The .ini Archive

Jeremied - Sanctuary
Jeremied - Sanctuary Posts: 2,259 Arc User
edited April 2015 in The Fanatics Forum
theiniarchivepwi.png
Have a neat character preset you'd love to share? Looking for a new look but inspiration not coming? Then this is the place to go. :D .inis posted here will be in a quick and easy to find format without scrolling through pages and pages for that perfect look.

butwhatisini.png

big_tiger_013.gif

If you haven't already, check out So, you want to ini edit? to find out exactly what an .ini file is, what it does, and how to change it.
sharinginipwi.png
~Guidelines~

- Please keep edits within the rules. No body edits will be linked here, only facial edits are allowed.

- For the ease of linking, please try to only put one ini per post. I'm fine with multiple posts, and they'll make linking easier for people to find later.

- When posting whole .ini files, please use the Code Tag for less page stretching and easy copying.

codetagspwi.png

If you can, add a screenshot of the character's face so that it's easy to see what the ini looks like. And maybe give it a simple or descriptive name, so when linking them below people can find something they're looking for easier.
[SIGPIC][/SIGPIC]
~Demon as of 5/6/12 - On the night where the moon is closer to the earth and brighter than any other night in the past 18 years.~

Slow and steady stays alive~ I'm in no rush, I'm enjoying the journey to end game just as it was ment to be. b:victory
"You sir, are why I love clerics <3" < Liba - Heaven's Tear
b:thanks Well thank you Liba<3
Post edited by Jeremied - Sanctuary on
«13456

Comments

  • Jeremied - Sanctuary
    Jeremied - Sanctuary Posts: 2,259 Arc User
    edited October 2012
    [SIGPIC][/SIGPIC]
    ~Demon as of 5/6/12 - On the night where the moon is closer to the earth and brighter than any other night in the past 18 years.~

    Slow and steady stays alive~ I'm in no rush, I'm enjoying the journey to end game just as it was ment to be. b:victory
    "You sir, are why I love clerics <3" < Liba - Heaven's Tear
    b:thanks Well thank you Liba<3
  • Jeremied - Sanctuary
    Jeremied - Sanctuary Posts: 2,259 Arc User
    edited October 2012





    headerpartlast.png

    VenusArmani and everyone that's contributed to the awesome guide~
    Thank you to the community that worked hard to get this far, and thank you v4liance for making this all possible. You guys rock. b:victory
    [SIGPIC][/SIGPIC]
    ~Demon as of 5/6/12 - On the night where the moon is closer to the earth and brighter than any other night in the past 18 years.~

    Slow and steady stays alive~ I'm in no rush, I'm enjoying the journey to end game just as it was ment to be. b:victory
    "You sir, are why I love clerics <3" < Liba - Heaven's Tear
    b:thanks Well thank you Liba<3
  • Fonyan - Heavens Tear
    Fonyan - Heavens Tear Posts: 450 Arc User
    edited October 2012
    Yay I got so many to post Dx
    [SIGPIC][/SIGPIC]

    Screenshot thread:
    pwi-forum.perfectworld.com/showthread.php?t=1504791

    Currently playing: real life ver. 2.0
  • Jeremied - Sanctuary
    Jeremied - Sanctuary Posts: 2,259 Arc User
    edited October 2012
    Yay I got so many to post Dx
    b:victory Go for it!
    [SIGPIC][/SIGPIC]
    ~Demon as of 5/6/12 - On the night where the moon is closer to the earth and brighter than any other night in the past 18 years.~

    Slow and steady stays alive~ I'm in no rush, I'm enjoying the journey to end game just as it was ment to be. b:victory
    "You sir, are why I love clerics <3" < Liba - Heaven's Tear
    b:thanks Well thank you Liba<3
  • Esnemyl - Dreamweaver
    Esnemyl - Dreamweaver Posts: 3,079 Arc User
    edited October 2012
    Thanks for linking the database Jere, I hope you dont mind me making a thread explaining what it is :) We have over 30 members from this post!
    When its done, can you link it to this thread? Thank you -leaves plate of oreos and milk-
    [SIGPIC][/SIGPIC]<3 by Silvy
    Reborn ditzy archer with a serious oreo addiction =3

    '...cuz my IQ is just above what is required to function as a human' - tsumaru2
  • Jeremied - Sanctuary
    Jeremied - Sanctuary Posts: 2,259 Arc User
    edited October 2012
    Thanks for linking the database Jere, I hope you dont mind me making a thread explaining what it is :) We have over 30 members from this post!
    When its done, can you link it to this thread? Thank you -leaves plate of oreos and milk-
    :DD Oreos!! *omnom*

    Of course I'll link it here. b:victory This is more of a quick "don't want to scroll through pages looking for what I want" sort of place, since I know how to direct link to posts and there wasn't an on forum archive of that sort made yet.
    [SIGPIC][/SIGPIC]
    ~Demon as of 5/6/12 - On the night where the moon is closer to the earth and brighter than any other night in the past 18 years.~

    Slow and steady stays alive~ I'm in no rush, I'm enjoying the journey to end game just as it was ment to be. b:victory
    "You sir, are why I love clerics <3" < Liba - Heaven's Tear
    b:thanks Well thank you Liba<3
  • Esnemyl - Dreamweaver
    Esnemyl - Dreamweaver Posts: 3,079 Arc User
    edited October 2012
    :DD Oreos!! *omnom*

    Of course I'll link it here. b:victory This is more of a quick "don't want to scroll through pages looking for what I want" sort of place, since I know how to direct link to posts and there wasn't an on forum archive of that sort made yet.

    Thanks ^^ Oh, and I've taken the links from here and posted them in a Resources Thread :) Linked it back to this place
    [SIGPIC][/SIGPIC]<3 by Silvy
    Reborn ditzy archer with a serious oreo addiction =3

    '...cuz my IQ is just above what is required to function as a human' - tsumaru2
  • Jeremied - Sanctuary
    Jeremied - Sanctuary Posts: 2,259 Arc User
    edited October 2012
    Thanks ^^ Oh, and I've taken the links from here and posted them in a Resources Thread :) Linked it back to this place
    b:chuckle That's a good idea.
    [SIGPIC][/SIGPIC]
    ~Demon as of 5/6/12 - On the night where the moon is closer to the earth and brighter than any other night in the past 18 years.~

    Slow and steady stays alive~ I'm in no rush, I'm enjoying the journey to end game just as it was ment to be. b:victory
    "You sir, are why I love clerics <3" < Liba - Heaven's Tear
    b:thanks Well thank you Liba<3
  • Fonyan - Heavens Tear
    Fonyan - Heavens Tear Posts: 450 Arc User
    edited October 2012
    Can I post my inis now? xD Just checking in case you need to add anything to the thread.
    [SIGPIC][/SIGPIC]

    Screenshot thread:
    pwi-forum.perfectworld.com/showthread.php?t=1504791

    Currently playing: real life ver. 2.0
  • Jeremied - Sanctuary
    Jeremied - Sanctuary Posts: 2,259 Arc User
    edited October 2012
    Can I post my inis now? xD Just checking in case you need to add anything to the thread.
    Go ahead, I had the thread pretty much layed out before I posted it. It's ready to have stuff added. b:victory
    [SIGPIC][/SIGPIC]
    ~Demon as of 5/6/12 - On the night where the moon is closer to the earth and brighter than any other night in the past 18 years.~

    Slow and steady stays alive~ I'm in no rush, I'm enjoying the journey to end game just as it was ment to be. b:victory
    "You sir, are why I love clerics <3" < Liba - Heaven's Tear
    b:thanks Well thank you Liba<3
  • Infie - Heavens Tear
    Infie - Heavens Tear Posts: 69 Arc User
    edited October 2012
    Natural-looking deer veno
    (I'm so original with titles, I know)

    hellob.png
    [3Parts]
    scaleUp = 155
    scaleMiddle = 98
    scaleDown = 65
    
    [BlendFace]
    idFaceShape1 = 23
    idFaceShape2 = 23
    blendFaceShape = 50
    
    [Face]
    scaleFaceH = 140
    scaleFaceV = 144
    idFaceTex = 5
    
    [Faling]
    idFalingSkin = 434
    idFalingTex = 436
    
    [Forehead]
    offsetForeheadH = 97
    offsetForeheadV = 97
    offsetForeheadZ = 128
    rotateForehead = 134
    scaleForehead = 192
    
    [YokeBone]
    offsetYokeBoneH = 158
    offsetYokeBoneV = 125
    offsetYokeBoneZ = 127
    rotateYokeBone = 125
    scaleYokeBone = 127
    
    [Cheek]
    offsetCheekH = 139
    offsetCheekV = 146
    offsetCheekZ = 127
    scaleCheek = 130
    
    [Chain]
    offsetChainV = 128
    offsetChainZ = 128
    rotateChain = 128
    scaleChainH = 85
    
    [Jaw]
    offsetJawH = 132
    offsetJawV = 188
    offsetJawZ = 132
    scaleJawSpecial = 116
    scaleJawH = 128
    scaleJawV = 128
    
    [Eye]
    idThirdEye = 0
    idEyeBaseTex = 331
    idEyeHighTex = 318
    idEyeBallTex = 9
    idEyeShape = 37
    scaleEyeH = 123
    scaleEyeV = 157
    rotateEye = 117
    offsetEyeH = 109
    offsetEyeV = 118
    offseteyeZ = 128
    scaleEyeBall = 161
    scaleEyeH2 = 123
    scaleEyeV2 = 157
    rotateEye2 = 117
    offsetEyeH2 = 109
    offsetEyeV2 = 118
    offseteyeZ2 = 128
    scaleEyeBall2 = 161
    
    [Brow]
    idBrowTex = 8
    idBrowShape = 31
    scaleBrowH = 128
    scaleBrowV = 70
    rotateBrow = 142
    offsetBrowH = 126
    offsetBrowV = 108
    offsetBrowZ = 128
    scaleBrowH2 = 128
    scaleBrowV2 = 70
    rotateBrow2 = 142
    offsetBrowH2 = 126
    offsetBrowV2 = 108
    offsetBrowZ2 = 128
    
    [Nose]
    idNoseTex = 4
    idNoseTipShape = 16
    scaleNoseTipH = 77
    scaleNoseTipV = 89
    scaleNoseTipZ = 99
    offsetNoseTipV = 118
    idNoseBridgeShape = 17
    scaleBridgeTipH = 64
    offsetBridgeTipZ = 64
    
    [Mouth]
    idMouthUpLipLine = 91
    idMouthMidLipLine = 86
    idMouthDownLipLine = 93
    thickUpLip = 157
    thickDownLip = 139
    scaleMouthH = 90
    offsetMouthV = 103
    offsetMOuthZ = 128
    idMouthTex = 14
    offsetCornerOfMouthSpecial = 128
    scaleMouthH2 = 90
    offsetCornerOfMouthSpecial2 = 128
    
    [Ear]
    idEarShape = 21
    scaleEar = 118
    offsetEarV = 167
    
    [Hair]
    idHairModel = 1110
    idHairTex = 1095
    
    [Moustache]
    idMoustacheTex = 0
    idMoustacheSkin = 0
    idGoateeTex = 0
    
    [Color]
    colorHair = -12177608
    colorFace = -1257040
    colorEye = -15658735
    colorBrow = -9285051
    colorMouth = -2782857
    colorEyeBall = -4885677
    colorMoustache = -1
    
    [Body]
    bodyID = 2
    colorBody = -1257040
    headScale = 122
    upScale = 114
    waistScale = 108
    armWidth = 116
    legWidth = 118
    breastScale = 112
    
    [SIGPIC][/SIGPIC]

    [ ♥ My Characters:
    100 Mystic - retired
    101 Assassin - current main
    9x Seeker - future main ♥ ]
  • Infie - Heavens Tear
    Infie - Heavens Tear Posts: 69 Arc User
    edited October 2012
    Grotesque Elf

    gdgc.png
    [3Parts]
    scaleUp = 158
    scaleMiddle = 98
    scaleDown = 71
    
    [BlendFace]
    idFaceShape1 = 23
    idFaceShape2 = 23
    blendFaceShape = 50
    
    [Face]
    scaleFaceH = 129
    scaleFaceV = 144
    idFaceTex = 5
    
    [Faling]
    idFalingSkin = 434
    idFalingTex = 436
    
    [Forehead]
    offsetForeheadH = 97
    offsetForeheadV = 127
    offsetForeheadZ = 128
    rotateForehead = 134
    scaleForehead = 192
    
    [YokeBone]
    offsetYokeBoneH = 121
    offsetYokeBoneV = 163
    offsetYokeBoneZ = 127
    rotateYokeBone = 125
    scaleYokeBone = 127
    
    [Cheek]
    offsetCheekH = 139
    offsetCheekV = 146
    offsetCheekZ = 127
    scaleCheek = 130
    
    [Chain]
    offsetChainV = 139
    offsetChainZ = 109
    rotateChain = 128
    scaleChainH = 85
    
    [Jaw]
    offsetJawH = 114
    offsetJawV = 188
    offsetJawZ = 132
    scaleJawSpecial = 116
    scaleJawH = 128
    scaleJawV = 128
    
    [Eye]
    idThirdEye = 0
    idEyeBaseTex = 331
    idEyeHighTex = 561
    idEyeBallTex = 1117
    idEyeShape = 361
    scaleEyeH = 169
    scaleEyeV = 95
    rotateEye = 138
    offsetEyeH = 129
    offsetEyeV = 132
    offseteyeZ = 101
    scaleEyeBall = 140
    scaleEyeH2 = 169
    scaleEyeV2 = 95
    rotateEye2 = 138
    offsetEyeH2 = 129
    offsetEyeV2 = 132
    offseteyeZ2 = 101
    scaleEyeBall2 = 140
    
    [Brow]
    idBrowTex = 8
    idBrowShape = 351
    scaleBrowH = 128
    scaleBrowV = 78
    rotateBrow = 149
    offsetBrowH = 128
    offsetBrowV = 175
    offsetBrowZ = 128
    scaleBrowH2 = 128
    scaleBrowV2 = 78
    rotateBrow2 = 149
    offsetBrowH2 = 128
    offsetBrowV2 = 175
    offsetBrowZ2 = 128
    
    [Nose]
    idNoseTex = 4
    idNoseTipShape = 16
    scaleNoseTipH = 92
    scaleNoseTipV = 120
    scaleNoseTipZ = 117
    offsetNoseTipV = 156
    idNoseBridgeShape = 15
    scaleBridgeTipH = 64
    offsetBridgeTipZ = 82
    
    [Mouth]
    idMouthUpLipLine = 91
    idMouthMidLipLine = 86
    idMouthDownLipLine = 93
    thickUpLip = 181
    thickDownLip = 140
    scaleMouthH = 102
    offsetMouthV = 135
    offsetMOuthZ = 128
    idMouthTex = 14
    offsetCornerOfMouthSpecial = 114
    scaleMouthH2 = 102
    offsetCornerOfMouthSpecial2 = 114
    
    [Ear]
    idEarShape = 21
    scaleEar = 118
    offsetEarV = 169
    
    [Hair]
    idHairModel = 279
    idHairTex = 311
    
    [Moustache]
    idMoustacheTex = 0
    idMoustacheSkin = 0
    idGoateeTex = 0
    
    [Color]
    colorHair = -1857900
    colorFace = -2962752
    colorEye = -7975297
    colorBrow = -10600644
    colorMouth = -8367285
    colorEyeBall = -8075801
    colorMoustache = -1
    
    [Body]
    bodyID = 0
    colorBody = -2962752
    headScale = 118
    upScale = 114
    waistScale = 108
    armWidth = 116
    legWidth = 118
    breastScale = 110
    
    [SIGPIC][/SIGPIC]

    [ ♥ My Characters:
    100 Mystic - retired
    101 Assassin - current main
    9x Seeker - future main ♥ ]
  • Ajiuo - Harshlands
    Ajiuo - Harshlands Posts: 708 Arc User
    edited October 2012
    Fonyan, what's the odds you could be able to come up with something like this for me? b:shutup
    [SIGPIC][/SIGPIC]
    ❤ No more PWI for me~ ❤
    ❝WHATIFTHESTORMENDSANDIDONTSEEYOU❞
  • Infie - Heavens Tear
    Infie - Heavens Tear Posts: 69 Arc User
    edited October 2012
    Fonyan, what's the odds you could be able to come up with something like this for me? b:shutup

    I could try. b:shy

    edit: GAH WRONG CHARACTER AGAIN I HATEZ THESE FORUMZ
    [SIGPIC][/SIGPIC]

    [ ♥ My Characters:
    100 Mystic - retired
    101 Assassin - current main
    9x Seeker - future main ♥ ]
  • Jeremied - Sanctuary
    Jeremied - Sanctuary Posts: 2,259 Arc User
    edited October 2012
    I could try. b:shy

    edit: GAH WRONG CHARACTER AGAIN I HATEZ THESE FORUMZ
    b:laugh

    Both ini's added. b:pleased
    [SIGPIC][/SIGPIC]
    ~Demon as of 5/6/12 - On the night where the moon is closer to the earth and brighter than any other night in the past 18 years.~

    Slow and steady stays alive~ I'm in no rush, I'm enjoying the journey to end game just as it was ment to be. b:victory
    "You sir, are why I love clerics <3" < Liba - Heaven's Tear
    b:thanks Well thank you Liba<3
  • Daenastra - Raging Tide
    Daenastra - Raging Tide Posts: 56 Arc User
    edited October 2012
    Regal Kitty

    RegalKitty.png
    [3Parts]
    scaleUp = 113
    scaleMiddle = 116
    scaleDown = 105
    
    [BlendFace]
    idFaceShape1 = 23
    idFaceShape2 = 23
    blendFaceShape = 50
    
    [Face]
    scaleFaceH = 110
    scaleFaceV = 131
    idFaceTex = 5
    
    [Faling]
    idFalingSkin = 434
    idFalingTex = 436
    
    [Forehead]
    offsetForeheadH = 128
    offsetForeheadV = 128
    offsetForeheadZ = 128
    rotateForehead = 128
    scaleForehead = 128
    
    [YokeBone]
    offsetYokeBoneH = 149
    offsetYokeBoneV = 146
    offsetYokeBoneZ = 128
    rotateYokeBone = 128
    scaleYokeBone = 128
    
    [Cheek]
    offsetCheekH = 148
    offsetCheekV = 146
    offsetCheekZ = 128
    scaleCheek = 128
    
    [Chain]
    offsetChainV = 128
    offsetChainZ = 128
    rotateChain = 123
    scaleChainH = 101
    
    [Jaw]
    offsetJawH = 140
    offsetJawV = 138
    offsetJawZ = 128
    scaleJawSpecial = 128
    scaleJawH = 128
    scaleJawV = 128
    
    [Eye]
    idThirdEye = 0
    idEyeBaseTex = 329
    idEyeHighTex = 12
    idEyeBallTex = 1117
    idEyeShape = 36
    scaleEyeH = 112
    scaleEyeV = 140
    rotateEye = 124
    offsetEyeH = 115
    offsetEyeV = 128
    offseteyeZ = 128
    scaleEyeBall = 114
    scaleEyeH2 = 112
    scaleEyeV2 = 140
    rotateEye2 = 124
    offsetEyeH2 = 115
    offsetEyeV2 = 128
    offseteyeZ2 = 128
    scaleEyeBall2 = 114
    
    [Brow]
    idBrowTex = 7
    idBrowShape = 352
    scaleBrowH = 85
    scaleBrowV = 108
    rotateBrow = 149
    offsetBrowH = 128
    offsetBrowV = 108
    offsetBrowZ = 128
    scaleBrowH2 = 85
    scaleBrowV2 = 108
    rotateBrow2 = 149
    offsetBrowH2 = 128
    offsetBrowV2 = 108
    offsetBrowZ2 = 128
    
    [Nose]
    idNoseTex = 1
    idNoseTipShape = 16
    scaleNoseTipH = 102
    scaleNoseTipV = 160
    scaleNoseTipZ = 117
    offsetNoseTipV = 162
    idNoseBridgeShape = 15
    scaleBridgeTipH = 99
    offsetBridgeTipZ = 96
    
    [Mouth]
    idMouthUpLipLine = 91
    idMouthMidLipLine = 86
    idMouthDownLipLine = 94
    thickUpLip = 128
    thickDownLip = 121
    scaleMouthH = 78
    offsetMouthV = 126
    offsetMOuthZ = 128
    idMouthTex = 14
    offsetCornerOfMouthSpecial = 124
    scaleMouthH2 = 78
    offsetCornerOfMouthSpecial2 = 124
    
    [Ear]
    idEarShape = 22
    scaleEar = 71
    offsetEarV = 125
    
    [Hair]
    idHairModel = 1112
    idHairTex = 1097
    
    [Moustache]
    idMoustacheTex = 0
    idMoustacheSkin = 0
    idGoateeTex = 0
    
    [Color]
    colorHair = -1783908
    colorFace = -726573
    colorEye = -7690783
    colorBrow = -6326186
    colorMouth = -2063727
    colorEyeBall = -4016915
    colorMoustache = -1
    
    [Body]
    bodyID = 1
    colorBody = -726573
    headScale = 121
    upScale = 117
    waistScale = 110
    armWidth = 115
    legWidth = 116
    breastScale = 114
    
    

    Daenastra's face (she is actually a bunny), and not much to her but my husband loves the kitty tail... XD
  • Daenastra - Raging Tide
    Daenastra - Raging Tide Posts: 56 Arc User
    edited October 2012
    Tragic Prince XD
    He looks like life has kicked him around...

    TragicPrince.png

    [3Parts]
    scaleUp = 112
    scaleMiddle = 137
    scaleDown = 115
    
    [BlendFace]
    idFaceShape1 = 62
    idFaceShape2 = 62
    blendFaceShape = 50
    
    [Face]
    scaleFaceH = 115
    scaleFaceV = 125
    idFaceTex = 857
    
    [Faling]
    idFalingSkin = 433
    idFalingTex = 437
    
    [Forehead]
    offsetForeheadH = 148
    offsetForeheadV = 114
    offsetForeheadZ = 128
    rotateForehead = 128
    scaleForehead = 128
    
    [YokeBone]
    offsetYokeBoneH = 131
    offsetYokeBoneV = 134
    offsetYokeBoneZ = 128
    rotateYokeBone = 128
    scaleYokeBone = 128
    
    [Cheek]
    offsetCheekH = 172
    offsetCheekV = 151
    offsetCheekZ = 139
    scaleCheek = 131
    
    [Chain]
    offsetChainV = 129
    offsetChainZ = 64
    rotateChain = 147
    scaleChainH = 137
    
    [Jaw]
    offsetJawH = 131
    offsetJawV = 132
    offsetJawZ = 121
    scaleJawSpecial = 100
    scaleJawH = 132
    scaleJawV = 102
    
    [Eye]
    idThirdEye = 0
    idEyeBaseTex = 50
    idEyeHighTex = 49
    idEyeBallTex = 1046
    idEyeShape = 74
    scaleEyeH = 136
    scaleEyeV = 126
    rotateEye = 136
    offsetEyeH = 149
    offsetEyeV = 110
    offseteyeZ = 128
    scaleEyeBall = 126
    scaleEyeH2 = 136
    scaleEyeV2 = 126
    rotateEye2 = 136
    offsetEyeH2 = 149
    offsetEyeV2 = 110
    offseteyeZ2 = 128
    scaleEyeBall2 = 126
    
    [Brow]
    idBrowTex = 45
    idBrowShape = 69
    scaleBrowH = 151
    scaleBrowV = 128
    rotateBrow = 109
    offsetBrowH = 128
    offsetBrowV = 100
    offsetBrowZ = 128
    scaleBrowH2 = 151
    scaleBrowV2 = 128
    rotateBrow2 = 109
    offsetBrowH2 = 128
    offsetBrowV2 = 100
    offsetBrowZ2 = 128
    
    [Nose]
    idNoseTex = 41
    idNoseTipShape = 58
    scaleNoseTipH = 88
    scaleNoseTipV = 73
    scaleNoseTipZ = 92
    offsetNoseTipV = 163
    idNoseBridgeShape = 57
    scaleBridgeTipH = 66
    offsetBridgeTipZ = 93
    
    [Mouth]
    idMouthUpLipLine = 80
    idMouthMidLipLine = 77
    idMouthDownLipLine = 83
    thickUpLip = 152
    thickDownLip = 140
    scaleMouthH = 99
    offsetMouthV = 128
    offsetMOuthZ = 128
    idMouthTex = 52
    offsetCornerOfMouthSpecial = 119
    scaleMouthH2 = 99
    offsetCornerOfMouthSpecial2 = 119
    
    [Ear]
    idEarShape = 60
    scaleEar = 76
    offsetEarV = 128
    
    [Hair]
    idHairModel = 1062
    idHairTex = 1047
    
    [Moustache]
    idMoustacheTex = 204
    idMoustacheSkin = 186
    idGoateeTex = 596
    
    [Color]
    colorHair = -1984630
    colorFace = -1452887
    colorEye = -1
    colorBrow = -12624674
    colorMouth = -1
    colorEyeBall = -8984901
    colorMoustache = -11571145
    
    [Body]
    bodyID = 2
    colorBody = -1452887
    headScale = 113
    upScale = 110
    waistScale = 100
    armWidth = 110
    legWidth = 110
    breastScale = 128
    
    

    b:sad
  • Jeremied - Sanctuary
    Jeremied - Sanctuary Posts: 2,259 Arc User
    edited October 2012
    b:thanks Added, Thanks Daenastra!
    [SIGPIC][/SIGPIC]
    ~Demon as of 5/6/12 - On the night where the moon is closer to the earth and brighter than any other night in the past 18 years.~

    Slow and steady stays alive~ I'm in no rush, I'm enjoying the journey to end game just as it was ment to be. b:victory
    "You sir, are why I love clerics <3" < Liba - Heaven's Tear
    b:thanks Well thank you Liba<3
  • Irda - Raging Tide
    Irda - Raging Tide Posts: 38 Arc User
    edited November 2012
    If i'm not posting this good, feel free to edit it.

    Bat Venomancer.
    battyd.png

    Code:
    [3Parts]
    scaleUp = 134
    scaleMiddle = 115
    scaleDown = 123
    
    [BlendFace]
    idFaceShape1 = 23
    idFaceShape2 = 23
    blendFaceShape = 50
    
    [Face]
    scaleFaceH = 139
    scaleFaceV = 103
    idFaceTex = 5
    
    [Faling]
    idFalingSkin = 434
    idFalingTex = 436
    
    [Forehead]
    offsetForeheadH = 113
    offsetForeheadV = 128
    offsetForeheadZ = 128
    rotateForehead = 128
    scaleForehead = 128
    
    [YokeBone]
    offsetYokeBoneH = 128
    offsetYokeBoneV = 128
    offsetYokeBoneZ = 128
    rotateYokeBone = 128
    scaleYokeBone = 128
    
    [Cheek]
    offsetCheekH = 128
    offsetCheekV = 128
    offsetCheekZ = 128
    scaleCheek = 128
    
    [Chain]
    offsetChainV = 128
    offsetChainZ = 128
    rotateChain = 127
    scaleChainH = 119
    
    [Jaw]
    offsetJawH = 128
    offsetJawV = 128
    offsetJawZ = 128
    scaleJawSpecial = 128
    scaleJawH = 128
    scaleJawV = 128
    
    [Eye]
    idThirdEye = 0
    idEyeBaseTex = 257
    idEyeHighTex = 12
    idEyeBallTex = 1117
    idEyeShape = 36
    scaleEyeH = 133
    scaleEyeV = 165
    rotateEye = 121
    offsetEyeH = 142
    offsetEyeV = 125
    offseteyeZ = 128
    scaleEyeBall = 190
    scaleEyeH2 = 133
    scaleEyeV2 = 165
    rotateEye2 = 121
    offsetEyeH2 = 142
    offsetEyeV2 = 125
    offseteyeZ2 = 128
    scaleEyeBall2 = 190
    
    [Brow]
    idBrowTex = 6
    idBrowShape = 28
    scaleBrowH = 128
    scaleBrowV = 128
    rotateBrow = 128
    offsetBrowH = 128
    offsetBrowV = 128
    offsetBrowZ = 128
    scaleBrowH2 = 128
    scaleBrowV2 = 128
    rotateBrow2 = 128
    offsetBrowH2 = 128
    offsetBrowV2 = 128
    offsetBrowZ2 = 128
    
    [Nose]
    idNoseTex = 3
    idNoseTipShape = 16
    scaleNoseTipH = 128
    scaleNoseTipV = 128
    scaleNoseTipZ = 128
    offsetNoseTipV = 128
    idNoseBridgeShape = 15
    scaleBridgeTipH = 128
    offsetBridgeTipZ = 128
    
    [Mouth]
    idMouthUpLipLine = 89
    idMouthMidLipLine = 86
    idMouthDownLipLine = 92
    thickUpLip = 128
    thickDownLip = 128
    scaleMouthH = 110
    offsetMouthV = 128
    offsetMOuthZ = 128
    idMouthTex = 14
    offsetCornerOfMouthSpecial = 128
    scaleMouthH2 = 110
    offsetCornerOfMouthSpecial2 = 128
    
    [Ear]
    idEarShape = 22
    scaleEar = 129
    offsetEarV = 128
    
    [Hair]
    idHairModel = 942
    idHairTex = 952
    
    [Moustache]
    idMoustacheTex = 0
    idMoustacheSkin = 0
    idGoateeTex = 0
    
    [Color]
    colorHair = 9109504
    colorFace = -1
    colorEye = 0
    colorBrow = 9109504
    colorMouth = 9109504
    colorEyeBall = 16711680
    colorMoustache = -1
    
    [Body]
    bodyID = 3
    colorBody = -1
    headScale = 110
    upScale = 116
    waistScale = 110
    armWidth = 116
    legWidth = 118
    breastScale = 112
    
  • Jeremied - Sanctuary
    Jeremied - Sanctuary Posts: 2,259 Arc User
    edited November 2012
    @Irda You're fine, it's just that using the [code] tags shortens the post and prevents page stretching.

    I'm glad I'm not the only one that loves venos with that hair!! <3

    Edit 1 - Ouch, imageshack is down. Maybe I should post mirrors of the images on photobucket...
    Edit 2 - Images are back up. ^^
    [SIGPIC][/SIGPIC]
    ~Demon as of 5/6/12 - On the night where the moon is closer to the earth and brighter than any other night in the past 18 years.~

    Slow and steady stays alive~ I'm in no rush, I'm enjoying the journey to end game just as it was ment to be. b:victory
    "You sir, are why I love clerics <3" < Liba - Heaven's Tear
    b:thanks Well thank you Liba<3
  • Irda - Raging Tide
    Irda - Raging Tide Posts: 38 Arc User
    edited November 2012
    @Irda You're fine, it's just that using the [code] tags shortens the post and prevents page stretching.

    I'm glad I'm not the only one that loves venos with that hair!! <3

    Ouch, imageshack is down. Maybe I should post mirrors of the images on photobucket...

    Yes, that hair looks good in venos.

    Thank you for tell me about the [code] tag. Post edited b:thanks
  • Jeremied - Sanctuary
    Jeremied - Sanctuary Posts: 2,259 Arc User
    edited November 2012
    Yes, that hair looks good in venos.

    Thank you for tell me about the [code] tag. Post edited b:thanks
    b:victory Live link edited. Thanks for posting!
    [SIGPIC][/SIGPIC]
    ~Demon as of 5/6/12 - On the night where the moon is closer to the earth and brighter than any other night in the past 18 years.~

    Slow and steady stays alive~ I'm in no rush, I'm enjoying the journey to end game just as it was ment to be. b:victory
    "You sir, are why I love clerics <3" < Liba - Heaven's Tear
    b:thanks Well thank you Liba<3
  • VenusArmani - Dreamweaver
    VenusArmani - Dreamweaver Posts: 6,009 Arc User
    edited November 2012
    Tycoon

    2012-11-0223-53-40.png
    [3Parts]
    scaleUp = 106
    scaleMiddle = 115
    scaleDown = 121
    
    [BlendFace]
    idFaceShape1 = 64
    idFaceShape2 = 64
    blendFaceShape = 50
    
    [Face]
    scaleFaceH = 132
    scaleFaceV = 143
    idFaceTex = 44
    
    [Faling]
    idFalingSkin = 433
    idFalingTex = 437
    
    [Forehead]
    offsetForeheadH = 148
    offsetForeheadV = 78
    offsetForeheadZ = 116
    rotateForehead = 139
    scaleForehead = 116
    
    [YokeBone]
    offsetYokeBoneH = 153
    offsetYokeBoneV = 181
    offsetYokeBoneZ = 181
    rotateYokeBone = 104
    scaleYokeBone = 116
    
    [Cheek]
    offsetCheekH = 106
    offsetCheekV = 102
    offsetCheekZ = 111
    scaleCheek = 128
    
    [Chain]
    offsetChainV = 120
    offsetChainZ = 120
    rotateChain = 123
    scaleChainH = 102
    
    [Jaw]
    offsetJawH = 184
    offsetJawV = 186
    offsetJawZ = 128
    scaleJawSpecial = 128
    scaleJawH = 128
    scaleJawV = 128
    
    [Eye]
    idThirdEye = 0
    idEyeBaseTex = 461
    idEyeHighTex = 49
    idEyeBallTex = 1046
    idEyeShape = 71
    scaleEyeH = 151
    scaleEyeV = 181
    rotateEye = 150
    offsetEyeH = 120
    offsetEyeV = 116
    offseteyeZ = 106
    scaleEyeBall = 104
    scaleEyeH2 = 151
    scaleEyeV2 = 181
    rotateEye2 = 150
    offsetEyeH2 = 120
    offsetEyeV2 = 116
    offseteyeZ2 = 106
    scaleEyeBall2 = 104
    
    [Brow]
    idBrowTex = 45
    idBrowShape = 70
    scaleBrowH = 92
    scaleBrowV = 190
    rotateBrow = 154
    offsetBrowH = 95
    offsetBrowV = 71
    offsetBrowZ = 87
    scaleBrowH2 = 92
    scaleBrowV2 = 190
    rotateBrow2 = 154
    offsetBrowH2 = 95
    offsetBrowV2 = 71
    offsetBrowZ2 = 87
    
    [Nose]
    idNoseTex = 41
    idNoseTipShape = 58
    scaleNoseTipH = 106
    scaleNoseTipV = 110
    scaleNoseTipZ = 148
    offsetNoseTipV = 106
    idNoseBridgeShape = 57
    scaleBridgeTipH = 128
    offsetBridgeTipZ = 89
    
    [Mouth]
    idMouthUpLipLine = 80
    idMouthMidLipLine = 77
    idMouthDownLipLine = 83
    thickUpLip = 98
    thickDownLip = 79
    scaleMouthH = 87
    offsetMouthV = 115
    offsetMOuthZ = 128
    idMouthTex = 52
    offsetCornerOfMouthSpecial = 90
    scaleMouthH2 = 87
    offsetCornerOfMouthSpecial2 = 90
    
    [Ear]
    idEarShape = 59
    scaleEar = 112
    offsetEarV = 145
    
    [Hair]
    idHairModel = 556
    idHairTex = 313
    
    [Moustache]
    idMoustacheTex = 205
    idMoustacheSkin = 492
    idGoateeTex = 317
    
    [Color]
    colorHair = -1118482
    colorFace = -1654884
    colorEye = -9353403
    colorBrow = -2829101
    colorMouth = -2187147
    colorEyeBall = -11541799
    colorMoustache = -1118738
    
    [Body]
    bodyID = 0
    colorBody = -1654884
    headScale = 133
    upScale = 110
    waistScale = 146
    armWidth = 110
    legWidth = 110
    breastScale = 128
    
    

    Tough Fish

    2012-11-0300-52-00.png

    [3Parts]
    scaleUp = 109
    scaleMiddle = 99
    scaleDown = 122
    
    [BlendFace]
    idFaceShape1 = 24
    idFaceShape2 = 24
    blendFaceShape = 50
    
    [Face]
    scaleFaceH = 118
    scaleFaceV = 120
    idFaceTex = 1121
    
    [Faling]
    idFalingSkin = 434
    idFalingTex = 436
    
    [Forehead]
    offsetForeheadH = 128
    offsetForeheadV = 141
    offsetForeheadZ = 128
    rotateForehead = 128
    scaleForehead = 125
    
    [YokeBone]
    offsetYokeBoneH = 115
    offsetYokeBoneV = 109
    offsetYokeBoneZ = 92
    rotateYokeBone = 114
    scaleYokeBone = 135
    
    [Cheek]
    offsetCheekH = 128
    offsetCheekV = 128
    offsetCheekZ = 128
    scaleCheek = 128
    
    [Chain]
    offsetChainV = 135
    offsetChainZ = 108
    rotateChain = 123
    scaleChainH = 72
    
    [Jaw]
    offsetJawH = 192
    offsetJawV = 130
    offsetJawZ = 114
    scaleJawSpecial = 64
    scaleJawH = 88
    scaleJawV = 64
    
    [Eye]
    idThirdEye = 0
    idEyeBaseTex = 257
    idEyeHighTex = 256
    idEyeBallTex = 1117
    idEyeShape = 35
    scaleEyeH = 160
    scaleEyeV = 112
    rotateEye = 149
    offsetEyeH = 109
    offsetEyeV = 108
    offseteyeZ = 128
    scaleEyeBall = 95
    scaleEyeH2 = 160
    scaleEyeV2 = 112
    rotateEye2 = 149
    offsetEyeH2 = 109
    offsetEyeV2 = 108
    offseteyeZ2 = 128
    scaleEyeBall2 = 95
    
    [Brow]
    idBrowTex = 6
    idBrowShape = 353
    scaleBrowH = 171
    scaleBrowV = 107
    rotateBrow = 152
    offsetBrowH = 94
    offsetBrowV = 86
    offsetBrowZ = 104
    scaleBrowH2 = 171
    scaleBrowV2 = 107
    rotateBrow2 = 152
    offsetBrowH2 = 94
    offsetBrowV2 = 86
    offsetBrowZ2 = 104
    
    [Nose]
    idNoseTex = 3
    idNoseTipShape = 16
    scaleNoseTipH = 100
    scaleNoseTipV = 91
    scaleNoseTipZ = 64
    offsetNoseTipV = 111
    idNoseBridgeShape = 15
    scaleBridgeTipH = 83
    offsetBridgeTipZ = 64
    
    [Mouth]
    idMouthUpLipLine = 90
    idMouthMidLipLine = 86
    idMouthDownLipLine = 92
    thickUpLip = 110
    thickDownLip = 129
    scaleMouthH = 77
    offsetMouthV = 126
    offsetMOuthZ = 128
    idMouthTex = 14
    offsetCornerOfMouthSpecial = 132
    scaleMouthH2 = 77
    offsetCornerOfMouthSpecial2 = 132
    
    [Ear]
    idEarShape = 21
    scaleEar = 30
    offsetEarV = 92
    
    [Hair]
    idHairModel = 1110
    idHairTex = 1095
    
    [Moustache]
    idMoustacheTex = 0
    idMoustacheSkin = 0
    idGoateeTex = 0
    
    [Color]
    colorHair = -2048126
    colorFace = 13940362
    colorEye = 10564917
    colorBrow = -12624674
    colorMouth = -1
    colorEyeBall = -11316398
    colorMoustache = -11571145
    
    [Body]
    bodyID = 0
    colorBody = 16766064
    headScale = 135
    upScale = 139
    waistScale = 128
    armWidth = 138
    legWidth = 139
    breastScale = 134
    
    [SIGPIC][/SIGPIC]
    Thanks Silvy for the superb sig <3

    VenusArmani's word of the moment: Expand your Vocabulary, Expand your horizons!
    pwi-forum.perfectworld.com/showpost.php?p=17992481&postcount=189
    Pusillanimous:
    1) lacking courage or resolution; cowardly; faint-hearted
    2) Proceeding from or indicating a cowardly spirit
  • Jeremied - Sanctuary
    Jeremied - Sanctuary Posts: 2,259 Arc User
    edited November 2012
    I've been waiting for someone to use the muttonchops. b:laugh Thanks Venus!
    [SIGPIC][/SIGPIC]
    ~Demon as of 5/6/12 - On the night where the moon is closer to the earth and brighter than any other night in the past 18 years.~

    Slow and steady stays alive~ I'm in no rush, I'm enjoying the journey to end game just as it was ment to be. b:victory
    "You sir, are why I love clerics <3" < Liba - Heaven's Tear
    b:thanks Well thank you Liba<3
  • VenusArmani - Dreamweaver
    VenusArmani - Dreamweaver Posts: 6,009 Arc User
    edited November 2012
    Extraterrestial
    2012-11-0716-55-13.png
    [3Parts]
    scaleUp = 143
    scaleMiddle = 105
    scaleDown = 115
    
    [BlendFace]
    idFaceShape1 = 23
    idFaceShape2 = 23
    blendFaceShape = 50
    
    [Face]
    scaleFaceH = 123
    scaleFaceV = 115
    idFaceTex = 5
    
    [Faling]
    idFalingSkin = 434
    idFalingTex = 436
    
    [Forehead]
    offsetForeheadH = 106
    offsetForeheadV = 64
    offsetForeheadZ = 65
    rotateForehead = 153
    scaleForehead = 192
    
    [YokeBone]
    offsetYokeBoneH = 123
    offsetYokeBoneV = 122
    offsetYokeBoneZ = 166
    rotateYokeBone = 144
    scaleYokeBone = 104
    
    [Cheek]
    offsetCheekH = 125
    offsetCheekV = 116
    offsetCheekZ = 129
    scaleCheek = 128
    
    [Chain]
    offsetChainV = 116
    offsetChainZ = 129
    rotateChain = 158
    scaleChainH = 112
    
    [Jaw]
    offsetJawH = 126
    offsetJawV = 119
    offsetJawZ = 169
    scaleJawSpecial = 131
    scaleJawH = 131
    scaleJawV = 139
    
    [Eye]
    idThirdEye = 0
    idEyeBaseTex = 257
    idEyeHighTex = 565
    idEyeBallTex = 1117
    idEyeShape = 37
    scaleEyeH = 140
    scaleEyeV = 140
    rotateEye = 134
    offsetEyeH = 111
    offsetEyeV = 128
    offseteyeZ = 64
    scaleEyeBall = 154
    scaleEyeH2 = 140
    scaleEyeV2 = 140
    rotateEye2 = 134
    offsetEyeH2 = 111
    offsetEyeV2 = 128
    offseteyeZ2 = 64
    scaleEyeBall2 = 154
    
    [Brow]
    idBrowTex = 8
    idBrowShape = 28
    scaleBrowH = 100
    scaleBrowV = 64
    rotateBrow = 86
    offsetBrowH = 128
    offsetBrowV = 80
    offsetBrowZ = 128
    scaleBrowH2 = 100
    scaleBrowV2 = 64
    rotateBrow2 = 86
    offsetBrowH2 = 128
    offsetBrowV2 = 80
    offsetBrowZ2 = 128
    
    [Nose]
    idNoseTex = 1
    idNoseTipShape = 16
    scaleNoseTipH = 107
    scaleNoseTipV = 104
    scaleNoseTipZ = 120
    offsetNoseTipV = 118
    idNoseBridgeShape = 15
    scaleBridgeTipH = 94
    offsetBridgeTipZ = 64
    
    [Mouth]
    idMouthUpLipLine = 91
    idMouthMidLipLine = 86
    idMouthDownLipLine = 93
    thickUpLip = 120
    thickDownLip = 130
    scaleMouthH = 85
    offsetMouthV = 128
    offsetMOuthZ = 128
    idMouthTex = 14
    offsetCornerOfMouthSpecial = 115
    scaleMouthH2 = 85
    offsetCornerOfMouthSpecial2 = 114
    
    [Ear]
    idEarShape = 38
    scaleEar = 147
    offsetEarV = 99
    
    [Hair]
    idHairModel = 665
    idHairTex = 425
    
    [Moustache]
    idMoustacheTex = 0
    idMoustacheSkin = 0
    idGoateeTex = 0
    
    [Color]
    colorHair = -12793644
    colorFace = 2526338
    colorEye = -9380399
    colorBrow = -10895261
    colorMouth = 724237
    colorEyeBall = 3207854
    colorMoustache = -1
    
    [Body]
    bodyID = 0
    colorBody = 2526338
    headScale = 135
    upScale = 123
    waistScale = 128
    armWidth = 119
    legWidth = 138
    breastScale = 124
    
    
    [SIGPIC][/SIGPIC]
    Thanks Silvy for the superb sig <3

    VenusArmani's word of the moment: Expand your Vocabulary, Expand your horizons!
    pwi-forum.perfectworld.com/showpost.php?p=17992481&postcount=189
    Pusillanimous:
    1) lacking courage or resolution; cowardly; faint-hearted
    2) Proceeding from or indicating a cowardly spirit
  • Jeremied - Sanctuary
    Jeremied - Sanctuary Posts: 2,259 Arc User
    edited November 2012
    Since there's been a few people asking for doll presets, I tried my hand at making one. First time. b:pleased
    Sweet Eyes

    dawndoll.png
    [3Parts]
    scaleUp = 155
    scaleMiddle = 90
    scaleDown = 90
    
    [BlendFace]
    idFaceShape1 = 23
    idFaceShape2 = 23
    blendFaceShape = 50
    
    [Face]
    scaleFaceH = 106
    scaleFaceV = 132
    idFaceTex = 5
    
    [Faling]
    idFalingSkin = 434
    idFalingTex = 436
    
    [Forehead]
    offsetForeheadH = 130
    offsetForeheadV = 64
    offsetForeheadZ = 192
    rotateForehead = 130
    scaleForehead = 192
    
    [YokeBone]
    offsetYokeBoneH = 120
    offsetYokeBoneV = 172
    offsetYokeBoneZ = 104
    rotateYokeBone = 128
    scaleYokeBone = 128
    
    [Cheek]
    offsetCheekH = 127
    offsetCheekV = 190
    offsetCheekZ = 139
    scaleCheek = 111
    
    [Chain]
    offsetChainV = 181
    offsetChainZ = 64
    rotateChain = 144
    scaleChainH = 95
    
    [Jaw]
    offsetJawH = 192
    offsetJawV = 192
    offsetJawZ = 146
    scaleJawSpecial = 142
    scaleJawH = 192
    scaleJawV = 135
    
    [Eye]
    idThirdEye = 0
    idEyeBaseTex = 257
    idEyeHighTex = 573
    idEyeBallTex = 1117
    idEyeShape = 35
    scaleEyeH = 123
    scaleEyeV = 193
    rotateEye = 135
    offsetEyeH = 101
    offsetEyeV = 175
    offseteyeZ = 128
    scaleEyeBall = 250
    scaleEyeH2 = 123
    scaleEyeV2 = 193
    rotateEye2 = 135
    offsetEyeH2 = 101
    offsetEyeV2 = 175
    offseteyeZ2 = 128
    scaleEyeBall2 = 250
    
    [Brow]
    idBrowTex = 6
    idBrowShape = 30
    scaleBrowH = 128
    scaleBrowV = 160
    rotateBrow = 128
    offsetBrowH = 128
    offsetBrowV = 189
    offsetBrowZ = 129
    scaleBrowH2 = 128
    scaleBrowV2 = 160
    rotateBrow2 = 128
    offsetBrowH2 = 128
    offsetBrowV2 = 189
    offsetBrowZ2 = 129
    
    [Nose]
    idNoseTex = 1
    idNoseTipShape = 16
    scaleNoseTipH = 80
    scaleNoseTipV = 96
    scaleNoseTipZ = 90
    offsetNoseTipV = 162
    idNoseBridgeShape = 15
    scaleBridgeTipH = 104
    offsetBridgeTipZ = 78
    
    [Mouth]
    idMouthUpLipLine = 89
    idMouthMidLipLine = 88
    idMouthDownLipLine = 92
    thickUpLip = 162
    thickDownLip = 128
    scaleMouthH = 64
    offsetMouthV = 157
    offsetMOuthZ = 115
    idMouthTex = 14
    offsetCornerOfMouthSpecial = 138
    scaleMouthH2 = 64
    offsetCornerOfMouthSpecial2 = 138
    
    [Ear]
    idEarShape = 21
    scaleEar = 133
    offsetEarV = 128
    
    [Hair]
    idHairModel = 1105
    idHairTex = 1090
    
    [Moustache]
    idMoustacheTex = 0
    idMoustacheSkin = 0
    idGoateeTex = 0
    
    [Color]
    colorHair = 16775388
    colorFace = -198415
    colorEye = -15396589
    colorBrow = 16775388
    colorMouth = -2130555
    colorEyeBall = -12993569
    colorMoustache = -1
    
    [Body]
    bodyID = 5
    colorBody = -198415
    headScale = 146
    upScale = 113
    waistScale = 112
    armWidth = 114
    legWidth = 115
    breastScale = 113
    
    
    [SIGPIC][/SIGPIC]
    ~Demon as of 5/6/12 - On the night where the moon is closer to the earth and brighter than any other night in the past 18 years.~

    Slow and steady stays alive~ I'm in no rush, I'm enjoying the journey to end game just as it was ment to be. b:victory
    "You sir, are why I love clerics <3" < Liba - Heaven's Tear
    b:thanks Well thank you Liba<3
  • Mimiroppu - Heavens Tear
    Mimiroppu - Heavens Tear Posts: 334 Arc User
    edited November 2012
    Le sigh.

    I found an old old old thread that contains quite a bit of those doll presets. I'm not sure if I should post it here.

    I'll do it anyway!

    It's funny to read the OP say that .ini was always normal and we just don't know how to! ... Because that was the real problem >_>...

    Note: the thread is closed. If you have questions, direct them to the proper threads. I am also NOT the OP of that thread, no matter how suspicious it may seem.

    EDIT- As per request: BODY EDITING IS NOT LEGAL. If you choose to use the body editing codes, you do so at the risk of your own banning.

    http://pwi-forum.perfectworld.com/showthread.php?t=1128531

    No matter how suspicious...
  • Xx_BeLLa_xX - Harshlands
    Xx_BeLLa_xX - Harshlands Posts: 7,231 Arc User
    edited November 2012
    Le sigh.

    I found an old old old thread that contains quite a bit of those doll presets. I'm not sure if I should post it here.

    I'll do it anyway!

    It's funny to read the OP say that .ini was always normal and we just don't know how to! ... Because that was the real problem >_>...

    Note: the thread is closed. If you have questions, direct them to the proper threads. I am also NOT the OP of that thread, no matter how suspicious it may seem.

    http://pwi-forum.perfectworld.com/showthread.php?t=1128531

    No matter how suspicious...

    I think it's ok if you post it, but I'll just remind people that the body edit are NOT allowed so if you chose one of those preset put the body at a normal size.
    [SIGPIC][/SIGPIC]

    b:dirty "I **** rainbows and love everyone"-Longknife b:cute
  • Jeremied - Sanctuary
    Jeremied - Sanctuary Posts: 2,259 Arc User
    edited November 2012
    I remember that thread. Yes, it'd be best to stress that smaller/larger than normal body values used in those presets aren't allowed. But I think all the faces are legit. b:chuckle
    [SIGPIC][/SIGPIC]
    ~Demon as of 5/6/12 - On the night where the moon is closer to the earth and brighter than any other night in the past 18 years.~

    Slow and steady stays alive~ I'm in no rush, I'm enjoying the journey to end game just as it was ment to be. b:victory
    "You sir, are why I love clerics <3" < Liba - Heaven's Tear
    b:thanks Well thank you Liba<3
  • Mimiroppu - Heavens Tear
    Mimiroppu - Heavens Tear Posts: 334 Arc User
    edited November 2012
    I wanted two of those faces that dimthought posted >:T was a bit ago, though. b:sad