Crazy Dmge
Asherkill - Raging Tide
Posts: 48 Arc User
hmm i was jus wondering what is the highest spark burst+ crit u have hit or the highest hit u have evr done
eeew gltich. no its been there for 3 months its one of pwi many features
Post edited by Asherkill - Raging Tide on
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my best was 182k on the first boss of rebirth order 85+ but im sure its plenty of wizards that could have done better. my best in pvp was 26k on a barb.If you happy wanna be, against the wind you won't have to pee.
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This thread has been made so many times now its almost getting old, but ofc nobody can resist the urge to brag so...
highest pvp was 118k
highest pve was like 350kish on a boss in deltaYoutube Channel: youtube.com/user/D2VeT/videos?flow=grid&view=0
Current gear: pwcalc.com/6ab2893fbfb080a8
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best setup for this would be
Amp dmg, (+30% dmg taken, if sage veno casts it)
Heavens flame (doubles dmg the target takes)
Myriad rainbow (-100% mdef of target)
Extreme poison (25% more dmg taken by target,... depending on geniebuild)
undine strike to make it take 60% more water/earth/fire dmg (just read this from ecatomb, idk how correct it is, my wiz isnt that highlevel yet, and my main is veno)
those rebirth bubble things to add even more dmg
and than a 3spark bids crit vs a firemob
(sparkpots or veno sending a spark to get that)
would someone get to 1mil dmg that way??? (fishies get to over 500k in FC, so wizzies should get over 1mil that way in delta i guess)0 -
best setup for this would be
Amp dmg, (+30% dmg taken, if sage veno casts it)
Heavens flame (doubles dmg the target takes)
Myriad rainbow (-100% mdef of target)
Extreme poison (25% more dmg taken by target,... depending on geniebuild)
undine strike to make it take 60% more water/earth/fire dmg (just read this from ecatomb, idk how correct it is, my wiz isnt that highlevel yet, and my main is veno)
those rebirth bubble things to add even more dmg
and than a 3spark bids crit vs a firemob
(sparkpots or veno sending a spark to get that)
would someone get to 1mil dmg that way??? (fishies get to over 500k in FC, so wizzies should get over 1mil that way in delta i guess)
don't compare us to fish, we don't hit as hard as them.
delta debuffs override spark, and spark is actually better.. so RB auras shouldn't be added
you didn't mention matk charms or frenzy (genie skill)
I seriously doubt you could even come close to 1mil damage.
oh and extreme poison is 20% btwYoutube Channel: youtube.com/user/D2VeT/videos?flow=grid&view=0
Current gear: pwcalc.com/6ab2893fbfb080a8
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o sos i havent really looked at the forum that much bu pretty much ever important question has been asked.eeew gltich. no its been there for 3 months its one of pwi many features0
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best setup for this would be
Amp dmg, (+30% dmg taken, if sage veno casts it)
Heavens flame (doubles dmg the target takes)
Myriad rainbow (-100% mdef of target)
Extreme poison (25% more dmg taken by target,... depending on geniebuild)
undine strike to make it take 60% more water/earth/fire dmg (just read this from ecatomb, idk how correct it is, my wiz isnt that highlevel yet, and my main is veno)
those rebirth bubble things to add even more dmg
and than a 3spark bids crit vs a firemob
(sparkpots or veno sending a spark to get that)
would someone get to 1mil dmg that way??? (fishies get to over 500k in FC, so wizzies should get over 1mil that way in delta i guess)
So wait, you wanna reduce a mobs magic defence by 160%? You do know it can't go below 0 right? (undine increases dmg by about 30%, cause of deminishing returns)
I had a 109k crit on the fire 'spawn' mob at the 3th FC boss. HF undine 3spark undined GS crit.
Though that was like 5 lvls ago. Now I hit 70k noncrits with only 3spark9 out of 10 voices in my head say I'm not crazy... the 10th is singing the music of tetris0 -
I landed a critical hit of 4k a couple months ago. Don't know how that happened.The doctor will see you now.0
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Sirrobert - Dreamweaver wrote: »(undine increases dmg by about 30%, cause of deminishing returns)
It simply depends on target resistance. A target with 0 resistance will obviously "increase your damage" by 0% when undined... 60% reduction of 0 is 0, so it has no effect. A target with super high resistance will increase by a lot (increased magic resistance mobs almost double my damage once undined, for example).
The more resistance it has the more of its defensive effect gets reduced, so the better undining it is. Too bad it doesn't reduce buffs.
And wow 70k sparked noncrit and I assume not amped or debuffed, with glacial snare... that's... a lot oO what weapon do you have?0 -
Borsuc - Raging Tide wrote: »b:question
It simply depends on target resistance. A target with 0 resistance will obviously "increase your damage" by 0% when undined... 60% reduction of 0 is 0, so it has no effect. A target with super high resistance will increase by a lot (increased magic resistance mobs almost double my damage once undined, for example).
The more resistance it has the more of its defensive effect gets reduced, so the better undining it is. Too bad it doesn't reduce buffs.
And wow 70k sparked noncrit and I assume not amped or debuffed, with glacial snare... that's... a lot oO what weapon do you have?
A +4 requim blade (on loan, finaly got my actually weapon, now TT90 crit +3) with 1 imac b:surrender
And no, I did have undine and EP, glacial snare on a fire mob (so basicly all my own debufs). It's not my normal hits ofc, though I reguarlly do hit the 50k with only spark and EP.
And yes they are actually noncrits.
On the % stuf, you are right ofcourse. The 30% is only for the avarage mob and only raw number. I never did any calculations how much it is9 out of 10 voices in my head say I'm not crazy... the 10th is singing the music of tetris0 -
280k in FC third boss fire mob
BIDS + ex poison + undine + HF
that fish has a +10 8jun weapon. If we could get another 8jun mage to try then ya.
Adroit he was talking about psychic btw.Sins are Scissors. Psychics are Rocks.
Archers, Venos, Barbs, Wizards, BMs, Mystics, Seekers are Paper.
...and Clerics are Mushrooms.
Paper beats Rock. Scissors beats Paper. Scissors also happens to beat Rock...until Rock gets 50k+ soulforce at which point Rock becomes an unstoppable killing machine that beats Paper... and would beat Scissors but it can't find Scissors, because Scissors are invisible.
So Scissors beat Paper and avoids Rock, and that is called BALANCE. -cheze0 -
PvE:
333k with demon sparked HFed frenzied BIDS on a lure in FF http://img683.imageshack.us/i/333kcrit.png/
72k with demon sparked HFed frenzied BIDS in RB (skull mobs) http://img210.imageshack.us/img210/5345/72k.png0 -
Sirrobert - Dreamweaver wrote: »A +4 requim blade (on loan, finaly got my actually weapon, now TT90 crit +3) with 1 imac b:surrender
And no, I did have undine and EP, glacial snare on a fire mob (so basicly all my own debufs). It's not my normal hits ofc, though I reguarlly do hit the 50k with only spark and EP.
And yes they are actually noncrits.
On the % stuf, you are right ofcourse. The 30% is only for the avarage mob and only raw number. I never did any calculations how much it is0 -
Adroit - Lost City wrote: »don't compare us to fish, we don't hit as hard as them.
delta debuffs override spark, and spark is actually better.. so RB auras shouldn't be added
you didn't mention matk charms or frenzy (genie skill)
I seriously doubt you could even come close to 1mil damage.
oh and extreme poison is 20% btw
hmm - i guess no rebirth buffs than too,... n ye - frenzy should be added too,...
but srsly,... if fish can hit that hard,... and wiz cant - why should anyone start playing wiz than???0 -
eh - misread about extreme poison - its 1sec duration per 10dex - thought it was 1%more dmg per 10dex XD
hmm - i guess no rebirth buffs than too,... n ye - frenzy should be added too,...
but srsly,... if fish can hit that hard,... and wiz cant - why should anyone start playing wiz than???
bingo. You've just uncovered why 90% of the mages complain or reroll.Youtube Channel: youtube.com/user/D2VeT/videos?flow=grid&view=0
Current gear: pwcalc.com/6ab2893fbfb080a8
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1. spam tickets complaining
2. make accounts at pw/chn and suggest it there (in english yeah, they can prolly read it, use google translator to navigate to forums xD)
3. profit
didnt i start a similar thread a while ago ?i like potato0 -
Adroit - Lost City wrote: »bingo. You've just uncovered why 90% of the mages complain or reroll.
the only thing i can see is that wiz have def buffs that dont reduce theyr atk-level like hell,... or that wiz have 3 elements they can hit dmg in,... n that wiz can use zhen,...
but where do fish have skills that give 500% weap dmg???0 -
the attack lvl does the trick
i think the lvl100 skill has 400i like potato0 -
here's the thing i see about it. psychics insane damage but with the attack lvl vodoo up they take a metric ton more. so hey complete glass. wizzy has things like stone barrier to help with their pdef and mdef is normally already high.
secondly, if you look at the psychics skill sets PAY CLOSE ATTENTION TO THEIR CHANNEL TIME. it's really really short. so -channel only does so much for them. while if you look at wizzy some of their top skills have really long *** channel times. stack -channel on a wizzy and their dmg output goes up a pretty good chunk without taking double damage from everything that moves. just think about it.sanctuary
cleric - 82
assassin - 75
archer - 73
veno - 64
blademaster - 56
wizzard - 30
psychic - 23
lost city
archer - 200 -
Surentos - Lost City wrote: »here's the thing i see about it. psychics insane damage but with the attack lvl vodoo up they take a metric ton more. so hey complete glass. wizzy has things like stone barrier to help with their pdef and mdef is normally already high.
secondly, if you look at the psychics skill sets PAY CLOSE ATTENTION TO THEIR CHANNEL TIME. it's really really short. so -channel only does so much for them. while if you look at wizzy some of their top skills have really long *** channel times. stack -channel on a wizzy and their dmg output goes up a pretty good chunk without taking double damage from everything that moves. just think about it.
focusing on -channel gear means you need to neglect pdef/hp etc.. so you'd be just as squishy as a psy with black voodoo. Not only that, but in my -channel gear and rb I can reach a respectable -50% channeling, and psychics still out DD me with a lower refined wep and no -channeling. Just think about it.Youtube Channel: youtube.com/user/D2VeT/videos?flow=grid&view=0
Current gear: pwcalc.com/6ab2893fbfb080a8
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50% is really too much channel for DD on bosses really.
i posted this once before that about -24% is max to spam pyro gush without
having a pause between casts.
Other skills have long cast time and you end up losing dps while waiting on your cast time
which said earlier you cant reduce.
i would honestly say that if you have -24% chan and spam pyro gush that
u will get yer max dps on 1 mob.
if im wrong someone point something out i dont see or havent seen yetb:bye0 -
MrHanky - Harshlands wrote: »50% is really too much channel for DD on bosses really.
i posted this once before that about -24% is max to spam pyro gush without
having a pause between casts.
Other skills have long cast time and you end up losing dps while waiting on your cast time
which said earlier you cant reduce.
i would honestly say that if you have -24% chan and spam pyro gush that
u will get yer max dps on 1 mob.
if im wrong someone point something out i dont see or havent seen yet
you are joking.. right? You really cant think of any other skills to add your macro? There are a number of skils with short casting.. undine, d.pyro, pifall, cof, WotP, or even SR. Get creative.
edit: If you really think you achieve max dps with -24% channeling, I guess its safe to assume you also believe sutra is useless.Youtube Channel: youtube.com/user/D2VeT/videos?flow=grid&view=0
Current gear: pwcalc.com/6ab2893fbfb080a8
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Adroit - Lost City wrote: »you are joking.. right? You really cant think of any other skills to add your macro? There are a number of skils with short casting.. undine, d.pyro, pifall, cof, WotP, or even SR. Get creative.
edit: If you really think you achieve max dps with -24% channeling, I guess its safe to assume you also believe sutra is useless.
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Waiting for...Hamster Packs!
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ok u believe all those great multiflavor skills can out dps pyro gush?
try it and prove it.
and btw i am talking about pve not pvp so sutra is useless and a waste of spark.
if you want dps that is ijsb:bye0 -
ok..because i am bored..and curious about this myself..
with -24 channeling:
pyrogram: 1.14 channel; 0.8 cast; 100% + 1379.6 damage; dps: 51.5% + 711.1
gush: 0.76 channel; 1.0 cast; 100% + 1372.6 damage; dps: 56.8% + 779.5
for spaming gush pyro dps would be: 54.15% + 745.3
with -50 channeling:
pyrogram: 0.75 channel; 0.8 cast; 100% + 1379.6 damage; dps: 64.5% + 890
gush: 0.5 channel; 1.0 cast; 100% + 1372.6 damage; dps: 66.6% + 915
sandstorm:1.25 channel; 1.5 cast; 300% + 4288.4 damage; dps: 109% + 1559.4
dpyro: 1.5 channel; 1.0 cast; 300% + 2994.7 damage; dps: 120% + 1197.8
for spaming above skill consecutively dps would be: 90% + 1140.5
mk biiig difference
(btw not trying to prove adding SS an DP makes the highest dps, just used those 2 random skills to compare with gush and pyro alone)0 -
I didn't actually follow Zaelmith's post to see how correct the math is, mainly because its pretty **** to think going from -24% to -50% or even 100% channeling doesn't increase your dps at all. I mean come on, have you ever used your gush pyro combo in a sutra? I dunno about you, but my sutra combo is usually D.pyro -> pyro -> WotP -> D.pyro -> pyro (which would go GREAT with genie skill spark btw).. but I'd love to compare your gush pyro dps to my 5 skills in 6 seconds with sutra. BTW, yes I know triple spark does provide better average dps then sutra, but we are talking about -channeling atm.. and sutra is the easiest way to get to -100% channeling. Lets at least establish that at a certain point, adding in extra skills does increase your dps. We can get back to my -50% after you admit you're wrong about -24% being max dps.Youtube Channel: youtube.com/user/D2VeT/videos?flow=grid&view=0
Current gear: pwcalc.com/6ab2893fbfb080a8
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yes at a certain point you will get more dps
but you know do you really wanna give up better stats for -chan
that may increase your dps by a few 100 damge per second
-24% easy to get with 2 rings weapon and sleeves
u can use all your other accessories to get hp and pdef
and sutra is -90% chan because that is the gamecap.
ijsb:bye0 -
MrHanky - Harshlands wrote: »yes at a certain point you will get more dps
but you know do you really wanna give up better stats for -chan
that may increase your dps by a few 100 damge per second
-24% easy to get with 2 rings weapon and sleeves
u can use all your other accessories to get hp and pdef
and sutra is -90% chan because that is the gamecap.
ijs
We are talking DD on bosses, I keep a rank 4 top and -6 channel belt/neck in my inventory for pve when I don't need the extra hp/pdef from my regular gear. I think the extra damage is a bit more than a few hundred per second, but it honestly doesn't matter because wizards are and probably always will be terrible dps wise. I knew sutra wasn't quite 100%, but I'm curious where you got the 90% from. I figured there was a cap, but never heard what it was.Youtube Channel: youtube.com/user/D2VeT/videos?flow=grid&view=0
Current gear: pwcalc.com/6ab2893fbfb080a8
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i cant remeber where i read it at ill have to go look.
yea they did it because there was a bug that caused -chan to start -cast
which since we have 5aps everyclass nowadays i think they should let us do again!!
i mean hit sutra -100% then -% whatever you got from armor to eat into cast time!!
then we can wreck sheet again
imagine the look on their faces when 5 skills go off in 2 secs XD
edit
found it
http://pwi-forum.perfectworld.com/showthread.php?t=756412&highlight=channeling&page=7b:bye0 -
Zaelmith - Sanctuary wrote: »ok..because i am bored..and curious about this myself..
with -24 channeling:
pyrogram: 1.14 channel; 0.8 cast; 100% + 1379.6 damage; dps: 51.5% + 711.1
gush: 0.76 channel; 1.0 cast; 100% + 1372.6 damage; dps: 56.8% + 779.5
for spaming gush pyro dps would be: 54.15% + 745.3
with -50 channeling:
pyrogram: 0.75 channel; 0.8 cast; 100% + 1379.6 damage; dps: 64.5% + 890
gush: 0.5 channel; 1.0 cast; 100% + 1372.6 damage; dps: 66.6% + 915
sandstorm:1.25 channel; 1.5 cast; 300% + 4288.4 damage; dps: 109% + 1559.4
dpyro: 1.5 channel; 1.0 cast; 300% + 2994.7 damage; dps: 120% + 1197.8
for spaming above skill consecutively dps would be: 90% + 1140.5
mk biiig difference
(btw not trying to prove adding SS an DP makes the highest dps, just used those 2 random skills to compare with gush and pyro alone)
Even though the conclusion is correct that more -channeling (obviously) grants more DPS.
Why do people always ignore base magic attack which is the highest weapon modifier in every spell you cast. Simply, it's a 100% weapon damage plus as much weapon damage as magic stat you have. Example, for 500 magic, you would have 500% weapon damage plus 100% for a total of 600% for base magic attack.
What spell has a 600% weapon modifier?
Base magic attack > weapon modifier from spells endgame. Plays a larger factor. That is why slow spells suck in DPS, because their base magic attack is the same, yet they take longer to deal that "base magic attack" damage.
-channeling helps a lot because you tend to cast more spells in a certain period (not just pyro/gush have base magic attack, a lot of other fast spells like phoenix (which is sadly not spammable) as well).
EDIT: Let me clarify a bit. Talking only about weapon damage (ignoring constant damage). Without taking the base magic attack into account, sandstorm would do 3 times as much damage as gush, which is total nonsense.
Instead, as far as weapon damage is concerned (and with above scenario with 500 mag), it's a 900% weapon damage vs 700% weapon damage, hardly that much of a difference, only 28% more weapon damage...0
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