New Skills!!!
scale190
Posts: 8 Arc User
me personally i think we should get more skills in the 59-79 level gap because being a barb has little skills and ima getting bored so here are some new skills pwi should put in.
BARBS
MAGE
ARCHER
CLERIC
VENO
i'm sorry didn't put any BMs (have enough skills already),SINs (dont know much about their class haven't even played any tide born)and phyic(same reason for sin)
BARBS
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lvl 65 a leap and smash in human form that creates a blow that hits all surrounding monsters in a certain raidus
lvl 69 a buff thats creates party members to add wood damge to atk(squad version of poison fang )
MAGE
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lvl 65 buff gives party members for 10 mins 10% gain in chi
lvl 69 have 2 ice dragons fly out of ur arms creating an aoe atk aginst monsters around targeted monster (while decreasing movement speed for all whos hit)
ARCHER
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lvl 65 have multiple arrows fire at a taget making one mass atk (high damge)
lvl75 have two eagles fallow ur arrow spinning around it (also hiting high damge)
CLERIC
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lvl69 have a huge storm of great cyclones hitting as a aoe to any tagets near the locked on target
lvl75 like the BB but have a surrond urself with a red bubble but comeing out of the red buble is arrows like the plum shot
VENO
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lvl69 create a huge toxic gas area around target inflecting wood damge over time to all opponents in the area
lvl75 create a ball of poison in ur hand that charges for 10 secs for full charge (can be stopped and throw at any time like the take aim for archers)and thrown at ur enemy with great force inficting huge damge
i'm sorry didn't put any BMs (have enough skills already),SINs (dont know much about their class haven't even played any tide born)and phyic(same reason for sin)
Post edited by scale190 on
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Comments
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To be honest I don't think the game needs any new skills atm b:surrender0
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Ow venos get the sucky skills And that toxic aoe is called Parasitic Nova ^.^
Well... some skills are a bit overpowered I think.... but I'd be in for new group buffes in that level range.
And TBs don't need anymore skills. Just nerfes *rages* *^^*0 -
/Gohan - Dreamweaver wrote: »To be honest I don't think the game needs any new skills atm b:surrender
I have to agree with this, yea I would like some new skills but with so many bugs and many other issues that's going on in PWI I don't think new skills are really necessary at the moment now. ijs[SIGPIC][/SIGPIC]
✰The Nostradamus of PWI ✰
★ A not so Retired Veteran of PWI ★
✰ ~SilverCleric~ ✰0 -
I'd just be happy with new animations on existing skills once you go demon or sage. I'm sick of seeing plume shot and great cyclone. I'm sure other classes feel the same.
While you're at it how about actually making sage/demon cleric buff skills "more powerful" as the description says. How about having the p. def, m. def, recovery rate and magic attack buffs increase the buff amounts. Then maybe people will actually care about getting them. The only buff skill I want is demon celestial spirit, but not because of the buff itself, which doesn't change, but because of the mp recovery boost.
Cleric demon/sage buff skills are anti-climactic.
So in summary I guess, before making new skills (would would be nice to have if nothing else a break from the norm) how about adjusting the skills we currently have to make them look cooler as you increase in levels and actually make some of the more worthless ones useful. Demon Vanguard and Demon Magic Shell? No thanks. Worthless. I'm sure other classes have similar useless or "no value added" skills for sage/demon.0 -
me personally i think we should get more skills in the 59-79 level gap because being a barb has little skills and ima getting bored so here are some new skills pwi should put in.
BARBS
MAGE
ARCHER
lvl75 have two eagles fallow ur arrow spinning around it (also hiting high damge)
CLERIC
lvl75 like the BB but have a surrond urself with a red bubble but comeing out of the red buble is arrows like the plum shot
VENO
lvl75 create a ball of poison in ur hand that charges for 10 secs for full charge (can be stopped and throw at any time like the take aim for archers)and thrown at ur enemy with great force inficting huge damge
uh, they already have it
and just plain stupid
the reason there are no skills between 59-79 is so you can get your skill to max so you can use your skill books when you reach the required level for them. 89 skil books take 1mil SP and gold to learn, 92 1.5, 99 2milDark for fear of failure
An inner gloom as wide as an eye of fermenting
Roiling hate
Death grip in my veins
Unveiling rancid petals
Flowering fourth foul nectar
Space between a blink and a tear
Death blooms0
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