Psychic

2

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  • Posts: 10,454 Arc User
    edited September 2009
    i laugh they get nicked psychOTics b:chuckle
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  • Posts: 252 Arc User
    edited September 2009
    In an other thread one of the admins said "psychic sounds like a non-elemental mage with debuffs"... if I remember correctly.

    If it's true, the class will be quite pvp oriented imo.
  • Posts: 59 Arc User
    edited September 2009
    Yeah, the name psychic suggest to me that they can control people or predict the future. Either case, it sounds like a PvP oriented class. If the psychic is really a crowd control class I would definitely try it out. Always a fan of domination.
  • Posts: 132 Arc User
    edited September 2009
    Imagine if psychics had a high level skill which made you see things like you were some place else.
  • Posts: 0 Arc User
    edited September 2009
    I heard a rumour that the psychics will have this kind of sacrifice ability? Kind of like, if the cleric is down they can kill themselves for the revival of said cleric.

    It'd be useful, I guess.
  • Posts: 197 Arc User
    edited September 2009
    Imagine if psychics had a high level skill which made you see things like you were some place else.

    Turns your screen black... Switches your skills in your skill bar... Make you confused (when you try to go left, your character goes right... etc)...

    Man, that would be awesome in PvP!
  • Posts: 1 Arc User
    edited September 2009
    If you ask me, psychic sounds like a class that would be using the claws, cause when I think psychic, im think of like meditation and kongfu and stuff like that, but then again, the way how they named these people, Tideborn, suggests water, so I dont know. Maybe they will incorporate new weapons for the psychic class.

    As for the assassians go, the sound like a melee/ranged class. Because when I think of an assassian, I think of quick and deadly, kifes and stuff, and the ocasional bow put in there to kill a target from far off. Thats just my opinion on the two new classes.

    Oh and the thought of having people who are really good in water is awesome, its like underwater pvp to the next lvl.
  • Posts: 25 Arc User
    edited September 2009
    I'm all about the magic classes. >:3
  • Posts: 2,294 Arc User
    edited September 2009
    Imagine if psychics had a high level skill which made you see things like you were some place else.

    I know in another MMO one of the caster classes has a skill that temporarily locks out your keyboard :p
  • Posts: 589 Arc User
    edited September 2009
    In an other thread one of the admins said "psychic sounds like a non-elemental mage with debuffs"... if I remember correctly.

    If it's true, the class will be quite pvp oriented imo.

    Finally another gimp class til 90+ b:chuckle
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  • Posts: 2 Arc User
    edited October 2009
    i think it would be awesome for psychic to have confuse ray and can use both bow and magic wand as tag weapons, and assassin would be fist and bow or flying daggers to shoot long ranged.
  • Posts: 186 Arc User
    edited October 2009
    I'll probably make a psychic, but hopefully I'll stay with my cleric b:chuckle

    This. b:victory
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  • Posts: 3 Arc User
    edited October 2009
    My personal review of classes (probly wrong but what the hell right? b:chuckle)

    Mage = classic MMO squishy hugely damaging class
    Veno = tamer hybrid class
    Blademaster = non tank melee class (has lots of effects such as bleeding and stun?)
    Cleric = healer! (although these can also be effective damage classes, i'm pretty sure theyre designed for healing)
    Archer = super accurate semi squishy criticalling whatever. theres one in every MMO right? b:surrender
    Barb = Tank? Duh.

    So in my opinion, the most likely things psychic and assassin will be is like:
    psy = uses melee weapon for damage HOWEVER: this class imo wont use strength, its damage will come from magical buffs on its melee weapon.
    sin = same kind of stats as archer, but will be melee (will definatly be the most squishy melee class imo)

    Please dont flame me for this post, im probly wrong but no harm in saying my opinion b:bye
  • Posts: 5 Arc User
    edited October 2009
    oo im poking around other threads and i see ppl compling about adding new classes,.. ect =/ i dont see the problem D: im happy there coming out
    I wanna try the assasin^_^ They are awesome!
    b:laugh
  • Posts: 2 Arc User
    edited October 2009
    Maybe the new classes will bring new flying mounts.Hmm maybe like flying water creatures or something.Maybe even underwater ground mounts.I am excited about the Psycic.I hope the expansion will come out soon, i think the tideborn sound like an awesome class b:victory!
  • Posts: 2,050 Arc User
    edited October 2009
    Well, I dont my Play this Bm anymore*. I'm waiting for assasin to come out.
    *I got bored, I hope a new class might bring me back.
  • Posts: 1,969 Arc User
    edited October 2009
    I wonder what build's the Tideborn class will have... b:questionb:puzzledb:question

    Maybe they will have a build like this...

    Psychic: Close to a wiz or cleric build.
    Assisan: A BM mixed with a Archer build.

    (These are just guess of a build for the tideborn.)

    b:victory
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  • Posts: 2,221 Arc User
    edited October 2009
    thejax wrote: »
    My personal review of classes (probly wrong but what the hell right? b:chuckle)

    Mage = classic MMO squishy hugely damaging class
    Veno = tamer hybrid class
    Blademaster = non tank melee class (has lots of effects such as bleeding and stun?)
    Cleric = healer! (although these can also be effective damage classes, i'm pretty sure theyre designed for healing)
    Archer = super accurate semi squishy criticalling whatever. theres one in every MMO right? b:surrender
    Barb = Tank? Duh.

    So in my opinion, the most likely things psychic and assassin will be is like:
    psy = uses melee weapon for damage HOWEVER: this class imo wont use strength, its damage will come from magical buffs on its melee weapon.
    sin = same kind of stats as archer, but will be melee (will definatly be the most squishy melee class imo)

    Please dont flame me for this post, im probly wrong but no harm in saying my opinion b:bye


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  • Posts: 10,454 Arc User
    edited October 2009
    This is a class we can be SURE the ones who are lv80+ in 1.5-2 weeks are complete nubs b:chuckle no if, ands, or buts.
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  • Posts: 105 Arc User
    edited October 2009
    whoot psych for the win!
    I'm more worried about the possability of "fish stck" jokes in world chat for months after xD
  • Posts: 376 Arc User
    edited October 2009
    I consider an Archer to be melee as they wear LA and do phyiscal damage not magical.

    ahem.... Melee generally refers to disorganized close combat involving a group of fighters.
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  • Posts: 376 Arc User
    edited October 2009
    ilystah wrote: »
    Yeah, the name psychic suggest to me that they can control people or predict the future. Either case, it sounds like a PvP oriented class. If the psychic is really a crowd control class I would definitely try it out. Always a fan of domination.

    err... no comment
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  • Posts: 83 Arc User
    edited October 2009
    I want Assassinz to be nix killers. I hate it when a veno stabs from behind with a nix and i can't even hv time to go near and hit her a single shot even while I m charmed. that is so annoying. it is the only thing i hate about this game. Game developers have over powered venos with nix. atleast give some other cash items for each class like nix and herc that way u can earn if u want to earn selling nixes and hercs.

    OR MAKE one of the two new classes NIX killer
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  • Posts: 4 Arc User
    edited October 2009
    i think the phsycic is gonna be like a debuff caster to make enemies easier to kil

    and i think the assassin is gonna be like a rogue unit, like does a lot of damage with melee but very squishy
  • Posts: 4 Arc User
    edited November 2009
    thejax wrote: »
    My personal review of classes (probly wrong but what the hell right? b:chuckle)

    Mage = classic MMO squishy hugely damaging class
    Veno = tamer hybrid class
    Blademaster = non tank melee class (has lots of effects such as bleeding and stun?)
    Cleric = healer! (although these can also be effective damage classes, i'm pretty sure theyre designed for healing)
    Archer = super accurate semi squishy criticalling whatever. theres one in every MMO right? b:surrender
    Barb = Tank? Duh.

    So in my opinion, the most likely things psychic and assassin will be is like:
    psy = uses melee weapon for damage HOWEVER: this class imo wont use strength, its damage will come from magical buffs on its melee weapon.
    sin = same kind of stats as archer, but will be melee (will definatly be the most squishy melee class imo)

    Please dont flame me for this post, im probly wrong but no harm in saying my opinion b:bye
    ACTUALLY, you basically hit the nail right one the head. Psychics buff weapons to do massive damage, and use magical orbs to use them. Assassins use dual wield daggers to deal massive damage quickly, and have similar stats to an archer. Seriously people this info is all over the internet.
  • Posts: 10,466 Arc User
    edited November 2009
    ACTUALLY, you basically hit the nail right one the head. Psychics buff weapons to do massive damage, and use magical orbs to use them. Assassins use dual wield daggers to deal massive damage quickly, and have similar stats to an archer. Seriously people this info is all over the internet.

    b:sad
    whys they got to be like WoW's archaetypes?
    =(
    shaman and rouge much? b:chuckle

    there be a slight chance assassin could be like (exaggeration and just joking around) teh pirate class.
    =O
    or teh psychic be similar to the apothecary (from other game me won't mention which was a kind of tiny game o.o' and also joking a bit here.) b:chuckleb:thanks
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  • Posts: 41 Arc User
    edited December 2009
    I'm building the psychic the same way I built my wizard which wasn't completely arcane nor was it LA or hybrid....I love the fact that u can play around with the attribute points
  • Posts: 1 Arc User
    edited May 2010
    b:cuteb:pleased
    "Rising Tide" is the expansion coming out over the winter. The mounts/anniversary packs are coming out in this patch, the rest is in the expansion.
  • Posts: 1,558 Arc User
    edited May 2010
    wilquerson wrote: »
    b:cuteb:pleased

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  • Posts: 1,099 Arc User
    edited May 2010
    wilquerson wrote: »
    b:cuteb:pleased

    1) Necro

    2) The new classes are already out, no need to wait.
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