The .ini Archive
Comments
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There are many nice chars in this thread!
I have been trying to change something to my wiz, I almost finished but I can't make completely white eyes, without anything else in them, just white without the black ball in the center...
Anyone knows how to do this?0 -
Was experimenting with a new look for my Archer and came up with this:Sassy Chic
[3Parts] scaleUp = 155 scaleMiddle = 90 scaleDown = 90 [BlendFace] idFaceShape1 = 23 idFaceShape2 = 23 blendFaceShape = 50 [Face] scaleFaceH = 106 scaleFaceV = 132 idFaceTex = 5 [Faling] idFalingSkin = 434 idFalingTex = 436 [Forehead] offsetForeheadH = 130 offsetForeheadV = 64 offsetForeheadZ = 192 rotateForehead = 130 scaleForehead = 192 [YokeBone] offsetYokeBoneH = 120 offsetYokeBoneV = 172 offsetYokeBoneZ = 104 rotateYokeBone = 128 scaleYokeBone = 128 [Cheek] offsetCheekH = 127 offsetCheekV = 190 offsetCheekZ = 139 scaleCheek = 111 [Chain] offsetChainV = 181 offsetChainZ = 64 rotateChain = 144 scaleChainH = 95 [Jaw] offsetJawH = 192 offsetJawV = 192 offsetJawZ = 146 scaleJawSpecial = 142 scaleJawH = 192 scaleJawV = 135 [Eye] idThirdEye = 0 idEyeBaseTex = 257 idEyeHighTex = 561 idEyeBallTex = 1117 idEyeShape = 360 scaleEyeH = 128 scaleEyeV = 181 rotateEye = 128 offsetEyeH = 122 offsetEyeV = 180 offseteyeZ = 128 scaleEyeBall = 144 scaleEyeH2 = 128 scaleEyeV2 = 181 rotateEye2 = 128 offsetEyeH2 = 122 offsetEyeV2 = 180 offseteyeZ2 = 128 scaleEyeBall2 = 144 [Brow] idBrowTex = 6 idBrowShape = 351 scaleBrowH = 78 scaleBrowV = 91 rotateBrow = 136 offsetBrowH = 128 offsetBrowV = 172 offsetBrowZ = 128 scaleBrowH2 = 78 scaleBrowV2 = 91 rotateBrow2 = 136 offsetBrowH2 = 128 offsetBrowV2 = 172 offsetBrowZ2 = 128 [Nose] idNoseTex = 1 idNoseTipShape = 16 scaleNoseTipH = 92 scaleNoseTipV = 113 scaleNoseTipZ = 128 offsetNoseTipV = 164 idNoseBridgeShape = 15 scaleBridgeTipH = 71 offsetBridgeTipZ = 128 [Mouth] idMouthUpLipLine = 91 idMouthMidLipLine = 88 idMouthDownLipLine = 92 thickUpLip = 125 thickDownLip = 115 scaleMouthH = 64 offsetMouthV = 180 offsetMOuthZ = 128 idMouthTex = 14 offsetCornerOfMouthSpecial = 134 scaleMouthH2 = 64 offsetCornerOfMouthSpecial2 = 134 [Ear] idEarShape = 21 scaleEar = 92 offsetEarV = 128 [Hair] idHairModel = 1102 idHairTex = 1087 [Moustache] idMoustacheTex = 0 idMoustacheSkin = 0 idGoateeTex = 0 [Color] colorHair = -857622 colorFace = -198415 colorEye = -15396589 colorBrow = -15592943 colorMouth = -2800204 colorEyeBall = -15526893 colorMoustache = -1 [Body] bodyID = 5 colorBody = -198415 headScale = 124 upScale = 116 waistScale = 104 armWidth = 115 legWidth = 112 breastScale = 116
[SIGPIC][/SIGPIC]
'Eyes like a sunrise, like a rainfall down my soul...'
Spearena|The blithe demon Archeress
~Signature made by me! XD0 -
Alice Cullen (Twilight) inspired codes
[3Parts]
scaleUp = 162
scaleMiddle = 123
scaleDown = 80
[BlendFace]
idFaceShape1 = 23
idFaceShape2 = 23
blendFaceShape = 50
[Face]
scaleFaceH = 129
scaleFaceV = 144
idFaceTex = 5
[Faling]
idFalingSkin = 434
idFalingTex = 436
[Forehead]
offsetForeheadH = 121
offsetForeheadV = 127
offsetForeheadZ = 128
rotateForehead = 134
scaleForehead = 134
[YokeBone]
offsetYokeBoneH = 121
offsetYokeBoneV = 163
offsetYokeBoneZ = 127
rotateYokeBone = 125
scaleYokeBone = 127
[Cheek]
offsetCheekH = 139
offsetCheekV = 146
offsetCheekZ = 127
scaleCheek = 130
[Chain]
offsetChainV = 139
offsetChainZ = 109
rotateChain = 128
scaleChainH = 85
[Jaw]
offsetJawH = 114
offsetJawV = 188
offsetJawZ = 132
scaleJawSpecial = 116
scaleJawH = 128
scaleJawV = 128
[Eye]
idThirdEye = 0
idEyeBaseTex = 257
idEyeHighTex = 574
idEyeBallTex = 1117
idEyeShape = 36
scaleEyeH = 127
scaleEyeV = 175
rotateEye = 123
offsetEyeH = 117
offsetEyeV = 128
offseteyeZ = 119
scaleEyeBall = 146
scaleEyeH2 = 127
scaleEyeV2 = 175
rotateEye2 = 123
offsetEyeH2 = 117
offsetEyeV2 = 128
offseteyeZ2 = 119
scaleEyeBall2 = 146
[Brow]
idBrowTex = 7
idBrowShape = 29
scaleBrowH = 128
scaleBrowV = 100
rotateBrow = 128
offsetBrowH = 153
offsetBrowV = 128
offsetBrowZ = 128
scaleBrowH2 = 128
scaleBrowV2 = 100
rotateBrow2 = 128
offsetBrowH2 = 153
offsetBrowV2 = 128
offsetBrowZ2 = 128
[Nose]
idNoseTex = 4
idNoseTipShape = 16
scaleNoseTipH = 100
scaleNoseTipV = 120
scaleNoseTipZ = 117
offsetNoseTipV = 156
idNoseBridgeShape = 15
scaleBridgeTipH = 91
offsetBridgeTipZ = 82
[Mouth]
idMouthUpLipLine = 91
idMouthMidLipLine = 86
idMouthDownLipLine = 93
thickUpLip = 142
thickDownLip = 140
scaleMouthH = 76
offsetMouthV = 135
offsetMOuthZ = 128
idMouthTex = 14
offsetCornerOfMouthSpecial = 125
scaleMouthH2 = 76
offsetCornerOfMouthSpecial2 = 125
[Ear]
idEarShape = 21
scaleEar = 118
offsetEarV = 169
[Hair]
idHairModel = 941
idHairTex = 951
[Moustache]
idMoustacheTex = 0
idMoustacheSkin = 0
idGoateeTex = 0
[Color]
colorHair = -14016226
colorFace = -65794
colorEye = -15329774
colorBrow = -15527149
colorMouth = -2867632
colorEyeBall = -1795484
colorMoustache = -1
[Body]
bodyID = 0
colorBody = -65794
headScale = 146
upScale = 120
waistScale = 113
armWidth = 129
legWidth = 119
breastScale = 1320 -
Thank you guys for being so active while I was awol~<3
*slowly revives self and proceeds to update first post*
EDIT: Everything is up to date. Whew. I woulda been a really sad Jer had this thread gotten lost.[SIGPIC][/SIGPIC]
~Demon as of 5/6/12 - On the night where the moon is closer to the earth and brighter than any other night in the past 18 years.~
Slow and steady stays alive~ I'm in no rush, I'm enjoying the journey to end game just as it was ment to be. b:victory
"You sir, are why I love clerics " < Liba - Heaven's Tear
b:thanks Well thank you Liba<30 -
Okay!Well...i decided to post some of the inis i have been saving over the time.This collection will include most of the inis i have been using during the last few months (except the inis i use at the moment xD shhhh)
This will pretty much be a loooong chain of posts with multiple collections..such as Human...Earthguard and so on.
I wont give each of them a name as it would be a pain to think of....umm...36..titles...1 for each ini.(Yeah i will be posting 36 inis weeeee)
I will be putting them into groups instead such aaaas....Lucys Human ini collection part 1 and so on...
The quality of the pics isnt the best dorry bout that >_>"
I included an "ingame image" showing how the avatar of the character looks like ingame.
Lucys Human ini collection-Part 1
1.[3Parts] scaleUp = 142 scaleMiddle = 131 scaleDown = 92 [BlendFace] idFaceShape1 = 23 idFaceShape2 = 23 blendFaceShape = 50 [Face] scaleFaceH = 82 scaleFaceV = 100 idFaceTex = 5 [Faling] idFalingSkin = 434 idFalingTex = 436 [Forehead] offsetForeheadH = 137 offsetForeheadV = 109 offsetForeheadZ = 128 rotateForehead = 128 scaleForehead = 128 [YokeBone] offsetYokeBoneH = 137 offsetYokeBoneV = 111 offsetYokeBoneZ = 106 rotateYokeBone = 135 scaleYokeBone = 127 [Cheek] offsetCheekH = 148 offsetCheekV = 155 offsetCheekZ = 123 scaleCheek = 92 [Chain] offsetChainV = 128 offsetChainZ = 128 rotateChain = 128 scaleChainH = 107 [Jaw] offsetJawH = 192 offsetJawV = 64 offsetJawZ = 142 scaleJawSpecial = 137 scaleJawH = 160 scaleJawV = 139 [Eye] idThirdEye = 0 idEyeBaseTex = 329 idEyeHighTex = 323 idEyeBallTex = 9 idEyeShape = 36 scaleEyeH = 110 scaleEyeV = 125 rotateEye = 116 offsetEyeH = 119 offsetEyeV = 118 offseteyeZ = 128 scaleEyeBall = 159 scaleEyeH2 = 110 scaleEyeV2 = 125 rotateEye2 = 116 offsetEyeH2 = 119 offsetEyeV2 = 118 offseteyeZ2 = 128 scaleEyeBall2 = 159 [Brow] idBrowTex = 7 idBrowShape = 352 scaleBrowH = 128 scaleBrowV = 95 rotateBrow = 128 offsetBrowH = 128 offsetBrowV = 108 offsetBrowZ = 128 scaleBrowH2 = 128 scaleBrowV2 = 95 rotateBrow2 = 128 offsetBrowH2 = 128 offsetBrowV2 = 108 offsetBrowZ2 = 128 [Nose] idNoseTex = 1 idNoseTipShape = 16 scaleNoseTipH = 117 scaleNoseTipV = 160 scaleNoseTipZ = 95 offsetNoseTipV = 192 idNoseBridgeShape = 15 scaleBridgeTipH = 123 offsetBridgeTipZ = 104 [Mouth] idMouthUpLipLine = 90 idMouthMidLipLine = 86 idMouthDownLipLine = 93 thickUpLip = 128 thickDownLip = 123 scaleMouthH = 86 offsetMouthV = 174 offsetMOuthZ = 128 idMouthTex = 14 offsetCornerOfMouthSpecial = 128 scaleMouthH2 = 86 offsetCornerOfMouthSpecial2 = 128 [Ear] idEarShape = 21 scaleEar = 128 offsetEarV = 128 [Hair] idHairModel = 1116 idHairTex = 1101 [Moustache] idMoustacheTex = 0 idMoustacheSkin = 0 idGoateeTex = 0 [Color] colorHair = -1 colorFace = -1976365 colorEye = -12829636 colorBrow = -15724528 colorMouth = -5017764 colorEyeBall = -15658479 colorMoustache = -1 [Body] bodyID = 0 colorBody = -1976365 headScale = 136 upScale = 114 waistScale = 128 armWidth = 118 legWidth = 131 breastScale = 111
2.[3Parts] scaleUp = 158 scaleMiddle = 131 scaleDown = 92 [BlendFace] idFaceShape1 = 23 idFaceShape2 = 23 blendFaceShape = 50 [Face] scaleFaceH = 91 scaleFaceV = 100 idFaceTex = 5 [Faling] idFalingSkin = 434 idFalingTex = 436 [Forehead] offsetForeheadH = 137 offsetForeheadV = 130 offsetForeheadZ = 128 rotateForehead = 128 scaleForehead = 128 [YokeBone] offsetYokeBoneH = 137 offsetYokeBoneV = 111 offsetYokeBoneZ = 106 rotateYokeBone = 135 scaleYokeBone = 127 [Cheek] offsetCheekH = 148 offsetCheekV = 155 offsetCheekZ = 123 scaleCheek = 92 [Chain] offsetChainV = 128 offsetChainZ = 128 rotateChain = 128 scaleChainH = 107 [Jaw] offsetJawH = 192 offsetJawV = 64 offsetJawZ = 142 scaleJawSpecial = 137 scaleJawH = 160 scaleJawV = 139 [Eye] idThirdEye = 0 idEyeBaseTex = 257 idEyeHighTex = 324 idEyeBallTex = 1117 idEyeShape = 36 scaleEyeH = 112 scaleEyeV = 125 rotateEye = 121 offsetEyeH = 119 offsetEyeV = 111 offseteyeZ = 128 scaleEyeBall = 177 scaleEyeH2 = 112 scaleEyeV2 = 125 rotateEye2 = 121 offsetEyeH2 = 119 offsetEyeV2 = 111 offseteyeZ2 = 128 scaleEyeBall2 = 177 [Brow] idBrowTex = 7 idBrowShape = 352 scaleBrowH = 128 scaleBrowV = 95 rotateBrow = 128 offsetBrowH = 128 offsetBrowV = 108 offsetBrowZ = 128 scaleBrowH2 = 128 scaleBrowV2 = 95 rotateBrow2 = 128 offsetBrowH2 = 128 offsetBrowV2 = 108 offsetBrowZ2 = 128 [Nose] idNoseTex = 1 idNoseTipShape = 16 scaleNoseTipH = 111 scaleNoseTipV = 160 scaleNoseTipZ = 95 offsetNoseTipV = 183 idNoseBridgeShape = 15 scaleBridgeTipH = 123 offsetBridgeTipZ = 104 [Mouth] idMouthUpLipLine = 90 idMouthMidLipLine = 86 idMouthDownLipLine = 93 thickUpLip = 66 thickDownLip = 133 scaleMouthH = 75 offsetMouthV = 181 offsetMOuthZ = 128 idMouthTex = 14 offsetCornerOfMouthSpecial = 127 scaleMouthH2 = 75 offsetCornerOfMouthSpecial2 = 127 [Ear] idEarShape = 21 scaleEar = 128 offsetEarV = 128 [Hair] idHairModel = 941 idHairTex = 951 [Moustache] idMoustacheTex = 0 idMoustacheSkin = 0 idGoateeTex = 0 [Color] colorHair = -15527405 colorFace = -66051 colorEye = -12829636 colorBrow = -15132391 colorMouth = -1992826 colorEyeBall = -6498838 colorMoustache = -1 [Body] bodyID = 0 colorBody = -66051 headScale = 136 upScale = 114 waistScale = 128 armWidth = 118 legWidth = 131 breastScale = 111
3.[3Parts] scaleUp = 140 scaleMiddle = 112 scaleDown = 112 [BlendFace] idFaceShape1 = 23 idFaceShape2 = 23 blendFaceShape = 50 [Face] scaleFaceH = 122 scaleFaceV = 113 idFaceTex = 5 [Faling] idFalingSkin = 434 idFalingTex = 436 [Forehead] offsetForeheadH = 131 offsetForeheadV = 134 offsetForeheadZ = 140 rotateForehead = 128 scaleForehead = 128 [YokeBone] offsetYokeBoneH = 146 offsetYokeBoneV = 147 offsetYokeBoneZ = 128 rotateYokeBone = 125 scaleYokeBone = 122 [Cheek] offsetCheekH = 138 offsetCheekV = 137 offsetCheekZ = 140 scaleCheek = 137 [Chain] offsetChainV = 128 offsetChainZ = 124 rotateChain = 128 scaleChainH = 119 [Jaw] offsetJawH = 141 offsetJawV = 138 offsetJawZ = 128 scaleJawSpecial = 128 scaleJawH = 128 scaleJawV = 128 [Eye] idThirdEye = 0 idEyeBaseTex = 257 idEyeHighTex = 561 idEyeBallTex = 9 idEyeShape = 36 scaleEyeH = 115 scaleEyeV = 137 rotateEye = 113 offsetEyeH = 128 offsetEyeV = 128 offseteyeZ = 128 scaleEyeBall = 135 scaleEyeH2 = 115 scaleEyeV2 = 137 rotateEye2 = 113 offsetEyeH2 = 128 offsetEyeV2 = 128 offseteyeZ2 = 128 scaleEyeBall2 = 135 [Brow] idBrowTex = 7 idBrowShape = 352 scaleBrowH = 118 scaleBrowV = 92 rotateBrow = 124 offsetBrowH = 108 offsetBrowV = 128 offsetBrowZ = 128 scaleBrowH2 = 118 scaleBrowV2 = 92 rotateBrow2 = 124 offsetBrowH2 = 108 offsetBrowV2 = 128 offsetBrowZ2 = 128 [Nose] idNoseTex = 1 idNoseTipShape = 16 scaleNoseTipH = 115 scaleNoseTipV = 146 scaleNoseTipZ = 115 offsetNoseTipV = 155 idNoseBridgeShape = 15 scaleBridgeTipH = 128 offsetBridgeTipZ = 91 [Mouth] idMouthUpLipLine = 89 idMouthMidLipLine = 86 idMouthDownLipLine = 94 thickUpLip = 124 thickDownLip = 113 scaleMouthH = 89 offsetMouthV = 128 offsetMOuthZ = 128 idMouthTex = 14 offsetCornerOfMouthSpecial = 128 scaleMouthH2 = 89 offsetCornerOfMouthSpecial2 = 128 [Ear] idEarShape = 21 scaleEar = 128 offsetEarV = 128 [Hair] idHairModel = 299 idHairTex = 425 [Moustache] idMoustacheTex = 0 idMoustacheSkin = 0 idGoateeTex = 0 [Color] colorHair = -10832204 colorFace = -259 colorEye = -10840650 colorBrow = -15527149 colorMouth = -1926769 colorEyeBall = -11504224 colorMoustache = -1 [Body] bodyID = 1 colorBody = -259 headScale = 127 upScale = 110 waistScale = 119 armWidth = 117 legWidth = 132 breastScale = 106
4.
Pocahontas theme xD[3Parts] scaleUp = 142 scaleMiddle = 128 scaleDown = 108 [BlendFace] idFaceShape1 = 23 idFaceShape2 = 23 blendFaceShape = 50 [Face] scaleFaceH = 106 scaleFaceV = 100 idFaceTex = 5 [Faling] idFalingSkin = 434 idFalingTex = 436 [Forehead] offsetForeheadH = 128 offsetForeheadV = 158 offsetForeheadZ = 128 rotateForehead = 128 scaleForehead = 128 [YokeBone] offsetYokeBoneH = 128 offsetYokeBoneV = 128 offsetYokeBoneZ = 128 rotateYokeBone = 128 scaleYokeBone = 128 [Cheek] offsetCheekH = 128 offsetCheekV = 128 offsetCheekZ = 128 scaleCheek = 128 [Chain] offsetChainV = 128 offsetChainZ = 128 rotateChain = 128 scaleChainH = 128 [Jaw] offsetJawH = 128 offsetJawV = 128 offsetJawZ = 128 scaleJawSpecial = 128 scaleJawH = 128 scaleJawV = 128 [Eye] idThirdEye = 0 idEyeBaseTex = 329 idEyeHighTex = 570 idEyeBallTex = 9 idEyeShape = 36 scaleEyeH = 128 scaleEyeV = 137 rotateEye = 121 offsetEyeH = 128 offsetEyeV = 132 offseteyeZ = 128 scaleEyeBall = 152 scaleEyeH2 = 128 scaleEyeV2 = 137 rotateEye2 = 121 offsetEyeH2 = 128 offsetEyeV2 = 132 offseteyeZ2 = 128 scaleEyeBall2 = 152 [Brow] idBrowTex = 7 idBrowShape = 28 scaleBrowH = 137 scaleBrowV = 100 rotateBrow = 128 offsetBrowH = 119 offsetBrowV = 141 offsetBrowZ = 128 scaleBrowH2 = 137 scaleBrowV2 = 100 rotateBrow2 = 128 offsetBrowH2 = 119 offsetBrowV2 = 141 offsetBrowZ2 = 128 [Nose] idNoseTex = 1 idNoseTipShape = 16 scaleNoseTipH = 120 scaleNoseTipV = 146 scaleNoseTipZ = 128 offsetNoseTipV = 192 idNoseBridgeShape = 15 scaleBridgeTipH = 123 offsetBridgeTipZ = 140 [Mouth] idMouthUpLipLine = 91 idMouthMidLipLine = 86 idMouthDownLipLine = 93 thickUpLip = 160 thickDownLip = 133 scaleMouthH = 114 offsetMouthV = 181 offsetMOuthZ = 128 idMouthTex = 14 offsetCornerOfMouthSpecial = 127 scaleMouthH2 = 113 offsetCornerOfMouthSpecial2 = 127 [Ear] idEarShape = 21 scaleEar = 128 offsetEarV = 128 [Hair] idHairModel = 376 idHairTex = 311 [Moustache] idMoustacheTex = 0 idMoustacheSkin = 0 idGoateeTex = 0 [Color] colorHair = -15658734 colorFace = -2305588 colorEye = -15592943 colorBrow = -15724528 colorMouth = -4822182 colorEyeBall = -9088190 colorMoustache = -1 [Body] bodyID = 0 colorBody = -2305588 headScale = 128 upScale = 114 waistScale = 128 armWidth = 118 legWidth = 131 breastScale = 111
5.[3Parts] scaleUp = 140 scaleMiddle = 105 scaleDown = 78 [BlendFace] idFaceShape1 = 26 idFaceShape2 = 26 blendFaceShape = 50 [Face] scaleFaceH = 88 scaleFaceV = 113 idFaceTex = 5 [Faling] idFalingSkin = 434 idFalingTex = 436 [Forehead] offsetForeheadH = 131 offsetForeheadV = 93 offsetForeheadZ = 140 rotateForehead = 128 scaleForehead = 128 [YokeBone] offsetYokeBoneH = 146 offsetYokeBoneV = 147 offsetYokeBoneZ = 128 rotateYokeBone = 125 scaleYokeBone = 122 [Cheek] offsetCheekH = 138 offsetCheekV = 137 offsetCheekZ = 140 scaleCheek = 137 [Chain] offsetChainV = 128 offsetChainZ = 124 rotateChain = 128 scaleChainH = 81 [Jaw] offsetJawH = 163 offsetJawV = 130 offsetJawZ = 128 scaleJawSpecial = 128 scaleJawH = 128 scaleJawV = 128 [Eye] idThirdEye = 0 idEyeBaseTex = 257 idEyeHighTex = 12 idEyeBallTex = 9 idEyeShape = 36 scaleEyeH = 104 scaleEyeV = 147 rotateEye = 120 offsetEyeH = 117 offsetEyeV = 128 offseteyeZ = 128 scaleEyeBall = 135 scaleEyeH2 = 104 scaleEyeV2 = 147 rotateEye2 = 120 offsetEyeH2 = 117 offsetEyeV2 = 128 offseteyeZ2 = 128 scaleEyeBall2 = 135 [Brow] idBrowTex = 7 idBrowShape = 352 scaleBrowH = 118 scaleBrowV = 87 rotateBrow = 121 offsetBrowH = 108 offsetBrowV = 153 offsetBrowZ = 128 scaleBrowH2 = 118 scaleBrowV2 = 87 rotateBrow2 = 121 offsetBrowH2 = 108 offsetBrowV2 = 153 offsetBrowZ2 = 128 [Nose] idNoseTex = 1 idNoseTipShape = 16 scaleNoseTipH = 106 scaleNoseTipV = 146 scaleNoseTipZ = 115 offsetNoseTipV = 176 idNoseBridgeShape = 15 scaleBridgeTipH = 93 offsetBridgeTipZ = 125 [Mouth] idMouthUpLipLine = 89 idMouthMidLipLine = 86 idMouthDownLipLine = 94 thickUpLip = 124 thickDownLip = 113 scaleMouthH = 76 offsetMouthV = 155 offsetMOuthZ = 128 idMouthTex = 14 offsetCornerOfMouthSpecial = 128 scaleMouthH2 = 76 offsetCornerOfMouthSpecial2 = 128 [Ear] idEarShape = 21 scaleEar = 128 offsetEarV = 128 [Hair] idHairModel = 511 idHairTex = 311 [Moustache] idMoustacheTex = 0 idMoustacheSkin = 0 idGoateeTex = 0 [Color] colorHair = -7443631 colorFace = -259 colorEye = -11513519 colorBrow = -9938624 colorMouth = -1926769 colorEyeBall = -12758165 colorMoustache = -1 [Body] bodyID = 1 colorBody = -259 headScale = 132 upScale = 110 waistScale = 119 armWidth = 117 legWidth = 132 breastScale = 106
[SIGPIC][/SIGPIC]
Thank you for the awesome siggy Silvy
// LVL. 8x Mystic // LVL. 8x Cleric // LVL. 8x Veno //
Request a free drawing of your character: The Fanatics Forum>>>Lucy's Sketchbook b:mischievous0 -
Lucys Human ini collection- Part 2
[3Parts] scaleUp = 171 scaleMiddle = 140 scaleDown = 101 [BlendFace] idFaceShape1 = 23 idFaceShape2 = 23 blendFaceShape = 50 [Face] scaleFaceH = 113 scaleFaceV = 107 idFaceTex = 5 [Faling] idFalingSkin = 434 idFalingTex = 436 [Forehead] offsetForeheadH = 128 offsetForeheadV = 111 offsetForeheadZ = 128 rotateForehead = 128 scaleForehead = 128 [YokeBone] offsetYokeBoneH = 128 offsetYokeBoneV = 128 offsetYokeBoneZ = 128 rotateYokeBone = 128 scaleYokeBone = 128 [Cheek] offsetCheekH = 128 offsetCheekV = 128 offsetCheekZ = 128 scaleCheek = 64 [Chain] offsetChainV = 128 offsetChainZ = 128 rotateChain = 128 scaleChainH = 121 [Jaw] offsetJawH = 146 offsetJawV = 134 offsetJawZ = 130 scaleJawSpecial = 132 scaleJawH = 139 scaleJawV = 125 [Eye] idThirdEye = 0 idEyeBaseTex = 257 idEyeHighTex = 561 idEyeBallTex = 1117 idEyeShape = 36 scaleEyeH = 119 scaleEyeV = 128 rotateEye = 120 offsetEyeH = 128 offsetEyeV = 128 offseteyeZ = 128 scaleEyeBall = 134 scaleEyeH2 = 119 scaleEyeV2 = 128 rotateEye2 = 120 offsetEyeH2 = 128 offsetEyeV2 = 128 offseteyeZ2 = 128 scaleEyeBall2 = 134 [Brow] idBrowTex = 8 idBrowShape = 351 scaleBrowH = 128 scaleBrowV = 112 rotateBrow = 128 offsetBrowH = 128 offsetBrowV = 146 offsetBrowZ = 128 scaleBrowH2 = 128 scaleBrowV2 = 112 rotateBrow2 = 128 offsetBrowH2 = 128 offsetBrowV2 = 146 offsetBrowZ2 = 128 [Nose] idNoseTex = 1 idNoseTipShape = 16 scaleNoseTipH = 119 scaleNoseTipV = 146 scaleNoseTipZ = 128 offsetNoseTipV = 185 idNoseBridgeShape = 15 scaleBridgeTipH = 123 offsetBridgeTipZ = 140 [Mouth] idMouthUpLipLine = 90 idMouthMidLipLine = 86 idMouthDownLipLine = 93 thickUpLip = 129 thickDownLip = 136 scaleMouthH = 103 offsetMouthV = 157 offsetMOuthZ = 128 idMouthTex = 14 offsetCornerOfMouthSpecial = 136 scaleMouthH2 = 103 offsetCornerOfMouthSpecial2 = 136 [Ear] idEarShape = 21 scaleEar = 128 offsetEarV = 128 [Hair] idHairModel = 278 idHairTex = 311 [Moustache] idMoustacheTex = 0 idMoustacheSkin = 0 idGoateeTex = 0 [Color] colorHair = 0 colorFace = -1 colorEye = -7434610 colorBrow = -14474467 colorMouth = -2193543 colorEyeBall = -8674223 colorMoustache = -1 [Body] bodyID = 0 colorBody = -1 headScale = 127 upScale = 114 waistScale = 128 armWidth = 118 legWidth = 131 breastScale = 111
[3Parts] scaleUp = 141 scaleMiddle = 70 scaleDown = 64 [BlendFace] idFaceShape1 = 23 idFaceShape2 = 23 blendFaceShape = 50 [Face] scaleFaceH = 87 scaleFaceV = 122 idFaceTex = 5 [Faling] idFalingSkin = 434 idFalingTex = 436 [Forehead] offsetForeheadH = 113 offsetForeheadV = 151 offsetForeheadZ = 128 rotateForehead = 128 scaleForehead = 128 [YokeBone] offsetYokeBoneH = 128 offsetYokeBoneV = 128 offsetYokeBoneZ = 128 rotateYokeBone = 128 scaleYokeBone = 128 [Cheek] offsetCheekH = 142 offsetCheekV = 156 offsetCheekZ = 128 scaleCheek = 128 [Chain] offsetChainV = 128 offsetChainZ = 128 rotateChain = 127 scaleChainH = 92 [Jaw] offsetJawH = 148 offsetJawV = 136 offsetJawZ = 130 scaleJawSpecial = 135 scaleJawH = 128 scaleJawV = 128 [Eye] idThirdEye = 0 idEyeBaseTex = 257 idEyeHighTex = 12 idEyeBallTex = 9 idEyeShape = 37 scaleEyeH = 107 scaleEyeV = 173 rotateEye = 112 offsetEyeH = 109 offsetEyeV = 87 offseteyeZ = 128 scaleEyeBall = 150 scaleEyeH2 = 107 scaleEyeV2 = 173 rotateEye2 = 112 offsetEyeH2 = 109 offsetEyeV2 = 87 offseteyeZ2 = 128 scaleEyeBall2 = 150 [Brow] idBrowTex = 7 idBrowShape = 28 scaleBrowH = 97 scaleBrowV = 80 rotateBrow = 128 offsetBrowH = 128 offsetBrowV = 128 offsetBrowZ = 130 scaleBrowH2 = 97 scaleBrowV2 = 80 rotateBrow2 = 128 offsetBrowH2 = 128 offsetBrowV2 = 128 offsetBrowZ2 = 130 [Nose] idNoseTex = 2 idNoseTipShape = 16 scaleNoseTipH = 81 scaleNoseTipV = 104 scaleNoseTipZ = 91 offsetNoseTipV = 167 idNoseBridgeShape = 15 scaleBridgeTipH = 64 offsetBridgeTipZ = 97 [Mouth] idMouthUpLipLine = 89 idMouthMidLipLine = 86 idMouthDownLipLine = 93 thickUpLip = 128 thickDownLip = 103 scaleMouthH = 75 offsetMouthV = 128 offsetMOuthZ = 128 idMouthTex = 14 offsetCornerOfMouthSpecial = 128 scaleMouthH2 = 75 offsetCornerOfMouthSpecial2 = 128 [Ear] idEarShape = 21 scaleEar = 128 offsetEarV = 128 [Hair] idHairModel = 940 idHairTex = 950 [Moustache] idMoustacheTex = 0 idMoustacheSkin = 0 idGoateeTex = 0 [Color] colorHair = -6128297 colorFace = -396045 colorEye = -10066330 colorBrow = -15592943 colorMouth = -1993594 colorEyeBall = -12756117 colorMoustache = -1 [Body] bodyID = 0 colorBody = -396045 headScale = 132 upScale = 110 waistScale = 122 armWidth = 118 legWidth = 130 breastScale = 107
[3Parts] scaleUp = 140 scaleMiddle = 112 scaleDown = 112 [BlendFace] idFaceShape1 = 26 idFaceShape2 = 26 blendFaceShape = 50 [Face] scaleFaceH = 94 scaleFaceV = 118 idFaceTex = 5 [Faling] idFalingSkin = 434 idFalingTex = 436 [Forehead] offsetForeheadH = 131 offsetForeheadV = 158 offsetForeheadZ = 140 rotateForehead = 128 scaleForehead = 128 [YokeBone] offsetYokeBoneH = 146 offsetYokeBoneV = 147 offsetYokeBoneZ = 128 rotateYokeBone = 125 scaleYokeBone = 122 [Cheek] offsetCheekH = 138 offsetCheekV = 137 offsetCheekZ = 140 scaleCheek = 137 [Chain] offsetChainV = 128 offsetChainZ = 124 rotateChain = 128 scaleChainH = 71 [Jaw] offsetJawH = 141 offsetJawV = 146 offsetJawZ = 127 scaleJawSpecial = 120 scaleJawH = 128 scaleJawV = 121 [Eye] idThirdEye = 0 idEyeBaseTex = 257 idEyeHighTex = 574 idEyeBallTex = 9 idEyeShape = 36 scaleEyeH = 114 scaleEyeV = 128 rotateEye = 126 offsetEyeH = 127 offsetEyeV = 110 offseteyeZ = 128 scaleEyeBall = 155 scaleEyeH2 = 114 scaleEyeV2 = 128 rotateEye2 = 126 offsetEyeH2 = 127 offsetEyeV2 = 110 offseteyeZ2 = 128 scaleEyeBall2 = 155 [Brow] idBrowTex = 7 idBrowShape = 352 scaleBrowH = 145 scaleBrowV = 96 rotateBrow = 144 offsetBrowH = 94 offsetBrowV = 123 offsetBrowZ = 128 scaleBrowH2 = 145 scaleBrowV2 = 96 rotateBrow2 = 144 offsetBrowH2 = 94 offsetBrowV2 = 123 offsetBrowZ2 = 128 [Nose] idNoseTex = 1 idNoseTipShape = 16 scaleNoseTipH = 115 scaleNoseTipV = 146 scaleNoseTipZ = 130 offsetNoseTipV = 155 idNoseBridgeShape = 15 scaleBridgeTipH = 128 offsetBridgeTipZ = 91 [Mouth] idMouthUpLipLine = 89 idMouthMidLipLine = 86 idMouthDownLipLine = 94 thickUpLip = 181 thickDownLip = 126 scaleMouthH = 91 offsetMouthV = 140 offsetMOuthZ = 128 idMouthTex = 14 offsetCornerOfMouthSpecial = 119 scaleMouthH2 = 91 offsetCornerOfMouthSpecial2 = 119 [Ear] idEarShape = 21 scaleEar = 128 offsetEarV = 128 [Hair] idHairModel = 1102 idHairTex = 1087 [Moustache] idMoustacheTex = 0 idMoustacheSkin = 0 idGoateeTex = 0 [Color] colorHair = -7380399 colorFace = -259 colorEye = -10730126 colorBrow = -12242386 colorMouth = -1861997 colorEyeBall = -15329774 colorMoustache = -1 [Body] bodyID = 1 colorBody = -259 headScale = 131 upScale = 110 waistScale = 123 armWidth = 110 legWidth = 126 breastScale = 109
[3Parts] scaleUp = 144 scaleMiddle = 118 scaleDown = 105 [BlendFace] idFaceShape1 = 23 idFaceShape2 = 23 blendFaceShape = 50 [Face] scaleFaceH = 123 scaleFaceV = 115 idFaceTex = 5 [Faling] idFalingSkin = 434 idFalingTex = 436 [Forehead] offsetForeheadH = 113 offsetForeheadV = 128 offsetForeheadZ = 128 rotateForehead = 128 scaleForehead = 128 [YokeBone] offsetYokeBoneH = 128 offsetYokeBoneV = 128 offsetYokeBoneZ = 128 rotateYokeBone = 128 scaleYokeBone = 128 [Cheek] offsetCheekH = 128 offsetCheekV = 128 offsetCheekZ = 128 scaleCheek = 100 [Chain] offsetChainV = 128 offsetChainZ = 128 rotateChain = 127 scaleChainH = 102 [Jaw] offsetJawH = 134 offsetJawV = 127 offsetJawZ = 116 scaleJawSpecial = 123 scaleJawH = 135 scaleJawV = 141 [Eye] idThirdEye = 0 idEyeBaseTex = 257 idEyeHighTex = 567 idEyeBallTex = 1117 idEyeShape = 36 scaleEyeH = 122 scaleEyeV = 140 rotateEye = 120 offsetEyeH = 128 offsetEyeV = 128 offseteyeZ = 128 scaleEyeBall = 173 scaleEyeH2 = 122 scaleEyeV2 = 140 rotateEye2 = 120 offsetEyeH2 = 128 offsetEyeV2 = 128 offseteyeZ2 = 128 scaleEyeBall2 = 173 [Brow] idBrowTex = 7 idBrowShape = 351 scaleBrowH = 128 scaleBrowV = 96 rotateBrow = 119 offsetBrowH = 128 offsetBrowV = 128 offsetBrowZ = 128 scaleBrowH2 = 128 scaleBrowV2 = 96 rotateBrow2 = 119 offsetBrowH2 = 128 offsetBrowV2 = 128 offsetBrowZ2 = 128 [Nose] idNoseTex = 2 idNoseTipShape = 16 scaleNoseTipH = 111 scaleNoseTipV = 146 scaleNoseTipZ = 104 offsetNoseTipV = 162 idNoseBridgeShape = 15 scaleBridgeTipH = 128 offsetBridgeTipZ = 91 [Mouth] idMouthUpLipLine = 89 idMouthMidLipLine = 86 idMouthDownLipLine = 93 thickUpLip = 140 thickDownLip = 128 scaleMouthH = 91 offsetMouthV = 139 offsetMOuthZ = 128 idMouthTex = 14 offsetCornerOfMouthSpecial = 128 scaleMouthH2 = 91 offsetCornerOfMouthSpecial2 = 128 [Ear] idEarShape = 21 scaleEar = 128 offsetEarV = 128 [Hair] idHairModel = 1106 idHairTex = 1091 [Moustache] idMoustacheTex = 0 idMoustacheSkin = 0 idGoateeTex = 0 [Color] colorHair = -1655387 colorFace = -529164 colorEye = -15395310 colorBrow = -1324608 colorMouth = -1927281 colorEyeBall = -11697005 colorMoustache = -1 [Body] bodyID = 1 colorBody = -529164 headScale = 128 upScale = 110 waistScale = 123 armWidth = 118 legWidth = 131 breastScale = 108
[3Parts] scaleUp = 152 scaleMiddle = 118 scaleDown = 105 [BlendFace] idFaceShape1 = 23 idFaceShape2 = 23 blendFaceShape = 50 [Face] scaleFaceH = 123 scaleFaceV = 115 idFaceTex = 5 [Faling] idFalingSkin = 434 idFalingTex = 436 [Forehead] offsetForeheadH = 113 offsetForeheadV = 128 offsetForeheadZ = 128 rotateForehead = 128 scaleForehead = 128 [YokeBone] offsetYokeBoneH = 128 offsetYokeBoneV = 128 offsetYokeBoneZ = 128 rotateYokeBone = 128 scaleYokeBone = 128 [Cheek] offsetCheekH = 128 offsetCheekV = 128 offsetCheekZ = 128 scaleCheek = 100 [Chain] offsetChainV = 128 offsetChainZ = 128 rotateChain = 127 scaleChainH = 102 [Jaw] offsetJawH = 134 offsetJawV = 127 offsetJawZ = 116 scaleJawSpecial = 123 scaleJawH = 135 scaleJawV = 141 [Eye] idThirdEye = 0 idEyeBaseTex = 257 idEyeHighTex = 567 idEyeBallTex = 1117 idEyeShape = 36 scaleEyeH = 122 scaleEyeV = 140 rotateEye = 120 offsetEyeH = 128 offsetEyeV = 128 offseteyeZ = 128 scaleEyeBall = 173 scaleEyeH2 = 122 scaleEyeV2 = 140 rotateEye2 = 120 offsetEyeH2 = 128 offsetEyeV2 = 128 offseteyeZ2 = 128 scaleEyeBall2 = 173 [Brow] idBrowTex = 7 idBrowShape = 351 scaleBrowH = 128 scaleBrowV = 96 rotateBrow = 119 offsetBrowH = 128 offsetBrowV = 128 offsetBrowZ = 128 scaleBrowH2 = 128 scaleBrowV2 = 96 rotateBrow2 = 119 offsetBrowH2 = 128 offsetBrowV2 = 128 offsetBrowZ2 = 128 [Nose] idNoseTex = 2 idNoseTipShape = 16 scaleNoseTipH = 111 scaleNoseTipV = 146 scaleNoseTipZ = 104 offsetNoseTipV = 162 idNoseBridgeShape = 15 scaleBridgeTipH = 128 offsetBridgeTipZ = 91 [Mouth] idMouthUpLipLine = 89 idMouthMidLipLine = 86 idMouthDownLipLine = 93 thickUpLip = 140 thickDownLip = 128 scaleMouthH = 91 offsetMouthV = 139 offsetMOuthZ = 128 idMouthTex = 14 offsetCornerOfMouthSpecial = 128 scaleMouthH2 = 91 offsetCornerOfMouthSpecial2 = 128 [Ear] idEarShape = 21 scaleEar = 128 offsetEarV = 128 [Hair] idHairModel = 883 idHairTex = 893 [Moustache] idMoustacheTex = 0 idMoustacheSkin = 0 idGoateeTex = 0 [Color] colorHair = -7708080 colorFace = -529164 colorEye = -15395310 colorBrow = -15724528 colorMouth = -1927281 colorEyeBall = -11697005 colorMoustache = -1 [Body] bodyID = 1 colorBody = -529164 headScale = 128 upScale = 110 waistScale = 123 armWidth = 118 legWidth = 131 breastScale = 108
Which one is your favorite human? Im just curious[SIGPIC][/SIGPIC]
Thank you for the awesome siggy Silvy
// LVL. 8x Mystic // LVL. 8x Cleric // LVL. 8x Veno //
Request a free drawing of your character: The Fanatics Forum>>>Lucy's Sketchbook b:mischievous0 -
Lucys Veno Collection
[3Parts] scaleUp = 136 scaleMiddle = 128 scaleDown = 128 [BlendFace] idFaceShape1 = 23 idFaceShape2 = 23 blendFaceShape = 50 [Face] scaleFaceH = 105 scaleFaceV = 101 idFaceTex = 5 [Faling] idFalingSkin = 434 idFalingTex = 436 [Forehead] offsetForeheadH = 155 offsetForeheadV = 116 offsetForeheadZ = 141 rotateForehead = 128 scaleForehead = 128 [YokeBone] offsetYokeBoneH = 128 offsetYokeBoneV = 128 offsetYokeBoneZ = 128 rotateYokeBone = 128 scaleYokeBone = 128 [Cheek] offsetCheekH = 128 offsetCheekV = 128 offsetCheekZ = 129 scaleCheek = 128 [Chain] offsetChainV = 128 offsetChainZ = 88 rotateChain = 128 scaleChainH = 107 [Jaw] offsetJawH = 128 offsetJawV = 128 offsetJawZ = 128 scaleJawSpecial = 128 scaleJawH = 128 scaleJawV = 128 [Eye] idThirdEye = 0 idEyeBaseTex = 257 idEyeHighTex = 573 idEyeBallTex = 1117 idEyeShape = 35 scaleEyeH = 120 scaleEyeV = 151 rotateEye = 128 offsetEyeH = 128 offsetEyeV = 128 offseteyeZ = 128 scaleEyeBall = 169 scaleEyeH2 = 120 scaleEyeV2 = 151 rotateEye2 = 128 offsetEyeH2 = 128 offsetEyeV2 = 128 offseteyeZ2 = 128 scaleEyeBall2 = 169 [Brow] idBrowTex = 8 idBrowShape = 352 scaleBrowH = 136 scaleBrowV = 93 rotateBrow = 112 offsetBrowH = 128 offsetBrowV = 143 offsetBrowZ = 128 scaleBrowH2 = 136 scaleBrowV2 = 93 rotateBrow2 = 112 offsetBrowH2 = 128 offsetBrowV2 = 143 offsetBrowZ2 = 128 [Nose] idNoseTex = 1 idNoseTipShape = 16 scaleNoseTipH = 115 scaleNoseTipV = 144 scaleNoseTipZ = 128 offsetNoseTipV = 179 idNoseBridgeShape = 15 scaleBridgeTipH = 144 offsetBridgeTipZ = 128 [Mouth] idMouthUpLipLine = 91 idMouthMidLipLine = 86 idMouthDownLipLine = 93 thickUpLip = 143 thickDownLip = 115 scaleMouthH = 103 offsetMouthV = 163 offsetMOuthZ = 128 idMouthTex = 14 offsetCornerOfMouthSpecial = 129 scaleMouthH2 = 103 offsetCornerOfMouthSpecial2 = 129 [Ear] idEarShape = 21 scaleEar = 128 offsetEarV = 128 [Hair] idHairModel = 272 idHairTex = 311 [Moustache] idMoustacheTex = 0 idMoustacheSkin = 0 idGoateeTex = 0 [Color] colorHair = -2587308 colorFace = -1 colorEye = -14343132 colorBrow = -3833768 colorMouth = -2324884 colorEyeBall = -10644659 colorMoustache = -1 [Body] bodyID = 4 colorBody = -1 headScale = 127 upScale = 110 waistScale = 122 armWidth = 113 legWidth = 129 breastScale = 109
[3Parts] scaleUp = 136 scaleMiddle = 128 scaleDown = 128 [BlendFace] idFaceShape1 = 23 idFaceShape2 = 23 blendFaceShape = 50 [Face] scaleFaceH = 91 scaleFaceV = 101 idFaceTex = 5 [Faling] idFalingSkin = 434 idFalingTex = 436 [Forehead] offsetForeheadH = 120 offsetForeheadV = 116 offsetForeheadZ = 141 rotateForehead = 128 scaleForehead = 128 [YokeBone] offsetYokeBoneH = 128 offsetYokeBoneV = 128 offsetYokeBoneZ = 128 rotateYokeBone = 128 scaleYokeBone = 128 [Cheek] offsetCheekH = 128 offsetCheekV = 128 offsetCheekZ = 129 scaleCheek = 128 [Chain] offsetChainV = 128 offsetChainZ = 88 rotateChain = 128 scaleChainH = 107 [Jaw] offsetJawH = 128 offsetJawV = 128 offsetJawZ = 128 scaleJawSpecial = 128 scaleJawH = 128 scaleJawV = 128 [Eye] idThirdEye = 0 idEyeBaseTex = 257 idEyeHighTex = 561 idEyeBallTex = 1117 idEyeShape = 36 scaleEyeH = 123 scaleEyeV = 125 rotateEye = 118 offsetEyeH = 128 offsetEyeV = 128 offseteyeZ = 128 scaleEyeBall = 148 scaleEyeH2 = 123 scaleEyeV2 = 125 rotateEye2 = 118 offsetEyeH2 = 128 offsetEyeV2 = 128 offseteyeZ2 = 128 scaleEyeBall2 = 148 [Brow] idBrowTex = 7 idBrowShape = 352 scaleBrowH = 130 scaleBrowV = 100 rotateBrow = 128 offsetBrowH = 128 offsetBrowV = 128 offsetBrowZ = 128 scaleBrowH2 = 130 scaleBrowV2 = 100 rotateBrow2 = 128 offsetBrowH2 = 128 offsetBrowV2 = 128 offsetBrowZ2 = 128 [Nose] idNoseTex = 1 idNoseTipShape = 16 scaleNoseTipH = 115 scaleNoseTipV = 122 scaleNoseTipZ = 128 offsetNoseTipV = 178 idNoseBridgeShape = 15 scaleBridgeTipH = 144 offsetBridgeTipZ = 128 [Mouth] idMouthUpLipLine = 91 idMouthMidLipLine = 86 idMouthDownLipLine = 93 thickUpLip = 143 thickDownLip = 115 scaleMouthH = 96 offsetMouthV = 163 offsetMOuthZ = 128 idMouthTex = 14 offsetCornerOfMouthSpecial = 130 scaleMouthH2 = 96 offsetCornerOfMouthSpecial2 = 129 [Ear] idEarShape = 21 scaleEar = 128 offsetEarV = 128 [Hair] idHairModel = 511 idHairTex = 311 [Moustache] idMoustacheTex = 0 idMoustacheSkin = 0 idGoateeTex = 0 [Color] colorHair = -1522002 colorFace = -1 colorEye = -10000281 colorBrow = -15067116 colorMouth = -1996409 colorEyeBall = -11303495 colorMoustache = -1 [Body] bodyID = 1 colorBody = -1 headScale = 127 upScale = 110 waistScale = 122 armWidth = 113 legWidth = 129 breastScale = 109
[3Parts] scaleUp = 120 scaleMiddle = 131 scaleDown = 98 [BlendFace] idFaceShape1 = 23 idFaceShape2 = 23 blendFaceShape = 50 [Face] scaleFaceH = 98 scaleFaceV = 109 idFaceTex = 5 [Faling] idFalingSkin = 434 idFalingTex = 436 [Forehead] offsetForeheadH = 139 offsetForeheadV = 128 offsetForeheadZ = 128 rotateForehead = 128 scaleForehead = 128 [YokeBone] offsetYokeBoneH = 144 offsetYokeBoneV = 142 offsetYokeBoneZ = 128 rotateYokeBone = 128 scaleYokeBone = 128 [Cheek] offsetCheekH = 128 offsetCheekV = 128 offsetCheekZ = 78 scaleCheek = 128 [Chain] offsetChainV = 128 offsetChainZ = 128 rotateChain = 124 scaleChainH = 121 [Jaw] offsetJawH = 139 offsetJawV = 120 offsetJawZ = 134 scaleJawSpecial = 128 scaleJawH = 128 scaleJawV = 128 [Eye] idThirdEye = 0 idEyeBaseTex = 329 idEyeHighTex = 561 idEyeBallTex = 9 idEyeShape = 36 scaleEyeH = 109 scaleEyeV = 128 rotateEye = 122 offsetEyeH = 128 offsetEyeV = 106 offseteyeZ = 128 scaleEyeBall = 150 scaleEyeH2 = 109 scaleEyeV2 = 128 rotateEye2 = 122 offsetEyeH2 = 128 offsetEyeV2 = 106 offseteyeZ2 = 128 scaleEyeBall2 = 150 [Brow] idBrowTex = 7 idBrowShape = 352 scaleBrowH = 128 scaleBrowV = 103 rotateBrow = 139 offsetBrowH = 135 offsetBrowV = 105 offsetBrowZ = 128 scaleBrowH2 = 128 scaleBrowV2 = 103 rotateBrow2 = 139 offsetBrowH2 = 135 offsetBrowV2 = 105 offsetBrowZ2 = 128 [Nose] idNoseTex = 1 idNoseTipShape = 16 scaleNoseTipH = 112 scaleNoseTipV = 128 scaleNoseTipZ = 131 offsetNoseTipV = 192 idNoseBridgeShape = 15 scaleBridgeTipH = 128 offsetBridgeTipZ = 103 [Mouth] idMouthUpLipLine = 89 idMouthMidLipLine = 86 idMouthDownLipLine = 92 thickUpLip = 128 thickDownLip = 92 scaleMouthH = 90 offsetMouthV = 166 offsetMOuthZ = 128 idMouthTex = 14 offsetCornerOfMouthSpecial = 128 scaleMouthH2 = 91 offsetCornerOfMouthSpecial2 = 128 [Ear] idEarShape = 21 scaleEar = 128 offsetEarV = 128 [Hair] idHairModel = 941 idHairTex = 951 [Moustache] idMoustacheTex = 0 idMoustacheSkin = 0 idGoateeTex = 0 [Color] colorHair = -1787240 colorFace = -1 colorEye = -9803158 colorBrow = -15329775 colorMouth = -1657691 colorEyeBall = -12752789 colorMoustache = -1 [Body] bodyID = 1 colorBody = -1 headScale = 126 upScale = 110 waistScale = 121 armWidth = 116 legWidth = 124 breastScale = 109
[3Parts] scaleUp = 130 scaleMiddle = 118 scaleDown = 85 [BlendFace] idFaceShape1 = 23 idFaceShape2 = 23 blendFaceShape = 50 [Face] scaleFaceH = 123 scaleFaceV = 115 idFaceTex = 5 [Faling] idFalingSkin = 434 idFalingTex = 436 [Forehead] offsetForeheadH = 113 offsetForeheadV = 128 offsetForeheadZ = 128 rotateForehead = 128 scaleForehead = 128 [YokeBone] offsetYokeBoneH = 128 offsetYokeBoneV = 128 offsetYokeBoneZ = 128 rotateYokeBone = 128 scaleYokeBone = 128 [Cheek] offsetCheekH = 128 offsetCheekV = 128 offsetCheekZ = 128 scaleCheek = 128 [Chain] offsetChainV = 128 offsetChainZ = 128 rotateChain = 127 scaleChainH = 102 [Jaw] offsetJawH = 148 offsetJawV = 136 offsetJawZ = 120 scaleJawSpecial = 120 scaleJawH = 128 scaleJawV = 128 [Eye] idThirdEye = 0 idEyeBaseTex = 257 idEyeHighTex = 256 idEyeBallTex = 9 idEyeShape = 36 scaleEyeH = 118 scaleEyeV = 160 rotateEye = 115 offsetEyeH = 128 offsetEyeV = 128 offseteyeZ = 128 scaleEyeBall = 145 scaleEyeH2 = 118 scaleEyeV2 = 160 rotateEye2 = 115 offsetEyeH2 = 128 offsetEyeV2 = 128 offseteyeZ2 = 128 scaleEyeBall2 = 145 [Brow] idBrowTex = 7 idBrowShape = 352 scaleBrowH = 135 scaleBrowV = 106 rotateBrow = 130 offsetBrowH = 128 offsetBrowV = 138 offsetBrowZ = 128 scaleBrowH2 = 135 scaleBrowV2 = 106 rotateBrow2 = 130 offsetBrowH2 = 128 offsetBrowV2 = 138 offsetBrowZ2 = 128 [Nose] idNoseTex = 2 idNoseTipShape = 16 scaleNoseTipH = 119 scaleNoseTipV = 156 scaleNoseTipZ = 113 offsetNoseTipV = 189 idNoseBridgeShape = 15 scaleBridgeTipH = 114 offsetBridgeTipZ = 84 [Mouth] idMouthUpLipLine = 89 idMouthMidLipLine = 86 idMouthDownLipLine = 92 thickUpLip = 155 thickDownLip = 128 scaleMouthH = 89 offsetMouthV = 155 offsetMOuthZ = 128 idMouthTex = 14 offsetCornerOfMouthSpecial = 128 scaleMouthH2 = 89 offsetCornerOfMouthSpecial2 = 128 [Ear] idEarShape = 21 scaleEar = 128 offsetEarV = 128 [Hair] idHairModel = 299 idHairTex = 311 [Moustache] idMoustacheTex = 0 idMoustacheSkin = 0 idGoateeTex = 0 [Color] colorHair = -8628406 colorFace = -529164 colorEye = -15395310 colorBrow = -15724528 colorMouth = -1927281 colorEyeBall = -12295558 colorMoustache = -1 [Body] bodyID = 1 colorBody = -529164 headScale = 126 upScale = 110 waistScale = 121 armWidth = 114 legWidth = 131 breastScale = 108
[3Parts] scaleUp = 136 scaleMiddle = 128 scaleDown = 128 [BlendFace] idFaceShape1 = 23 idFaceShape2 = 23 blendFaceShape = 50 [Face] scaleFaceH = 91 scaleFaceV = 101 idFaceTex = 5 [Faling] idFalingSkin = 434 idFalingTex = 436 [Forehead] offsetForeheadH = 120 offsetForeheadV = 116 offsetForeheadZ = 141 rotateForehead = 128 scaleForehead = 128 [YokeBone] offsetYokeBoneH = 128 offsetYokeBoneV = 128 offsetYokeBoneZ = 128 rotateYokeBone = 128 scaleYokeBone = 128 [Cheek] offsetCheekH = 128 offsetCheekV = 128 offsetCheekZ = 129 scaleCheek = 128 [Chain] offsetChainV = 128 offsetChainZ = 88 rotateChain = 128 scaleChainH = 107 [Jaw] offsetJawH = 128 offsetJawV = 128 offsetJawZ = 128 scaleJawSpecial = 128 scaleJawH = 128 scaleJawV = 128 [Eye] idThirdEye = 0 idEyeBaseTex = 257 idEyeHighTex = 567 idEyeBallTex = 1117 idEyeShape = 36 scaleEyeH = 123 scaleEyeV = 125 rotateEye = 118 offsetEyeH = 128 offsetEyeV = 128 offseteyeZ = 128 scaleEyeBall = 148 scaleEyeH2 = 123 scaleEyeV2 = 125 rotateEye2 = 118 offsetEyeH2 = 128 offsetEyeV2 = 128 offseteyeZ2 = 128 scaleEyeBall2 = 148 [Brow] idBrowTex = 7 idBrowShape = 352 scaleBrowH = 130 scaleBrowV = 100 rotateBrow = 128 offsetBrowH = 128 offsetBrowV = 128 offsetBrowZ = 128 scaleBrowH2 = 130 scaleBrowV2 = 100 rotateBrow2 = 128 offsetBrowH2 = 128 offsetBrowV2 = 128 offsetBrowZ2 = 128 [Nose] idNoseTex = 1 idNoseTipShape = 16 scaleNoseTipH = 115 scaleNoseTipV = 122 scaleNoseTipZ = 128 offsetNoseTipV = 178 idNoseBridgeShape = 15 scaleBridgeTipH = 144 offsetBridgeTipZ = 128 [Mouth] idMouthUpLipLine = 91 idMouthMidLipLine = 86 idMouthDownLipLine = 93 thickUpLip = 143 thickDownLip = 115 scaleMouthH = 96 offsetMouthV = 163 offsetMOuthZ = 128 idMouthTex = 14 offsetCornerOfMouthSpecial = 130 scaleMouthH2 = 96 offsetCornerOfMouthSpecial2 = 129 [Ear] idEarShape = 21 scaleEar = 128 offsetEarV = 128 [Hair] idHairModel = 278 idHairTex = 311 [Moustache] idMoustacheTex = 0 idMoustacheSkin = 0 idGoateeTex = 0 [Color] colorHair = -9547452 colorFace = -1 colorEye = -14540266 colorBrow = -15067116 colorMouth = -4366755 colorEyeBall = -11303495 colorMoustache = -1 [Body] bodyID = 0 colorBody = -1 headScale = 127 upScale = 110 waistScale = 122 armWidth = 113 legWidth = 129 breastScale = 109
Which one is your favorite veno?
EDIT: Will be uploading elves and earthguards tomorrow. ^^[SIGPIC][/SIGPIC]
Thank you for the awesome siggy Silvy
// LVL. 8x Mystic // LVL. 8x Cleric // LVL. 8x Veno //
Request a free drawing of your character: The Fanatics Forum>>>Lucy's Sketchbook b:mischievous0 -
Pangu's sweet pancakes...
I'll allow master posts like these, because you're nice enough to divide it up by class. It still kind of defeats the purpose of having each ini individually linked for viewer ease, but I understand not wanting to post 30+ consecutive posts. XD
Also I like the 3rd veno, she reminds me of my partner's veno.[SIGPIC][/SIGPIC]
~Demon as of 5/6/12 - On the night where the moon is closer to the earth and brighter than any other night in the past 18 years.~
Slow and steady stays alive~ I'm in no rush, I'm enjoying the journey to end game just as it was ment to be. b:victory
"You sir, are why I love clerics " < Liba - Heaven's Tear
b:thanks Well thank you Liba<30 -
Jeremied - Sanctuary wrote: »Pangu's sweet pancakes...
I'll allow master posts like these, because you're nice enough to divide it up by class. It still kind of defeats the purpose of having each ini individually linked for viewer ease, but I understand not wanting to post 30+ consecutive posts. XD
Also I like the 3rd veno, she reminds me of my partner's veno.
Pancakeeeeee...f:grin
It really would be difficult to think of 36 titles and post the inis one by one.So thanx for accepting the "Master posts".b:chuckle
*leaves a cake and dashes off*
[SIGPIC][/SIGPIC]
Thank you for the awesome siggy Silvy
// LVL. 8x Mystic // LVL. 8x Cleric // LVL. 8x Veno //
Request a free drawing of your character: The Fanatics Forum>>>Lucy's Sketchbook b:mischievous0 -
Winged Elf Collection- Part 1
[3Parts] scaleUp = 129 scaleMiddle = 146 scaleDown = 107 [BlendFace] idFaceShape1 = 23 idFaceShape2 = 23 blendFaceShape = 50 [Face] scaleFaceH = 108 scaleFaceV = 116 idFaceTex = 5 [Faling] idFalingSkin = 434 idFalingTex = 436 [Forehead] offsetForeheadH = 126 offsetForeheadV = 128 offsetForeheadZ = 171 rotateForehead = 128 scaleForehead = 128 [YokeBone] offsetYokeBoneH = 128 offsetYokeBoneV = 128 offsetYokeBoneZ = 128 rotateYokeBone = 128 scaleYokeBone = 128 [Cheek] offsetCheekH = 128 offsetCheekV = 128 offsetCheekZ = 129 scaleCheek = 128 [Chain] offsetChainV = 128 offsetChainZ = 90 rotateChain = 128 scaleChainH = 111 [Jaw] offsetJawH = 116 offsetJawV = 128 offsetJawZ = 128 scaleJawSpecial = 128 scaleJawH = 128 scaleJawV = 128 [Eye] idThirdEye = 0 idEyeBaseTex = 257 idEyeHighTex = 323 idEyeBallTex = 9 idEyeShape = 36 scaleEyeH = 119 scaleEyeV = 126 rotateEye = 115 offsetEyeH = 112 offsetEyeV = 117 offseteyeZ = 150 scaleEyeBall = 146 scaleEyeH2 = 119 scaleEyeV2 = 126 rotateEye2 = 115 offsetEyeH2 = 112 offsetEyeV2 = 117 offseteyeZ2 = 150 scaleEyeBall2 = 146 [Brow] idBrowTex = 7 idBrowShape = 352 scaleBrowH = 128 scaleBrowV = 103 rotateBrow = 123 offsetBrowH = 144 offsetBrowV = 128 offsetBrowZ = 128 scaleBrowH2 = 128 scaleBrowV2 = 103 rotateBrow2 = 123 offsetBrowH2 = 144 offsetBrowV2 = 128 offsetBrowZ2 = 128 [Nose] idNoseTex = 1 idNoseTipShape = 16 scaleNoseTipH = 128 scaleNoseTipV = 128 scaleNoseTipZ = 130 offsetNoseTipV = 163 idNoseBridgeShape = 15 scaleBridgeTipH = 128 offsetBridgeTipZ = 132 [Mouth] idMouthUpLipLine = 89 idMouthMidLipLine = 86 idMouthDownLipLine = 93 thickUpLip = 128 thickDownLip = 128 scaleMouthH = 99 offsetMouthV = 146 offsetMOuthZ = 128 idMouthTex = 14 offsetCornerOfMouthSpecial = 128 scaleMouthH2 = 99 offsetCornerOfMouthSpecial2 = 128 [Ear] idEarShape = 21 scaleEar = 128 offsetEarV = 128 [Hair] idHairModel = 1105 idHairTex = 1090 [Moustache] idMoustacheTex = 0 idMoustacheSkin = 0 idGoateeTex = 0 [Color] colorHair = -1793896 colorFace = -2 colorEye = -15198440 colorBrow = -15658734 colorMouth = -1993594 colorEyeBall = -15526893 colorMoustache = -1 [Body] bodyID = 0 colorBody = -2 headScale = 124 upScale = 110 waistScale = 121 armWidth = 119 legWidth = 125 breastScale = 115
[3Parts] scaleUp = 142 scaleMiddle = 128 scaleDown = 108 [BlendFace] idFaceShape1 = 23 idFaceShape2 = 23 blendFaceShape = 50 [Face] scaleFaceH = 113 scaleFaceV = 118 idFaceTex = 5 [Faling] idFalingSkin = 434 idFalingTex = 436 [Forehead] offsetForeheadH = 128 offsetForeheadV = 158 offsetForeheadZ = 128 rotateForehead = 128 scaleForehead = 128 [YokeBone] offsetYokeBoneH = 128 offsetYokeBoneV = 128 offsetYokeBoneZ = 128 rotateYokeBone = 128 scaleYokeBone = 128 [Cheek] offsetCheekH = 128 offsetCheekV = 128 offsetCheekZ = 128 scaleCheek = 128 [Chain] offsetChainV = 128 offsetChainZ = 128 rotateChain = 128 scaleChainH = 128 [Jaw] offsetJawH = 128 offsetJawV = 128 offsetJawZ = 128 scaleJawSpecial = 128 scaleJawH = 128 scaleJawV = 128 [Eye] idThirdEye = 0 idEyeBaseTex = 329 idEyeHighTex = 574 idEyeBallTex = 9 idEyeShape = 36 scaleEyeH = 115 scaleEyeV = 123 rotateEye = 121 offsetEyeH = 128 offsetEyeV = 157 offseteyeZ = 128 scaleEyeBall = 147 scaleEyeH2 = 115 scaleEyeV2 = 123 rotateEye2 = 121 offsetEyeH2 = 128 offsetEyeV2 = 157 offseteyeZ2 = 128 scaleEyeBall2 = 147 [Brow] idBrowTex = 7 idBrowShape = 28 scaleBrowH = 137 scaleBrowV = 100 rotateBrow = 128 offsetBrowH = 128 offsetBrowV = 128 offsetBrowZ = 128 scaleBrowH2 = 137 scaleBrowV2 = 100 rotateBrow2 = 128 offsetBrowH2 = 128 offsetBrowV2 = 128 offsetBrowZ2 = 128 [Nose] idNoseTex = 1 idNoseTipShape = 16 scaleNoseTipH = 128 scaleNoseTipV = 146 scaleNoseTipZ = 128 offsetNoseTipV = 171 idNoseBridgeShape = 15 scaleBridgeTipH = 123 offsetBridgeTipZ = 140 [Mouth] idMouthUpLipLine = 91 idMouthMidLipLine = 86 idMouthDownLipLine = 93 thickUpLip = 135 thickDownLip = 125 scaleMouthH = 113 offsetMouthV = 152 offsetMOuthZ = 128 idMouthTex = 14 offsetCornerOfMouthSpecial = 128 scaleMouthH2 = 114 offsetCornerOfMouthSpecial2 = 128 [Ear] idEarShape = 21 scaleEar = 128 offsetEarV = 128 [Hair] idHairModel = 279 idHairTex = 311 [Moustache] idMoustacheTex = 0 idMoustacheSkin = 0 idGoateeTex = 0 [Color] colorHair = -15658734 colorFace = -1 colorEye = -10978622 colorBrow = -14474467 colorMouth = -1995381 colorEyeBall = -15329774 colorMoustache = -1 [Body] bodyID = 0 colorBody = -1 headScale = 128 upScale = 114 waistScale = 128 armWidth = 118 legWidth = 131 breastScale = 111
[3Parts] scaleUp = 128 scaleMiddle = 128 scaleDown = 70 [BlendFace] idFaceShape1 = 23 idFaceShape2 = 23 blendFaceShape = 50 [Face] scaleFaceH = 115 scaleFaceV = 132 idFaceTex = 5 [Faling] idFalingSkin = 434 idFalingTex = 436 [Forehead] offsetForeheadH = 170 offsetForeheadV = 106 offsetForeheadZ = 162 rotateForehead = 128 scaleForehead = 128 [YokeBone] offsetYokeBoneH = 128 offsetYokeBoneV = 128 offsetYokeBoneZ = 64 rotateYokeBone = 128 scaleYokeBone = 71 [Cheek] offsetCheekH = 128 offsetCheekV = 128 offsetCheekZ = 123 scaleCheek = 104 [Chain] offsetChainV = 128 offsetChainZ = 128 rotateChain = 128 scaleChainH = 92 [Jaw] offsetJawH = 127 offsetJawV = 127 offsetJawZ = 125 scaleJawSpecial = 127 scaleJawH = 127 scaleJawV = 127 [Eye] idThirdEye = 0 idEyeBaseTex = 257 idEyeHighTex = 318 idEyeBallTex = 9 idEyeShape = 36 scaleEyeH = 115 scaleEyeV = 154 rotateEye = 117 offsetEyeH = 128 offsetEyeV = 126 offseteyeZ = 128 scaleEyeBall = 153 scaleEyeH2 = 115 scaleEyeV2 = 154 rotateEye2 = 117 offsetEyeH2 = 128 offsetEyeV2 = 126 offseteyeZ2 = 128 scaleEyeBall2 = 153 [Brow] idBrowTex = 7 idBrowShape = 352 scaleBrowH = 128 scaleBrowV = 98 rotateBrow = 128 offsetBrowH = 132 offsetBrowV = 128 offsetBrowZ = 128 scaleBrowH2 = 128 scaleBrowV2 = 98 rotateBrow2 = 128 offsetBrowH2 = 132 offsetBrowV2 = 128 offsetBrowZ2 = 128 [Nose] idNoseTex = 1 idNoseTipShape = 16 scaleNoseTipH = 124 scaleNoseTipV = 146 scaleNoseTipZ = 128 offsetNoseTipV = 171 idNoseBridgeShape = 15 scaleBridgeTipH = 113 offsetBridgeTipZ = 112 [Mouth] idMouthUpLipLine = 91 idMouthMidLipLine = 86 idMouthDownLipLine = 93 thickUpLip = 141 thickDownLip = 129 scaleMouthH = 87 offsetMouthV = 151 offsetMOuthZ = 128 idMouthTex = 14 offsetCornerOfMouthSpecial = 126 scaleMouthH2 = 87 offsetCornerOfMouthSpecial2 = 126 [Ear] idEarShape = 21 scaleEar = 128 offsetEarV = 128 [Hair] idHairModel = 1116 idHairTex = 1101 [Moustache] idMoustacheTex = 0 idMoustacheSkin = 0 idGoateeTex = 0 [Color] colorHair = -1521487 colorFace = -1 colorEye = -15658736 colorBrow = -1654619 colorMouth = -1993594 colorEyeBall = -15658480 colorMoustache = -1 [Body] bodyID = 0 colorBody = -1 headScale = 128 upScale = 114 waistScale = 128 armWidth = 118 legWidth = 129 breastScale = 111
[3Parts] scaleUp = 136 scaleMiddle = 128 scaleDown = 128 [BlendFace] idFaceShape1 = 23 idFaceShape2 = 23 blendFaceShape = 50 [Face] scaleFaceH = 91 scaleFaceV = 101 idFaceTex = 5 [Faling] idFalingSkin = 434 idFalingTex = 436 [Forehead] offsetForeheadH = 128 offsetForeheadV = 116 offsetForeheadZ = 141 rotateForehead = 128 scaleForehead = 128 [YokeBone] offsetYokeBoneH = 128 offsetYokeBoneV = 128 offsetYokeBoneZ = 128 rotateYokeBone = 128 scaleYokeBone = 128 [Cheek] offsetCheekH = 128 offsetCheekV = 128 offsetCheekZ = 129 scaleCheek = 128 [Chain] offsetChainV = 128 offsetChainZ = 88 rotateChain = 128 scaleChainH = 107 [Jaw] offsetJawH = 128 offsetJawV = 120 offsetJawZ = 128 scaleJawSpecial = 128 scaleJawH = 128 scaleJawV = 128 [Eye] idThirdEye = 0 idEyeBaseTex = 257 idEyeHighTex = 559 idEyeBallTex = 9 idEyeShape = 36 scaleEyeH = 128 scaleEyeV = 148 rotateEye = 110 offsetEyeH = 128 offsetEyeV = 128 offseteyeZ = 128 scaleEyeBall = 157 scaleEyeH2 = 128 scaleEyeV2 = 148 rotateEye2 = 110 offsetEyeH2 = 128 offsetEyeV2 = 128 offseteyeZ2 = 128 scaleEyeBall2 = 157 [Brow] idBrowTex = 7 idBrowShape = 352 scaleBrowH = 83 scaleBrowV = 86 rotateBrow = 118 offsetBrowH = 128 offsetBrowV = 128 offsetBrowZ = 128 scaleBrowH2 = 83 scaleBrowV2 = 86 rotateBrow2 = 118 offsetBrowH2 = 128 offsetBrowV2 = 128 offsetBrowZ2 = 128 [Nose] idNoseTex = 1 idNoseTipShape = 16 scaleNoseTipH = 112 scaleNoseTipV = 122 scaleNoseTipZ = 128 offsetNoseTipV = 171 idNoseBridgeShape = 15 scaleBridgeTipH = 144 offsetBridgeTipZ = 128 [Mouth] idMouthUpLipLine = 91 idMouthMidLipLine = 86 idMouthDownLipLine = 93 thickUpLip = 143 thickDownLip = 86 scaleMouthH = 87 offsetMouthV = 163 offsetMOuthZ = 128 idMouthTex = 14 offsetCornerOfMouthSpecial = 137 scaleMouthH2 = 87 offsetCornerOfMouthSpecial2 = 137 [Ear] idEarShape = 21 scaleEar = 128 offsetEarV = 128 [Hair] idHairModel = 299 idHairTex = 424 [Moustache] idMoustacheTex = 0 idMoustacheSkin = 0 idGoateeTex = 0 [Color] colorHair = -857103 colorFace = -398092 colorEye = -789518 colorBrow = -15461612 colorMouth = -1995381 colorEyeBall = -11826290 colorMoustache = -1 [Body] bodyID = 0 colorBody = -398092 headScale = 127 upScale = 110 waistScale = 121 armWidth = 110 legWidth = 128 breastScale = 113
[SIGPIC][/SIGPIC]
Thank you for the awesome siggy Silvy
// LVL. 8x Mystic // LVL. 8x Cleric // LVL. 8x Veno //
Request a free drawing of your character: The Fanatics Forum>>>Lucy's Sketchbook b:mischievous0 -
Winged Elf Collection- Part 2
[3Parts] scaleUp = 142 scaleMiddle = 137 scaleDown = 100 [BlendFace] idFaceShape1 = 23 idFaceShape2 = 23 blendFaceShape = 50 [Face] scaleFaceH = 122 scaleFaceV = 131 idFaceTex = 5 [Faling] idFalingSkin = 434 idFalingTex = 436 [Forehead] offsetForeheadH = 128 offsetForeheadV = 128 offsetForeheadZ = 128 rotateForehead = 128 scaleForehead = 128 [YokeBone] offsetYokeBoneH = 144 offsetYokeBoneV = 142 offsetYokeBoneZ = 128 rotateYokeBone = 128 scaleYokeBone = 128 [Cheek] offsetCheekH = 128 offsetCheekV = 128 offsetCheekZ = 128 scaleCheek = 128 [Chain] offsetChainV = 128 offsetChainZ = 128 rotateChain = 124 scaleChainH = 101 [Jaw] offsetJawH = 136 offsetJawV = 134 offsetJawZ = 128 scaleJawSpecial = 128 scaleJawH = 128 scaleJawV = 128 [Eye] idThirdEye = 0 idEyeBaseTex = 257 idEyeHighTex = 561 idEyeBallTex = 1117 idEyeShape = 32 scaleEyeH = 109 scaleEyeV = 157 rotateEye = 140 offsetEyeH = 128 offsetEyeV = 105 offseteyeZ = 128 scaleEyeBall = 143 scaleEyeH2 = 109 scaleEyeV2 = 157 rotateEye2 = 140 offsetEyeH2 = 128 offsetEyeV2 = 105 offseteyeZ2 = 128 scaleEyeBall2 = 143 [Brow] idBrowTex = 7 idBrowShape = 352 scaleBrowH = 111 scaleBrowV = 103 rotateBrow = 139 offsetBrowH = 148 offsetBrowV = 131 offsetBrowZ = 128 scaleBrowH2 = 111 scaleBrowV2 = 103 rotateBrow2 = 139 offsetBrowH2 = 148 offsetBrowV2 = 131 offsetBrowZ2 = 128 [Nose] idNoseTex = 2 idNoseTipShape = 16 scaleNoseTipH = 118 scaleNoseTipV = 118 scaleNoseTipZ = 126 offsetNoseTipV = 175 idNoseBridgeShape = 15 scaleBridgeTipH = 111 offsetBridgeTipZ = 120 [Mouth] idMouthUpLipLine = 89 idMouthMidLipLine = 86 idMouthDownLipLine = 92 thickUpLip = 147 thickDownLip = 99 scaleMouthH = 89 offsetMouthV = 130 offsetMOuthZ = 128 idMouthTex = 14 offsetCornerOfMouthSpecial = 128 scaleMouthH2 = 89 offsetCornerOfMouthSpecial2 = 128 [Ear] idEarShape = 22 scaleEar = 128 offsetEarV = 128 [Hair] idHairModel = 1110 idHairTex = 1095 [Moustache] idMoustacheTex = 0 idMoustacheSkin = 0 idGoateeTex = 0 [Color] colorHair = -1122605 colorFace = -1121055 colorEye = -6711143 colorBrow = -15724528 colorMouth = -1991030 colorEyeBall = -11306068 colorMoustache = -1 [Body] bodyID = 0 colorBody = -1121055 headScale = 120 upScale = 110 waistScale = 124 armWidth = 119 legWidth = 130 breastScale = 115
[3Parts] scaleUp = 124 scaleMiddle = 148 scaleDown = 80 [BlendFace] idFaceShape1 = 23 idFaceShape2 = 23 blendFaceShape = 50 [Face] scaleFaceH = 120 scaleFaceV = 132 idFaceTex = 5 [Faling] idFalingSkin = 434 idFalingTex = 436 [Forehead] offsetForeheadH = 135 offsetForeheadV = 139 offsetForeheadZ = 128 rotateForehead = 128 scaleForehead = 128 [YokeBone] offsetYokeBoneH = 128 offsetYokeBoneV = 128 offsetYokeBoneZ = 128 rotateYokeBone = 128 scaleYokeBone = 128 [Cheek] offsetCheekH = 128 offsetCheekV = 128 offsetCheekZ = 128 scaleCheek = 128 [Chain] offsetChainV = 128 offsetChainZ = 128 rotateChain = 128 scaleChainH = 107 [Jaw] offsetJawH = 144 offsetJawV = 128 offsetJawZ = 128 scaleJawSpecial = 128 scaleJawH = 128 scaleJawV = 128 [Eye] idThirdEye = 0 idEyeBaseTex = 257 idEyeHighTex = 323 idEyeBallTex = 9 idEyeShape = 36 scaleEyeH = 118 scaleEyeV = 120 rotateEye = 115 offsetEyeH = 128 offsetEyeV = 128 offseteyeZ = 128 scaleEyeBall = 129 scaleEyeH2 = 118 scaleEyeV2 = 120 rotateEye2 = 115 offsetEyeH2 = 128 offsetEyeV2 = 128 offseteyeZ2 = 128 scaleEyeBall2 = 129 [Brow] idBrowTex = 7 idBrowShape = 352 scaleBrowH = 128 scaleBrowV = 111 rotateBrow = 128 offsetBrowH = 135 offsetBrowV = 145 offsetBrowZ = 128 scaleBrowH2 = 128 scaleBrowV2 = 111 rotateBrow2 = 128 offsetBrowH2 = 135 offsetBrowV2 = 145 offsetBrowZ2 = 128 [Nose] idNoseTex = 1 idNoseTipShape = 16 scaleNoseTipH = 122 scaleNoseTipV = 140 scaleNoseTipZ = 145 offsetNoseTipV = 190 idNoseBridgeShape = 15 scaleBridgeTipH = 93 offsetBridgeTipZ = 136 [Mouth] idMouthUpLipLine = 90 idMouthMidLipLine = 86 idMouthDownLipLine = 92 thickUpLip = 130 thickDownLip = 116 scaleMouthH = 104 offsetMouthV = 154 offsetMOuthZ = 126 idMouthTex = 14 offsetCornerOfMouthSpecial = 133 scaleMouthH2 = 104 offsetCornerOfMouthSpecial2 = 133 [Ear] idEarShape = 21 scaleEar = 128 offsetEarV = 128 [Hair] idHairModel = 501 idHairTex = 311 [Moustache] idMoustacheTex = 0 idMoustacheSkin = 0 idGoateeTex = 0 [Color] colorHair = -8954552 colorFace = -395531 colorEye = -15724528 colorBrow = -15329774 colorMouth = -1991798 colorEyeBall = -14540253 colorMoustache = -1 [Body] bodyID = 0 colorBody = -395531 headScale = 128 upScale = 110 waistScale = 125 armWidth = 118 legWidth = 131 breastScale = 112
[3Parts] scaleUp = 158 scaleMiddle = 106 scaleDown = 65 [BlendFace] idFaceShape1 = 23 idFaceShape2 = 23 blendFaceShape = 50 [Face] scaleFaceH = 129 scaleFaceV = 144 idFaceTex = 5 [Faling] idFalingSkin = 434 idFalingTex = 436 [Forehead] offsetForeheadH = 97 offsetForeheadV = 127 offsetForeheadZ = 128 rotateForehead = 134 scaleForehead = 192 [YokeBone] offsetYokeBoneH = 121 offsetYokeBoneV = 163 offsetYokeBoneZ = 127 rotateYokeBone = 125 scaleYokeBone = 127 [Cheek] offsetCheekH = 149 offsetCheekV = 135 offsetCheekZ = 119 scaleCheek = 128 [Chain] offsetChainV = 139 offsetChainZ = 109 rotateChain = 128 scaleChainH = 85 [Jaw] offsetJawH = 120 offsetJawV = 162 offsetJawZ = 135 scaleJawSpecial = 111 scaleJawH = 134 scaleJawV = 134 [Eye] idThirdEye = 0 idEyeBaseTex = 331 idEyeHighTex = 561 idEyeBallTex = 9 idEyeShape = 36 scaleEyeH = 125 scaleEyeV = 128 rotateEye = 123 offsetEyeH = 128 offsetEyeV = 152 offseteyeZ = 128 scaleEyeBall = 175 scaleEyeH2 = 125 scaleEyeV2 = 128 rotateEye2 = 123 offsetEyeH2 = 128 offsetEyeV2 = 152 offseteyeZ2 = 128 scaleEyeBall2 = 175 [Brow] idBrowTex = 7 idBrowShape = 352 scaleBrowH = 129 scaleBrowV = 95 rotateBrow = 115 offsetBrowH = 134 offsetBrowV = 163 offsetBrowZ = 128 scaleBrowH2 = 129 scaleBrowV2 = 95 rotateBrow2 = 115 offsetBrowH2 = 134 offsetBrowV2 = 163 offsetBrowZ2 = 128 [Nose] idNoseTex = 1 idNoseTipShape = 16 scaleNoseTipH = 118 scaleNoseTipV = 120 scaleNoseTipZ = 117 offsetNoseTipV = 156 idNoseBridgeShape = 15 scaleBridgeTipH = 107 offsetBridgeTipZ = 82 [Mouth] idMouthUpLipLine = 91 idMouthMidLipLine = 86 idMouthDownLipLine = 93 thickUpLip = 140 thickDownLip = 135 scaleMouthH = 81 offsetMouthV = 135 offsetMOuthZ = 128 idMouthTex = 14 offsetCornerOfMouthSpecial = 114 scaleMouthH2 = 81 offsetCornerOfMouthSpecial2 = 114 [Ear] idEarShape = 21 scaleEar = 118 offsetEarV = 169 [Hair] idHairModel = 299 idHairTex = 311 [Moustache] idMoustacheTex = 0 idMoustacheSkin = 0 idGoateeTex = 0 [Color] colorHair = -5671335 colorFace = -463137 colorEye = -7303024 colorBrow = -13287088 colorMouth = -2324884 colorEyeBall = -12095104 colorMoustache = -1 [Body] bodyID = 0 colorBody = -463137 headScale = 126 upScale = 110 waistScale = 127 armWidth = 116 legWidth = 125 breastScale = 116
[3Parts] scaleUp = 174 scaleMiddle = 132 scaleDown = 99 [BlendFace] idFaceShape1 = 26 idFaceShape2 = 26 blendFaceShape = 50 [Face] scaleFaceH = 106 scaleFaceV = 135 idFaceTex = 5 [Faling] idFalingSkin = 434 idFalingTex = 436 [Forehead] offsetForeheadH = 97 offsetForeheadV = 92 offsetForeheadZ = 128 rotateForehead = 134 scaleForehead = 192 [YokeBone] offsetYokeBoneH = 121 offsetYokeBoneV = 163 offsetYokeBoneZ = 127 rotateYokeBone = 125 scaleYokeBone = 127 [Cheek] offsetCheekH = 149 offsetCheekV = 135 offsetCheekZ = 119 scaleCheek = 149 [Chain] offsetChainV = 139 offsetChainZ = 109 rotateChain = 128 scaleChainH = 76 [Jaw] offsetJawH = 120 offsetJawV = 162 offsetJawZ = 135 scaleJawSpecial = 88 scaleJawH = 144 scaleJawV = 146 [Eye] idThirdEye = 0 idEyeBaseTex = 331 idEyeHighTex = 561 idEyeBallTex = 1117 idEyeShape = 36 scaleEyeH = 120 scaleEyeV = 141 rotateEye = 116 offsetEyeH = 128 offsetEyeV = 152 offseteyeZ = 128 scaleEyeBall = 175 scaleEyeH2 = 120 scaleEyeV2 = 141 rotateEye2 = 116 offsetEyeH2 = 128 offsetEyeV2 = 152 offseteyeZ2 = 128 scaleEyeBall2 = 175 [Brow] idBrowTex = 8 idBrowShape = 352 scaleBrowH = 129 scaleBrowV = 95 rotateBrow = 115 offsetBrowH = 134 offsetBrowV = 163 offsetBrowZ = 128 scaleBrowH2 = 129 scaleBrowV2 = 95 rotateBrow2 = 115 offsetBrowH2 = 134 offsetBrowV2 = 163 offsetBrowZ2 = 128 [Nose] idNoseTex = 1 idNoseTipShape = 16 scaleNoseTipH = 116 scaleNoseTipV = 120 scaleNoseTipZ = 117 offsetNoseTipV = 166 idNoseBridgeShape = 15 scaleBridgeTipH = 107 offsetBridgeTipZ = 82 [Mouth] idMouthUpLipLine = 91 idMouthMidLipLine = 86 idMouthDownLipLine = 93 thickUpLip = 140 thickDownLip = 134 scaleMouthH = 81 offsetMouthV = 135 offsetMOuthZ = 128 idMouthTex = 14 offsetCornerOfMouthSpecial = 120 scaleMouthH2 = 81 offsetCornerOfMouthSpecial2 = 120 [Ear] idEarShape = 21 scaleEar = 118 offsetEarV = 169 [Hair] idHairModel = 299 idHairTex = 311 [Moustache] idMoustacheTex = 0 idMoustacheSkin = 0 idGoateeTex = 0 [Color] colorHair = -15658479 colorFace = -132106 colorEye = -6711144 colorBrow = -15329774 colorMouth = -1994874 colorEyeBall = -858139 colorMoustache = -1 [Body] bodyID = 0 colorBody = -132106 headScale = 126 upScale = 110 waistScale = 127 armWidth = 116 legWidth = 125 breastScale = 116
[SIGPIC][/SIGPIC]
Thank you for the awesome siggy Silvy
// LVL. 8x Mystic // LVL. 8x Cleric // LVL. 8x Veno //
Request a free drawing of your character: The Fanatics Forum>>>Lucy's Sketchbook b:mischievous0 -
Blithe Sin
[3Parts] scaleUp = 155 scaleMiddle = 90 scaleDown = 90 [BlendFace] idFaceShape1 = 24 idFaceShape2 = 24 blendFaceShape = 50 [Face] scaleFaceH = 118 scaleFaceV = 105 idFaceTex = 1121 [Faling] idFalingSkin = 434 idFalingTex = 436 [Forehead] offsetForeheadH = 128 offsetForeheadV = 141 offsetForeheadZ = 128 rotateForehead = 128 scaleForehead = 125 [YokeBone] offsetYokeBoneH = 115 offsetYokeBoneV = 109 offsetYokeBoneZ = 92 rotateYokeBone = 114 scaleYokeBone = 135 [Cheek] offsetCheekH = 128 offsetCheekV = 128 offsetCheekZ = 128 scaleCheek = 128 [Chain] offsetChainV = 135 offsetChainZ = 108 rotateChain = 123 scaleChainH = 72 [Jaw] offsetJawH = 192 offsetJawV = 130 offsetJawZ = 114 scaleJawSpecial = 64 scaleJawH = 88 scaleJawV = 64 [Eye] idThirdEye = 0 idEyeBaseTex = 257 idEyeHighTex = 256 idEyeBallTex = 1117 idEyeShape = 37 scaleEyeH = 159 scaleEyeV = 142 rotateEye = 128 offsetEyeH = 128 offsetEyeV = 89 offseteyeZ = 128 scaleEyeBall = 152 scaleEyeH2 = 159 scaleEyeV2 = 142 rotateEye2 = 128 offsetEyeH2 = 128 offsetEyeV2 = 89 offseteyeZ2 = 128 scaleEyeBall2 = 152 [Brow] idBrowTex = 6 idBrowShape = 351 scaleBrowH = 128 scaleBrowV = 115 rotateBrow = 128 offsetBrowH = 126 offsetBrowV = 77 offsetBrowZ = 128 scaleBrowH2 = 128 scaleBrowV2 = 115 rotateBrow2 = 128 offsetBrowH2 = 126 offsetBrowV2 = 77 offsetBrowZ2 = 128 [Nose] idNoseTex = 3 idNoseTipShape = 16 scaleNoseTipH = 86 scaleNoseTipV = 135 scaleNoseTipZ = 76 offsetNoseTipV = 166 idNoseBridgeShape = 15 scaleBridgeTipH = 84 offsetBridgeTipZ = 66 [Mouth] idMouthUpLipLine = 89 idMouthMidLipLine = 86 idMouthDownLipLine = 93 thickUpLip = 110 thickDownLip = 129 scaleMouthH = 98 offsetMouthV = 189 offsetMOuthZ = 128 idMouthTex = 14 offsetCornerOfMouthSpecial = 132 scaleMouthH2 = 98 offsetCornerOfMouthSpecial2 = 132 [Ear] idEarShape = 21 scaleEar = 64 offsetEarV = 92 [Hair] idHairModel = 940 idHairTex = 950 [Moustache] idMoustacheTex = 0 idMoustacheSkin = 0 idGoateeTex = 0 [Color] colorHair = -1253945 colorFace = 13940362 colorEye = 10564917 colorBrow = -12624674 colorMouth = -1 colorEyeBall = -8985882 colorMoustache = -11571145 [Body] bodyID = 0 colorBody = 16766064 headScale = 127 upScale = 114 waistScale = 107 armWidth = 115 legWidth = 116 breastScale = 120
[SIGPIC][/SIGPIC]
'Eyes like a sunrise, like a rainfall down my soul...'
Spearena|The blithe demon Archeress
~Signature made by me! XD0 -
Jeremied - Sanctuary wrote: »Thank you guys for being so active while I was awol~<3
*slowly revives self and proceeds to update first post*
EDIT: Everything is up to date. Whew. I woulda been a really sad Jer had this thread gotten lost.
Welcome back b:pleased"Karma is a cruel mistress" - Kelley York, Hushed
[SIGPIC][/SIGPIC]
Thank you Silvychar, for the gorgeous sig! b:kiss0 -
Updated so far! b:pleased Amazing work, Lucy! That second to last elf, wow--I really like her eyes! She looks like she's been through a lot.
b:cute And thank you, Briar, I missed everyone[SIGPIC][/SIGPIC]
~Demon as of 5/6/12 - On the night where the moon is closer to the earth and brighter than any other night in the past 18 years.~
Slow and steady stays alive~ I'm in no rush, I'm enjoying the journey to end game just as it was ment to be. b:victory
"You sir, are why I love clerics " < Liba - Heaven's Tear
b:thanks Well thank you Liba<30 -
I hope I can post my pic its for humans!
Forsaken Divinity[3Parts] scaleUp = 139 scaleMiddle = 123 scaleDown = 117 [BlendFace] idFaceShape1 = 27 idFaceShape2 = 27 blendFaceShape = 50 [Face] scaleFaceH = 129 scaleFaceV = 132 idFaceTex = 5 [Faling] idFalingSkin = 434 idFalingTex = 436 [Forehead] offsetForeheadH = 128 offsetForeheadV = 128 offsetForeheadZ = 128 rotateForehead = 128 scaleForehead = 128 [YokeBone] offsetYokeBoneH = 137 offsetYokeBoneV = 132 offsetYokeBoneZ = 131 rotateYokeBone = 128 scaleYokeBone = 128 [Cheek] offsetCheekH = 123 offsetCheekV = 128 offsetCheekZ = 120 scaleCheek = 128 [Chain] offsetChainV = 128 offsetChainZ = 128 rotateChain = 128 scaleChainH = 116 [Jaw] offsetJawH = 137 offsetJawV = 128 offsetJawZ = 128 scaleJawSpecial = 128 scaleJawH = 128 scaleJawV = 128 [Eye] idThirdEye = 0 idEyeBaseTex = 329 idEyeHighTex = 318 idEyeBallTex = 1117 idEyeShape = 37 scaleEyeH = 115 scaleEyeV = 119 rotateEye = 118 offsetEyeH = 132 offsetEyeV = 128 offseteyeZ = 125 scaleEyeBall = 108 scaleEyeH2 = 115 scaleEyeV2 = 119 rotateEye2 = 118 offsetEyeH2 = 132 offsetEyeV2 = 128 offseteyeZ2 = 125 scaleEyeBall2 = 108 [Brow] idBrowTex = 7 idBrowShape = 351 scaleBrowH = 103 scaleBrowV = 64 rotateBrow = 128 offsetBrowH = 128 offsetBrowV = 103 offsetBrowZ = 115 scaleBrowH2 = 103 scaleBrowV2 = 64 rotateBrow2 = 128 offsetBrowH2 = 128 offsetBrowV2 = 103 offsetBrowZ2 = 115 [Nose] idNoseTex = 3 idNoseTipShape = 16 scaleNoseTipH = 103 scaleNoseTipV = 128 scaleNoseTipZ = 128 offsetNoseTipV = 128 idNoseBridgeShape = 15 scaleBridgeTipH = 128 offsetBridgeTipZ = 126 [Mouth] idMouthUpLipLine = 91 idMouthMidLipLine = 88 idMouthDownLipLine = 92 thickUpLip = 128 thickDownLip = 108 scaleMouthH = 108 offsetMouthV = 128 offsetMOuthZ = 124 idMouthTex = 14 offsetCornerOfMouthSpecial = 141 scaleMouthH2 = 110 offsetCornerOfMouthSpecial2 = 141 [Ear] idEarShape = 21 scaleEar = 128 offsetEarV = 128 [Hair] idHairModel = 1111 idHairTex = 1096 [Moustache] idMoustacheTex = 0 idMoustacheSkin = 0 idGoateeTex = 0 [Color] colorHair = -1783908 colorFace = -2382471 colorEye = -15658991 colorBrow = -14804964 colorMouth = -131072 colorEyeBall = -11227213 colorMoustache = -1 [Body] bodyID = 0 colorBody = -2382471 headScale = 127 upScale = 128 waistScale = 132 armWidth = 128 legWidth = 128 breastScale = 146
[SIGPIC]http://img28.imageshack.us/img28/1561/breannakfinished.png[/SIGPIC]
Class of QQme 2013!b:victory0 -
@Breannak - You're welcome to post any ini here so long as it's a legal edit. b:victory (I do check)
And that ini is gorgeous! She's been added. b:thanks[SIGPIC][/SIGPIC]
~Demon as of 5/6/12 - On the night where the moon is closer to the earth and brighter than any other night in the past 18 years.~
Slow and steady stays alive~ I'm in no rush, I'm enjoying the journey to end game just as it was ment to be. b:victory
"You sir, are why I love clerics " < Liba - Heaven's Tear
b:thanks Well thank you Liba<30 -
Couldn't find an appropriate name/tag, so I'll let you do that. I wish we could change colour of the "head accessories."
Edit: Just noticed, "blue veno" is linked wrong. To a page and not actual post.[3Parts] scaleUp = 130 scaleMiddle = 109 scaleDown = 109 [BlendFace] idFaceShape1 = 23 idFaceShape2 = 23 blendFaceShape = 50 [Face] scaleFaceH = 118 scaleFaceV = 125 idFaceTex = 5 [Faling] idFalingSkin = 434 idFalingTex = 436 [Forehead] offsetForeheadH = 141 offsetForeheadV = 109 offsetForeheadZ = 128 rotateForehead = 125 scaleForehead = 192 [YokeBone] offsetYokeBoneH = 192 offsetYokeBoneV = 64 offsetYokeBoneZ = 128 rotateYokeBone = 128 scaleYokeBone = 123 [Cheek] offsetCheekH = 127 offsetCheekV = 128 offsetCheekZ = 128 scaleCheek = 64 [Chain] offsetChainV = 127 offsetChainZ = 128 rotateChain = 125 scaleChainH = 128 [Jaw] offsetJawH = 174 offsetJawV = 153 offsetJawZ = 127 scaleJawSpecial = 153 scaleJawH = 165 scaleJawV = 149 [Eye] idThirdEye = 0 idEyeBaseTex = 13 idEyeHighTex = 323 idEyeBallTex = 9 idEyeShape = 37 scaleEyeH = 106 scaleEyeV = 145 rotateEye = 104 offsetEyeH = 104 offsetEyeV = 130 offseteyeZ = 128 scaleEyeBall = 155 scaleEyeH2 = 106 scaleEyeV2 = 145 rotateEye2 = 104 offsetEyeH2 = 104 offsetEyeV2 = 130 offseteyeZ2 = 128 scaleEyeBall2 = 155 [Brow] idBrowTex = 7 idBrowShape = 28 scaleBrowH = 104 scaleBrowV = 107 rotateBrow = 123 offsetBrowH = 142 offsetBrowV = 125 offsetBrowZ = 128 scaleBrowH2 = 104 scaleBrowV2 = 107 rotateBrow2 = 123 offsetBrowH2 = 142 offsetBrowV2 = 125 offsetBrowZ2 = 128 [Nose] idNoseTex = 2 idNoseTipShape = 16 scaleNoseTipH = 124 scaleNoseTipV = 129 scaleNoseTipZ = 138 offsetNoseTipV = 94 idNoseBridgeShape = 15 scaleBridgeTipH = 78 offsetBridgeTipZ = 110 [Mouth] idMouthUpLipLine = 89 idMouthMidLipLine = 86 idMouthDownLipLine = 92 thickUpLip = 107 thickDownLip = 83 scaleMouthH = 100 offsetMouthV = 94 offsetMOuthZ = 128 idMouthTex = 14 offsetCornerOfMouthSpecial = 135 scaleMouthH2 = 100 offsetCornerOfMouthSpecial2 = 135 [Ear] idEarShape = 21 scaleEar = 128 offsetEarV = 177 [Hair] idHairModel = 378 idHairTex = 425 [Moustache] idMoustacheTex = 0 idMoustacheSkin = 0 idGoateeTex = 0 [Color] colorHair = -2998711 colorFace = -65794 colorEye = -2867638 colorBrow = -2928324 colorMouth = -2188679 colorEyeBall = -15658735 colorMoustache = -1 [Body] bodyID = 1 colorBody = -65794 headScale = 123 upScale = 119 waistScale = 116 armWidth = 128 legWidth = 133 breastScale = 108
[SIGPIC][/SIGPIC]
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^ but please, for the love of god, read the first page before making requests (UPDATED)0 -
Damonati - Lost City wrote: »
Vampiric Tribal
Took HOURS Messing around with the ini file but got what I wanted :P
Please critique and share your opinions !
Not sure if i want to share this lol XD
This thread is to share .ini edit, not to rate characters. There's a other thread for rating.[SIGPIC][/SIGPIC]
b:dirty "I **** rainbows and love everyone"-Longknife b:cute0 -
Black Kitty
showing back because it looks really kittish, cuteb:laugh[3Parts] scaleUp = 127 scaleMiddle = 147 scaleDown = 80 [BlendFace] idFaceShape1 = 23 idFaceShape2 = 23 blendFaceShape = 50 [Face] scaleFaceH = 103 scaleFaceV = 123 idFaceTex = 5 [Faling] idFalingSkin = 434 idFalingTex = 436 [Forehead] offsetForeheadH = 126 offsetForeheadV = 128 offsetForeheadZ = 127 rotateForehead = 128 scaleForehead = 192 [YokeBone] offsetYokeBoneH = 113 offsetYokeBoneV = 123 offsetYokeBoneZ = 108 rotateYokeBone = 113 scaleYokeBone = 112 [Cheek] offsetCheekH = 156 offsetCheekV = 134 offsetCheekZ = 142 scaleCheek = 137 [Chain] offsetChainV = 132 offsetChainZ = 115 rotateChain = 128 scaleChainH = 116 [Jaw] offsetJawH = 109 offsetJawV = 134 offsetJawZ = 128 scaleJawSpecial = 128 scaleJawH = 128 scaleJawV = 128 [Eye] idThirdEye = 0 idEyeBaseTex = 257 idEyeHighTex = 318 idEyeBallTex = 9 idEyeShape = 37 scaleEyeH = 128 scaleEyeV = 128 rotateEye = 128 offsetEyeH = 128 offsetEyeV = 128 offseteyeZ = 128 scaleEyeBall = 128 scaleEyeH2 = 128 scaleEyeV2 = 128 rotateEye2 = 128 offsetEyeH2 = 128 offsetEyeV2 = 128 offseteyeZ2 = 128 scaleEyeBall2 = 128 [Brow] idBrowTex = 8 idBrowShape = 352 scaleBrowH = 130 scaleBrowV = 112 rotateBrow = 169 offsetBrowH = 102 offsetBrowV = 138 offsetBrowZ = 128 scaleBrowH2 = 130 scaleBrowV2 = 112 rotateBrow2 = 169 offsetBrowH2 = 102 offsetBrowV2 = 138 offsetBrowZ2 = 128 [Nose] idNoseTex = 3 idNoseTipShape = 16 scaleNoseTipH = 103 scaleNoseTipV = 151 scaleNoseTipZ = 140 offsetNoseTipV = 129 idNoseBridgeShape = 15 scaleBridgeTipH = 122 offsetBridgeTipZ = 64 [Mouth] idMouthUpLipLine = 90 idMouthMidLipLine = 86 idMouthDownLipLine = 92 thickUpLip = 121 thickDownLip = 136 scaleMouthH = 99 offsetMouthV = 119 offsetMOuthZ = 135 idMouthTex = 14 offsetCornerOfMouthSpecial = 128 scaleMouthH2 = 99 offsetCornerOfMouthSpecial2 = 128 [Ear] idEarShape = 21 scaleEar = 87 offsetEarV = 143 [Hair] idHairModel = 1114 idHairTex = 1099 [Moustache] idMoustacheTex = 0 idMoustacheSkin = 0 idGoateeTex = 0 [Color] colorHair = -10198172 colorFace = -6986426 colorEye = -15526893 colorBrow = -11974328 colorMouth = 11279902 colorEyeBall = -5120461 colorMoustache = -1 [Body] bodyID = 1 colorBody = -6986426 headScale = 116 upScale = 119 waistScale = 113 armWidth = 118 legWidth = 126 breastScale = 135
[sigpic][/sigpic]0 -
i been wanting to make my BM, sin and seeker look like a certain anime character is it possible to get some help with making the ini for it? i am only looking for the face and hair editing not the body. here is a pic of the anime character.
thx for any help0 -
It's Voodoo ****
enjoy
[3Parts]
scaleUp = 140
scaleMiddle = 124
scaleDown = 64
[BlendFace]
idFaceShape1 = 23
idFaceShape2 = 23
blendFaceShape = 50
[Face]
scaleFaceH = 111
scaleFaceV = 123
idFaceTex = 1122
[Faling]
idFalingSkin = 434
idFalingTex = 436
[Forehead]
offsetForeheadH = 139
offsetForeheadV = 132
offsetForeheadZ = 120
rotateForehead = 126
scaleForehead = 129
[YokeBone]
offsetYokeBoneH = 140
offsetYokeBoneV = 128
offsetYokeBoneZ = 128
rotateYokeBone = 128
scaleYokeBone = 128
[Cheek]
offsetCheekH = 128
offsetCheekV = 126
offsetCheekZ = 126
scaleCheek = 124
[Chain]
offsetChainV = 127
offsetChainZ = 123
rotateChain = 123
scaleChainH = 118
[Jaw]
offsetJawH = 128
offsetJawV = 128
offsetJawZ = 128
scaleJawSpecial = 131
scaleJawH = 136
scaleJawV = 124
[Eye]
idThirdEye = 0
idEyeBaseTex = 257
idEyeHighTex = 256
idEyeBallTex = 9
idEyeShape = 37
scaleEyeH = 167
scaleEyeV = 89
rotateEye = 140
offsetEyeH = 128
offsetEyeV = 170
offseteyeZ = 128
scaleEyeBall = 128
scaleEyeH2 = 167
scaleEyeV2 = 89
rotateEye2 = 140
offsetEyeH2 = 128
offsetEyeV2 = 170
offseteyeZ2 = 128
scaleEyeBall2 = 128
[Brow]
idBrowTex = 6
idBrowShape = 28
scaleBrowH = 192
scaleBrowV = 128
rotateBrow = 160
offsetBrowH = 91
offsetBrowV = 92
offsetBrowZ = 128
scaleBrowH2 = 192
scaleBrowV2 = 128
rotateBrow2 = 160
offsetBrowH2 = 91
offsetBrowV2 = 92
offsetBrowZ2 = 128
[Nose]
idNoseTex = 3
idNoseTipShape = 16
scaleNoseTipH = 117
scaleNoseTipV = 146
scaleNoseTipZ = 92
offsetNoseTipV = 157
idNoseBridgeShape = 15
scaleBridgeTipH = 135
offsetBridgeTipZ = 87
[Mouth]
idMouthUpLipLine = 89
idMouthMidLipLine = 86
idMouthDownLipLine = 92
thickUpLip = 155
thickDownLip = 146
scaleMouthH = 137
offsetMouthV = 162
offsetMOuthZ = 128
idMouthTex = 14
offsetCornerOfMouthSpecial = 128
scaleMouthH2 = 137
offsetCornerOfMouthSpecial2 = 128
[Ear]
idEarShape = 21
scaleEar = 64
offsetEarV = 118
[Hair]
idHairModel = 942
idHairTex = 952
[Moustache]
idMoustacheTex = 0
idMoustacheSkin = 0
idGoateeTex = 0
[Color]
colorHair = -15592943
colorFace = -1718882
colorEye = -1
colorBrow = -12624674
colorMouth = -1
colorEyeBall = -855052
colorMoustache = -11571145
[Body]
bodyID = 4
colorBody = -796789
headScale = 117
upScale = 116
waistScale = 117
armWidth = 124
legWidth = 126
breastScale = 139[sigpic][/sigpic]0 -
Hey I was wondering If someone could help me with a ini preset for a female mystic? I'm not really into the ones that look like a child or the ones that have that creepy baby doll look. b:chuckle Tan skin, dark hair any eye color is fine“Friendship is the bestiest thing that comes to life . Friends will always be there for you don't worry about the fakes worry about the people who had your back from the start and never treated you wrong always remember they are your real friends don't never take them as granted because one day your going to lose a good friend by the way your action's are when you see a good friend stick to that person .”
― Marilyn Monroe b:victory0 -
I recently watched the DisneyMovie "Frozen" and was kind of inspired by Elsa so I decided to try a Mage-Ini-Edit and here is the result:
Female Mage: Queen Elsa
Original:
Ini:
Code:[3Parts] scaleUp = 119 scaleMiddle = 95 scaleDown = 89 [BlendFace] idFaceShape1 = 27 idFaceShape2 = 27 blendFaceShape = 50 [Face] scaleFaceH = 99 scaleFaceV = 127 idFaceTex = 5 [Faling] idFalingSkin = 434 idFalingTex = 436 [Forehead] offsetForeheadH = 97 offsetForeheadV = 131 offsetForeheadZ = 131 rotateForehead = 128 scaleForehead = 121 [YokeBone] offsetYokeBoneH = 131 offsetYokeBoneV = 102 offsetYokeBoneZ = 127 rotateYokeBone = 114 scaleYokeBone = 153 [Cheek] offsetCheekH = 142 offsetCheekV = 145 offsetCheekZ = 160 scaleCheek = 159 [Chain] offsetChainV = 116 offsetChainZ = 128 rotateChain = 128 scaleChainH = 119 [Jaw] offsetJawH = 167 offsetJawV = 94 offsetJawZ = 179 scaleJawSpecial = 131 scaleJawH = 97 scaleJawV = 96 [Eye] idThirdEye = 0 idEyeBaseTex = 450 idEyeHighTex = 323 idEyeBallTex = 1117 idEyeShape = 361 scaleEyeH = 154 scaleEyeV = 131 rotateEye = 132 offsetEyeH = 126 offsetEyeV = 128 offseteyeZ = 128 scaleEyeBall = 159 scaleEyeH2 = 154 scaleEyeV2 = 131 rotateEye2 = 132 offsetEyeH2 = 126 offsetEyeV2 = 128 offseteyeZ2 = 128 scaleEyeBall2 = 159 [Brow] idBrowTex = 7 idBrowShape = 352 scaleBrowH = 124 scaleBrowV = 103 rotateBrow = 132 offsetBrowH = 124 offsetBrowV = 162 offsetBrowZ = 123 scaleBrowH2 = 124 scaleBrowV2 = 103 rotateBrow2 = 132 offsetBrowH2 = 124 offsetBrowV2 = 162 offsetBrowZ2 = 123 [Nose] idNoseTex = 1 idNoseTipShape = 18 scaleNoseTipH = 92 scaleNoseTipV = 104 scaleNoseTipZ = 136 offsetNoseTipV = 82 idNoseBridgeShape = 17 scaleBridgeTipH = 71 offsetBridgeTipZ = 106 [Mouth] idMouthUpLipLine = 91 idMouthMidLipLine = 87 idMouthDownLipLine = 93 thickUpLip = 85 thickDownLip = 91 scaleMouthH = 84 offsetMouthV = 83 offsetMOuthZ = 128 idMouthTex = 14 offsetCornerOfMouthSpecial = 128 scaleMouthH2 = 84 offsetCornerOfMouthSpecial2 = 128 [Ear] idEarShape = 21 scaleEar = 133 offsetEarV = 128 [Hair] idHairModel = 1105 idHairTex = 1090 [Moustache] idMoustacheTex = 0 idMoustacheSkin = 0 idGoateeTex = 0 [Color] colorHair = 16317133 colorFace = -198416 colorEye = 14242293 colorBrow = -9220288 colorMouth = 16223165 colorEyeBall = 3398130 colorMoustache = -1 [Body] bodyID = 0 colorBody = -198416 headScale = 125 upScale = 112 waistScale = 111 armWidth = 119 legWidth = 112 breastScale = 118
[SIGPIC][/SIGPIC]
♥RAWR♥0 -
[3Parts] scaleUp = 121 scaleMiddle = 128 scaleDown = 114 [BlendFace] idFaceShape1 = 62 idFaceShape2 = 62 blendFaceShape = 50 [Face] scaleFaceH = 112 scaleFaceV = 133 idFaceTex = 1078 [Faling] idFalingSkin = 433 idFalingTex = 437 [Forehead] offsetForeheadH = 167 offsetForeheadV = 127 offsetForeheadZ = 129 rotateForehead = 150 scaleForehead = 102 [YokeBone] offsetYokeBoneH = 99 offsetYokeBoneV = 128 offsetYokeBoneZ = 110 rotateYokeBone = 114 scaleYokeBone = 142 [Cheek] offsetCheekH = 163 offsetCheekV = 150 offsetCheekZ = 93 scaleCheek = 102 [Chain] offsetChainV = 167 offsetChainZ = 36 rotateChain = 128 scaleChainH = 76 [Jaw] offsetJawH = 238 offsetJawV = 110 offsetJawZ = 121 scaleJawSpecial = 128 scaleJawH = 231 scaleJawV = 119 [Eye] idThirdEye = 1143 idEyeBaseTex = 50 idEyeHighTex = 49 idEyeBallTex = 1046 idEyeShape = 75 scaleEyeH = 119 scaleEyeV = 130 rotateEye = 150 offsetEyeH = 119 offsetEyeV = 128 offseteyeZ = 128 scaleEyeBall = 110 scaleEyeH2 = 119 scaleEyeV2 = 130 rotateEye2 = 150 offsetEyeH2 = 119 offsetEyeV2 = 128 offseteyeZ2 = 128 scaleEyeBall2 = 110 [Brow] idBrowTex = 45 idBrowShape = 354 scaleBrowH = 119 scaleBrowV = 100 rotateBrow = 136 offsetBrowH = 116 offsetBrowV = 116 offsetBrowZ = 87 scaleBrowH2 = 119 scaleBrowV2 = 100 rotateBrow2 = 136 offsetBrowH2 = 116 offsetBrowV2 = 116 offsetBrowZ2 = 87 [Nose] idNoseTex = 41 idNoseTipShape = 58 scaleNoseTipH = 114 scaleNoseTipV = 44 scaleNoseTipZ = 128 offsetNoseTipV = 141 idNoseBridgeShape = 57 scaleBridgeTipH = 64 offsetBridgeTipZ = 73 [Mouth] idMouthUpLipLine = 81 idMouthMidLipLine = 78 idMouthDownLipLine = 84 thickUpLip = 95 thickDownLip = 94 scaleMouthH = 84 offsetMouthV = 112 offsetMOuthZ = 128 idMouthTex = 52 offsetCornerOfMouthSpecial = 61 scaleMouthH2 = 84 offsetCornerOfMouthSpecial2 = 61 [Ear] idEarShape = 60 scaleEar = 99 offsetEarV = 138 [Hair] idHairModel = 1068 idHairTex = 1053 [Moustache] idMoustacheTex = 204 idMoustacheSkin = 493 idGoateeTex = 596 [Color] colorHair = -15329770 colorFace = -4485023 colorEye = -1 colorBrow = -12624674 colorMouth = -1 colorEyeBall = -13413837 colorMoustache = -15658736 [Body] bodyID = 1 colorBody = -4485023 headScale = 145 upScale = 162 waistScale = 154 armWidth = 155 legWidth = 139 breastScale = 128
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Vulpinchen - Lost City wrote: »I recently watched the DisneyMovie "Frozen" and was kind of inspired by Elsa so I decided to try a Mage-Ini-Edit and here is the result:
Female Mage: Queen Elsa
Original:
Ini:
Code:[3Parts] scaleUp = 119 scaleMiddle = 95 scaleDown = 89 [BlendFace] idFaceShape1 = 27 idFaceShape2 = 27 blendFaceShape = 50 [Face] scaleFaceH = 99 scaleFaceV = 127 idFaceTex = 5 [Faling] idFalingSkin = 434 idFalingTex = 436 [Forehead] offsetForeheadH = 97 offsetForeheadV = 131 offsetForeheadZ = 131 rotateForehead = 128 scaleForehead = 121 [YokeBone] offsetYokeBoneH = 131 offsetYokeBoneV = 102 offsetYokeBoneZ = 127 rotateYokeBone = 114 scaleYokeBone = 153 [Cheek] offsetCheekH = 142 offsetCheekV = 145 offsetCheekZ = 160 scaleCheek = 159 [Chain] offsetChainV = 116 offsetChainZ = 128 rotateChain = 128 scaleChainH = 119 [Jaw] offsetJawH = 167 offsetJawV = 94 offsetJawZ = 179 scaleJawSpecial = 131 scaleJawH = 97 scaleJawV = 96 [Eye] idThirdEye = 0 idEyeBaseTex = 450 idEyeHighTex = 323 idEyeBallTex = 1117 idEyeShape = 361 scaleEyeH = 154 scaleEyeV = 131 rotateEye = 132 offsetEyeH = 126 offsetEyeV = 128 offseteyeZ = 128 scaleEyeBall = 159 scaleEyeH2 = 154 scaleEyeV2 = 131 rotateEye2 = 132 offsetEyeH2 = 126 offsetEyeV2 = 128 offseteyeZ2 = 128 scaleEyeBall2 = 159 [Brow] idBrowTex = 7 idBrowShape = 352 scaleBrowH = 124 scaleBrowV = 103 rotateBrow = 132 offsetBrowH = 124 offsetBrowV = 162 offsetBrowZ = 123 scaleBrowH2 = 124 scaleBrowV2 = 103 rotateBrow2 = 132 offsetBrowH2 = 124 offsetBrowV2 = 162 offsetBrowZ2 = 123 [Nose] idNoseTex = 1 idNoseTipShape = 18 scaleNoseTipH = 92 scaleNoseTipV = 104 scaleNoseTipZ = 136 offsetNoseTipV = 82 idNoseBridgeShape = 17 scaleBridgeTipH = 71 offsetBridgeTipZ = 106 [Mouth] idMouthUpLipLine = 91 idMouthMidLipLine = 87 idMouthDownLipLine = 93 thickUpLip = 85 thickDownLip = 91 scaleMouthH = 84 offsetMouthV = 83 offsetMOuthZ = 128 idMouthTex = 14 offsetCornerOfMouthSpecial = 128 scaleMouthH2 = 84 offsetCornerOfMouthSpecial2 = 128 [Ear] idEarShape = 21 scaleEar = 133 offsetEarV = 128 [Hair] idHairModel = 1105 idHairTex = 1090 [Moustache] idMoustacheTex = 0 idMoustacheSkin = 0 idGoateeTex = 0 [Color] colorHair = 16317133 colorFace = -198416 colorEye = 14242293 colorBrow = -9220288 colorMouth = 16223165 colorEyeBall = 3398130 colorMoustache = -1 [Body] bodyID = 0 colorBody = -198416 headScale = 125 upScale = 112 waistScale = 111 armWidth = 119 legWidth = 112 breastScale = 118
Nice job!0 -
Can someone make this seeker for me? It's super cute! But I don't want the pink hair lol..and red hair don't go good with blue eyes
Forsaken World -
name- _Pure_Beauty_
lvl- 60-70
race- lycan
class- priest
guild-silentnight
Server-storm
*Special Thanks to Attalia_Elyse for-my-siggy*
[SIGPIC][/SIGPIC]0 -
[3Parts] scaleUp = 89 scaleMiddle = 91 scaleDown = 95 [BlendFace] idFaceShape1 = 23 idFaceShape2 = 23 blendFaceShape = 50 [Face] scaleFaceH = 129 scaleFaceV = 131 idFaceTex = 1121 [Faling] idFalingSkin = 434 idFalingTex = 436 [Forehead] offsetForeheadH = 128 offsetForeheadV = 128 offsetForeheadZ = 128 rotateForehead = 128 scaleForehead = 128 [YokeBone] offsetYokeBoneH = 162 offsetYokeBoneV = 128 offsetYokeBoneZ = 128 rotateYokeBone = 128 scaleYokeBone = 128 [Cheek] offsetCheekH = 128 offsetCheekV = 128 offsetCheekZ = 128 scaleCheek = 128 [Chain] offsetChainV = 159 offsetChainZ = 118 rotateChain = 128 scaleChainH = 121 [Jaw] offsetJawH = 151 offsetJawV = 163 offsetJawZ = 128 scaleJawSpecial = 114 scaleJawH = 135 scaleJawV = 127 [Eye] idThirdEye = 1158 idEyeBaseTex = 257 idEyeHighTex = 256 idEyeBallTex = 1117 idEyeShape = 37 scaleEyeH = 138 scaleEyeV = 169 rotateEye = 135 offsetEyeH = 131 offsetEyeV = 115 offseteyeZ = 123 scaleEyeBall = 160 scaleEyeH2 = 138 scaleEyeV2 = 169 rotateEye2 = 135 offsetEyeH2 = 131 offsetEyeV2 = 115 offseteyeZ2 = 123 scaleEyeBall2 = 160 [Brow] idBrowTex = 6 idBrowShape = 30 scaleBrowH = 79 scaleBrowV = 70 rotateBrow = 153 offsetBrowH = 115 offsetBrowV = 177 offsetBrowZ = 140 scaleBrowH2 = 79 scaleBrowV2 = 70 rotateBrow2 = 153 offsetBrowH2 = 115 offsetBrowV2 = 177 offsetBrowZ2 = 140 [Nose] idNoseTex = 3 idNoseTipShape = 16 scaleNoseTipH = 94 scaleNoseTipV = 157 scaleNoseTipZ = 77 offsetNoseTipV = 154 idNoseBridgeShape = 17 scaleBridgeTipH = 64 offsetBridgeTipZ = 114 [Mouth] idMouthUpLipLine = 89 idMouthMidLipLine = 86 idMouthDownLipLine = 92 thickUpLip = 194 thickDownLip = 140 scaleMouthH = 96 offsetMouthV = 143 offsetMOuthZ = 128 idMouthTex = 14 offsetCornerOfMouthSpecial = 139 scaleMouthH2 = 96 offsetCornerOfMouthSpecial2 = 139 [Ear] idEarShape = 21 scaleEar = 128 offsetEarV = 128 [Hair] idHairModel = 1105 idHairTex = 1090 [Moustache] idMoustacheTex = 0 idMoustacheSkin = 0 idGoateeTex = 0 [Color] colorHair = -1390405 colorFace = -2181753 colorEye = -1 colorBrow = -12624674 colorMouth = -1 colorEyeBall = -12703695 colorMoustache = -11571145 [Body] bodyID = 0 colorBody = -2181753 headScale = 129 upScale = 111 waistScale = 110 armWidth = 116 legWidth = 114 breastScale = 113
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[3Parts] scaleUp = 89 scaleMiddle = 91 scaleDown = 95 [BlendFace] idFaceShape1 = 23 idFaceShape2 = 23 blendFaceShape = 50 [Face] scaleFaceH = 129 scaleFaceV = 131 idFaceTex = 1121 [Faling] idFalingSkin = 434 idFalingTex = 436 [Forehead] offsetForeheadH = 128 offsetForeheadV = 128 offsetForeheadZ = 128 rotateForehead = 128 scaleForehead = 128 [YokeBone] offsetYokeBoneH = 162 offsetYokeBoneV = 128 offsetYokeBoneZ = 128 rotateYokeBone = 128 scaleYokeBone = 128 [Cheek] offsetCheekH = 128 offsetCheekV = 128 offsetCheekZ = 128 scaleCheek = 128 [Chain] offsetChainV = 159 offsetChainZ = 118 rotateChain = 128 scaleChainH = 121 [Jaw] offsetJawH = 151 offsetJawV = 163 offsetJawZ = 128 scaleJawSpecial = 114 scaleJawH = 135 scaleJawV = 127 [Eye] idThirdEye = 1158 idEyeBaseTex = 257 idEyeHighTex = 256 idEyeBallTex = 1117 idEyeShape = 37 scaleEyeH = 138 scaleEyeV = 169 rotateEye = 135 offsetEyeH = 131 offsetEyeV = 115 offseteyeZ = 123 scaleEyeBall = 160 scaleEyeH2 = 138 scaleEyeV2 = 169 rotateEye2 = 135 offsetEyeH2 = 131 offsetEyeV2 = 115 offseteyeZ2 = 123 scaleEyeBall2 = 160 [Brow] idBrowTex = 6 idBrowShape = 30 scaleBrowH = 79 scaleBrowV = 70 rotateBrow = 153 offsetBrowH = 115 offsetBrowV = 177 offsetBrowZ = 140 scaleBrowH2 = 79 scaleBrowV2 = 70 rotateBrow2 = 153 offsetBrowH2 = 115 offsetBrowV2 = 177 offsetBrowZ2 = 140 [Nose] idNoseTex = 3 idNoseTipShape = 16 scaleNoseTipH = 94 scaleNoseTipV = 157 scaleNoseTipZ = 77 offsetNoseTipV = 154 idNoseBridgeShape = 17 scaleBridgeTipH = 64 offsetBridgeTipZ = 114 [Mouth] idMouthUpLipLine = 89 idMouthMidLipLine = 86 idMouthDownLipLine = 92 thickUpLip = 194 thickDownLip = 140 scaleMouthH = 96 offsetMouthV = 143 offsetMOuthZ = 128 idMouthTex = 14 offsetCornerOfMouthSpecial = 139 scaleMouthH2 = 96 offsetCornerOfMouthSpecial2 = 139 [Ear] idEarShape = 21 scaleEar = 128 offsetEarV = 128 [Hair] idHairModel = 1105 idHairTex = 1090 [Moustache] idMoustacheTex = 0 idMoustacheSkin = 0 idGoateeTex = 0 [Color] colorHair = -1390405 colorFace = -2181753 colorEye = -1 colorBrow = -12624674 colorMouth = -1 colorEyeBall = -12703695 colorMoustache = -11571145 [Body] bodyID = 0 colorBody = -2181753 headScale = 129 upScale = 111 waistScale = 110 armWidth = 116 legWidth = 114 breastScale = 113
This ini is almost exact same as Fonyans Drunk baby ini, most of the code is still exact the same as hers...Maybe Im not one to say anything but i know personally i wouldnt like if someone posted my old ini and took credit for itb:surrender[SIGPIC][/SIGPIC]0 -
idkwhattonamethis
[3Parts] scaleUp = 141 scaleMiddle = 128 scaleDown = 128 [BlendFace] idFaceShape1 = 62 idFaceShape2 = 62 blendFaceShape = 50 [Face] scaleFaceH = 112 scaleFaceV = 125 idFaceTex = 1077 [Faling] idFalingSkin = 433 idFalingTex = 437 [Forehead] offsetForeheadH = 128 offsetForeheadV = 128 offsetForeheadZ = 128 rotateForehead = 128 scaleForehead = 128 [YokeBone] offsetYokeBoneH = 128 offsetYokeBoneV = 128 offsetYokeBoneZ = 127 rotateYokeBone = 128 scaleYokeBone = 128 [Cheek] offsetCheekH = 128 offsetCheekV = 128 offsetCheekZ = 128 scaleCheek = 125 [Chain] offsetChainV = 128 offsetChainZ = 128 rotateChain = 128 scaleChainH = 116 [Jaw] offsetJawH = 128 offsetJawV = 128 offsetJawZ = 128 scaleJawSpecial = 109 scaleJawH = 128 scaleJawV = 128 [Eye] idThirdEye = 1151 idEyeBaseTex = 50 idEyeHighTex = 49 idEyeBallTex = 1046 idEyeShape = 75 scaleEyeH = 118 scaleEyeV = 114 rotateEye = 128 offsetEyeH = 104 offsetEyeV = 128 offseteyeZ = 128 scaleEyeBall = 128 scaleEyeH2 = 118 scaleEyeV2 = 114 rotateEye2 = 128 offsetEyeH2 = 104 offsetEyeV2 = 128 offseteyeZ2 = 128 scaleEyeBall2 = 128 [Brow] idBrowTex = 45 idBrowShape = 70 scaleBrowH = 128 scaleBrowV = 128 rotateBrow = 128 offsetBrowH = 128 offsetBrowV = 128 offsetBrowZ = 128 scaleBrowH2 = 128 scaleBrowV2 = 128 rotateBrow2 = 128 offsetBrowH2 = 128 offsetBrowV2 = 128 offsetBrowZ2 = 128 [Nose] idNoseTex = 41 idNoseTipShape = 58 scaleNoseTipH = 120 scaleNoseTipV = 128 scaleNoseTipZ = 90 offsetNoseTipV = 126 idNoseBridgeShape = 57 scaleBridgeTipH = 128 offsetBridgeTipZ = 84 [Mouth] idMouthUpLipLine = 80 idMouthMidLipLine = 77 idMouthDownLipLine = 84 thickUpLip = 97 thickDownLip = 97 scaleMouthH = 110 offsetMouthV = 128 offsetMOuthZ = 128 idMouthTex = 52 offsetCornerOfMouthSpecial = 136 scaleMouthH2 = 110 offsetCornerOfMouthSpecial2 = 136 [Ear] idEarShape = 59 scaleEar = 128 offsetEarV = 128 [Hair] idHairModel = 937 idHairTex = 947 [Moustache] idMoustacheTex = 204 idMoustacheSkin = 186 idGoateeTex = 317 [Color] colorHair = -1644826 colorFace = -1130065 colorEye = -1 colorBrow = -12624674 colorMouth = -1 colorEyeBall = -9267483 colorMoustache = -920592 [Body] bodyID = 0 colorBody = -1130065 headScale = 128 upScale = 116 waistScale = 125 armWidth = 110 legWidth = 128 breastScale = 128
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But.. I don't want people walking around with my face b:shocked[SIGPIC][/SIGPIC]0
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