popularity of rank8recast

Northern - Dreamweaver
Northern - Dreamweaver Posts: 183 Arc User
edited December 2011 in General Discussion
So how popular is rank 8 recast on your server? How many people with full/partial sets of armor and or weapon with what classes? Are people still doing the trials or did they give up?

On my server they don't seem to be very popular, but i dont really get why. Seems to me all the casters who can't get into nirvy or high tt would realize that the recast rank 8 is better stuff-and that the casters do very well in trials...nirvy gear and tt is really only good gear now for apsers. if your not shooting for rank 9 then rank 8 recast is definitely where its at...doesn't cost hardly anything if you farm it and it is argueably fun to farm.
Post edited by Northern - Dreamweaver on
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  • pwiqq
    pwiqq Posts: 0 Arc User
    edited December 2011
    So how popular is rank 8 recast on your server? How many people with full/partial sets of armor and or weapon with what classes? Are people still doing the trials or did they give up?

    On my server they don't seem to be very popular, but i dont really get why. Seems to me all the casters who can't get into nirvy or high tt would realize that the recast rank 8 is better stuff-and that the casters do very well in trials...nirvy gear and tt is really only good gear now for apsers. if your not shooting for rank 9 then rank 8 recast is definitely where its at...doesn't cost hardly anything if you farm it and it is argueably fun to farm.

    42 exactly b:shocked


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  • Erryne - Sanctuary
    Erryne - Sanctuary Posts: 220 Arc User
    edited December 2011
    Been starting to see a very few recast, mostly on WC or a guildy spotting someone who is afk.

    I took a long look at R8a armor set and I concluded it was **** compared to full Nirv set, unless you really want to gamble yourself some specific add-on(-chan, -int, ect.). I will take the guaranted stat that I'm ok with over that.

    Homever, I shall agree with one thing, the special add for R8a for caster are lovely and I shall be trying for a soulsphere with purify.

    Sadly, while there are people interested in doing Trial9 in my faction, we are missing in willing man power to progress far in them.
  • Ladyhellcatq - Dreamweaver
    Ladyhellcatq - Dreamweaver Posts: 132 Arc User
    edited December 2011
    **** compared to nirvana? Even plain rank 8 is better than nirvana gear. But really,

    1. recasted rank 8 has more physical defense and magical defense than 2nd cast nirvana

    2.recasted rank 8 is always 4 socket while 4 socket 2nd cast will cost a small fortune.

    3.the set bonus of recasted rank 8 is as good or superior than nirvana 2nd cast...you can wear a nirvana cape an hat for a partial nirvana bonus with recast full bonus.

    4. the stats are random on the recast, however it isn't all that hard to reroll. The pool of stats are almost all better than the ones on nirvana and when you reforge to get higher stats for instance say mag goes in range from 6-12 where nirvana is 7-10.

    5.For almost every class the recasted weapon is superior than 2nd cast...for instance a 2nd cast soul sphere+12 is 2083-2447 compared to recast 2171-2557. It will also be much better cause it will for sure be 2 socket. The majority of the addons are superor in unique procs also.

    So how would you come to the conclusion that recasted rank 8 is total **** compared to nirvana?
  • Michael - Harshlands
    Michael - Harshlands Posts: 348 Arc User
    edited December 2011
    your biggest problem is and will always be the amount of time taken to farm the mats for rank8 recast, The initial recasting while "cheap" still takes several players many trials to complete (27 trials a week total of 30 chests per person considering alts brought in just for chests you can achieve maybe 900 chests a week on average in an active faction and maybe 20 sets of boss drops).

    The boss drops will barely be enough to recast 2-3 armor pieces/1 weapon piece each week, and even then you still need the extra whetstones/shields/coins to do the recasting.

    Also the majority of people able to provide the DD for fast trial runs (+10 rank9 DD's/nirvana dds/rank8 dds) dont actually require any of the mats hence they have to donate their time for no real benefit. I worked out with an EP bbing a single mage with 10k hp can tank various mobs in the trials but then I worked out that the majority of mages with 10k buffed (full rank9+7 armor +5 rank8 weapon in this case) have little interest in recast rank8 gear.

    I considered a recast rank8 weapon for my bm (purge axes for TW) but then I looked into how hard the rerolling mats are to obtain (only drops from specific bosses in the trials every even boss drops ores for weapons and every odd boss drops ores for armor) and decided that the cost would be prohibitive unless I attained it in a small number of rolls.
  • Abstractive - Archosaur
    Abstractive - Archosaur Posts: 1,232 Arc User
    edited December 2011
    It will take a while before the prices for rank 8 recast materials drop considerably. On my server, the price per memorial coin ranges from 100k to 200k. Considering that for most items you need 999 memorial coins PLUS the other more expensive mats, Rank 8 recast sets and weapons are not such a viable alternative.

    I don't know the situation on other servers, but with Archosaur being dead, as you all know, it will take a long time before we see anyone sporting any kind of recast rank gear.
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  • Jhalil - Heavens Tear
    Jhalil - Heavens Tear Posts: 865 Arc User
    edited December 2011
    On HT it's not that expensive, the coins are 35-40k. To get a weapon you're looking at about 350-400m to get all the mats + the 20m needed to cast it. Overall it's really not that bad, with the right add-ons it gets pretty damn close to the power of a R9 weapon without the R9 set bonuses.
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  • _Ghoul_ - Lost City
    _Ghoul_ - Lost City Posts: 973 Arc User
    edited December 2011
    i am making my faction based on doing the trails it totally much better then the nub aps sht we atherwise have and i am not gona take aps in them.

    hahaha will we fun to pull all mob and tank once again.

    once my r9 armor is all +10 wish i alredy have two pieces of +10 ill help my bros barb into a nice r8 recast set and get my own r8 hammers some nice stats.

    i think this is the best thing wish have come in a long time hurray no more aps nub 5min run ble ble.

    also i hear nv is getting screwed as it does not give good money to farm with 2x drop haha


    you ppl should look for a new source to earn coin soon just dont bring your nubness to trail we do not need it.
  • Jhalil - Heavens Tear
    Jhalil - Heavens Tear Posts: 865 Arc User
    edited December 2011
    Have fun doing the 200m HP bosses without APS people, people will just get bored and not do the trials anymore.
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  • Erryne - Sanctuary
    Erryne - Sanctuary Posts: 220 Arc User
    edited December 2011
    **** compared to nirvana? Even plain rank 8 is better than nirvana gear. But really,

    1. recasted rank 8 has more physical defense and magical defense than 2nd cast nirvana

    2.recasted rank 8 is always 4 socket while 4 socket 2nd cast will cost a small fortune.

    3.the set bonus of recasted rank 8 is as good or superior than nirvana 2nd cast...you can wear a nirvana cape an hat for a partial nirvana bonus with recast full bonus.

    4. the stats are random on the recast, however it isn't all that hard to reroll. The pool of stats are almost all better than the ones on nirvana and when you reforge to get higher stats for instance say mag goes in range from 6-12 where nirvana is 7-10.

    5.For almost every class the recasted weapon is superior than 2nd cast...for instance a 2nd cast soul sphere+12 is 2083-2447 compared to recast 2171-2557. It will also be much better cause it will for sure be 2 socket. The majority of the addons are superor in unique procs also.

    So how would you come to the conclusion that recasted rank 8 is total **** compared to nirvana?
    0. Refine bonus of nirv is superior + set def lv bonus. Rest is similar indeed.
    1. I'm aware that it got better base def than lunar nirv armor.
    2. I did heard about that on those forum that someone tested it and I was calculating the nirv armor with 3 sockets for a reason...
    3. I don't like the psychic set bonus, 900hp + some SF + 8atk lv? While all nice, give me the def lv of nirv instead.
    4. Just to make sure, I went over Traz's thread again for the arcanes armors, nothing that interesting when comparing with nirv. I did mention R8a was better if you wanted something specific.
    5. You confuse me there, why did you make that point if you agreed with me? I did said I was going to make a R8a soulsphere for purify(and indeed, the min damage is superior to R8). I never considered making a nirv soulsphere, if I was, I would had shooted for R9 instead.

    In the end, I was giving my personal reason for why it wasn't popular. I will excuse myself, since I wrote that late in the night and forgot people don't always view def lv as great thing to have. I dunno why I said it was ****, just different advantage and disadvantage (as a whole set) compared with nirv and that for myself I prefer to go with nirv. b:surrender If not going full set on eitheir? Pick whichever you want for your reason, which are probably specific add-on.

    Edit: Have to agree with Jhalil there, everyone is needed in there for something. APS for single target killing is still faster than skill spamming even with base buff.
  • ReMakaBo - Archosaur
    ReMakaBo - Archosaur Posts: 845 Arc User
    edited December 2011
    there is no incentive for people with r9, or already highly refined/sharded nirvy sets to help or participate in the trials- And we are talking about a game that has always been personal greed > over all needs.
    re
  • Pytharia - Lost City
    Pytharia - Lost City Posts: 757 Arc User
    edited December 2011
    i am making my faction based on doing the trails it totally much better then the nub aps sht we atherwise have and i am not gona take aps in them.

    hahaha will we fun to pull all mob and tank once again.

    once my r9 armor is all +10 wish i alredy have two pieces of +10 ill help my bros barb into a nice r8 recast set and get my own r8 hammers some nice stats.

    i think this is the best thing wish have come in a long time hurray no more aps nub 5min run ble ble.

    also i hear nv is getting screwed as it does not give good money to farm with 2x drop haha


    you ppl should look for a new source to earn coin soon just dont bring your nubness to trail we do not need it.

    somebody translate that please

    Edit: Not because it's writen in bad english, because ghoul is a ****ing ******.
  • Valirah - Sanctuary
    Valirah - Sanctuary Posts: 522 Arc User
    edited December 2011
    Have fun doing the 200m HP bosses without APS people, people will just get bored and not do the trials anymore.


    High APS is completely irrelevant in regards to Trials. The x2 skill damage blessing you get there means that arcanes and archers are the primary source of DD against both groups of mobs and single targets.

    It is tough to get people motivated to run it, x2 certainly not helping matters (since the primary reward is quest based). My faction has a pretty dedicated core of players that run it every week. Profit is not high on the list of reasons on why we do it. My personal motivations are the sense of accomplishment in farming some R8 for an alt and the fun and camaraderie of working with fellow faction members towards a goal. There is also the challenge in conquering the trials when manpower is low.
  • Hexalot - Dreamweaver
    Hexalot - Dreamweaver Posts: 871 Arc User
    edited December 2011
    High APS is completely irrelevant in regards to Trials. The x2 skill damage blessing you get there means that arcanes and archers are the primary source of DD against both groups of mobs and single targets.

    Sorry but 2x skill damage from arcanes and archers still means you'll be there all day trying to bring down a 200 mil HP boss. 5 aps toons will still do the same job in a fraction of the time due to being able to stay in permanent heightened damage mode (perma spark). Granted... trials squads are so hard to find nowadays that most factions take who they can get and aoe DDs and casters definitely play the most prominent role in these new dungeons (much like delta). Doesn't change the fact though that a balanced squad (both aps melee and caster types) is the best of all worlds. So quite frankly to say that "High APS is completely irrelevant in regards to Trials" is a load of rubbish.
  • Nniotora - Lost City
    Nniotora - Lost City Posts: 446 Arc User
    edited December 2011
    Sorry but 2x skill damage from arcanes and archers still means you'll be there all day trying to bring down a 200 mil HP boss. 5 aps toons will still do the same job in a fraction of the time due to being able to stay in permanent heightened damage mode (perma spark). Granted... trials squads are so hard to find nowadays that most factions take who they can get and aoe DDs and casters definitely play the most prominent role in these new dungeons (much like delta). Doesn't change the fact though that a balanced squad (both aps melee and caster types) is the best of all worlds. So quite frankly to say that "High APS is completely irrelevant in regards to Trials" is a load of rubbish.

    not completely true 1 seeker out dds a pt of 6 5aps sins +12 in trails. Yes 5aps is weaker yet they still have their job i agree that they ar estill usefull subsea/amp but tbh casters shine in trials more so far my hardest was a 5mil hit on the boss with just zhen.Best squad are rainbow pts who know what their job is in there it isnt jsut a afk triple spark instance which i am glad for. But they should make trials more rewardable so more ppl are tempted to go or jsut give us the turn in for rank9 recast tokens
    100% F2P legit 105 since starting this game. Full rank9 jaded +12 seeker. .tinyurl.com/nocashshopHaters gona hate cuz they cant play a game
  • ZoracGallant - Raging Tide
    ZoracGallant - Raging Tide Posts: 1,624 Arc User
    edited December 2011
    there is no incentive for people with r9, or already highly refined/sharded nirvy sets to help or participate in the trials- And we are talking about a game that has always been personal greed > over all needs.

    Other than the incentive to resell those mats for high profits b:puzzled
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  • Engeli - Sanctuary
    Engeli - Sanctuary Posts: 109 Arc User
    edited December 2011
    Sorry but 2x skill damage from arcanes and archers still means you'll be there all day trying to bring down a 200 mil HP boss. 5 aps toons will still do the same job in a fraction of the time due to being able to stay in permanent heightened damage mode (perma spark). Granted... trials squads are so hard to find nowadays that most factions take who they can get and aoe DDs and casters definitely play the most prominent role in these new dungeons (much like delta). Doesn't change the fact though that a balanced squad (both aps melee and caster types) is the best of all worlds. So quite frankly to say that "High APS is completely irrelevant in regards to Trials" is a load of rubbish.

    even without apps, it wont take us all day to take it down. around 20 mins and thats with bosses with more than 200m hp i believe? we barely have apps whos willing to run trials xD
  • Asterelle - Sanctuary_1381265973
    Asterelle - Sanctuary_1381265973 Posts: 7,881 Arc User
    edited December 2011
    It's actually 4x skill damage not 2x. I can easily hold aggro over 5.0 g15 sins there by spamming skills. Even R9 axe BMs can hold aggro over 5aps bms with 4x skill damage.
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  • Valirah - Sanctuary
    Valirah - Sanctuary Posts: 522 Arc User
    edited December 2011
    It's actually 4x skill damage not 2x. I can easily hold aggro over 5.0 g15 sins there by spamming skills. Even R9 axe BMs can hold aggro over 5aps bms with 4x skill damage.

    Ah, x4, that makes sense, another PWI description error. X2 did seem to be a bit shy to give the results I've experienced. Aggro is always on arcanes and archers.
  • Hexalot - Dreamweaver
    Hexalot - Dreamweaver Posts: 871 Arc User
    edited December 2011
    It's actually 4x skill damage not 2x. I can easily hold aggro over 5.0 g15 sins there by spamming skills. Even R9 axe BMs can hold aggro over 5aps bms with 4x skill damage.

    Ah... now that makes sense. With 4x damage that definitely changes everything with regards to comparing damage output between aps toons and the rest. Just 2x damage on caster/archer skills would not have been enough to keep aggro off some of the cash shopping Sins/BMs around here. b:avoid
  • Angels_Age - Dreamweaver
    Angels_Age - Dreamweaver Posts: 70 Arc User
    edited December 2011
    I don't think that the trials are quite dead yet on Dreamweaver. Many people are just content farming nirvana to make their money, especially now with 2x (for like the past eternity it seems). When 2x goes away (if it ever does) then I can see the want for Trials and Rank 8 recast becoming prominent again.
  • TheDan - Sanctuary
    TheDan - Sanctuary Posts: 3,495 Arc User
    edited December 2011
    No one in the big 3 TW guilds really wants to do Trials on Sanc... There's little incentive for R9 players to do it other than to profit off it as a farming instance I guess.
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  • Kerona - Sanctuary
    Kerona - Sanctuary Posts: 1,771 Arc User
    edited December 2011
    No one in the big 3 TW guilds really wants to do Trials on Sanc... There's little incentive for R9 players to do it other than to profit off it as a farming instance I guess.

    :O
    Actually LG runs it almost every day. We haven't completed 3-9 though to my knowledge.
    Sorry but 2x skill damage from arcanes and archers still means you'll be there all day trying to bring down a 200 mil HP boss. 5 aps toons will still do the same job in a fraction of the time due to being able to stay in permanent heightened damage mode (perma spark). Granted... trials squads are so hard to find nowadays that most factions take who they can get and aoe DDs and casters definitely play the most prominent role in these new dungeons (much like delta). Doesn't change the fact though that a balanced squad (both aps melee and caster types) is the best of all worlds. So quite frankly to say that "High APS is completely irrelevant in regards to Trials" is a load of rubbish.

    In our faction usually Skuttlebut, a R9 Wizard, or myself if I'm there tanks the boss (aggro pingpong if his DB drops). If we die, aggro goes to Archers in barrage. High APS is completely irrelevant in regards to Trials.
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  • Heartz - Dreamweaver
    Heartz - Dreamweaver Posts: 422 Arc User
    edited December 2011
    I find trials somewhat fun.. I only do it to help people who actually need it..
    Sadly in x2 no runs cos no1 want to lol.
    I'm full +12 and jades, so no i do not need anything in trials, but yet I always try to be there.

    Lol i guess the high skill damaged is what keep me attracted haha. still like that 839k boa crit i did one of the days, in the trial where the mobs run in a circle hehe.
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  • Vancore - Sanctuary
    Vancore - Sanctuary Posts: 262 Arc User
    edited December 2011
    my current fac may be small but we have a base and with the help of 2x we can get through trial 3 and i did manage to farm/buy enough mats to recast my r8 boots and it only cost about 70mil, i got decent stats and now im saving up to recast the sleeves, i have no interest in r9 cause once you get it you have no were left to go sept the r9 recast which is all but pointless, i plan on the full set not just cause i like the bonus or the potential stats i can get but cause it will be hard to farm and a rare set of gear that can only be acquired by farming an instance that posses an actual challenge and one that im of actual use, the stuff coming in the expansion with the new skills the new gear/skills is acquired through quests and instances that downplay the power of aps the devs are making it so you cant aps faceroll your way through and have to have balanced squads just like trials, the devs are trying to downplay the power of aps, and besides whats the point of exploring all the new stuff we get if we never try to get it and then complain about having nothing to do or new goals to attain, game was boring with no end game gear aside from 2nd cast vana and r9 we all needed something new to do and lust for
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  • SerenityCNB - Dreamweaver
    SerenityCNB - Dreamweaver Posts: 1,225 Arc User
    edited December 2011
    I love to be factionless, so I can't do them or aquire r8 recast.

    Slight QQ, but doesn't change thread topic.

    They sound fun though.
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  • TheDan - Sanctuary
    TheDan - Sanctuary Posts: 3,495 Arc User
    edited December 2011
    :O
    Actually LG runs it almost every day. We haven't completed 3-9 though to my knowledge.

    We run it quite regularly, but I was saying a large majority of R9 don't want to farm the instance for gear, people seem to just want cash for other stuff. Those that actually do need gear and aren't R9 seem to be a bit discouraged that the mats cost more than Nirvana and requires more effort to obtain when drops aren't actually doubled on 2x.
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  • RunningTiger - Dreamweaver
    RunningTiger - Dreamweaver Posts: 243 Arc User
    edited December 2011
    Well in a way--->full+12 gemed out rank 9s dont really need anything in the game except maybe money for charms,apoth,runes, and chi stones. I would expect they either find it fun or they go afk like usual untill tw time.

    Is a real chance for guilds to really be helpfull to thier non cash shopping memebers, unless thats just all talk.
  • laloner
    laloner Posts: 0 Arc User
    edited December 2011
    Has the way the trials mats are being handled affected in interest in them? I've heard stories of people quitting facs when it was announced that all the mats had to go to officers.
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  • Ruvil - Sanctuary
    Ruvil - Sanctuary Posts: 382 Arc User
    edited December 2011
    I want to do trialsssss QQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQ
  • Quinnie - Heavens Tear
    Quinnie - Heavens Tear Posts: 314 Arc User
    edited December 2011
    Ah, x4, that makes sense, another PWI description error. X2 did seem to be a bit shy to give the results I've experienced. Aggro is always on arcanes and archers.

    aggro is easy for a good seeker. i had no probs having aggro with sage vortex vs any1 else including r9 sin and alot of other 4.0/5.0. chaotic ravager took average 80k minimal dmg but mostly around 130k up to 300k
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