Search for the Perfect DD [Psychics]
StarStrukkk - Heavens Tear
Posts: 43 Arc User
So, I am making a Psy, mainly because of caster nirvana, and they are strong as @!#$
This post isn't saying psychics are better than any other class etc, I am aware each class has their unique qualities.
I was wondering how other players build their psy (gear wise).
I've noticed most, if not all psychics say they don't need channelling gear.
I was wondering why?
I realise they have around 3-4 skills that cast extremely quick, those skills being:
-Spirit Blast
-Aqua Impact
-Sandburst Blast
The other skills seem to take a little bit longer? are my eyes getting fooled?
http://www.ecatomb.net/skillpwi.php
This website ^^ Shows the channel, and cooldown of each skill, it says that most of the skills end up from 2-3 seconds all up from casting and channelling, by math that means they all should have around the same speed.
Can someone tell me what I am misunderstanding?
The only DD skills I have heard from other casters saying Psychics use:
-Spirit blast
-Aqua Impact
-Landslide
ofcourse, unless you're going r9.
Wouldn't it be better to have channelling on a psy? Assuming they are super fast already.
Just as an example, If you sparked, and could only cast 5 skills during that spark.
Compared to if you were sparked and Cast 8 skills during that sparked time.
(These figures are unrealistic, I have not tested these, its just theory)
It would make more sense to go channelling right?
On the other note, how much channelling would it require before it actually makes a difference? The faster the channelling the less impact extra channelling gives.
Also, consider that Gear wise, unless you have set bonuses, the equipment (other than the soulsphere) does not improve damage. So you will still do the same damage, but could cast more in the same amount of time if you were to have channelling gear.
What are your thoughts?
Do psychics need Channelling - Yes/No? Why?
How do you build your Psychic?
This post isn't saying psychics are better than any other class etc, I am aware each class has their unique qualities.
I was wondering how other players build their psy (gear wise).
I've noticed most, if not all psychics say they don't need channelling gear.
I was wondering why?
I realise they have around 3-4 skills that cast extremely quick, those skills being:
-Spirit Blast
-Aqua Impact
-Sandburst Blast
The other skills seem to take a little bit longer? are my eyes getting fooled?
http://www.ecatomb.net/skillpwi.php
This website ^^ Shows the channel, and cooldown of each skill, it says that most of the skills end up from 2-3 seconds all up from casting and channelling, by math that means they all should have around the same speed.
Can someone tell me what I am misunderstanding?
The only DD skills I have heard from other casters saying Psychics use:
-Spirit blast
-Aqua Impact
-Landslide
ofcourse, unless you're going r9.
Wouldn't it be better to have channelling on a psy? Assuming they are super fast already.
Just as an example, If you sparked, and could only cast 5 skills during that spark.
Compared to if you were sparked and Cast 8 skills during that sparked time.
(These figures are unrealistic, I have not tested these, its just theory)
It would make more sense to go channelling right?
On the other note, how much channelling would it require before it actually makes a difference? The faster the channelling the less impact extra channelling gives.
Also, consider that Gear wise, unless you have set bonuses, the equipment (other than the soulsphere) does not improve damage. So you will still do the same damage, but could cast more in the same amount of time if you were to have channelling gear.
What are your thoughts?
Do psychics need Channelling - Yes/No? Why?
How do you build your Psychic?
Post edited by StarStrukkk - Heavens Tear on
0
Comments
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StarStrukkk - Heavens Tear wrote: »So, I am making a Psy, mainly because of caster nirvana, and they are strong as @!#$
This post isn't saying psychics are better than any other class etc, I am aware each class has their unique qualities.
I was wondering how other players build their psy (gear wise).
TT99/R8/NV/Morai gear is pretty much what you'll come across as the usual
I've noticed most, if not all psychics say they don't need channelling gear.
I was wondering why?
We've already got fast channeling, so adding more would do little for us.
I realise they have around 3-4 skills that cast extremely quick, those skills being:
-Spirit Blast
-Aqua Impact
-Sandburst Blast
The other skills seem to take a little bit longer? are my eyes getting fooled?
While we've got fast channeling, we have slower casting (the animation for the skills)
The only DD skills I have heard from other casters saying Psychics use:
-Spirit blast
-Aqua Impact
-Landslide
Addintionally:
-Earth Vector/Glacial Shards/Aqua Cannon vs Vampiric Sovereign's Fatemeddlers (if the squad's having trouble with them)
-Crystal Light for a relatively hard hit
-Some use Stone Smasher too.
Wouldn't it be better to have channelling on a psy? Assuming they are super fast already.
Just as an example, If you sparked, and could only cast 5 skills during that spark.
Compared to if you were sparked and Cast 8 skills during that sparked time.
(These figures are unrealistic, I have not tested these, its just theory)
It would make more sense to go channelling right?
+Magic and +Crit stuff would still provide better overall damage than -Channeling. Its better to hit harder (or land more criticals) per hit than to land an extra, comparatively weaker hit while sparked when we already channel so quickly.
Even with a lot of -Chan, we've still got to go through the casting, not to mention the amount of -chan required to have any significant effect would eat away at our defenses way too much.
Also, consider that Gear wise, unless you have set bonuses, the equipment (other than the soulsphere) does not improve damage. So you will still do the same damage, but could cast more in the same amount of time if you were to have channelling gear.
What are your thoughts?
Silver.[SIGPIC][/SIGPIC]Remember: OP may be a duck|OP/GMs/Devs may not deliver|Search function is your friend|Lurk more|Be wary of Mods: they can't be trusted|This place isn't a hugbox|Your tears sustain me|Know what Bait is|"Soon" may never come|Postcount, Dubs, and other GETs are important|Don't revive long dead threads|There is a section for everything|You can be banned for anything|No Fun Allowed outside of OT|Sweetiebot rules OT|"Circlejerks" are inevitable|Threads can be derailed and saved|Those who use"XD" should off themselves at their earliest convenience|0 -
I think the opposition to channeling gear on fast channeling casters is that when your making choices between gear the one with the most added magic or defense will rarely be the one with the most -channel. So on fast channelling casters you should optimize added attack and defense first.
Never played caster, but I've seen some wearing god awful gear just cuz it had -chan on it. I think those are the ppl this advice is directed to.
note: only answering a caster question cuz the shards are down.AKA PermaSpark, Heartshatter0 -
Euthymius already said most of it, so I'm just gonna clarify one thing: the time to lauch a spell is divided between channeling and casting. -%Channeling reduce the channeling part only, it got zero impact on cast time and there is no stat that reduce casting time. Now re-look at most psychic's spell and you will notice that our channeling is short and casting high on most spell, and the rest being of rarer use.0
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Channeling is always good for a psy. in PvP, u have to use your skills really fast or you are dead. sometimes u want to cast psychic will but you get stunned before a successfull cast, or soul burn, or other good pvp skills. with more channeling it is easier to survive. other than that, u also get to solo HH faster, kill bosses faster, heal a squad that is getting owne4d by an aoe boss.
imagine getting attacked by a sin, auto attack would probably kill you if u dont use psychic will in time, specially high lvl sins. if u have no channeling gear, you are dead unless u use it before attack starts, if u have channeling u will be fast enough to use it while being attacked.
ive been lvl8x-9x for a really long time, and im able to defend myself against most 9x-10x ppl who got no r9, and some r9 ppl who started playing last week.
try some channeling gear, and youll see the difference. even though at high lvl it wouldnt really matter cuz you'll be using 1 of maybe 3 end game gear sets.0 -
SeaKilla - Lost City wrote: »Channeling is always good for a psy. in PvP, u have to use your skills really fast or you are dead. sometimes u want to cast psychic will but you get stunned before a successfull cast, or soul burn, or other good pvp skills. with more channeling it is easier to survive. other than that, u also get to solo HH faster, kill bosses faster, heal a squad that is getting owne4d by an aoe boss.
imagine getting attacked by a sin, auto attack would probably kill you if u dont use psychic will in time, specially high lvl sins. if u have no channeling gear, you are dead unless u use it before attack starts, if u have channeling u will be fast enough to use it while being attacked.
ive been lvl8x-9x for a really long time, and im able to defend myself against most 9x-10x ppl who got no r9, and some r9 ppl who started playing last week.
try some channeling gear, and youll see the difference. even though at high lvl it wouldnt really matter cuz you'll be using 1 of maybe 3 end game gear sets.
crits better[SIGPIC][/SIGPIC]0 -
SeaKilla - Lost City wrote: »Channeling is always good for a psy. in PvP, u have to use your skills really fast or you are dead.
The only time faster channeling would be needed is after a charm tick to help finish off someone, and we've got Tide Spirit for that.Sometimes u want to cast psychic will but you get stunned before a successfull cast, or soul burn, or other good pvp skills. with more channeling it is easier to survive.
Fortify would be more useful if you dont think you can escape getting stunned.Other than that, u also get to solo HH faster, kill bosses faster, heal a squad that is getting owne4d by an aoe boss.
Someone still does TT Solo...?
In any case, having stronger magic/higher crit-rate will still be more beneficial for dealing damage than stacking a significant amount of channeling to get an extra hit or two. The extra MAttack would also make your BoL a stronger heal also.imagine getting attacked by a sin, auto attack would probably kill you if u dont use psychic will in time, specially high lvl sins. If u have no channeling gear, you are dead unless u use it before attack starts, if u have channeling u will be fast enough to use it while being attacked.
Expel/Absolute Domain. Chances are if they've got half a brain, they'll start by stunning or silencing you, preventing you from using Will to begin with.[SIGPIC][/SIGPIC]Remember: OP may be a duck|OP/GMs/Devs may not deliver|Search function is your friend|Lurk more|Be wary of Mods: they can't be trusted|This place isn't a hugbox|Your tears sustain me|Know what Bait is|"Soon" may never come|Postcount, Dubs, and other GETs are important|Don't revive long dead threads|There is a section for everything|You can be banned for anything|No Fun Allowed outside of OT|Sweetiebot rules OT|"Circlejerks" are inevitable|Threads can be derailed and saved|Those who use"XD" should off themselves at their earliest convenience|0 -
SeaKilla - Lost City wrote: »Channeling is always good for a psy. in PvP, u have to use your skills really fast or you are dead. sometimes u want to cast psychic will but you get stunned before a successfull cast, or soul burn, or other good pvp skills. with more channeling it is easier to survive. other than that, u also get to solo HH faster, kill bosses faster, heal a squad that is getting owne4d by an aoe boss.
imagine getting attacked by a sin, auto attack would probably kill you if u dont use psychic will in time, specially high lvl sins. if u have no channeling gear, you are dead unless u use it before attack starts, if u have channeling u will be fast enough to use it while being attacked.
ive been lvl8x-9x for a really long time, and im able to defend myself against most 9x-10x ppl who got no r9, and some r9 ppl who started playing last week.
try some channeling gear, and youll see the difference. even though at high lvl it wouldnt really matter cuz you'll be using 1 of maybe 3 end game gear sets.
Ignore this idiot, please.[SIGPIC][/SIGPIC]0 -
Kerona - Sanctuary wrote: »Ignore this idiot, please.
+1
He's almost as stupid as apostasy, I bet he doesn't reply or attempt to justify his text[SIGPIC][/SIGPIC]0 -
Kerona - Sanctuary wrote: »Ignore this idiot, please.
iawtc[SIGPIC][/SIGPIC]
"Ewa Sonnet has the best pair of jugs ever. Nothing else compares." - Eoria.
HE'S OVERALL KNOWLEDGE OF THE CLASS IS LEGIT.0 -
Let's be honest, I tryed the 10% channel buff from faction base and saw next to no difference, only picking it now during tiger event, just in case.
And channel to cast psychic will faster versus sin? .... yeah, right, check the skill description again, 50% chan would drop it from 1,9sec to 1,55sec, which is nothing. Plus, it leave you vulnerable with those mdef neck and belt. b:shocked0 -
mhm, i went through a phase of going -chann gear, i got to -20% through gear i think. it made some difference, but its not worth it long term. demon white voodoo, and red tide? will increase your channeling for pvp.
try experimenting though. you could prob get some -3 chan gear for 100k. but most choose not to, because pdef gear works out to be better(specially when stacked with cleric buffs)
that being said, i did notice a difference in casting, but again, not worth it long term in my opinion0 -
meh i put some random shiit shards on my gears, still running well...Don't F. with me, I F. back0
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Two words : Tide Spirit. (and I've said this same exact thing before and went whooo, right over everyone's heads). So let me spell it out...
When you cast tide spirit, what do you notice when you cast for about the next 6 seconds... click, casted... click, casted... click, casted... click, casted... and if ur quick enough on buttons... click, casted... NOW... what does this tell us about what the effects of channeling does for a psy? Hmmm b:question
It tells us that faster channeling can have a major noticeable impact on how fast we cast, for starters. It tells us that increasing -chan on a psy can have, what?... Um, a major noticeable impact. Now some idiot actually stated last time that our first two spells Aqua Spirit and Spirit Blast without any channeling at level 1 are great proof against channel gears... BECAUSE b:chuckle you can cast one, then the other, then back to the first, and rinse and repeat... They continued (in their "logic" b:cry ) to add to this that as you add more channeling gears to your psy, you also get annoyed because you have to wait longer to cast the next one of these two spells. Hmmm... which means whaaa? (and now we move away from the idiots' logic here) It means that you cast your spell faster and now have to wait to recast... the more annoying this becomes to you due to even higher channeling gears, the faster you are casting... But here's the beauty of it... We have MORE than 2 spells... um, really? b:cute
Thats just for starters... As we increase our channeling gears, what ELSE happens? Even for those of you without the eye to see any differences, guess what? The computer actually DOES take into consideration the differences = LESS Interupts due to less time to be able to get interupted. Over LONG battles, more channeling gears on a psy also = MORE damage output. And you can check with Eye of Observation or Jungle Stone-Made Belts (they are levels 30 and 80) (not that cheap *** one thats flooded the market) to see what the "Damage Index" says compared to others. So while you all talk about 10-20% channeling... i will likely never have less than 40% (I have 43% base atm and am trying to figure out productive ways of gaining even more while also gaining to my crit rate and magic damage... I want it ALL.)
Have a lovely day my children b:bye[SIGPIC][/SIGPIC]0 -
Tide Spirit default raises your channeling to -90%. It would be 100, but channeling glitches past that point back to 90%, tested and proven. If you watch Tide Spirit cast carefully, it'll speed through the channel bar and slow at the cast animation. It's not just "press 1 casted press 2 casted pew pew pew".
This increase to 90%, by the way, occurs whether you have no negative channeling gear or a **** ton.
-45% or whatever it is you have, Apostasy, is obtainable easily in game for a Psychic. -90% is not. Wizards with this sort of channeling use demon wellspring's buff and lose a lot of defense in order to achieve this. The reason Tide Spirit has a noticeable effect is because it's cutting the channel time of a 1 second channel 2 second cast spell down to .1 second channel 2 second cast. I'm sure I've gone through this before with you, Apostasy, but you don't seem to listen. I'll say it again.
The fastest single target DD a psychic can do to a single target it cycling aqua impact and spirit blast, regardless of their channeling. Obviously channeling's impact on these skills is next to negligable even at high amounts as only .5 seconds are spent channeling.
But lets take our slowest channel normal AoE, Aqua Cannon. This is probably the high point of your "my channeling impacts DD cast speed" derping.
Aqua Cannon
1.5 second Channel
1.5 second Casting
3 second total cast time
Reduction with Tide Spirit: 1.65 second total cast time
Reduction with herpaderp Apostasy -channeling: 2.31 second total cast time
Congratulations, with all that time effort money and "I'm a beautiful snowflake" trolly posting, you've saved yourself .69 of a second on Aqua Cannon. That is the maximum impact of all of your work.
I'm so proud of you.[SIGPIC][/SIGPIC]0 -
Kerona - Sanctuary wrote: »This increase to 90%, by the way, occurs whether you have no negative channeling gear or a **** ton.
Again, you seem to miss the point I am making. Tide Spirit itself as an individual spell, is not the point. The point my dear Kerona, is the channeling effect that is very observable as having used Tide Spirit, of which specifically translates into showing just how useful channeling gear can be.Kerona - Sanctuary wrote: »-45% or whatever it is you have, Apostasy, is obtainable easily in game for a Psychic. -90% is not.
From that point, this is the best point you have made, that the -90% channeling is not easily obtainable. With this I agree, but I have no intention to only be able to cast at a fast rate with the use of only one spell which needs two sparks and has whatever cooldown time it has. This is especially when I can simply increase my cast speed as much as possible toward this same cast time, and not even need Tide Spirit beyond increasing my +crit rate when the time comes to make an actual kill which takes a bit more damage (particularly when I am also building my crit rate, not just channeling).Kerona - Sanctuary wrote: »Congratulations, with all that time effort money and "I'm a beautiful snowflake" trolly posting, you've saved yourself .69 of a second on Aqua Cannon. That is the maximum impact of all of your work.
Not at all. When you look at individual pvp/pk battles that take a short amount of time, the only real benefit of channeling becomes less interupts possible. Now let us look at a major pve boss battle that takes a considerable amount of time to kill. I almost always am able to grab aggro in these types of instances due to channeling giving faster cast rates and thus more damage over time. Why else would I be able to gain aggro? I am one of the few people that would LOVE a parcer in this game as I have seen on past mmo's. As a necromancer at lower levels compared to higher level caster types, I always delivered more damage than anyone on raid targets. Hmm... probably just luck? b:chuckle The "Damage Index" even backs this up (through eye of observation or jungle belts). Now we move onto TWs, of which I have been to plenty which take a considerable length of time, win or lose. During that amount of time again, I will deliver more damage over the course of a TW than most. Survivability becomes the greatest concern at that point, especially when enemy r9s are abundant in these instances. The effects skills I can deliver over the course of such a lengthened timed instance increases here. I usually do not attempt to kill r9's in tw, the reason is simple, tw is a group effort. As such, I utilize what I see as appropriate effects skills on their appropriate classes, both on friend and foe. So lets hear the next line of bs, considering the game and the playstyles of all the classes comes down to the playstyles of the players themselves. The best ridicule one can give to me is how much I die when I go pk mode... and why is that? Lets see, r9 gears, josd r8 recasts, etc with very few exceptions...b:surrender[SIGPIC][/SIGPIC]0 -
You're so far up your own ****, you're beyond help.[SIGPIC][/SIGPIC]0
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Kerona - Sanctuary wrote: »You're so far up your own ****, you're beyond help.
In otherwords : you have no response.[SIGPIC][/SIGPIC]0 -
Well...I dont mind others building themselves in whatever way they choose, but the merit in a heavy -Chan build is far too small to really advocate it. As Kerona said, even with a lot of it, not only would the difference be small, but we would still suffer from the Cast time involved. Stacking +Crit/+Magic would be more beneficial. That build is viable, but specialized (and generally not recommended).[SIGPIC][/SIGPIC]Remember: OP may be a duck|OP/GMs/Devs may not deliver|Search function is your friend|Lurk more|Be wary of Mods: they can't be trusted|This place isn't a hugbox|Your tears sustain me|Know what Bait is|"Soon" may never come|Postcount, Dubs, and other GETs are important|Don't revive long dead threads|There is a section for everything|You can be banned for anything|No Fun Allowed outside of OT|Sweetiebot rules OT|"Circlejerks" are inevitable|Threads can be derailed and saved|Those who use"XD" should off themselves at their earliest convenience|0
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yea ..for me go for crit r better n now with my 17% crit it make me joy play with hit..n easy take agro coz ur hit be bigger n easy get very big crit damage ...it all on gear crit no xtra dex add..im still 5 dex base..b:dirtyb:laugh0
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DEmOriX_ - Dreamweaver wrote: »yea ..for me go for crit r better n now with my 17% crit it make me joy play with hit..n easy take agro coz ur hit be bigger n easy get very big crit damage ...it all on gear crit no xtra dex add..im still 5 dex base..b:dirtyb:laugh
agree 200%b:dirty0 -
Apostasy - Raging Tide wrote: »In otherwords : you have no response.
I have a response, it's just not worth the energy to type to you. You don't actually refute anything we've said to you, you are in your own little world.[SIGPIC][/SIGPIC]0 -
Kerona - Sanctuary wrote: »I have a response, it's just not worth the energy to type to you. You don't actually refute anything we've said to you, you are in your own little world.
And what a perfect world it is b:kiss[SIGPIC][/SIGPIC]0 -
Apostasy - Raging Tide wrote: »And what a perfect world it is b:kiss
If you haven't noticed by page 1 yet, you're pretty much the laughing stock of the psychic community. You're the Bill O'Reilly of psychics.[SIGPIC][/SIGPIC]0 -
Nowitsawn - Heavens Tear wrote: »If you haven't noticed by page 1 yet, you're pretty much the laughing stock of the psychic community. You're the Bill O'Reilly of psychics.
All ive noticed is a bunch of brat kids with their mommy and daddys credit cards. It would explain the constant bs drama of "this is this and thats it" mentality. Unfortunately, most of the real world is like that in every scenario too, so its not surprising. Laugh my child, laugh, and laugh all the rest of my lil children. In the end this is just a game, and in it and out in the real world, I know where I am going... I am going to laugh the hardest b:laugh b:bye b:kiss[SIGPIC][/SIGPIC]0 -
Apostasy - Raging Tide wrote: »In the end this is just a game, and in it and out in the real world, I know where I am going... I am going to laugh the hardest b:laugh b:bye b:kiss
Well okay. Most of us will just shrug it off and think ''what a f'in idiot'' and call it a day.
But nice to know you're taking it that seriously, though it's a little sad as well.[SIGPIC][/SIGPIC]0 -
Apostasy is demon.[SIGPIC][/SIGPIC]0
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Nowitsawn - Heavens Tear wrote: »Well okay. Most of us will just shrug it off and think ''what a f'in idiot'' and call it a day.
But nice to know you're taking it that seriously, though it's a little sad as well.
oooh, im sorry. sounds like i hit a nerve b:chuckle[SIGPIC][/SIGPIC]0 -
Apostasy - Raging Tide wrote: »oooh, im sorry. sounds like i hit a nerve b:chuckle
Ah, so you're taking the pseudo-troll approach.
I can understand that though, it would be hard to worm yourself out of your current position otherwise.[SIGPIC][/SIGPIC]0 -
Nowitsawn - Heavens Tear wrote: »Ah, so you're taking the pseudo-troll approach.
I can understand that though, it would be hard to worm yourself out of your current position otherwise.
Nah, i dont generally troll unless its an outright ridiculous trolling, such as... saying "im at level 100 and 0.0% toward 101 since the middle of january, because i die too much in pk". So u would know if i was trollin.
As to "my current position"... it seems there are far more people that have praised my abilities, like those that have actually played along side me or even against me, and do not speak from ignorance. So I fail to see where your statement comes from, except that I have not played along side you nor against you, but still hear meaningless directed insults.
Oh yes, and as to "your understanding", based on everything else posted from you... I doubt it. b:kiss b:kiss[SIGPIC][/SIGPIC]0 -
Apostasy - Raging Tide wrote: »Nah, i dont generally troll unless its an outright ridiculous trolling, such as... saying "im at level 100 and 0.0% toward 101 since the middle of january, because i die too much in pk". So u would know if i was trollin.
We'll be the judge of that, not you.Apostasy - Raging Tide wrote: »
As to "my current position"... it seems there are far more people that have praised my abilities, like those that have actually played along side me or even against me, and do not speak from ignorance. So I fail to see where your statement comes from, except that I have not played along side you nor against you, but still hear meaningless directed insults.
Riiiight...[SIGPIC][/SIGPIC]0
This discussion has been closed.
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