finished the quest, got some EXP, spirit, rep, coins and a beautiful sapphire shard.
It involved a treasure map, which led me to the Swamp where I received a shock treatment. f:shock f:faint
All in all, I'm really glad the NPC is back because some of my toons had the quest since forever. Also it a one time quest, so if you have extra shards you can't reaquire the quest on the same character.
Hurray for Lu Zah, the lost one!

When all else fails play dead - You got teh zombie balls b:chuckle
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LunarWolf - 100 mystic | Ordelia - 100 cleric | Mightena - 9x veno | Garudi - 9x psy | various alts and stuff...
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LunarWolf - 100 mystic | Ordelia - 100 cleric | Mightena - 9x veno | Garudi - 9x psy | various alts and stuff...
Post edited by LunarWolf - Dreamweaver on
0
Comments
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So when that mob comes up, the immune to damage one, that's the end of the quest?0
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mseligraves wrote: »So when that mob comes up, the immune to damage one, that's the end of the quest?
mseligraves replied to a message that was 2 months 5 days 9 hours 47 minutes old.[SIGPIC][/SIGPIC]
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Status: ONLINE0 -
mseligraves wrote: »So when that mob comes up, the immune to damage one, that's the end of the quest?
Yes, I even tried to kill him, but he stunned my Wizard until his (mob's) self-death.0
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