SL needs to go
Comments
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There are obviously less PvP and that's why I left the server. But to assume that person on a PvP server is better at Pking than a person on a PvE server is the same as saying people on PvE servers run TT and FBs better than people on PvP servers. It purely depends on the player. If the player is a PvPer, he'll find chances to PvP on a PvE server and improves as he go along and be better than majority of the players on a PvP server. There are people on HL that doesn't PvP at all...
On here, I've seen 7X Barb in full white NPC gears and less than 4K HP, 7X Cleric who has the stash weapon, 90% of white NPC gears and spams Chromatic when we are fighting one mob. I can't remember how many Barbs I run FC with who doesn't have Bestial Rage, which is critical against fists BM's or Sins. Being on a PvP server does not automatically make you good at PvP.0 -
Okeano - Harshlands wrote: »There are obviously less PvP and that's why I left the server. But to assume that person on a PvP server is better at Pking than a person on a PvE server is the same as saying people on PvE servers run TT and FBs better than people on PvP servers. It purely depends on the player. If the player is a PvPer, he'll find chances to PvP on a PvE server and improves as he go along and be better than majority of the players on a PvP server. There are people on HL that doesn't PvP at all...
No, generally progression is better on PvP servers. b:surrender I realise I'm generalising but PvP servers and server groups tend to be more effective than purely PvE servers. I honestly have no idea why, but if you're incredibly offended by my statement I can give you the stats for my current game, in the world firsts/highest progression servers category. b:cuteBladestorm lets you spin around like a carnival ride and do damage. Not using it is almost like having a move called Confetti Rocket Power Leap and saving it for "emergencies"
[SIGPIC][/SIGPIC]
Nakhimov the Kingslayer of Kil'Jaeden's <Criminal Scum>
wowprogress.com/guild/us/kil-jaeden/Criminal+Scum0 -
Nakhimov - Lost City wrote: »I've found that in most MMOs, the PVP players are indeed better than the PVE players. That holds true in PWI more than most because pve is /faceroll charmburn. No challenge, no skill involved.
In some MMOs, (my current one, for example) they're pretty much even (actually, I've gone primarily pve because it's more challenging) and you don't really see that sort of thing.
Plus the pvpers get to do events and get awesome sponsors. b:surrender
So let me get this straight... Your saying that PVE players are inferior?
You know, thanks to BHs and oracles, you could be doing ok in PVP, but have no idea wth your doing at all in PVE
You think I can't own you if I was even near your level? GG b:bye . As a BM, I can easily stunlock you, and that doesn't take skill[SIGPIC][/SIGPIC]
Thanks for Flauschkatze for siggy b:cool
VIT > STR > DEX > MAG... GG
HA > LA > AR... GG
HA + VIT = win b:bye0 -
If they do remove lock, I'm srsly making a char on each sever and just gonna jack drops till you all beg for SL back, I don't care lol, but you need to give people who CAN'T afford 2397243728927387238972897889273 GABATRILLON GS's every week .a chance. Depending on your level and skill, of course. but in a PvP server its stressfull to, you can't help if your a lvl 60 farming away and then BAM, some lvl 100 noob who things he's the shiit cames and drop you like a ton of brick and jacks your drops. OOH..a lvl 60 xbow....SWEET. sell for 900k.[SIGPIC][/SIGPIC]0
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Okeano - Harshlands wrote: »Lol I've gotten dummer by reading your post. My BM was on a PvE server and trust me, he will wtfpwn 90% of the lvl 92 on this server. Oh wait, you are too low so you don't really know what PvP is like since real PvP starts after 90 and the "PvP" you are dong is just a joke. Now gtfo.
yeah yeah yeah so im not in my 90s so what cant i enjoy the game i mean come on who am i raceing and only reason why your 97 okeano is because you baught your lvls while im working for mine and so my grammar sucks i dont care sticks and stones will brake my bones but your words shall not harm me.0 -
Amaliee - Archosaur wrote: »The thing I was trying to get across, but I think I may have been unclear of, is that even in that situation you would still be able to exploit an account. It would still provide someone with that opportunity. So I do not think that should be allowed as it would mean no longer being able to guarantee the security of your account.
Did you just call someone a 'scrub'?Nineties revival? I don't want no scrubs~
But seriously "nobody uses it for that purpose, ever, period"? Obvious remark here is 'how do you know,' but I for one know people use Safety Lock all the time for its intended purpose, especially when going into cat shop mode while on a computer in an open area (like a dorm) for long stints of time. So no, I'd say discussing safety lock's intended purpose is of great importance here. PvP and it have coincided for a long time.
which is why two new systems should be made 1: if your afk for too long you get d/c and a PW for when u enter shop mode 2: a Q&A system for when u log on everytime a question that the user (you) made.0 -
Yulk - Heavens Tear wrote: »So let me get this straight... Your saying that PVE players are inferior?
You know, thanks to BHs and oracles, you could be doing ok in PVP, but have no idea wth your doing at all in PVE
You think I can't own you if I was even near your level? GG b:bye . As a BM, I can easily stunlock you, and that doesn't take skill
Reading comprehension isn't as hard as you're making it seem. Let me reiterate one more time for you, and I'l put it in all caps so you can't miss it:
IN MOST GAMES PVP TAKES MORE SKILL THAN PVE. PVE PLAYERS ARE NOT WORSE BUT IT IS GENERALLY MORE DIFFICULT TO SUCCEED IN A PVP SETTING. HOWEVER, IN SOME GAMES, THERE IS A PVE FOCUS, IN WHICH PVE TAKES MORE THAN OR EQUAL SKILL. HOWEVER, FOR WHATEVER REASON, PLAYERS ON PVP SERVERS TEND TO CLEAR THAT CONTENT MORE EFFECTIVELY.
Also, I'm sure you could stunlock me, for a few seconds max. I'd be awful at pvp if I died every time I got stunned, don't you think? Kiting, skill and pot timing, awareness are all things that go into pvp,not just STAND THERE AND SPAM YOUR DPS ROTATION (like in pwi pve)Bladestorm lets you spin around like a carnival ride and do damage. Not using it is almost like having a move called Confetti Rocket Power Leap and saving it for "emergencies"
[SIGPIC][/SIGPIC]
Nakhimov the Kingslayer of Kil'Jaeden's <Criminal Scum>
wowprogress.com/guild/us/kil-jaeden/Criminal+Scum0 -
@Nakhimov:
*Initiate 1 vs 1*
*cast 24 second sleep on Nakhimov*
*cast reduce 30% magic defense debuff*
*cast 1 spark eruption*
*cast Tempest, opponent still in deep sleep*
*plume shot, if necessary*
pve cleric wins
pve cleric wins pvp wizard without any real skill used, or recquired. And quess what? Any cleric that knows their class (pvp, or pve) can pull this off, the only recquirement is having 3 sparks. And even if you don't have 3 sparks, you just leave that 1 spark eruption off and add another plume shot. Although that gives a chance for the use of Blade Tempest.
point of the post: You don't need pvp experience to realize what is useful in pvp.
I have an alt on Lost City and I've had plenty of fail squads there, definately not less than in Dreamweaver. Another thing is that we have less QQ and WC drama on Dreamweaver. And the players seem to be nicer towards each other here.
Sure, I'll grant you that pvping is harder than pve. However pve server =/= inferior to pvp. I'd LOVE to see some Lost City guild try to take on Calamity. Since I know what happened in Lost City, I can fairly safely say that no faction in Lost City right now could hold a candle to Calamity right now. Does this make them better players? No.0 -
Hazumu - Dreamweaver wrote: »@Nakhimov:
*Initiate 1 vs 1*
*cast 24 second sleep on Nakhimov*
*cast reduce 30% magic defense debuff*
*cast 1 spark eruption*
*cast Tempest, opponent still in deep sleep*
*plume shot, if necessary*
pve cleric wins
It's funny how u point that out, you must duel alot. Ever thought that 80% of regular PvPers are charmed? You're strategy might work in a nub duel, but you're screwed by the time u realise they're charmed and you've used all your chi. GG PvE theory failed.0 -
Squeakytoy - Dreamweaver wrote: »People who PK for drops are the very reason I play on a PvE server. In my opinion, the chance to drop items should be removed from PK altogether.
People who PK for drops are the very reason I play on a PvP server. In my opinion, the chance to drop items from PK is awesome and it is a reason why i started playing PWI.
as u can see, different opinions from different ppl.
they should disable Sl in pvp servers and keep it enabled in pve servers.If you happy wanna be, against the wind you won't have to pee.
[SIGPIC][/SIGPIC]0 -
Hazumu - Dreamweaver wrote: »@Nakhimov:
*Initiate 1 vs 1*
*cast 24 second sleep on Nakhimov*
*cast reduce 30% magic defense debuff*
*cast 1 spark eruption*
*cast Tempest, opponent still in deep sleep*
*plume shot, if necessary*
pve cleric wins
pve cleric wins pvp wizard without any real skill used, or recquired. And quess what? Any cleric that knows their class (pvp, or pve) can pull this off, the only recquirement is having 3 sparks. And even if you don't have 3 sparks, you just leave that 1 spark eruption off and add another plume shot. Although that gives a chance for the use of Blade Tempest.
point of the post: You don't need pvp experience to realize what is useful in pvp.
I have an alt on Lost City and I've had plenty of fail squads there, definately not less than in Dreamweaver. Another thing is that we have less QQ and WC drama on Dreamweaver. And the players seem to be nicer towards each other here.
Sure, I'll grant you that pvping is harder than pve. However pve server =/= inferior to pvp. I'd LOVE to see some Lost City guild try to take on Calamity. Since I know what happened in Lost City, I can fairly safely say that no faction in Lost City right now could hold a candle to Calamity right now. Does this make them better players? No.
*Nakhimov uses absolute domain
*Nakhimov uses Force of Will
*Nakhimov uses Undine Strike
*Nakhimov uses Soporific Whisper
*Nakhimov uses Blade Tempest
PVP Wizard wins?
Anybody can list off a combo and say the opponent got owned. Rarely does that ever happen in PVP. A PVPer isn't a person who makes up the best combo that is a gauranteed kill. Anybody that is semi-literate can do that. A PVPer knows what to do in different situations.
I'm not saying PVE > PVP or PVP > PVE, but yeah experience does help.[SIGPIC][/SIGPIC]0 -
Amaliee - Archosaur wrote: »No, Michael did not understand the full scope of why the Safety Lock was in place. On this http://pwi-forum.perfectworld.com/showpost.php?p=633741&postcount=5 comment some of the other ways your account can be exploited are listed, including the fact that you could leave your computer unattended and have someone access it. Also key loggers can be used to identify passwords, e-mails can be broken into, etc, etc. There are many other ways to exploit without someone sharing their account info.
Don't put ignorant words into my mouth that I did not specifically state, thank you.
Yes, nice post from a GM. You're not very bright are you? Let me dissect this so you may better understand exactly why you are completely wrong.
As for people using keyloggers or packet sniffers, are you so willing to believe that anyone who would go through that kind of trouble would be interested in stealing items from some random person's video game? Ummmm.... lol
If someone is packet sniffing or keylogging you, your PWI account is about the last thing they're interested in.darthpanda16 wrote: »This is a feature that is used to help protect your account, because if people access your account, they could mess up your items, sell them, maybe buy stuff with your in-game money, or charge your account for ZEN, and a whole bunch of other havoc that can be caused if you left the game up, and you have room mates or family members that might take the opportunity to manipulate your account.
YES! But how does Safety Lock actually work to do this?
1) You must set the duration of your safety lock to X amount of time.
2) For the duration while you have Safety Lock on, you may not send or receive mail, you may not check the AH, you may not buy or sell from other players and you may only trade with your bank account.
3) If someone else logs in, they will have to wait the duration before they can sell or trade any items you may have. For this feature to actually protect you, you must actually use it.
I ask you this, what is your Safety Lock duration set to? 1m, 5m, an hour? Is your safety lock duration set so long that you either have to stay logged in continuously or go afk for 24 hours before you can actually accomplish something in-game?This also helps to keep people out of your account if your account did get into someone else's control, you could guarantee yourself a set time frame to keep your account safe until later.
How does Safety Lock keep people out of your account? It doesn't. If someone gains access to your login name (which isn't the same as your user name in forum or in the game) and password, they will have access to your account. Safety Lock will not prevent this, it will also not prevent someone from stealing your items unless you continuously log into your account or keep it perma-logged.
EDIT: Safety Lock has one real practical use, and that's to avoid losing items if you are red name and are killed. Safety Lock does not have a secondary password check, will not be triggered if someone force logs you out, nor will it be triggered if someone on a different IP logs in and attempts to steal your items from you. It will also not aide in any recovery attemtps as you cannot trade with it on, and once it is off you may freely trade whatever, Safety Lock does not do any of the things that the GM has posted in any significant and real manner whatsoever and your posting it like some kind of religious mantra without even reading what it says is laughable.
Please THINK before you post.Hazumu - Dreamweaver wrote: »I can fairly safely say that no faction in Lost City right now could hold a candle to Calamity right now. Does this make them better players? No.
lol @ epic dueling tactics or for killing lowbies.
And I highly doubt that. Dreamweaver is still a young server compared to LC. Any TW filled with mostly 10x players in end-game gear with 9x players with +10 weapons sitting in reserves would be pretty brutal and saying who would actually win is pretty ignorant in itself.
Your avatar says you're 89. You wouldn't even meet the level req to get in a top tier TW faction.I post in forums. This one and others. That's why I post.0 -
Hazumu - Dreamweaver wrote: »@Nakhimov:
*Initiate 1 vs 1*
*cast 24 second sleep on Nakhimov*
*cast reduce 30% magic defense debuff*
*cast 1 spark eruption*
*cast Tempest, opponent still in deep sleep*
*plume shot, if necessary*
pve cleric wins
pve cleric wins pvp wizard without any real skill used, or recquired. And quess what? Any cleric that knows their class (pvp, or pve) can pull this off, the only recquirement is having 3 sparks. And even if you don't have 3 sparks, you just leave that 1 spark eruption off and add another plume shot. Although that gives a chance for the use of Blade Tempest.
point of the post: You don't need pvp experience to realize what is useful in pvp.
I have an alt on Lost City and I've had plenty of fail squads there, definately not less than in Dreamweaver. Another thing is that we have less QQ and WC drama on Dreamweaver. And the players seem to be nicer towards each other here.
Sure, I'll grant you that pvping is harder than pve. However pve server =/= inferior to pvp. I'd LOVE to see some Lost City guild try to take on Calamity. Since I know what happened in Lost City, I can fairly safely say that no faction in Lost City right now could hold a candle to Calamity right now. Does this make them better players? No.
World PvP is NEVER 1v1 but for the purposes of your example, I'll roll with it. You would probably sleep me initally. However, with genies and antistun pots I have the ability to break sleeps/stuns. If I'm going to pvp, I'd be stupid to not have that. After you cast your debuff and spark, I'dbe stupid not to kite backwards, blink or a holy path, in order to burn your spark. You've already wasted 1 spark and your sleep CD, with your debuff off proc and me ranged ffrom you. I've burned a little stamina on my genie and still have enough for poison, and basically full chi.
Get the idea? If you're pvping against someone who isn't a moron, they won't EVER go down that easily. Also, have fun ticking my charm and having no chi after tempesting, even if you do get it off.
Now, I'd like a cross-server TW. However, it would've been nice to see it happen when CQ was still around. They'd have crushed Calamity without a doubt. Now, I can't be too sure. Essence and Spec are pretty solid TW guilds, so it'd be a fair fight. Not sure about Kami (Though I think CQ Redux would've been a better name b:chuckle)Bladestorm lets you spin around like a carnival ride and do damage. Not using it is almost like having a move called Confetti Rocket Power Leap and saving it for "emergencies"
[SIGPIC][/SIGPIC]
Nakhimov the Kingslayer of Kil'Jaeden's <Criminal Scum>
wowprogress.com/guild/us/kil-jaeden/Criminal+Scum0 -
Yes, remove safety lock for the purpose of not dropping items while pking[SIGPIC][/SIGPIC]0
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