So what lv to leave Tackling Slash?
at http://pwi-forum.perfectworld.com/showthread.php?t=553811&highlight=skill+guide&page=22
He says to max it but another guy at page 26 says to leave it at 1
So what's better
Also what lv should I leave punctured wound and slipstream strike???
He says to max it but another guy at page 26 says to leave it at 1
So what's better
Also what lv should I leave punctured wound and slipstream strike???
Post edited by rulas on
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Comments
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Leveling Tackling Slash increases the duration of the stun as well as the damage it deals. The damage from this skill is negligible compared to others, so it's primary use is for the stun effect. TBH, it's more effective as an immobilizer. Not sure if it's just my luck or not, but it rarely actually stuns the target to where they are both unable to run away AND attack back.
It's a toss up. Early levels, takes you longer to kill things, so the longer stun is useful. However, later on, nothing will survive your onslaught long enough to outlast the stun duration of lvl 1 Tackling Slash.
My puncture wound is at lvl 1. Good skill to interrupt casters, but the damage increase from leveling it is minimal.
Slipstream is good at early levels for a big spike damage, but it becomes quickly forgotten about after lvl 50'ish or so. Mine's at 10, but you could get away with leaving it at 7 or so. By then you'll have replacement skills, and your std attack + bloodpaint becomes a more efficient way of DD'ing.
All in all, try out a skill when you get it. If it works for you, then level it as you need. Don't limit your playstyle solely because of what someone else's experience with a skill is.0 -
Max Tackling Slash.0
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Okeano - Harshlands wrote: »Max Tackling Slash.
Agreed. Mine is always maxed. Stun+damage+chi increase? b:dirty
Oh and it cracks me up if people die from tackling slash, totally have done that by accident to a friend.b:victory0 -
hmm people leave it at lvl 1 but use it to help chi build.Venomancers/Clerics rock![SIGPIC]http://fc06.deviantart.net/fs43/f/2009/110/1/5/Schrodinger_plz_by_McMonster_Ridgeback.gif[/SIGPIC]
Alt main: Traydor_Styx - RT - 960 -
Keliska - Raging Tide wrote: »hmm people leave it at lvl 1 but use it to help chi build.
9 second freeze is essential for stopping runners, mobs or players.0 -
so u lv it as u lv as one of your top priority skills right along with rib and focus mind.0
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CuteButEvil - Harshlands wrote: »Agreed. Mine is always maxed. Stun+damage+chi increase? b:dirty
Oh and it cracks me up if people die from tackling slash, totally have done that by accident to a friend.Keliska - Raging Tide wrote: »hmm people leave it at lvl 1 but use it to help chi build.Demon_Troll: "takes on the appearance of an innocent archer but turns into a mindless idiot once you hear him speak"
~Spazz~0 -
b:laugh Naw just read bad advise.Venomancers/Clerics rock![SIGPIC]http://fc06.deviantart.net/fs43/f/2009/110/1/5/Schrodinger_plz_by_McMonster_Ridgeback.gif[/SIGPIC]
Alt main: Traydor_Styx - RT - 960 -
Leave the level at 1 due to the low damage output. Use it to gain chi and to slow moving targets.
Punture Wound is personal choice. You may keep it at level one, use it as an opening move, or use it like flesh ream to draw in incoming aggro.
Max Slipstream Strike for it's high STAB Output. (One of the moves that make a Nuke ninja.)0 -
Keliska - Raging Tide wrote: »b:laugh Naw just read bad advise.
I'm not saying GTFO. I'm just saying stop giving advice on things you don't know about.Rav_Remnant - Raging Tide wrote: »Leave the level at 1 due to the low damage output. Use it to gain chi and to slow moving targets.
At your levels, I agree; lvl 1 or 2. But mid to high level, the longer immobilization duration becomes essential, not to mention it would be wise to level it to max out your damage. If you are going to sacrifice the 2-3 auto-attacks to use it for chi, why not make sure you do damage as close to or even equivalent to what those 2-3 attacks would have done?
Same thing goes for Dragon Strike.Demon_Troll: "takes on the appearance of an innocent archer but turns into a mindless idiot once you hear him speak"
~Spazz~0 -
You need to chill dude. b:shocked
If your interested informing people about the sin class, then make a guide.
Well to put it bluntly, they never gived out there actual level. Furthemore, damage isn't everything it's about the role it plays in how you attack.
How did Dragon Strike come into all this, stick to the thread. -.-;0 -
Rav_Remnant - Raging Tide wrote: »You need to chill dude. b:shocked
If your interested informing people about the sin class, then make a guide.
Guides have already been made, no need to make another. I never said anything about informing people about sins, I'm merely trying to get these people who think they know everything about sins to stop making posts. It's always one after another with these guys, and I've had it with them.
it's not just this thread btw, kelsika has made many other incorrect statements in other threads.Rav_Remnant - Raging Tide wrote: »Well to put it bluntly, they never gived out there actual level.Rav_Remnant - Raging Tide wrote: »Furthemore, damage isn't everything it's about the role it plays in how you attack.Rav_Remnant - Raging Tide wrote: »How did Dragon Strike come into all this, stick to the thread. -.-;Demon_Troll: "takes on the appearance of an innocent archer but turns into a mindless idiot once you hear him speak"
~Spazz~0 -
Typhyse - Sanctuary wrote: »Guides have already been made, no need to make another. I never said anything about informing people about sins, I'm merely trying to get these people who think they know everything about sins to stop making posts. It's always one after another with these guys, and I've had it with them.
it's not just this thread btw, kelsika has made many other incorrect statements in other threads.
your siggie still amuses me
+1 postcountGifs are hard to make work here0 -
Well then just correct them by answering the question at hand.0
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Joshcja - Sanctuary wrote: »your siggie still amuses me
+1 postcount
b:victoryb:shyRav_Remnant - Raging Tide wrote: »Well then just correct them by answering the question at hand.
Besides, I did. Read the second half of my post at the top of this pageb:laughDemon_Troll: "takes on the appearance of an innocent archer but turns into a mindless idiot once you hear him speak"
~Spazz~0 -
Typhyse - Sanctuary wrote: »I'm fully aware of this. I'm not saying "don't get TS." I'm know how helpful it is and use it all the time. Besides, leveling it doesn't just increase it's damage; it also increases the duration of it's effect, meaning you have to use it less often, allowing you to focus more on damage dealing, increasing your damage output, and killing the enemy faster, keeping you alive more efficiently.
I see your point tho I have no knowledge of its max duration hence I would rather keep with the current duration.0 -
Rav_Remnant - Raging Tide wrote: »I see your point tho I have no knowledge of its max duration hence I would rather keep with the current duration.
http://ecatomb.net/skillpwi.php for data on all classes' skills at each level.Demon_Troll: "takes on the appearance of an innocent archer but turns into a mindless idiot once you hear him speak"
~Spazz~0 -
Typhyse - Sanctuary wrote: »Guides have already been made, no need to make another. I never said anything about informing people about sins, I'm merely trying to get these people who think they know everything about sins to stop making posts. It's always one after another with these guys, and I've had it with them.
it's not just this thread btw, kelsika has made many other incorrect statements in other threads.
these people? I see your not a person. b:shocked
As for giving false information, I am just giving my opinion on how much I know. If I am incorrect then prove that my answers are false.Venomancers/Clerics rock![SIGPIC]http://fc06.deviantart.net/fs43/f/2009/110/1/5/Schrodinger_plz_by_McMonster_Ridgeback.gif[/SIGPIC]
Alt main: Traydor_Styx - RT - 960 -
Keliska - Raging Tide wrote: »these people? I see your not a person. b:shockedKeliska - Raging Tide wrote: »As for giving false information, I am just giving my opinion on how much I know. If I am incorrect then prove that my answers are false.
Incorrect statements and false information are not necessarily the same thing.Demon_Troll: "takes on the appearance of an innocent archer but turns into a mindless idiot once you hear him speak"
~Spazz~0 -
Rav_Remnant - Raging Tide wrote: »Leave the level at 1 due to the low damage output. Use it to gain chi and to slow moving targets.
Punture Wound is personal choice. You may keep it at level one, use it as an opening move, or use it like flesh ream to draw in incoming aggro.
Max Slipstream Strike for it's high STAB Output. (One of the moves that make a Nuke ninja.)
Lol fail since you got it backwards.
You max tackling for the immobilizing effect.
I don't even use puncture wound any more cause of fail damage.
Slipstream also fails
Level up a bit more before you post sin advice0 -
FanFon - Dreamweaver wrote: »Lol fail since you got it backwards.
You max tackling for the immobilizing effect.
I don't even use puncture wound any more cause of fail damage.
Slipstream also fails
Level up a bit more before you post sin adviceDemon_Troll: "takes on the appearance of an innocent archer but turns into a mindless idiot once you hear him speak"
~Spazz~0 -
FanFon - Dreamweaver wrote: »Lol fail since you got it backwards.
You max tackling for the immobilizing effect.
*facepalm* If you are in PvP where immobilize shines.
I don't even use puncture wound any more cause of fail damage.
Well it is a pending move. I'd use it for trying to Tank mobs.
Slipstream also fails
First off that is your opinion. Second, not bothering with sentence fragments. Finally Slipstream Strike is a great opening move, tho it yet again another pending move. Would be really useful to Nuke type Sins.
Level up a bit more before you post sin advice
I rather not mainly because you seem bossy and I would rather be a peev to you. b:victoryb:kissb:laugh
As you can see I wrote in the quote so, may this sentence take up your ten character minimum limit.Venomancers/Clerics rock![SIGPIC]http://fc06.deviantart.net/fs43/f/2009/110/1/5/Schrodinger_plz_by_McMonster_Ridgeback.gif[/SIGPIC]
Alt main: Traydor_Styx - RT - 960 -
Keliska - Raging Tide wrote: »As you can see I wrote in the quote so, may this sentence take up your ten character minimum limit.Keliska - Raging Tide wrote: »*facepalm* If you are in PvP where immobilize shines.
Tackling Slash is needed in PvE for ranged/magic mobs.
Well it is a pending move. I'd use it for trying to Tank mobs.
How exactly?
First off that is your opinion. Second, not bothering with sentence fragments. Finally Slipstream Strike is a great opening move, tho it yet again another pending move. Would be really useful to Nuke type Sins.
She's talking mid to high level. Keep in mind that most talk in this section is talking about end and near end game
I rather not mainly because you seem bossy and I would rather be a peev to you.
You're starting to build a reputation as a troll, ijs.Demon_Troll: "takes on the appearance of an innocent archer but turns into a mindless idiot once you hear him speak"
~Spazz~0 -
Typhyse - Sanctuary wrote: »It's 5 characters now...
How exactly? From what I can guess, it has low output damage as does flesh ream. The bleeding is what holds aggro.
Again I have nothing to go by since I don't know the thread holders level. I just assume a low level sin player.
See me as whatever, I am not fund of people that seem to be rude.Venomancers/Clerics rock![SIGPIC]http://fc06.deviantart.net/fs43/f/2009/110/1/5/Schrodinger_plz_by_McMonster_Ridgeback.gif[/SIGPIC]
Alt main: Traydor_Styx - RT - 960 -
Keliska - Raging Tide wrote: »How exactly? From what I can guess, it has low output damage as does flesh ream. The bleeding is what holds aggro.Demon_Troll: "takes on the appearance of an innocent archer but turns into a mindless idiot once you hear him speak"
~Spazz~0 -
Umm the bleeding from FR is not what holds the aggro.0
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Typhyse - Sanctuary wrote: »Why would you want to tank as a low level sin...?b:surprised
._. You crazy I'd **** myself. Tho I seen a Ocean Tucker solo-ed. Um, it's a end game skill and I also said might, not can. b:laughVenomancers/Clerics rock![SIGPIC]http://fc06.deviantart.net/fs43/f/2009/110/1/5/Schrodinger_plz_by_McMonster_Ridgeback.gif[/SIGPIC]
Alt main: Traydor_Styx - RT - 960 -
Okeano - Harshlands wrote: »Umm the bleeding from FR is not what holds the aggro.
What I was just about to say. Thank you.
Flesh Ream holds aggro because it has that mechanic, not because it bleeds.
If you look at the info of Puncture Wound, it does not say "Rip the enemy's flesh drawing their aggression onto you" as Flesh Ream does.Demon_Troll: "takes on the appearance of an innocent archer but turns into a mindless idiot once you hear him speak"
~Spazz~0 -
Typhyse - Sanctuary wrote: »What I was just about to say. Thank you.
Flesh Ream holds aggro because it has that mechanic, not because it bleeds.
If you look at the info of Puncture Wound, it does not say "Rip the enemy's flesh drawing their aggression onto you" as Flesh Ream does.
DoT (Damage over time) holds aggro control
Like how bramble makes mobs come after you.Venomancers/Clerics rock![SIGPIC]http://fc06.deviantart.net/fs43/f/2009/110/1/5/Schrodinger_plz_by_McMonster_Ridgeback.gif[/SIGPIC]
Alt main: Traydor_Styx - RT - 960 -
Keliska - Raging Tide wrote: »DoT (Damage over time) holds aggro control
Like how bramble makes mobs come after you.
Puncture wound is too weak and too short a DoT with too long a casting time to make it an effective aggro keeper. You're better off just auto attacking (mid to high level that is).Demon_Troll: "takes on the appearance of an innocent archer but turns into a mindless idiot once you hear him speak"
~Spazz~0
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