Sins are special for what reason?
Comments
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Longknife - Harshlands wrote: »No, that thing is damn OP. A sage Psy will silence for 5 seconds, a smart Psy won't allow a sin to open with that stun, and a decked out Psy has 30% chance of that 5 second silence on every hit they take.
But sins aren't OP. They're just a-holes.
Any other class, if you kill them over and over, they back off. Sins however will just stalk you for AAAAAAGES, waiting for the moment where you're AFK or busy fighting someone else or chatting it up in general chat or whatever, THEN they jump you.
They should make an item called "Restraining order" and allow it to be used to keep a sin from attacking a person after the sin has fought that person a certain amount; they'd make millions.
Great marketing strategy, be careful though, PWE might actually consider it. b:thanks[SIGPIC][/SIGPIC]
Bodyguard for Secret Passage at your service, now accepting daily installments of just 2.5m for your leisure.0 -
Longknife - Harshlands wrote: »They should make an item called "Restraining order" and allow it to be used to keep a sin from attacking a person after the sin has fought that person a certain amount; they'd make millions.
ill take 10 pleaseb:begb:avoidCollector of pet eggs, armor, weapons, fashion, and mountsb:chuckle0 -
Abstractive - Archosaur wrote: »Great marketing strategy, be careful though, PWE might actually consider it. b:thanks
Well who wouldn't buy one?
Seriously though, your class is god damn annoying. There's a sin on my server who, to this day, doesn't know how to deal with a Psychic's shields. He gets himself stunned every time without fail. There's no excuse for that when there's websites like ecatomb where they could look up skill descriptions and when they get to decide when and how the battle starts. And yet I die to him all the time. Why? Cause he waits for someone else to attack me, then pops out of stealth with Absolute Domain on and tries to pick up a kill.
Sin is the type of class where someone can be god awful and have no idea what they're doing and yet STILL be super annoying.I AGOREY0 -
Hhalb - Sanctuary wrote: »derp.
Learn how to play your class properly...problem solved b:bye[SIGPIC][/SIGPIC] Move along..move along0 -
Deceptistar - Sanctuary wrote: »sins are special?
Not sure if that is suuposed to mean Sins are favored or if they all ride the short bus... b:chuckle[SIGPIC][/SIGPIC]0 -
Azzazin - Dreamweaver wrote: »Mmm, defense wise most classes have sins beat.
1)Archers; roughly as squishy as sins, better evasion; a skill that makes immune to dmg briefly. As mentioned, they don't have to get up close; they can stay as far as 30m away.
2)Clerics; plume shell, 79 skill shells, heals.
3)Barbarians; very high hp, high def, invoke the spirit.
4)Venomancer; fox form gives more def; pet can take damage in place of veno; 79 skill makes immune to dmg briefly.
5)Wizards; incredible phy defense endgame with earth barrier.
6)Blademasters; very high phy def, good hp.
7)Psychics; white voodoo, soul of silence (hit an endgame psychic too much, you get sealed; this makes psychics very very durable).
8)and Assassins; focused mind & deaden nerves. I'll say deaden nerves is definitely very cool; focused mind is kinda like, are you feeling lucky? If you lucky, yay, if not, ouch, that hurts.
Azzazin
You completely ignored the most powerful defensive skill in the game that sin have. Stealth effectively makes sin immune to all damage for the duration and removes itself from being targetted by opponent (which is really a big deal). At the same time, sin gain one full spark while doing it.
And wiz/psy/archer/veno range? Is there a point for range when sins can just teleport in instead of running in like bm...0 -
Any1 said archer atacks in range..
but
whats the point to atack sin in range if they can shadow teleport?
and shadow teleport STUN the enemy!
wtf is it?
and they got that damn skill,deaden nerves
u CANT 1 shot a sin,like i ussually do to other classes with my cleric(slee>debuffs>demon spark>wield thunder)
seriously ppl,we need to think about it
we CANT have a class so OP like sin
This unbalanced the game -.-0 -
Any1 said archer atacks in range..
but
whats the point to atack sin in range if they can shadow teleport?
and shadow teleport STUN the enemy!
wtf is it?
and they got that damn skill,deaden nerves
u CANT 1 shot a sin,like i ussually do to other classes with my cleric(slee>debuffs>demon spark>wield thunder)
seriously ppl,we need to think about it
we CANT have a class so OP like sin
This unbalanced the game -.-[SIGPIC][/SIGPIC]0 -
Mumintroll - Heavens Tear wrote: »Nobody listen. No sin ever tell you you are right. They are blind to their own class, because it make them killing machines without any knowledge. GM of this game knew it also but they are quiet. They never speak about really issues what this game have, because they have huge profit from this unbalances. 5APS and sins.
Why does this post sound like a Haiku or something?I AGOREY0 -
Longknife - Harshlands wrote: »Why does this post sound like a Haiku or something?[SIGPIC][/SIGPIC]0
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Mumintroll - Heavens Tear wrote: »Because it's true?
Haiku's aren't "truth", they just make absolutely no sense. Like your post.Some people risk to employ me
Some people live to destroy me
Either way they die0 -
Xarathox - Dreamweaver wrote: »Haiku's aren't "truth", they just make absolutely no sense. Like your post.[SIGPIC][/SIGPIC]0
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Mumintroll - Heavens Tear wrote: »So what doesn't make sense to you?
Engrish, mostly.Some people risk to employ me
Some people live to destroy me
Either way they die0 -
Xarathox - Dreamweaver wrote: »Engrish, mostly.[SIGPIC][/SIGPIC]0
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Even the devs admit that sins are OP, not that they're going to do anything about it ofc.[SIGPIC][/SIGPIC]
"My understanding of women only goes as far as the pleasure. When it comes to the pain, I'm like any other bloke - I don't want to know."0
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