SL needs to go

Posts: 15 Arc User
edited May 2010 in Suggestion Box
safety lock takes all of the fun out of pking i mean come on any time u kill a red name they dont drop sqaut maybe a shatter but still not worth it ya sure kill for the QQ but anytime you see a red name you see a oppurtunity for drops you hope he/she drops but he/she doesnt drop because he/she has safety lock on it makes no sence to have SL on a pvp server or on any server i believe it should just be completely removed and please dont gimme that BS about what if im red and i drop thats what dolls are for and if you cant afford one QQ.
Post edited by _posiden_ - Harshlands on

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  • Posts: 978 Arc User
    edited May 2010
    safety lock takes all of the fun out of pking i mean come on any time u kill a red name they dont drop sqaut maybe a shatter but still not worth it ya sure kill for the QQ but anytime you see a red name you see a oppurtunity for drops you hope he/she drops but he/she doesnt drop because he/she has safety lock on it makes no sence to have SL on a pvp server or on any server i believe it should just be completely removed and please dont gimme that BS about what if im red and i drop thats what dolls are for and if you cant afford one QQ.


    QQ BS safety lock is in place in case your account was stolen. Gives you time to recover your goods, QQ pk.
    [SIGPIC][/SIGPIC]
  • Posts: 9,091 Arc User
    edited May 2010
    QQ BS safety lock is in place in case your account was stolen. Gives you time to recover your goods, QQ pk.

    Not really.

    Who the hell sets their safety lock to 24 hours or more? Nobody in their right mind.

    And how does your account get stolen? It doesn't. If someone logs onto your account and steals something, it's because you shared your login and password with someone you shouldn't have trusted.

    There is no real way for someone to '****' or 'steal' your account without you giving them your information.

    Safety lock does not help you 'recover your goods'. Obviously you have no clue how it works.
    I post in forums. This one and others. That's why I post.
  • Posts: 15 Arc User
    edited May 2010
    probly cuz she,s from a pve serverb:chuckle
  • Posts: 61 Arc User
    edited May 2010
    _posiden_ and Michael_dark, neither of you understand the intended use of this feature. You are only referring to one use that players have chosen for it. Please refer to this post here http://pwi-forum.perfectworld.com/showpost.php?p=633741&postcount=5 to see what the feature is supposed to be used for (and thus why it should not and will not be removed).
  • Posts: 700 Arc User
    edited May 2010
    Actually the safety lock is there to prevent someone from taking your stuff if your account does get stolen, There are ways to get your account stolen with out giving up ur info on it.

    Now on the safety lock being used to prevent drops in PK I feel its abusing the safety lock feature in away thats its not intended to be used for. And should be fixed not to prevent drops from dropping in PK. Yes its BS that it does prevent that.
    working it Q_Q
    [SIGPIC][/SIGPIC]
  • Posts: 215 Arc User
    edited May 2010
    _posiden_ and Michael_dark, neither of you understand the intended use of this feature. You are only referring to one use that players have chosen for it. Please refer to this post here http://pwi-forum.perfectworld.com/showpost.php?p=633741&postcount=5 to see what the feature is supposed to be used for (and thus why it should not and will not be removed).

    People don't think about finding the answers themselves. They just QQ cause they have nothing better to do.

    Besides for the OP they may have GS. Not all use SL to protect their drops.
    I do as the Romans do, I wash my hands of thee.
  • Posts: 823 Arc User
    edited May 2010
    Hey look,i found the "PvE people don't know anything about PvP" type of people.
    Apparently everyone on a PvE server DCs when they try to go into PK mode.
  • Posts: 15 Arc User
    edited May 2010
    _posiden_ and Michael_dark, neither of you understand the intended use of this feature. You are only referring to one use that players have chosen for it. Please refer to this post here http://pwi-forum.perfectworld.com/showpost.php?p=633741&postcount=5 to see what the feature is supposed to be used for (and thus why it should not and will not be removed).

    ya keep the safe code on ur EQ can stay but the no item droping should be removed it ruins pk
  • Posts: 660 Arc User
    edited May 2010
    ya keep the safe code on ur EQ can stay but the no item droping should be removed it ruins pk

    People who PK for drops are the very reason I play on a PvE server. In my opinion, the chance to drop items should be removed from PK altogether.
  • Posts: 61 Arc User
    edited May 2010
    safety lock takes all of the fun out of pking i mean come on any time u kill a red name they dont drop sqaut maybe a shatter but still not worth it ya sure kill for the QQ but anytime you see a red name you see a oppurtunity for drops you hope he/she drops but he/she doesnt drop because he/she has safety lock on it makes no sence to have SL on a pvp server or on any server i believe it should just be completely removed and please dont gimme that BS about what if im red and i drop thats what dolls are for and if you cant afford one QQ.
    ya keep the safe code on ur EQ can stay but the no item droping should be removed it ruins pk

    Assuming I've interpreted your sentence correctly I still have to disagree. Allowing Safety Lock to be ignored during PK would violate the "guarantee [that you will have] a set time frame to keep your account safe until later." It would give any person the ability to still exploit your account, either through the use of another character or simply to make you drop your items for the fun of it. It's a far more difficult way of exploiting an account, yes, but its still doable.

    Overall, though, I think you'd find that even if Safety Lock was removed all it would mean would be a continued guarantee of Guardian Angel use. In my experience no high level red name would be caught without dozens on hand just in case, because the cost of GAs far outweighed the cost of replacing gear. The only time I saw an absence of this (where gear was worth grabbing) was on level 60s, but that was still few and far between.
  • Posts: 15 Arc User
    edited May 2010
    People who PK for drops are the very reason I play on a PvE server. In my opinion, the chance to drop items should be removed from PK altogether.

    u know that would defeat the whole reason to have redname whitename bluename not to mention ppl dont just pk for drops ppl also pk for ur QQ and as i can c here u musta really QQed wen u died and who cares about why u went to a pve server pk drops was created to teach pker,s a lesson so without item drop there would just be more pk then there was before.
  • Posts: 15 Arc User
    edited May 2010
    Assuming I've interpreted your sentence correctly I still have to disagree. Allowing Safety Lock to be ignored during PK would violate the "guarantee [that you will have] a set time frame to keep your account safe until later." It would give any person the ability to still exploit your account, either through the use of another character or simply to make you drop your items for the fun of it. It's a far more difficult way of exploiting an account, yes, but its still doable.

    Overall, though, I think you'd find that even if Safety Lock was removed all it would mean would be a continued guarantee of Guardian Angel use. In my experience no high level red name would be caught without dozens on hand just in case, because the cost of GAs far outweighed the cost of replacing gear. The only time I saw an absence of this (where gear was worth grabbing) was on level 60s, but that was still few and far between.

    as Michael_dark said only reason y someone would steal ur items is if u shared ur account info and some ppl do tend to forget dolls wen ppl did only use dolls there was better chances of droping items, with SL chances of geting anything off a red is about is sqaut
  • Posts: 1,816 Arc User
    edited May 2010
    Actually the safety lock is there to prevent someone from taking your stuff if your account does get stolen, There are ways to get your account stolen with out giving up ur info on it.

    Now on the safety lock being used to prevent drops in PK I feel its abusing the safety lock feature in away thats its not intended to be used for. And should be fixed not to prevent drops from dropping in PK. Yes its BS that it does prevent that.

    Problem with that is people would then use the PK drop system to take all your items if they **** your account. Place all GS in bank, & just PK em over & over till all their loot drops. Suddenly your safety lock isnt preventing the loss of items like its supposed to.

    Yeah it may be an abuse of the feature, but removing it just gives the account stealers a tool to get around Safety Lock. And dont put it beyond account stealers to use it.
  • Posts: 660 Arc User
    edited May 2010
    u know that would defeat the whole reason to have redname whitename bluename not to mention ppl dont just pk for drops ppl also pk for ur QQ and as i can c here u musta really QQed wen u died and who cares about why u went to a pve server pk drops was created to teach pker,s a lesson so without item drop there would just be more pk then there was before.

    I've played games where the only penalty for killing others was being unable to interact with NPCs/use teleports for a set number of hours. Even though those games were always PK enabled, they were much more civil and well behaved than the PvP servers in this game.

    I've also played games where you lost everything when you died, without anything like guardian scrolls to prevent it.

    I've even played a couple games where you lost your entire character if you died. (hardcore mode ftw)

    Out of all the games I've played, I find games that have no item drop penalty to be the most enjoyable. Sure, there are instances of random PK, but people don't camp you or farm you for drops.

    also...
    Spelling.
    Punctuation.
    Grammar.

    Use them.
  • Posts: 61 Arc User
    edited May 2010
    as Michael_dark said only reason y someone would steal ur items is if u shared ur account info and some ppl do tend to forget dolls wen ppl did only use dolls there was better chances of droping items, with SL chances of geting anything off a red is about is sqaut

    No, Michael did not understand the full scope of why the Safety Lock was in place. On this http://pwi-forum.perfectworld.com/showpost.php?p=633741&postcount=5 comment some of the other ways your account can be exploited are listed, including the fact that you could leave your computer unattended and have someone access it. Also key loggers can be used to identify passwords, e-mails can be broken into, etc, etc. There are many other ways to exploit without someone sharing their account info.

    Well, about the GA issue, like I said in my experience I never found a higher level who didn't have them on hand if they had something worth dropping. But this was on LC and perhaps on Harshlands people are a little more laid back. But all the same, someone can forget to put Safety Lock on/back on and the same thing can occur.

    I just see this feature as too important to remove, basically lol. b:cute
  • Posts: 15 Arc User
    edited May 2010
    No, Michael did not understand the full scope of why the Safety Lock was in place. On this http://pwi-forum.perfectworld.com/showpost.php?p=633741&postcount=5 comment some of the other ways your account can be exploited are listed, including the fact that you could leave your computer unattended and have someone access it. Also key loggers can be used to identify passwords, e-mails can be broken into, etc, etc. There are many other ways to exploit without someone sharing their account info.

    Well, about the GA issue, like I said in my experience I never found a higher level who didn't have them on hand if they had something worth dropping. But this was on LC and perhaps on Harshlands people are a little more laid back. But all the same, someone can forget to put Safety Lock on/back on and the same thing can occur.

    I just see this feature as too important to remove, basically lol. b:cute

    ok so SL should not be removed but still there should be a feature for if u ever entered pvp mode the no item droping feature should get ignored or to put it simply when u get swords by ur name.
  • Posts: 660 Arc User
    edited May 2010
    ok so SL should not be removed but still there should be a feature for if u ever entered pvp mode the no item droping feature should get ignored or to put it simply when u get swords by ur name.

    Why? So you can steal stuff from lowbies and sell it back to them?

    Using Safety Lock for PK may not have been an intended use, but altering it so you can drop items in PK defeats its intended purpose entirely.

    Lets say someone gains access to your account. You have Safety Lock enabled, but it works as you proposed it should. The player who accessed your account gets his own character and proceeds to PK you over and over until you've dropped all your items.

    Congratulations, you've just defeated the purpose of the Safety Lock.
  • Posts: 15 Arc User
    edited May 2010
    Why? So you can steal stuff from lowbies and sell it back to them?

    Using Safety Lock for PK may not have been an intended use, but altering it so you can drop items in PK defeats its intended purpose entirely.

    Lets say someone gains access to your account. You have Safety Lock enabled, but it works as you proposed it should. The player who accessed your account gets his own character and proceeds to PK you over and over until you've dropped all your items.

    Congratulations, you've just defeated the purpose of the Safety Lock.

    ok first it would be the lowbies fault in the first place being and thats why its called a pvp server oh wait ur on a pve server u dont really know the meaning of pvp no offennce to any other person on a pve server 2nd simply add a system that d/c,s u if u go afk for too long or/and make a system that questions u when that u log on questions u made.
  • Posts: 1,829 Arc User
    edited May 2010
    To the scrubs who say the pvpers are idiots for complaining that safety lock is intended as a preventative measure: NOBODY USES IT FOR THAT PURPOSE, EVER, PERIOD

    The concern here is what it is actually used for. So talk about that instead of "lol u bad because u caer about pvp?!!"
    Bladestorm lets you spin around like a carnival ride and do damage. Not using it is almost like having a move called Confetti Rocket Power Leap and saving it for "emergencies"
    [SIGPIC][/SIGPIC]
    Nakhimov the Kingslayer of Kil'Jaeden's <Criminal Scum>
    wowprogress.com/guild/us/kil-jaeden/Criminal+Scum
  • Posts: 660 Arc User
    edited May 2010
    To the scrubs who say the pvpers are idiots for complaining that safety lock is intended as a preventative measure: NOBODY USES IT FOR THAT PURPOSE, EVER, PERIOD

    The concern here is what it is actually used for. So talk about that instead of "lol u bad because u caer about pvp?!!"

    I find that most PvP players are idiots. Like the one above you who likes to farm people for drops. I don't know about you, but if I lost my gear because I forgot to get my guardian scrolls out of my bank, I'd be pretty angry. Especially if the person who picked it up refused to give it back.

    Also, u dun no pvp nub!!! i r betar then u cus i pk pplz

    ^^That is what I hate. The PvP players going on and on about how they're so much better at the game because they kill people in PvP. And the PvE players going on about how elitist the PvP players are.

    I've played many different MMOs. And the story is always the same. Fail PvP players claiming to be the best thing since sliced bread, and PvE players complaining about it.
  • Posts: 1,829 Arc User
    edited May 2010
    I've found that in most MMOs, the PVP players are indeed better than the PVE players. That holds true in PWI more than most because pve is /faceroll charmburn. No challenge, no skill involved.

    In some MMOs, (my current one, for example) they're pretty much even (actually, I've gone primarily pve because it's more challenging) and you don't really see that sort of thing.

    Plus the pvpers get to do events and get awesome sponsors. b:surrender
    Bladestorm lets you spin around like a carnival ride and do damage. Not using it is almost like having a move called Confetti Rocket Power Leap and saving it for "emergencies"
    [SIGPIC][/SIGPIC]
    Nakhimov the Kingslayer of Kil'Jaeden's <Criminal Scum>
    wowprogress.com/guild/us/kil-jaeden/Criminal+Scum
  • Posts: 15 Arc User
    edited May 2010
    I find that most PvP players are idiots. Like the one above you who likes to farm people for drops. I don't know about you, but if I lost my gear because I forgot to get my guardian scrolls out of my bank, I'd be pretty angry. Especially if the person who picked it up refused to give it back.

    Also, u dun no pvp nub!!! i r betar then u cus i pk pplz

    ^^That is what I hate. The PvP players going on and on about how they're so much better at the game because they kill people in PvP. And the PvE players going on about how elitist the PvP players are.

    I've played many different MMOs. And the story is always the same. Fail PvP players claiming to be the best thing since sliced bread, and PvE players complaining about it.

    me a idiot just cause i kill red names and ya i farm pk drops but hey it keeps the flow of money goin i kill they drop i either resell it to them or AH it someone else buys it uses it and sells it and who said im sayin im better and i can see you are trying to insult me hell im just gonna ignore your post your just some bored noob who wants to pick a fight.
  • Posts: 15 Arc User
    edited May 2010
    I've found that in most MMOs, the PVP players are indeed better than the PVE players. That holds true in PWI more than most because pve is /faceroll charmburn. No challenge, no skill involved.

    In some MMOs, (my current one, for example) they're pretty much even (actually, I've gone primarily pve because it's more challenging) and you don't really see that sort of thing.

    Plus the pvpers get to do events and get awesome sponsors. b:surrender

    so trueb:laugh
  • Posts: 61 Arc User
    edited May 2010
    ok so SL should not be removed but still there should be a feature for if u ever entered pvp mode the no item droping feature should get ignored or to put it simply when u get swords by ur name.

    The thing I was trying to get across, but I think I may have been unclear of, is that even in that situation you would still be able to exploit an account. It would still provide someone with that opportunity. So I do not think that should be allowed as it would mean no longer being able to guarantee the security of your account.
    To the scrubs who say the pvpers are idiots for complaining that safety lock is intended as a preventative measure: NOBODY USES IT FOR THAT PURPOSE, EVER, PERIOD

    The concern here is what it is actually used for. So talk about that instead of "lol u bad because u caer about pvp?!!"

    Did you just call someone a 'scrub'? :o Nineties revival? I don't want no scrubs~

    But seriously "nobody uses it for that purpose, ever, period"? Obvious remark here is 'how do you know,' but I for one know people use Safety Lock all the time for its intended purpose, especially when going into cat shop mode while on a computer in an open area (like a dorm) for long stints of time. So no, I'd say discussing safety lock's intended purpose is of great importance here. PvP and it have coincided for a long time.
  • Posts: 660 Arc User
    edited May 2010
    I've found that in most MMOs, the PVP players are indeed better than the PVE players. That holds true in PWI more than most because pve is /faceroll charmburn. No challenge, no skill involved.

    In some MMOs, (my current one, for example) they're pretty much even (actually, I've gone primarily pve because it's more challenging) and you don't really see that sort of thing.

    Plus the pvpers get to do events and get awesome sponsors. b:surrender

    This is why I dislike PvP players. "Herp Derp PvE takes no skill durrrr..."

    I agree, PvP takes ever so slightly more skill than PvE. I say this with one glaring exception. In almost every MMO ever made, Gear, not skill, is the deciding factor in PvP encounters. For instance, if I tried to PK chezedude, or swordman, or one of the other 50947694 uber cash players out there, I would get one-shot. Not because I lack skill, but because there is an enormous void created by our difference in gear, that I could never hope to cross.

    My point is this: if you think PvP in an MMO makes you a better player, you're just fooling yourself. PvP in MMOs isn't about "skill", it's about gear and levels.

    If you want to become a "better player" through PvP, then play a PvP game where individual skill matters, like an FPS, or RTS.
  • Posts: 1,829 Arc User
    edited May 2010
    This is why I dislike PvP players. "Herp Derp PvE takes no skill durrrr..."

    I agree, PvP takes ever so slightly more skill than PvE. I say this with one glaring exception. In almost every MMO ever made, Gear, not skill, is the deciding factor in PvP encounters. For instance, if I tried to PK chezedude, or swordman, or one of the other 50947694 uber cash players out there, I would get one-shot. Not because I lack skill, but because there is an enormous void created by our difference in gear, that I could never hope to cross.

    My point is this: if you think PvP in an MMO makes you a better player, you're just fooling yourself. PvP in MMOs isn't about "skill", it's about gear and levels.

    If you want to become a "better player" through PvP, then play a PvP game where individual skill matters, like an FPS, or RTS.

    Did you read my post? If you had, you might note that I mentioned PWI's PvE is the awful faceroll-y kind, not every MMO.

    Second, you're only thinking about f2p cash shop fests. Those don't count worth a damn because everything breaks because HURR I CASH SHAWP BIG MONEY. PvE, PvP, it's all screwed over when the cash shop is abused.

    In p2p games, it actually is about skill at your class. Watch this video here; http://www.youtube.com/watch?v=VUMshx_B4KM&feature=related

    This is world-class pvp. All skill and not about gears, because they're quite equal.
    Bladestorm lets you spin around like a carnival ride and do damage. Not using it is almost like having a move called Confetti Rocket Power Leap and saving it for "emergencies"
    [SIGPIC][/SIGPIC]
    Nakhimov the Kingslayer of Kil'Jaeden's <Criminal Scum>
    wowprogress.com/guild/us/kil-jaeden/Criminal+Scum
  • Posts: 4,943 Arc User
    edited May 2010
    ok first it would be the lowbies fault in the first place being and thats why its called a pvp server oh wait ur on a pve server u dont really know the meaning of pvp no offennce to any other person on a pve server 2nd simply add a system that d/c,s u if u go afk for too long or/and make a system that questions u when that u log on questions u made.

    Lol I've gotten dummer by reading your post. My BM was on a PvE server and trust me, he will wtfpwn 90% of the lvl 92 on this server. Oh wait, you are too low so you don't really know what PvP is like since real PvP starts after 90 and the "PvP" you are dong is just a joke. Now gtfo.
  • Posts: 1,829 Arc User
    edited May 2010
    I hope you noticed you weren't smart enough to spell "dumber" in the first place b:surrender
    Bladestorm lets you spin around like a carnival ride and do damage. Not using it is almost like having a move called Confetti Rocket Power Leap and saving it for "emergencies"
    [SIGPIC][/SIGPIC]
    Nakhimov the Kingslayer of Kil'Jaeden's <Criminal Scum>
    wowprogress.com/guild/us/kil-jaeden/Criminal+Scum
  • Posts: 4,943 Arc User
    edited May 2010
    Geez my bad, my post is obviously much much worse compare to his. Now have you PvP against people from a PvE server? Have you even played on a PvE server?
  • Posts: 1,829 Arc User
    edited May 2010
    Geez my bad, my post is obviously much much worse compare to his. Now have you PvP against people from a PvE server? Have you even played on a PvE server?

    Yes. And I hated it. You also apparently missed the sarcasm in my previous post.
    Bladestorm lets you spin around like a carnival ride and do damage. Not using it is almost like having a move called Confetti Rocket Power Leap and saving it for "emergencies"
    [SIGPIC][/SIGPIC]
    Nakhimov the Kingslayer of Kil'Jaeden's <Criminal Scum>
    wowprogress.com/guild/us/kil-jaeden/Criminal+Scum

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