My view on PWI's economy

Daikataro - Dreamweaver
Daikataro - Dreamweaver Posts: 126 Arc User
edited November 2010 in General Discussion
It happened to me, one of those days where your brain actually works and WANTS to work, yet you have nothing to work at, and i started thinking about the current changes on the economy of PWI, and then it hit me, it's all part of a complex plan to make PWI "pay to play" without the hazzle of paying taxes for providing a monthly service, since we purchase the stuff from an online boutique

First, it was the anni packs, nothing much to say, gold prices went outrageous, price for highly sought after items like flawless shards or ultimate substances suddenly dropped because you could make them with the tokens those packs abundantly yielded, that was a harsh blow to the economy, yet it was but the beggining

After that, they started with the "you name it" packs, corals, tigers, sunshines, mystery pet, all-class pet, genie pack, i would bet they will release an "underwear pack" quite soon, they realized packs kept the people charging zen and their bank accounts getting fatter and fatter, therefore they made a decision: "packs must NEVER leave the boutique", however the community being a live player database adapted to it, when packs had been on for 3 months straight people gradually lost interest on them, stopped buying and gold went down slowly but steadily; as a direct result they pulled out packs for one and a bit more weeks and then bam! butt them in with an "emergency mantainance"

Then it was the nerf to DQ items, one of the best ways of getting in-game currency, as mobs dropped them in fair amounts and they sold well to NPC, 20% less value meant 20% less cash to our wallets and of course, 20% less money was "generated" in the game

However one problem standed, a large amount of cash was generated via TW payment, even if it was given to big factions it was still money that was being "created" periodically and would eventually end up in the poor players' pockets as they sold their goods to higher level ones to feed their alts, so they nerfed the payment for TW as well with an item that was already near NPC price anyway: mirage celestone, now barely anyone can afford the battle supplies required to fight a TW weekly, which was exactly PWE's goal, forcing them to charge zen and buy straight from the boutique

So how do all these connect?

-Less value on DQ items = less money players can "create" without paying for it
-Packs always in boutique = players always opening them, those packs "create" money via best-luck tokens since 2 of those can be traded for 10m coins
-Packs always in boutique = gold always expensive, therefore rich players have a motivation to charge zen and sell the gold, and poor players are forced to either buy gold or buy packs from catshops selling them in hopes of getting best luck tokens
Tokens always in the market = pointless to farm mats for wines or US, since both of those can be made out of tokens at a ridiculously cheap price, severely nerfing the income of people who took the time and effort to make a route and collect materials
-SEVERELY nerfed TW payment = less money for factions, so they're forced to either spend real money into the game to buy TW supplies or go into battle with what they got and lose to major cash players

Overall, they are trying to force us to spend more real life money on the game in order to enjoy most of it's features, sure you can farm TT for free but who's gonna buy your mats if there is no coin out there? prices are severely nerfed anyway and it's quite hard to sell most stuff, right now only cash shoppers have money, and if this goes on this will be "free to try, pay to win"
Originally Posted by frankieraye: To say that would be a lie, because in regards to the DQ problem, it's something that we're honestly still working on, and something that we believe we can fix.

(8)Don't stop! believing! hold onto that feeling!(8)
Post edited by Daikataro - Dreamweaver on
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Comments

  • _Ghostz_ - Archosaur
    _Ghostz_ - Archosaur Posts: 230 Arc User
    edited August 2010
    It happened to me, one of those days where your brain actually works and WANTS to work, yet you have nothing to work at, and i started thinking about the current changes on the economy of PWI, and then it hit me, it's all part of a complex plan to make PWI "pay to play" without the hazzle of paying taxes for providing a monthly service, since we purchase the stuff from an online boutique

    First, it was the anni packs, nothing much to say, gold prices went outrageous, price for highly sought after items like flawless shards or ultimate substances suddenly dropped because you could make them with the tokens those packs abundantly yielded, that was a harsh blow to the economy, yet it was but the beggining

    After that, they started with the "you name it" packs, corals, tigers, sunshines, mystery pet, all-class pet, genie pack, i would bet they will release an "underwear pack" quite soon, they realized packs kept the people charging zen and their bank accounts getting fatter and fatter, therefore they made a decision: "packs must NEVER leave the boutique", however the community being a live player database adapted to it, when packs had been on for 3 months straight people gradually lost interest on them, stopped buying and gold went down slowly but steadily; as a direct result they pulled out packs for one and a bit more weeks and then bam! butt them in with an "emergency mantainance"

    Then it was the nerf to DQ items, one of the best ways of getting in-game currency, as mobs dropped them in fair amounts and they sold well to NPC, 20% less value meant 20% less cash to our wallets and of course, 20% less money was "generated" in the game

    However one problem standed, a large amount of cash was generated via TW payment, even if it was given to big factions it was still money that was being "created" periodically and would eventually end up in the poor players' pockets as they sold their goods to higher level ones to feed their alts, so they nerfed the payment for TW as well with an item that was already near NPC price anyway: mirage celestone, now barely anyone can afford the battle supplies required to fight a TW weekly, which was exactly PWE's goal, forcing them to charge zen and buy straight from the boutique

    So how do all these connect?

    -Less value on DQ items = less money players can "create" without paying for it
    -Packs always in boutique = players always opening them, those packs "create" money via best-luck tokens since 2 of those can be traded for 10m coins
    -Packs always in boutique = gold always expensive, therefore rich players have a motivation to charge zen and sell the gold, and poor players are forced to either buy gold or buy packs from catshops selling them in hopes of getting best luck tokens
    Tokens always in the market = pointless to farm mats for wines or US, since both of those can be made out of tokens at a ridiculously cheap price, severely nerfing the income of people who took the time and effort to make a route and collect materials
    -SEVERELY nerfed TW payment = less money for factions, so they're forced to either spend real money into the game to buy TW supplies or go into battle with what they got and lose to major cash players

    Overall, they are trying to force us to spend more real life money on the game in order to enjoy most of it's features, sure you can farm TT for free but who's gonna buy your mats if there is no coin out there? prices are severely nerfed anyway and it's quite hard to sell most stuff, right now only cash shoppers have money, and if this goes on this will be "free to try, pay to win"


    Yep thats about it
    and Tweakz makes a post about "people failing" in 5...4....3....2....1
    Just don't. This is your final warning.
  • NightRage - Raging Tide
    NightRage - Raging Tide Posts: 1,582 Arc User
    edited August 2010
    They are trying to get us to spend more money on this game.

    Wow! Ya don't say?!

    slowpoke.jpg&t=1
  • tweakz
    tweakz Posts: 0 Arc User
    edited August 2010
    Thanks, we needed another QQ thread about it from a minority that ___.
    Be kind: Help the GMs to depopulate the servers.
  • Archers_Soul - Lost City
    Archers_Soul - Lost City Posts: 746 Arc User
    edited August 2010
    I just remembered a funny thing. You know how how some people play free to play game because "I don't want to have to pay for a game" then they end up spending so much on this game that's enough to allow them to play the most expensive p2p games for years and years.
    I don't care how old or young you are, how small your **** is, how much of a nerd irl you are or how depressed you are that you never will get laid. There is no reason to act like an A-hole to everyone on an mmorpg. Its a shame that I have to take time out of my day to tell people "stop being an A-hole". So I end with this, if your acting like an A-hole, and some one tells you your being an A-hole chances are your being an A-hole.
  • Archers_Soul - Lost City
    Archers_Soul - Lost City Posts: 746 Arc User
    edited August 2010
    tweakz wrote: »
    Thanks, we needed another QQ thread about it from a minority that ___.

    So minorites can't state observations about the economy on the forums? What makes the majority so much more important?
    I don't care how old or young you are, how small your **** is, how much of a nerd irl you are or how depressed you are that you never will get laid. There is no reason to act like an A-hole to everyone on an mmorpg. Its a shame that I have to take time out of my day to tell people "stop being an A-hole". So I end with this, if your acting like an A-hole, and some one tells you your being an A-hole chances are your being an A-hole.
  • tweakz
    tweakz Posts: 0 Arc User
    edited August 2010
    So minorites can't state observations about the economy on the forums? What makes the majority so much more important?

    I think there's a thread already discussing it, oh wait.. many. It's the same fail arguments over and over. There's plenty of people like me thriving without spending cash on this game.
    Be kind: Help the GMs to depopulate the servers.
  • C/LLlE - Heavens Tear6
    C/LLlE - Heavens Tear6 Posts: 5 Arc User
    edited August 2010
    tweakz wrote: »
    I think there's a thread already discussing it, oh wait.. many. It's the same fail arguments over and over. There's plenty of people like me thriving without spending cash on this game.

    I know I shouldn't respond to troll posts like this, but honestly Tweakz you're no better.
    Just because it isn't a problem for you personally is no grounds for saying it's not a problem. That's like saying "Hurricane Katrina? Gulf Oil spill? Those aren't problems, I live in Ohio!"

    So you've found your ways to beat PWE's little "Not-Technically-P2P" scheme and come out ahead. Well done for you. That's no reason to continue pissing on everyone who hasn't.
  • tweakz
    tweakz Posts: 0 Arc User
    edited August 2010
    There's always going to be QQ over any change. There's always going to be rage quitters over any change. The QQ'ers come here posting false and misleading information and keep recirculating it. They deserve the ****.
    Be kind: Help the GMs to depopulate the servers.
  • MistaBwanden - Sanctuary
    MistaBwanden - Sanctuary Posts: 2,803 Arc User
    edited August 2010
    Wall of text.
    tl;dr
  • MANray_ - Sanctuary
    MANray_ - Sanctuary Posts: 2,311 Arc User
    edited August 2010
    Yes, the onus is on those responsable for the management of this game to increase revenues and the flow of cash. However i don't believe many of the factors currently wreaking economic havoc have been so much designed as a strategy as been the result of poor judgement and too much of an emphasis in short term performance. The f2p model (and PW is perhaps one of the better designs) relies on people playing the game for free as much as it does on heavy spenders. Who else are the heavy CSers suposed to have an advantage over? How to create a demand for goods that will encourage others to view charging zen as an investment of sorts... From a gamer's point of view i believe periodic small payments should be the best form of playing, as you would be contributing to the game while still relying mostly on your online activity for resources and advancement. Unfortunately such playstyle may not by itself be able to support the profit margins required to sustain further growth/development of the game and so heavier spending is encouraged. Those of us playing for free or paying only relatively small amounts should be aware the system works against us and will favor the small percentage charging more substantial amounts. Personally i have come to view this as something of a challenge. Yes, PWI has gone overboard, which added to the natural degradation of the game's economy (not enough coin sinks) has threatened the game's growth and long term prospects.

    My advice is to enjoy it while you can, as wrecked and catastrophic as things may seem i'm certain they could be much worse and the current status quo (while flawed and unbalanced) is still likely to sustain the game for at least a couple of more years, which should be more than ample time to accomplish whatever you may want to accomplish with your char.
  • Archers_fail - Heavens Tear
    Archers_fail - Heavens Tear Posts: 2 Arc User
    edited August 2010
    Wall of text.
    tl;dr
    UOY got a melborp with sllaw of txet bro?
  • silmaria
    silmaria Posts: 7 Arc User
    edited August 2010
    Lol, when you people learn that PWI is a major cash shop dependent.

    Let's see, you pay to talk in world chat, you pay to have auto-recover full hp/mp, you pay to get easy end game weapons, etc... The list go on and on.

    F2P is more like Feed to Pigs or **** to Play. PWI is dying and they want to make as much as possible out of it and move on to the next.

    @tweakz

    QQ of minority, whoa, you are saying that the majority of this game are cash shoppers and happy? Gratz on the obvious from someone like you, guess gold prices should be so cheap with your logic and noone complaint about it. You may able to play to beat the system, but how many hours you spent in day in game to do that? Gratz on making a living in game world.
  • ElderSig - Dreamweaver
    ElderSig - Dreamweaver Posts: 1,247 Arc User
    edited August 2010
    silmaria wrote: »
    @tweakz

    QQ of minority, whoa, you are saying that the majority of this game are cash shoppers and happy? Gratz on the obvious from someone like you, guess gold prices should be so cheap with your logic and noone complaint about it. You may able to play to beat the system, but how many hours you spent in day in game to do that? Gratz on making a living in game world.

    Oh no man, she claims she grinds 1 mil+ an hour b:chuckle
    [SIGPIC][/SIGPIC]
  • tweakz
    tweakz Posts: 0 Arc User
    edited August 2010
    silmaria wrote: »
    Let's see, you pay to talk in world chat, you pay to have auto-recover full hp/mp, you pay to get easy end game weapons, etc... The list go on and on.

    If people could talk in WC for free, most of us would disable it. Many non cash shoppers have the best weapons available. Charms are for fail builds, special occasions, or people who don't mind throwing coin away. On my server, there's only a few cash shoppers that are wealthier than some non cash shoppers.
    @tweakz

    QQ of minority, whoa, you are saying that the majority of this game are cash shoppers and happy?

    If I said that you would quote me instead of putting words in my mouth -****.
    Gratz on the obvious from someone like you, guess gold prices should be so cheap with your logic and noone complaint about it.

    400-700 per is fine with me.
    You may able to play to beat the system, but how many hours you spent in day in game to do that? Gratz on making a living in game world.

    The less I play, the more coin per xp I'd have. I don't get your point.

    What are you lacking? They gave you fails great rings from the school teacher, they gave you supply stashes, they gave you easy dailies in OHT maps that pay coin. They gave you lower costing legendary equips. They stopped the drop loss when you die in PvE. They gave you Jones Blessing of +30atk level so you could grind faster and cheaper. They gave you genies and a source of food for them so you could save on pots. They gave out mounts for an anniversary gift. In the respect of PWI being F2P, they're awesome! In regard to PWI and bugs: they suck.
    Be kind: Help the GMs to depopulate the servers.
  • silmaria
    silmaria Posts: 7 Arc User
    edited August 2010
    tweakz wrote: »
    Many non cash shoppers have the best weapons available. Charms are for fail builds, special occasions, or people who don't mind throwing coin away. On my server, there's only a few cash shoppers that are wealthier than some non cash shoppers.

    Many? You mean the top end people that spent 6 months to 1 year for those stuffs? When you realize that the top end of any game = minority (mine definition), that's why any F2P focus on "minority" (yours definition) so people doesn't quit before getting to top end.

    And you failed to even comprehensive on what I said, I said "major cash shop dependent" as in people can use real money to win the game. what all this non-cash shoppers have to do with it? They used lots and lots of time instead of money.

    tweakz wrote: »
    If I said that you would quote me instead of putting words in my mouth -****.

    I think you are an **** here to troll on others' topics and think your logic = truth. You failed to even realize what these games about, to spend money, to make players spend more.

    tweakz wrote: »
    The less I play, the more coin per xp I'd have. I don't get your point.

    Again, your logic seem to be unique and out of ordinary. You are saying the less you play, the more you get? Maybe you shouldn't play at all for the next year and when you get back to game, you will have 999999999999 coins and 99999999999 of everything.

    Fail logic from the start and fail as troll.
  • Mraochan - Lost City
    Mraochan - Lost City Posts: 464 Arc User
    edited August 2010
    tweakz wrote: »
    They gave you genies and a source of food for them so you could save on pots.

    lolwut

    Show me the math on that one please.
  • Kupuntu - Sanctuary
    Kupuntu - Sanctuary Posts: 3,008 Arc User
    edited August 2010
    lolwut

    Show me the math on that one please.

    ToP = 700 coins each time
    HP food = 1.7k each
    100% F2P player. Started PW: March 2007, Quit PW: March 2011.
    pwcalc.com/e7016929e7b204ae "Pure axe" 8k HP multipath BM, last one of my kind.
  • Mraochan - Lost City
    Mraochan - Lost City Posts: 464 Arc User
    edited August 2010
    ToP = 700 coins each time
    HP food = 1.7k each

    Well, ok >< But that's one skill out of quite a few. I'd support the theory if all genies only had that one skill, but they have plenty of offensive skills that would likely incur more repair cost, use of higher level pots to survive, better gear, etc? Don't get me wrong, I like my genies alot. Anyone that wants to be competitive needs a decent genie or 2...

    I should have stated my question more clearly: Show me all the math on the genie and prove it doesn't incur more cost than it saves in the end.

    This would take quite awhile and I don't really expect anyone to do it. So while the powers that be may have given that as a reason when they introduced genies, and even if your math holds up, (which I trust it does) in the end I think they incur more cost than they save.

    I just twitched when I read tweakz statement because I feel he/she oversimplified it. Made it sound like that was the one and only reason. You have to always consider the bigger picture.
  • StinkyFish - Lost City
    StinkyFish - Lost City Posts: 156 Arc User
    edited August 2010
    silmaria wrote: »

    Again, your logic seem to be unique and out of ordinary. You are saying the less you play, the more you get?

    DUDE ur stuped or what? if you make a shop and dont play the game and do some thing ells not siting at the pc u can make coin. o man o man shut up before you make a fool out of ur self b:shutup
  • //Hysteria\ - Sanctuary
    //Hysteria\ - Sanctuary Posts: 1 Arc User
    edited August 2010
    im sure imma get flamed for this but meh oh well, i have to agree with tweakz in terms of makin money without buyin zen, theres so many ways to make coin in game its not even funny, you just have to be somewhat creative emphasis on the somewhat, and hell even if your a moron with no common sense, u can farm mats and herbs when all else fails, but as ive seen tweakz say many times "ppl would rather ***** bout how its hard to make money then take the effort to make it" so if you cant put in a little effort, stay poor, just dont qq bout it, do soemthing bout it, let the flames begin.
  • VlLKASS - Sanctuary
    VlLKASS - Sanctuary Posts: 1,396 Arc User
    edited August 2010
    I should have stated my question more clearly: Show me all the math on the genie and prove it doesn't incur more cost than it saves in the end.
    [Forum] VILKASS: What math more do you want? That 1 AD or expel is x10 cheaper than a tranquil orb for instance? What exactly do you want? Every genie skill Vs what? lol

    Yeah if you spam your genie all the time even if you don't need, it's you that's the prob, not the genie.
    [SIGPIC][/SIGPIC]
  • tweakz
    tweakz Posts: 0 Arc User
    edited August 2010
    DUDE ur stuped or what? if you make a shop and dont play the game and do some thing ells not siting at the pc u can make coin. o man o man shut up before you make a fool out of ur self b:shutup

    b:chuckle

    It amazes me that people fail, come here QQ, and then act as if they're not only smarter but it's their job to insult.

    This game is stupid easy! Just about ANY one can make gobs of coin in it, or level to 100+. It's too bad people's egos interfere with their ability to learn, so they turn to a scapegoat for their fail.

    Part of why people are failing is because of fail builds. I've mentioned this and yet no one has picked up on it. They think they're so much smarter that they couldn't possibly be wasting coin simply because of their build and instead choose to insult even though they're the one failing? A good example is found in the venomancer forum with all the mindless promotion of LA and Vit Arcane builds. Why do we think some of those posts were made stickies? -Because they taught us how to save coin and operate fast and efficiently?

    Stuff like the amount of MP you regen, your max MP, your MP recovery methods, your HP per vit, etc were all carefully thought out by the devs. Devs knew people would build fails so they offer a solution at cost (which is justified) to keep them operational.

    QQ we want communism QQ

    PS: Second Wind is only 320 stamina, and poor genie builds are another source of waste.
    Be kind: Help the GMs to depopulate the servers.
  • Michael_Dark - Lost City
    Michael_Dark - Lost City Posts: 9,091 Arc User
    edited August 2010
    Overall, they are trying to force us to spend more real life money on the game in order to enjoy most of it's features, sure you can farm TT for free but who's gonna buy your mats if there is no coin out there? prices are severely nerfed anyway and it's quite hard to sell most stuff, right now only cash shoppers have money, and if this goes on this will be "free to try, pay to win"

    I am disappoint. :(

    Being a newer player, there is a lot more that has happened to decrease a player's ability to earn in-game coin. This is common knowledge. I'm sorry it took you such a long thought to come to this conclusion.

    I was hoping for a more in-depth explanation to the question Okeano asked in the Perfect Token of Best Luck / Economy thread.

    Instead of making a new thread, you should have posted in there.

    Nice post, but these are pretty much basics that everyone already agrees upon.
    I post in forums. This one and others. That's why I post.
  • MANray_ - Sanctuary
    MANray_ - Sanctuary Posts: 2,311 Arc User
    edited August 2010
    tweakz wrote: »
    b:chuckle

    It amazes me that people fail, come here QQ, and then act as if they're not only smarter but it's their job to insult.

    This game is stupid easy! Just about ANY one can make gobs of coin in it, or level to 100+. It's too bad people's egos interfere with their ability to learn, so they turn to a scapegoat for their fail.

    Part of why people are failing is because of fail builds. I've mentioned this and yet no one has picked up on it. They think they're so much smarter that they couldn't possibly be wasting coin simply because of their build and instead choose to insult even though they're the one failing? A good example is found in the venomancer forum with all the mindless promotion of LA and Vit Arcane builds. Why do we think some of those posts were made stickies? -Because they taught us how to save coin and operate fast and efficiently?

    Stuff like the amount of MP you regen, your max MP, your MP recovery methods, your HP per vit, etc were all carefully thought out by the devs. Devs knew people would build fails so they offer a solution at cost (which is justified) to keep them operational.

    QQ we want communism QQ

    PS: Second Wind is only 320 stamina, and poor genie builds are another source of waste.

    Ok man, i was going to let it slide and let you have your little discussion with the people in general, but since you seem keen to bring up what happens in the veno forums let's get a couple of things straight.

    First. Most of the ongoing arguments in which you seem to have made it a crusade to attack the playstyles and choices of other players haven't gone your way. Anyone in this forum can go over to veno's and read how most posters object to your views and treat you with dowright contempt. They would also realize that once your faulty logic is exposed you either choose to disapear from a thread until further discussion buries your controversial statements, or that you downright ignore what arguments you can't provide an answer for. You have yet to challenge most of what has been presented to counter your usually arrogant statements.

    Second. Given enough time anyone will level to 100 or make a fortune. It will also be mindnumbingly dull. The issue lies in how you do it efficiently and not bore yourself to death in the process. You think LA or full vit are fail builds for veno? PROVE IT. There are many reports of venos that made it to endgame using these builds, accumulating sufficient wealth in the process and without spending a dime in the Cash Shop. And a couple of those stickies are there because a certain egomaniac troll made it a point to campaign to have his own posts stickied rather than contribute to already existing threads... There's a couple of stickies too many in veno forums, some haven't been updated (to include TB pets as an example) and a few others are biased and do not fully account for the needs of all players. Full vit is best for budget venos in PvP servers for instance, not that you'd know or care...

    Third. MP management is so easy for venos it's an often overlooked subject. Still, you would apparently have us all nickel and diming our way through the game. I do have ToP on my genie and still the amount of coin i spend on genie stamina is not one third of what i use for repairs... and a good 80% of that is just EP from when i amp. However i find the HoT type effect of two ticks more useful for those scenarios when i do need to use a genie heal and i'm aiming for a large hp pool... which we all know you consider unefficient but, then again, your idea of endgame seems to be nothing more than spam healing an herc...

    That's all i have to say about your statements regarding the "mindless" promotion of "fail" builds in the veno forum. On the subject at hand other posters on this thread have made a good job of countering what "arguments" you have made. Continue embarrasing yourself sweetheart, you fool no one...
  • silmaria
    silmaria Posts: 7 Arc User
    edited August 2010
    DUDE ur stuped or what? if you make a shop and dont play the game and do some thing ells not siting at the pc u can make coin. o man o man shut up before you make a fool out of ur self b:shutup

    Are you stupid? I am sorry that your IQ so low you can't even see this. You are setting up shop and sell what? Air is abundant I know, but noone going to buy that since it is free.

    You have to spend time to farm in order to get something to sell, therefore you have to play the game. You can't say the less time I spent, the more I get, that's stupid. Fail troll is a fail.

    As for tweakz about this game being easy, sure it is easy for ppl with good gears since you already spent 6+ months on it. However, back to your logic, that's MINORITY of people. I am sorry you what? spent less time and get more?
  • _kaela_ - Raging Tide
    _kaela_ - Raging Tide Posts: 29 Arc User
    edited August 2010
    Of course PWE is trying to squeeze more money out of the playerbase, they know this game won't last as long as their competition, and they know it's entirely their fault. Their stock has fallen and their fanbase is slowly leaving or doing like me- camping out and waiting for a limited time to see if any change will happen w/o playing. If PW had gone P2P instead of F2P they would have had more staying power, but they are a flash-in-a-pan company. Plus they can't possible hope to compete against the superior P2P titles out there, that's like putting a chihuahua(pw) and a starved tiger(other games) in a cage together, it WILL get messy.....b:shocked b:chuckle
  • tweakz
    tweakz Posts: 0 Arc User
    edited August 2010
    *not replying to the lame character assassination (disinformation technique)
    Third. MP management is so easy for venos it's an often overlooked subject.

    Not any easier than for Wizards which I happen to have one of (Lvl 88). b:chuckle
    I do have ToP on my genie and still the amount of coin i spend on genie stamina is not one third of what i use for repairs... and a good 80% of that is just EP from when i amp.

    I think you answered that one.b:chuckle
    then again, your idea of endgame seems to be nothing more than spam healing an herc...

    You're a loser piece of poo to make such faulty implications. If you had a point to make in your wall of text: you berry it in character assassination. I don't even use a pet in BH Warsong until the boss, and I do most of the tanking there dumb ****. When I solo in Eden, I'm debuffing then killing most mobs w/o healing the herc. When I'm farming VoS I'm taking aggro of 7 assassins off the Herc once they're rounded up. Of course you already know this stuff, you're just here to trash talk.
    Continue embarrasing yourself sweetheart, you fool no one...

    That's funny. The people that do agree with points I've made do so reluctantly. Why? Because the weak minded bullies and thugs like you just like to stir up endless nonsense. Some just turn to PM'ing me rather than dealing with you asses.
    Be kind: Help the GMs to depopulate the servers.
  • _kaela_ - Raging Tide
    _kaela_ - Raging Tide Posts: 29 Arc User
    edited August 2010
    Ok people, stop feeding the troll. Anyone who is my age (21+) should not be arguing with a child. They have inferior intellect/knowledge/wisdom and for the underage troll on this particular forum, this game is the only life he/she has where things kinda go his/her way.


    b:chuckle Kisses to allb:kiss
  • tweakz
    tweakz Posts: 0 Arc User
    edited August 2010
    Of course PWE is trying to squeeze more money out of the playerbase, they know this game won't last as long as their competition, and they know it's entirely their fault. Their stock has fallen and their fanbase is slowly leaving or doing like me- camping out and waiting for a limited time to see if any change will happen w/o playing. If PW had gone P2P instead of F2P they would have had more staying power, but they are a flash-in-a-pan company. Plus they can't possible hope to compete against the superior P2P titles out there, that's like putting a chihuahua(pw) and a starved tiger(other games) in a cage together, it WILL get messy.....b:shocked b:chuckle

    Ohh... I see what's going on here now very clearly! Another game company has sent people to disinform here and lead them to their own game! This kind of thing was going on about 15 years ago when I think it was EA that was hiring people to manage upwards of 50 forum accounts to sway the perceived opinion of their games. I'm surprised the GMs are tolerating this ****. b:chuckle
    Be kind: Help the GMs to depopulate the servers.
  • Xarathox - Dreamweaver
    Xarathox - Dreamweaver Posts: 1,657 Arc User
    edited August 2010
    tweakz wrote: »
    There's always going to be QQ over any change. There's always going to be rage quitters over any change. The QQ'ers come here posting false and misleading information and keep recirculating it. They deserve the ****.

    Then enlighten everyone on how to cheat PWE and we'll be rolling in "phat lootz" just like you.
    Some people risk to employ me

    Some people live to destroy me

    Either way they die
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