Seekers in Delta
B_K - Sanctuary
Posts: 242 Arc User
just pwn
squad
100 fist archer
101 cleric
91 seeker
90 seeker
91 seeker
92 barb
the barb had 14k hp and the seekers 8-10k
Our barb didnt do really anything at all, it was his 1st time. The mobs kind rolled in, awesome for buffs though.
Archer got the ranged mobs with the help of one seeker and other two set up aoe right in front of bb.
stage 6-
http://i143.photobucket.com/albums/r153/4chan_posters/2011-03-1902-15-22.jpg
Finish-
Found to keep seeker aoe up at all times need 2.1k mana and lvl 3 mana aura.
im very depressed to say this run went better than most ive had in the past year or longer
squad
100 fist archer
101 cleric
91 seeker
90 seeker
91 seeker
92 barb
the barb had 14k hp and the seekers 8-10k
Our barb didnt do really anything at all, it was his 1st time. The mobs kind rolled in, awesome for buffs though.
Archer got the ranged mobs with the help of one seeker and other two set up aoe right in front of bb.
stage 6-
http://i143.photobucket.com/albums/r153/4chan_posters/2011-03-1902-15-22.jpg
Finish-
Found to keep seeker aoe up at all times need 2.1k mana and lvl 3 mana aura.
im very depressed to say this run went better than most ive had in the past year or longer
Post edited by B_K - Sanctuary on
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Comments
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Why aren't you guys by the eye?0
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Okeano - Harshlands wrote: »Why aren't you guys by the eye?
Is it common in Harshlands to be by the eye? In Sanc, most Deltas are done at that area.0 -
Yeah HL and DW. Eye gives a target to set zhen on so it doesn't go out after some mobs die. if you have BM in squad, it's also easier for BM to AoE the eye instead of chasing after mobs all the time.
You guys seem to be on the fake eye tho, was talking about B_K's picture.0 -
i think its common because i was once told u dont get bonus beans if u hit the eye to early, not that it mattered to us. but thats the way its been done since i started 1and half+ years ago and i suppose it will go on ._.
we only moved back to keep the boss off the wall, otherwise u can not reach the drops0 -
the eye acts as an aggro puller for the harpy clone. every one of them(and there's many throughout the instance) pokes the mobs with 1 damage. all these eyes are connected to the boss you're protecting, thus why they're drawn to it, and will ignore you entirely if nobody hits them in the paths.
hitting the eye wont make you lose anything, it'll just make setting up for the archers a million times easier.0 -
Another one completed.
No Barb for buffs and mob pulls.
No BM for buffs, stuns, and HF.
No Sin for Bloodpaint.
No Cleric for almost all of Stage 1.
Just pure DD and *** kicking.
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Vortex is indeed powerful.
NICE0 -
So bye bye wizzies for delta b:cry
gratz for completing delta and thx 4 the nice screenies though0 -
I wouldn't go so far as to say bye bye to wizzies for delta, buuuut.....yikes. :P0
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hitting the eye wont make you lose anything, it'll just make setting up for the archers a million times easier.
only time setting up on the eye is an issue is if you're in a Rainbow squad, then hitting the eyes will make you lose the bonus beans from NPC. All depends on your squad setup and such. On HT we set up in the path just in front of the eyes to avoid AoEing them and losing bonus.0 -
Seeker and wizard aoe works best together one is magical one is physical though I think vortex is better in terms of range n dd power?
And seekers just rocks in aoe... period0 -
OMarvelous - Sanctuary wrote: »I wouldn't go so far as to say bye bye to wizzies for delta, buuuut.....yikes. :P
I would. Seekers can solo aoe everything, psychic can aoe faster and mystics/pet aoe have no reduction in damage in delta./quit.
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_Zanir_ - Heavens Tear wrote: »only time setting up on the eye is an issue is if you're in a Rainbow squad, then hitting the eyes will make you lose the bonus beans from NPC. All depends on your squad setup and such. On HT we set up in the path just in front of the eyes to avoid AoEing them and losing bonus.
What are you talking about? If you haven't gotten the bonus beans, you haven't activated the aura, which means the eye isn't there yet. Unless you just start it w/o getting the bean quest, got beans from the back later, set up aura, then try to get bonus beans later? This is one of those "only tab Glutt at 10% hp or it'll glitch" thing.0 -
There's 3 sets of bonus beans, one when you first enter, one shows up around first boss, and one during first boss of second wave. and yes, if you start RB and AoE the eye, before or after auras are set, you'll still lose bonus. happens quite often here sadly.0
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Okeano - Harshlands wrote: »What are you talking about? If you haven't gotten the bonus beans, you haven't activated the aura, which means the eye isn't there yet. Unless you just start it w/o getting the bean quest, got beans from the back later, set up aura, then try to get bonus beans later? This is one of those "only tab Glutt at 10% hp or it'll glitch" thing._Zanir_ - Heavens Tear wrote: »There's 3 sets of bonus beans, one when you first enter, one shows up around first boss, and one during first boss of second wave. and yes, if you start RB and AoE the eye, before or after auras are set, you'll still lose bonus. happens quite often here sadly.
They're correct Okeano. Also i can confirm there was a glitch with Gluttonix for a while. My tabs failed on 3 different characters. It was not actually dependent on Gluttonix's hp, however tabbing at 10% did indeed make it unlikely to fail.[SIGPIC][/SIGPIC]0 -
Kniraven - Lost City wrote: »They're correct Okeano. Also i can confirm there was a glitch with Gluttonix for a while. My tabs failed on 3 different characters. It was not actually dependent on Gluttonix's hp, however tabbing at 10% did indeed make it unlikely to fail.
I've had it tabbed at 10% HP and failed anyways. As for the beans, I do remember in Gamma when I was able to get more than one set of beans and I was really confused. I made a thread asking about it here but no one replied. I guess now I know why. But I'm pretty sure we hit the eye right after we got the first set of beans tho...0 -
If you got the bonus beans after setting AoE on the God's Eye then it was a glitch, we tend to use the bonus beans from Rainbow squad so that we don't have to run/dig during BH RB and squads get really ticked when the inevitable noob runs up and uses an AoE on the eye cuz it causes the NPC to not give anymore beans.
Basically, you can auto attack the God's Eye directly, just no AoE which will hit the Aura bubbles around the Eye itself. Those being hit is what causes the bonus to go away.0 -
From what I heard there is an invisible mob near where the eye normally is and if you AOE this mob will prevent the bonus bean NPC from respawning. I think its the mob that says "Timer started."
Not that auras matter much these days. The cool thing to do on Sanctuary now is to camp the spawn point and kill the mobs as they spawn. It makes delta go alot faster.[SIGPIC][/SIGPIC]
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Asterelle - Sanctuary wrote: »From what I heard there is an invisible mob near where the eye normally is and if you AOE this mob will prevent the bonus bean NPC from respawning. I think its the mob that says "Timer started."
Not that auras matter much these days. The cool thing to do on Sanctuary now is to camp the spawn point and kill the mobs as they spawn. It makes delta go alot faster.
Aren't mobs spawning by a fixed timer, so the time of killing them doesnt matter at all?
And thus all you save is the time the Boss takes to run from spawn to aoe?Originally written by Satchiko to me regarding old spice commercial :
Hello Perfect World. Look at your cleric, now back to me, now back to your cleric, now back to me. Sadly it isn't me. But if you stopped being a noob and started wearing sunglasses you could act like you're me. Look down, back up, where are you? You're on Dreamweaver with the cleric your cleric could be like. What's in your hand, back at me. It's an inventory filled with the gear you want. Look again, the gear is now diamonds. Anything is possible with sunglasses. I'm flying on starter wings.0 -
Magiere - Dreamweaver wrote: »Aren't mobs spawning by a fixed timer, so the time of killing them doesnt matter at all?
And thus all you save is the time the Boss takes to run from spawn to aoe?
Well there are like 13 bosses, the distance is pretty long so that alone saves like an hour. Plus you don't have to waste any time farming beans Full spawn delta takes about 1h40mins.[SIGPIC][/SIGPIC]
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I would amend things by saying...
Seekers WITH BLOODPAINT are the best thing for RB Delta :-) I haven't needed BB for Delta yet. w00t.0 -
Serafe - Heavens Tear wrote: »I would amend things by saying...
Seekers WITH BLOODPAINT are the best thing for RB Delta :-) I haven't needed BB for Delta yet. w00t.
oh id love to see screens, its tempting to try. we just noticed though without an archer or something similar its really annoying to get the ranged guys, that or we have one seeker drop, run out behind them and set up vortex. this pushes them into the other seekers waiting (kinda feels like fishing ._.)
but heres some more runs we have been doing
(tried this one with a wizzy 1st, he set up db right away pulled aggro and 1ked like stage 2)
http://i143.photobucket.com/albums/r153/4chan_posters/2011-04-0703-09-01.jpg
this one we actually lost a seeker on stage 5 or 6, and finished the run 5 man
http://i143.photobucket.com/albums/r153/4chan_posters/2011-04-0800-26-37.jpg
2 cleric run :O
http://i143.photobucket.com/albums/r153/4chan_posters/2011-04-0902-18-35.jpg0 -
Serafe - Heavens Tear wrote: »Seekers WITH BLOODPAINT are the best thing for RB Delta :-)/quit.
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