[Maintenance + Sirens of War Expansion Discussion] 11-13-2012 [COMPLETE]
v4liance
Posts: 579 Arc User
Hey everyone,
We'll be having server maintenance tonight from 11pm to 3am PST, during which time the PWI servers will not be available. Please plan accordingly!
Tonight's maintenance question:
What part of the new expansion are you most looking forward to?
Thanks!
- The PWI Team
We'll be having server maintenance tonight from 11pm to 3am PST, during which time the PWI servers will not be available. Please plan accordingly!
Tonight's maintenance question:
What part of the new expansion are you most looking forward to?
Thanks!
- The PWI Team
Post edited by v4liance on
0
Comments
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PWI Patch Notes v676 - Released November 14, 2012
Content
Nation Wars: a new regular event now occurs every Friday and Sunday evenings at 8:10 PM for players Lv60+. Battle for gear and glory when the call-to-arms is made by Overseer Aeban in north Archosaur (548, 674). The rate at which players are awarded via Nation Wars is determined by that server's player population. Players Lv60-99 will be granted bonuses by speaking to Overseers Moonshine or Sunmark within Nation Wars to gain a competitive edge against higher-leveled players.
- As a mercenary answering the call for Nation Wars, players are rewarded a currency called Supply Tokens. With these, players will be able to exchange for materials to craft Rank 8 gear upgrades, Warsoul weapons, exclusive Tomes, and Uncanny/Rapture Crystals (for Rank 9 Ascended gear). Also included are power boost items that persist through death for Lv101-105. Search out the Contemplation Forge in north Archosaur near Deputy Drakh (548, 674) for more details.
- Also at the Contemplation Forge is a new Necklace Engraving system for Lv 7, 8 and 9 necklaces. Requires Supply Tokens, Seals of War (exchanged with Supply Tokens at the same Forge) and Spectral Polish (sold from Jewelcraftsmen). Supply Tokens can also be used to upgrade equipment in the nearby Ascension Forge, including a new upgrade to the **Ring of Trauma.
Territory Wars: Territory Wars have been moved to Saturday, Sunday and Monday time slots. The order of battles scheduled are as follows: Sat 8pm, Sat 2pm, Sun 2pm, Sat 8am, Mon 2pm. Bidding Time remains unchanged.
- Each Territory War time bracket now accomodates up to 11 scheduled fights.
- Territory War rewards are now mailed out in packs containing 5 million big notes and mirage celestones; amount dependent on Level of Territory
Realm of Reflection: a new Deep Reflection system is now available for 2x gains.
- This feature utilizes Radiant Shards, which can be obtained by combining Reflective Shards and Brilliant Essences or simply by Brilliant Essences alone.
- Players may now jump at full height and open Consignment shops within.
Warsong City / Lunar Glade: enemy damage has been reduced, while boss damage has been increased.
- Warsong City now has 2 new upgrades for the final elemental and protection belts, as well as, a new way to create the initial belts.
- These belts are now bound, but account stashable.
Spiritual Cultivation: many quests have increased Exp/Spirit/Rewards
Phoenix Valley: Lv75 and lower variants have decreased enemy HP.
- Updated Seasonal Quests in major cities for Autumn. Rewards have been significantly increased.
- Added a new auto-potion functionality, which will be unlocked at a later time via time-limited Health Stones.
- Jewelcraftsmen will now accept combinations of Dragon Orb 5 stars and Chienkun Stones to craft Dragon Orbs 9, 10 (Ocean), 11 (Mirage) and 12 (Flame) stars.
- New Lv 50 - 80 quests have been added. Please check the Available Quests tab upon reaching the appropriate levels.
- Many Lv30 - 70 quests have had their Exp and Spirit rewards increased while requiring fewer kill objectives.
- Added a new quest for Lv30 characters to obtain a flyer.
- Lady Amaranth has left her post as manager of the Damage Rankings to her son, Smooth Antoine
- Players will be able to receive the Fortune's Bounty quests up until Lv60.
- Many quest-granting NPCs now show up in various major cities
User Interface
- Quest Tracker now updated to show both Current and Available quests.
- Updated the Level Guide upon gaining a level
Skills
Blademaster
- ● Drake Bash: Chance to not cost a Spark increased from 25% to 35%
- ● Draw Blood: Deals an additional 30% of weapon damage, and duration decreased from 15 to 9 seconds.
- ○ Draw Blood: Bleed damage duration increased from 12 to 6 seconds.
- ● Heaven's Flame: Removed Fire damage over time component on target. Now restores 75 Chi to user after 1 second.
- ● Meteor Rush: Chance to knock back players and interrupt them increased from 50% to 100%.
- ● Roar of the Pride: Chi cost reduced from 25 to 20.
- ●/○ Atmos Strike: Weapon damage increased from 100% to 180%.
- ●/○ Glacial Spike: When used on monsters, attack reduction is unchanged at 50%. When used on players, physical defense reduction is instead 90% and magic defense reduction is 60%.
- ●/○ Mage Bane: When used on players, targets will have their channeling time doubled rather than 1.5x. No changes against monsters. Weapon damage increased from base to an additional 50%.
- ●/○ Myriad Sword Stance: When used on monsters, attack reduction is unchanged at 50%. When used on players, physical attack reduction is instead 200% and magic attack reduction is 300%. Weapon damage component increased from 200% to 300%.
- ●/○ Piercing Winds: Bleed damage is now 300% weapon damage, and duration decreased from 15 to 6 seconds.
- ●/○ Spirit Chaser: Weapon damage increased from base damage to an additional 80%.
- Tiger Leap: Now has a 65% chance to avoid negative effects during leap. Cost reduced from 25 to 10 Chi.
- Leap Back: Now has a 35% chance to be immune to damage during leap. Cost reduced from 15 to 10 Chi.
- Smack: Cooldown reduced from 40 to 30 seconds. Additional damage increased from 1,000 to 5,125. Cannot miss.
- Flash: Trigger changed from "Your health is lower than your target" to "Your health percentage is lower than your target's". Attack now occurs instantly rather than a 3 second delay, with a 2x critical chance to deal 1.5x damage. Weapon damage increased from 150% to 300%. Cost reduced from 200 to 100 Chi. Cooldown reduced from 15 to 2 minutes.
- Reckless Rush: Base physical damage increased from 50% to 120%. Cooldown reduced from 2 minutes to 90 seconds. Damage to targets below 50% health decreased from 300% to 240%. Cannot critically hit, but has a 2x critical chance to deal 1.5x damage.
- Blade Hurl: Disarm duration increased from 3 to 6 seconds. Caster disarm time is still 3 seconds. Cooldown decreased from 90 to 60 seconds. Cost decreased from 100 to 35 Chi.
- Flame Tsunami: May now be used while below 75% health, increased from 40%. Chance to stun target increased from 75% to 90%.
- Blade Tornado: Soulforce-dependent damage increased from 5,000- 11,000 to 12,000- 20,000. Has a 2x critical chance to deal 1.5x damage.
Wizard
- ● Crown of Flame: Damage over time component increased to 200% weapon damage. Duration increased from 9 to 15 seconds. Fire damage increased from 15% to 30%.
- ○ Crown of Flame: Damage over time component increased to 200% weapon damage. Duration increased from 9 to 12 seconds.
- Elemental Invocation: Cooldown decreased from 10 to 5 minutes. Range increased from 24 to 30 meters. Channeling time decreased from 3 to 1 second. Earth damage component increased from 60% to 150%.
- Ice Prison: Cast time increased from 9 to 12 seconds. Chance to freeze target(s) increased from 67 to 80%.
- Mortal Reversion: Cost reduced from 50 to 20 Chi.
- Tactical Reversion: Cost reduced from 50 to 20 Chi.
Barbarian
- ○ Blood Bath: Health reduction component increased from 8% to 15%.
- ● Blood Bath: Health reduction component increased from 5% to 10%.
- ● Firestorm: Additional Fire damage increased from 1,500 to 2,500.
- ○ Garrotte: Bleed duration decreased from 12 to 6 seconds.
- ● Garrotte: Bleed duration decreased from 15 to 9 seconds, extra bleed damage increased from 15% to 30%.
- ○ Sunder: Additional weapon damage increased from 200% to 300%. Damage over time decreased from 30 to 12 seconds. Bleed duration decreased from 30 to 12 seconds.
- ● Sunder: Additional weapon damage increased from 200% to 300%. Damage over time decreased from 30 to 12 seconds. Health leech effect decreased from 30 to 12 seconds.
- ●/○ Devour: Increased threat by 20% of user's maximum Health.
- ●/○ Firestorm: Fire damage over time component decreased from 15 to 9 seconds, damage increased to 300% weapon damage.
- Ancestral Rage: Cooldown reduced from 5 to 1 minute.
- Berserker's Rage: No mechanical changes; added text to point out that this skill cannot miss.
- Berserker's Wrath: Increased threat by 20% of user's maximum Health.
- Blood Rush: Each stack of Physical Attack bonus increased from 8% to 20%. Maximum attack bonus increased from 160% to 200%
- Raging Slap: Cost reduced from 100 to 35 Chi. Damage over time duration increased from 6 to 8 seconds.
- Stomp of the King: No mechanical changes; added text to point out that this skill produces large amounts of threat.
- True Form: Stun duration decreased from 3 to 2 seconds.
- Untamed Wrath: Stun duration increased from 1 to 2 seconds.
Venomancer
- ○ Blazing Scarab: Damage over time duration decreased from 24 to 9 seconds, damage increased to 100% weapon damage.
- ● Blazing Scarab: Damage over time duration decreased from 30 to 12 seconds, damage increased to 100% weapon damage. Additional fire damage increased from 15% to 20%.
- ● Lucky Scarab: Stun duration increased from 3 to 4 seconds.
- ●/○ Frost Scarab: Target's speed reduction increased to 70%. Damage over time increased to 300% weapon damage.
- ●/○ Noxious Gas: Damage over time increased to 100% weapon damage.
- ●/○ Parasitic Nova: Additional damage increased from 6,606 to 8,606. Chance of applying Chaotic effect increased from 67% to 95%.
- Arcane Antinomy: Channeling time decreased from 3 to 1 second. Base damage now uses Magic rather than Physical attack. Additional damage increased to both 100% weapon damage and 150% max Mana. Cooldown decreased from 10 to 2 minutes.
- Feral Concentration: Cooldown reduced from 5 to 3 minutes.
- Fossilized Curse: Channeling time decreased from 2 to 1 second. Additional damage increased to both 100% weapon damage and 150% max Health. Target's physical defense bonus component removed, but now purges magic defense buffs from target(s) like Magic Shell. Cooldown reduced from 10 to 2 minutes.
- Lucky Scarab: Stun duration increased from 2 to 3 seconds.
- Natural Synergy: Pet's Attack power now stacks when using pet skills like Claw
- Revive Pet: Channeling time decreased from 3 to 1 second.
Archer
- ● Quickshot: Chance to gain Chi effect replaced with "Gain 10 Chi and critical hit chance increased by 20% for 10 seconds".
- ○ Serrated Arrow: Damage over time duration decreased from 15 to 9 seconds, damage increased to 100% weapon damage. Health leech effect increased from 40 to 100 damage per tick.
- ● Serrated Arrow: Damage over time duration decreased from 12 to 6 seconds, damage increased to 100% weapon damage.
- ○ Stormrage Eagleon: Slow effect increased from 50 to 80%. Duration unchanged. Total damage over time increased to 600% weapon damage.
- ● Stormrage Eagleon: Damage over time duration decreased from 30 to 15 seconds, damage increased to 600% weapon damage. Physical and Magic Attack reduction increased from 20% to 50%.
- ● Stunning Arrow: Stun duration increased from 1 to 1.5 seconds
- ○ Vicious Arrow: Damage over time duration decreased from 12 to 6 seconds, damage increased to 100% weapon damage.
- ● Vicious Arrow: Damage over time duration decreased from 15 to 9 seconds, damage increased to 100% weapon damage. Mana damage to targets increased from 100 to 300 per tick. Wood damage over time effect increased by 35%.
- Awaken: Cooldown duration reduced from 15 to 5 minutes
- Blessing of the Condor: Damage over time duration increased from 6 to 10 seconds.
- Blood Vow: Removed 30 meters range restriction. Cooldown decreased from 5 to 2 minutes. Damage over time duration decreased from 30 to 9 seconds. No longer reduces user's maximum health. Damage increased to 150% weapon damage and damage-over-time component increased to 4,444.
Cleric
- ○ Thunderball: Damage over time duration decreased from 12 to 9 seconds, damage increased to 400% weapon damage.
- ● Thunderball: Damage over time duration decreased from 15 to 12 seconds, damage increased to 400% weapon damage.
- Absorbing Array: Healing absorption now also applies to Guardian Charms. Also restores health equal to 8% of Soulforce. Cooldown reduced from 8 to 6 seconds.
- Aurora Array: Healing absorption now also applies to Guardian Charms. Also restores health equal to 15% of Soulforce. Cooldown reduced from 18 to 15 seconds.
- Elven Boon: Chance to seal target is increased from 15% to 35%. Additional Damage increased from 1,111 to 3,380. Chance to recover health effect replaced with "restores health equal to 10% of base magic attack". Range increased to 30 meters.
- Mark of Weakness: Cooldown decreased from 60 to 10 seconds. Now deals metal damage equal to 30% of Soulforce. Can no longer score a critical hit, but has 2x critical chance to deal 1.5x damage. Can no longer break sleep effects, and ignores the effect of Seal of the God.
- Pious Blessing: Now castable only on self. Duration increased from 8 to 12 seconds. Will remove all negative effects when used. Cooldown reduced from 5 minutes to 45 seconds.
- Ultraviolet Dance: Cost reduced from 15 to 0 Chi. Now restores user for 10% health after successfully casting.
- Wings of Protection: Cooldown decreased from 180 to 60 seconds.
Assassin
- Toxic Torrent: Damage over time increased to 300% weapon damage.
- ● Puncture Wound: Bleed damage increased to 200% weapon damage plus 35% physical damage.
- ○ Puncture Wound: Bleed damage increased to 200% weapon damage.
- ● Raving Slash: Defense reduction effect removed.
Psychic
- ● Torrent: Extra weapon damage increased from 100% to 350%.
- ● Sand Trap: Extra weapon damage increased from 200% to 500%.
- Telekinesis: Extra weapon damage increased from 130% to 150%. Has 2x crit rate chance to deal 1.5x damage.
Seeker
- ○ Blade Affinity: Cooldown decreased from 50 to 30 seconds. Cooldown reduction component changed to Damage-over-Time component increased by 2 seconds.
- ● Blade Affinity: Cooldown decreased from 60 to 30 seconds.
- ○ Heartseeker: May now trigger effects of Sacrificial Strike and God of Frenzy (double damage at 5% HP cost). Immobilizing chance increased from 75% to 100%. Range increase effect replaced with "immobilizes the target for an additional 2 seconds".
- ● Heartseeker: May now trigger effects of Sacrificial Strike and God of Frenzy (double damage at 5% HP cost). Immobilizing chance increased from 90% to 100%. Immobilize chance effect replaced with "deals an additional 1,600 damage".
- ○ Ion Spike: May now trigger effects of Sacrificial Strike and God of Frenzy (double damage at 5% HP cost). Weapon damage increased from 180% to 200%. Additional damage increased from 3,900 to 5,100. Chance to decrease target's metal defense increased from 35% to 50%. Damage over time duration increased from 14 to 25 seconds.
- ● Ion Spike: May now trigger effects of Sacrificial Strike and God of Frenzy (double damage at 5% HP cost). Weapon damage increased from 180% to 200%. Additional damage increased from 3,900 to 5,100. Chance to decrease target's metal defense increased from 40% to 50%. Damage over time duration increased from 10 to 15 seconds, and additional damage-over-time increased to 1,600.
- ○ Quid Pro Quo: Range increased from 25 to 28 meters. Cooldown decreased from 60 to 30 seconds.
- ● Quid Pro Quo: Range increased from 25 to 28 meters. Cooldown decreased from 45 to 30 seconds.
- ○ Rock Splitting Cleave: Range increased to 20 meters.
- ● Rock Splitting Cleave: Range increased to 20 meters. Extra range bonus now replaced with "Damage is increased by 500".
- ●/○ Battousai: Channeling time decreased from 1.5 to 1.3 seconds
- ●/○ Edged Blur: Now has 2x critical hit chance to deal 1.5x damage.
- ●/○ Staggering Strike: Range increased from 12 to 20 meters.
- Archangels of Justice: Cost reduced from 200 to 100 Chi.
- Arme Nier: Range increased from 25 to 28 meters.
- Blood-thirsty Blitz: Skill text now clarifies that this skill produces large amounts of threat.
- Meteor Shower: Chance to stun increased to 90%.
- Quid Pro Quo: Range increased from 25 to 28 meters.
- Rewinding Gesture: Cost reduced from 100 to 20 Chi. Cooldown reduced from 5 to 3 minutes.
- Rock Splitting Cleave: Range increased to 17 meters.
- Sacrificial Slash: Cooldown decreased from 60 to 30 seconds. Defense level decrease effect now stacks with other skills.
Mystic
- ○ Swirling Mist: Damage over time increased from 2,300 to 4,300.
- ● Swirling Mist: Damage over time increased from 3,100 to 5,100.
- ●/○ Absorb Soul: Has 3x critical hit chance to deal 1.3x damage.
- Sublime Transfusion: Cost reduced from 200 to 100 Chi.
Bug Fixes
- Destruction Seal and Chaos Seal quests can no longer be trashed, leading to a block in progression
- Nirvana final boss, Vanished Ancestor, no longer has his secret room to hide in. He will now be confined to his room for proper punishment!
Known Issues
- Secret Passage is once again forced-PvP. This will be reverted in a future patch.[SIGPIC][/SIGPIC] "Life is short...Bury! Steady Sword!"0 -
Skills.
And all the small improvements/new things.[SIGPIC][/SIGPIC]
Licensed tail brusher of ƙɑƙʊɱɑʊ ~ only the fluffiest
Outrunning centaurs since 2012~0 -
I am looking forward to the new skill rebalances.100% Free to Play: +12 G16 axes, +12 G16 Fists,full +10ed armor
You registered on: 2008-08-26 18:12:33
Two Words: Old School
Barbmaster: Literally - 23.6k hp BM, 19.8k hp BM, 33.3k hp Barb
Shiniest BM/Barb aroundb:cute
I check the PWI homepage for fail new updates/greed salesb:laugh0 -
Rebalances all the way.
It's something we've needed for a long time!0 -
I am looking forward to the real time when servers will be up0
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skill i guess and the wars if i can make it a day i don't have TW.[SIGPIC][/SIGPIC]
b:dirty "I **** rainbows and love everyone"-Longknife b:cute0 -
Expansion seemed kind of meh on the cn servers.
I guess I'm looking forwarded to correcting some bits of info and finding out what's being cut from our version.[SIGPIC][/SIGPIC]0 -
So is it safe to say that if I set my alarm for 3 I can start updating and there will be no problems? I had a horrible vision while driving today that right in the middle of the update, its implementation caused the sudden meltdown of all servers and backup servers. I dropped my yogurt and narrowly avoided a helpless old woman as my Cuda jumped the sidewalk![SIGPIC][/SIGPIC]0
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Everything seems good so far for Sirens ,but mostly SvS and new-system of PvP which i think is really great add to game itself. Yay First Page b:victory[SIGPIC][/SIGPIC]
Dream a dream of a life so new, One brimming with potential,
Of starting again, leaving all behind, Only happiness is essential. b:victory
Thanks Silvy for the siggy, You are the best ! b:kiss0 -
The new content.Mains:
Doom_Panda- 102/101/102 R9 3rd cast Demon Barb 40k HP.
Dawnx - 100/85 Demon Cleric.
PsychicTuna- 101/100 Sage Psychic.
DawnMyst- 96 Demon Mystic.
PANDAS FTW. AND I b:heart ARMA! b:avoid0 -
I can't wait to check out how the skills changed! b:thanks[SIGPIC][/SIGPIC]
~Demon as of 5/6/12 - On the night where the moon is closer to the earth and brighter than any other night in the past 18 years.~
Slow and steady stays alive~ I'm in no rush, I'm enjoying the journey to end game just as it was ment to be. b:victory
"You sir, are why I love clerics " < Liba - Heaven's Tear
b:thanks Well thank you Liba<30 -
Skill re balance0
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Skills \o/
Deja vu...wasnt this asked in another thread?[SIGPIC][/SIGPIC]Remember: OP may be a duck|OP/GMs/Devs may not deliver|Search function is your friend|Lurk more|Be wary of Mods: they can't be trusted|This place isn't a hugbox|Your tears sustain me|Know what Bait is|"Soon" may never come|Postcount, Dubs, and other GETs are important|Don't revive long dead threads|There is a section for everything|You can be banned for anything|No Fun Allowed outside of OT|Sweetiebot rules OT|"Circlejerks" are inevitable|Threads can be derailed and saved|Those who use"XD" should off themselves at their earliest convenience|0 -
Skills and new quests! Hopefully leveling up my lil bm and archer will be fun. b:laugh[SIGPIC][/SIGPIC]
Thank you for the awesome siggy Silvy
// LVL. 8x Mystic // LVL. 8x Cleric // LVL. 8x Veno //
Request a free drawing of your character: The Fanatics Forum>>>Lucy's Sketchbook b:mischievous0 -
Euthymius - Heavens Tear wrote: »Skills \o/
Deja vu...wasnt this asked in another thread?
But we don't mind just because it's Hey, you! b:pleased0 -
1.1gb?0
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The frigging new veno pets than we won't be getting yet and the skill re-balance... but mostly the future pets *_* ... I want them now...please?...pretty please? .... GIMME MY HARPY !!![SIGPIC][/SIGPIC]0
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Skillz0
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skills, quests, all that jive...[SIGPIC][/SIGPIC]
"perfect world isnt perfect, but its better than this so called "reality""0 -
Skills. My class needs it. Now.0
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KingCrash - Dreamweaver wrote: »Skills. My class needs it. Now.
agreed seekers really need it0 -
skills forsure+10 w/ Tisha: youtube.com/watch?v=tKHuXP8LRFU&feature=plcp0
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Since I have a new toon level 60 now the new quests 50-80 will be interesting to discovers.[SIGPIC][/SIGPIC]
b:dirty "I **** rainbows and love everyone"-Longknife b:cute0 -
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Hey everyone,
We'll be having server maintenance tonight from 11pm to 3am PST, during which time the PWI servers will not be available. Please plan accordingly!
Tonight's maintenance question:
What part of the new expansion are you most looking forward to?
Thanks!
- The PWI Team
Going and looking at the offical releases on the Server vs Server r9 gear and the warsoul weapons.0 -
i hope this mean that the active skills panel gets expanded some. would be nice to have all skills that you can get.Soul_Ripper_ Lv 98 Sage Assassin Leader: MyLtlPwny
If you see this, then the thread has been PONIFIED!
[SIGPIC][/SIGPIC]
Flutterbat is going to steal your apples! b:shocked0 -
want to see the new login screen?0
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Skillbalance and new quests...also the new gears look pretty, but doubt it'll
be anything obtainable for those who don't TW or feel like farming another r9x5.
Pixel candy is still always welcome, it's the only thing that gets me farming b:cute[SIGPIC][/SIGPIC]
~ Suspended on Silverwings ~0 -
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The part I look forward to is when the GM's come to the realization that they stuffed up the times that the NW is set, ie, it clashing with TW and have to change the time. Seriously, it only goes for 2 hours. Put it on in the 2 hours before TW, ie, 1800-2000. So we all can enjoy both. And if TW times change to anything but the weekend, expect huge drops of 20-30% in revenue, as people realize they don't need good gear anymore, because they aren't TW'ing. No TW = no need for good gear = 0 ZeN required = pay cuts to GM's. LOL. b:chuckle0
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