Sage Demon Skills

Selador - Heavens Tear
Selador - Heavens Tear Posts: 96 Arc User
edited March 2010 in Psychic
Original Thread Link:http://pwi-forum.perfectworld.com/showthread.php?t=651502
Translation by Ascii.
Note: This is unofficial, so take it with a grain of salt.
Psychic

Aqua Impact
Sage: Slow effect increased by 10%
Demon: 20% chance to reduce opponents attack level by 30 (unsure)

Black Voodoo
Sage: Attack level increased by an additional 3
Demon: Defence level reduced by 3

Torrent
Sage: Deals an additional 1200 water damage over 15 seconds
Demon: Effect reduced by 3 seconds.

Bubble of Life
Sage: Removes any Negative effects
Demon: Cooldown reduced by 5 seconds

Aqua Cannon
Sage: 30% chance to immobilize the target for 3 seconds.
Demon: 50% chance for opponent to take an additional 4518.8 water damage over 6 seconds.

Glacial Shards
Sage: Immobilize effect increased by 2 seconds
Demon: 100% chance to immobilize target.

Empowered Vigor
Sage: Reduces charm cooling time by an additional 1 second
Demon: Healing Effects increased by an additional 5%, Potions by an additional 10%

Disturb Soul
Sage: Effect extended by an additional 3 seconds
Demon: channelling reduce effect increased to 100%

Tide Spirit
Sage: Reduced channel effect increased by 3 seconds
Demon: Adds an additional 20% weapon damage for 15 seconds.

Red Tide
Sage: 50% chance to consume 1 spark only
Demon: Bleed effect increased to x1.2 of Soulforce.

Aqua Spirit
Sage: Additional 5% water damage
Demon: Critical hit increased by 1%

Earthen Spirit
Sage: Additional 5% Earth damage
Demon: Critical hit increased by 1%

Spirit Blast
Sage: 20% chance to deal 30% more damage (unsure)
Demon: Adds an Additional 361 damage

White Voodoo
Sage: Defence level increased by an additional 5
Demon: Channel Time Reduced by 3% (< O_o OP much?)

Landslide
Sage: Knockback distance extended by 3 metres
Demon: 30% Chance to inflict an additional 50% damage over 4seconds (unsure)

Sandburst Blast
Sage: Area Effect extended to 10 metres
Demon: 20% chance to reduce accuracy by an additional 20% for 8 seconds.

Diminished Vigor
Sage: Increases charm cooling time by an additional 1 second
Demon: Healing Effects reduced by an additional 5%, Potions by an additional 10%

Soulburn
Sage: effect extended by 2 seconds.
Demon: Cooldown reduced by 5 seconds

Earth Vector

Sage: 50% chance to not consume a spark
Demon: Range increased by 2 metres

Psychic Will
Sage: Effect extended by 2 seconds.
Demon: 20% chance to not consume Chi.

Soul of Vengeance
Sage: Will not reduce your Mana points
Demon: Damage reflected increased by 4% of Soulforce

Soul of Stunning
Sage: Cooldown reduced by 5 seconds
Demon: Stun time increased by 1 second

Soul of Silence
Sage: Seal Time increased to 5 Seconds
Demon: Chance to Seal increased.

Soul of Retaliation
Sage: Reduces the damage Taken to 0.65 of Soulforce
Demon: Reflect Damaged increased to 0.65 of Soulforce

Tide Form
Sage: Swimming speed increased by 20%
Demon: Additional 3 defence levels.
Post edited by Selador - Heavens Tear on
«1

Comments

  • volst
    volst Posts: 180
    edited March 2010
    I won't believe it until it comes here for real.
  • Hypnos - Raging Tide
    Hypnos - Raging Tide Posts: 1,235 Arc User
    edited March 2010
    psychic will description is mixed up
    is
    Sage: Effect extended by 2 seconds
    Demon: 20% chance to not consume chi
    and the above is unofficial news, not official announcement from china
    [SIGPIC][/SIGPIC]
  • Selador - Heavens Tear
    Selador - Heavens Tear Posts: 96 Arc User
    edited March 2010
    psychic will description is mixed up
    is
    Sage: Effect extended by 2 seconds
    Demon: 20% chance to not consume chi
    and the above is unofficial news, not official announcement from china

    Ok let me fix that. Thanks for pointing it out.
  • Hypnos - Raging Tide
    Hypnos - Raging Tide Posts: 1,235 Arc User
    edited March 2010
    This is the original post in wanmei:

    http://translate.googleusercontent.com/translate_c?hl=en&ie=UTF-8&sl=zh-CN&tl=en&u=http://bbs.w2i.wanmei.com/viewthread.php%3Ftid%3D1523965%26extra%3Dpage%253D1&prev=_t&rurl=translate.google.com&usg=ALkJrhg9oq-SIEdV01iZtOpFeLimnImpHw

    It's a suggestion board to balance out the sage/demon skill for Tideborn hence it's not officially concluded.
    But it give you an overview of wat to expect in future.

    The final decision will be made at 25 March the soonest.
    [SIGPIC][/SIGPIC]
  • KohakuNushi - Lost City
    KohakuNushi - Lost City Posts: 56 Arc User
    edited March 2010
    Original Thread Link:http://pwi-forum.perfectworld.com/showthread.php?t=651502
    Translation by Ascii.
    Note: This is unofficial, so take it with a grain of salt.


    Well hope this skill not true , cauze realy sux much, only 2 or 3 skill works b:shocked
    [SIGPIC][/SIGPIC]
  • Hypnos - Raging Tide
    Hypnos - Raging Tide Posts: 1,235 Arc User
    edited March 2010
    sux? wat are you talking about o.oa
    [SIGPIC][/SIGPIC]
  • KohakuNushi - Lost City
    KohakuNushi - Lost City Posts: 56 Arc User
    edited March 2010
    sux? wat are you talking about o.oa


    Sarcams b:byeSign hereb:bye

    Remember when u want sonmething much in PWI less chance to get, so i do it the inverse.
    [SIGPIC][/SIGPIC]
  • Ivy_ - Dreamweaver
    Ivy_ - Dreamweaver Posts: 246 Arc User
    edited March 2010
    I read it last night and was like "I'm so going demon". Now that I read it again...

    sage psychics may very well be a good choice too. OMG, this is gonna turn into the wizard forums with the demon vs. sage discussions! b:shocked
    [SIGPIC][/SIGPIC]

    Better known as Destini, also known as _Yvi.

    ty Nowitsawn. :D

    I dunno if I'm coming or going some days...b:shocked
  • FapFapFap - Raging Tide
    FapFapFap - Raging Tide Posts: 436 Arc User
    edited March 2010
    lol sage is far better than demon in my opinion.
    [SIGPIC][/SIGPIC]
  • Pinball_Map - Heavens Tear
    Pinball_Map - Heavens Tear Posts: 29 Arc User
    edited March 2010
    Judging by the look of the skills I would love to go Demon b:victory
  • Doujin - Sanctuary
    Doujin - Sanctuary Posts: 57 Arc User
    edited March 2010
    Sage Psy seems a little better ...

    but the demon's Psychic Will 2second more is O.O (+ the 4% more damage on soul of vengeance).

    But just thinking of +5% all damage + remove squad's negatives status with Bubble is : fweew godly. +The 2sec more Soulburn duration >.< +I prefer having +3attack lvl with Black voodoo than +3def

    So it'll probably be Sage for me it if doesnt change.
    [SIGPIC][/SIGPIC]
  • Tidebornpsyc - Dreamweaver
    Tidebornpsyc - Dreamweaver Posts: 33 Arc User
    edited March 2010
    sadly I have to say Sage seems better.... Why sadly? Cause I hate the sage fairy...
    [SIGPIC][/SIGPIC]
  • FapFapFap - Raging Tide
    FapFapFap - Raging Tide Posts: 436 Arc User
    edited March 2010
    Sage Psy seems a little better ...

    but the Psychic Will 2second more is O.O (+ the 4% more damage on soul of vengeance).

    Huh? Thought Sage is givin 2 more seconds to Psychic Will. (in Ascii's thread he thought he mixed them up, but actually he didn't as it seems)
    And to me the soul of vengeance of sage seems more useful, cuz u can cast it on barbs now. For selfuse it isn't that useful in the later lvls...u don't tank and u don't grind that much (and even while grinding - ure not close range attack). PvP maybe but no Psy tank's that much to deal a great amount of dmg with vengeance.

    /edit: and Hypnos told me to go demon... >:/
    [SIGPIC][/SIGPIC]
  • mulanrouge
    mulanrouge Posts: 0 Arc User
    edited March 2010
    the Demon aoe's are better and tbh that might sway me to the Demon side

    after reading the threads on the other forum, i am going to wait until everything is finalized until i 100% decide on my path
    [SIGPIC][/SIGPIC]
  • MoonUsagi - Heavens Tear
    MoonUsagi - Heavens Tear Posts: 4,377 Arc User
    edited March 2010
    These like chose, you more like squad or go to DD side. b:chuckle
    Sage side has :
    Bubble of life with debuff purify seem good.
    SoV without mana drain seem good too.
    Soul of Silence seal time last 5 second longer.

    but Demon side has :
    SoV with 4% more damage seem good too.
    White vodoo reduced channel ? o.0 (so we can quickly switch to white on emergency ?)
    Glacial shard 100% immobilize.
    Aqua impact 20% chance to reduce target atk lv by 30 ?
    Disturb soul reduce channel speed by 100%
    Torrent
    Sage: Deals an additional 1200 water damage over 15 seconds
    Demon: Effect reduced by 3 seconds.

    Aqua Cannon
    Sage: 30% chance to immobilize the target for 3 seconds.
    Demon: 50% chance for opponent to take an additional 4518.8 water damage over 6 seconds.

    Red Tide
    Sage: 50% chance to consume 1 spark only
    Demon: Bleed effect increased to x1.2 of Soulforce.

    Landslide
    Sage: Knockback distance extended by 3 metres
    Demon: 30% Chance to inflict an additional 50% damage over 4seconds (unsure)
    So many bleed ? Btw just realize . . where sand trap ?
    [SIGPIC][/SIGPIC]
    Sorry i speak engrish b:chuckle
    Nickname doesn't have anything to do with sailor but related to a folklore
    Use search, it was your best friends to avoid many suffering in internet...
  • Hypnos - Raging Tide
    Hypnos - Raging Tide Posts: 1,235 Arc User
    edited March 2010
    Heheheh >:}
    well demon don't seem all that bad, 100% chance to paralyze, decrease 30 opponent atk lvl, Bleed more, more chance to silence, longer stunn all seem pretty good. Demon White voodoo reduce channel of all skill while in white voodoo state, but 3% channel hardly make a different. Demon Aqua Canon and Landslide have the downside of "chance", but it's more useful than sage landslide.

    On the other hand Sage psy have longer psychic will, soulburn, better diminished/ empower vigor and pretty much tough to kill with extra 5def lvl on white voodoo. Also Tide Spirit is improved with longer time duration and I can see its use. Sage psychic is wat seem like the true witch doctor of the game, annoying and hard to kill.

    Sandtrap:
    Sage: deal 1200 more damage
    Demon: reduce duration by 3s (similar to torrent)

    For psy, I have to say both path are pretty much balance =]
    [SIGPIC][/SIGPIC]
  • Selador - Heavens Tear
    Selador - Heavens Tear Posts: 96 Arc User
    edited March 2010
    So many bleed ? Btw just realize . . where sand trap

    Yea I was wondering about that too. But the original post didn't have it either.

    As for the skills, it looks pretty balanced and I don't feel bad getting my feet wet going demon before all this info was released. Demon shard with its 100% chance to immobilize makes it worth it joining the dark side (hopefully it does get implemented lol).
  • MoonUsagi - Heavens Tear
    MoonUsagi - Heavens Tear Posts: 4,377 Arc User
    edited March 2010
    Heheheh >:}

    Sandtrap:
    Sage: deal 1200 more damage
    Demon: reduce duration by 3s (similar to torrent)

    For psy, I have to say both path are pretty much balance =]

    5 bleed skills and so many power full debuff . . b:sin
    Torrent
    Sage: Deals an additional 1200 water damage over 15 seconds
    Demon: Effect reduced by 3 seconds.

    Sandtrap:
    Sage: deal 1200 more damage
    Demon: reduce duration by 3s (similar to torrent)

    Aqua Cannon
    Sage: 30% chance to immobilize the target for 3 seconds.
    Demon: 50% chance for opponent to take an additional 4518.8 water damage over 6 seconds.

    Red Tide
    Sage: 50% chance to consume 1 spark only
    Demon: Bleed effect increased to x1.2 of Soulforce.

    Landslide
    Sage: Knockback distance extended by 3 metres
    Demon: 30% Chance to inflict an additional 50% damage over 4seconds (unsure)

    (pure magic + lv 95 (crappy normal) weapon 600 ~ 812 m.atk = 3941 ~ 5135 m.atk & 15000 soulforce)
    All demon bleed :
    Torrent : about 1554 damage per 2 seconds for 12 seconds.
    Sand trap : about 1675 damage per 2 seconds for 12 seconds.
    Aqua canon : about 1506 damage per 2 seconds for 6 seconds. (50% chance)
    Landslide : about 2063 damage per 2 seconds for 4 seconds. (30% chance)
    Red Tide : about 4000 damage per 2 seconds for 9 seconds ? (how many reduction we get ?)


    Demon side anyone ?
    Almost all those skills does not need chi and spark only red tide . . b:sin
    [SIGPIC][/SIGPIC]
    Sorry i speak engrish b:chuckle
    Nickname doesn't have anything to do with sailor but related to a folklore
    Use search, it was your best friends to avoid many suffering in internet...
  • FateMakerr - Heavens Tear
    FateMakerr - Heavens Tear Posts: 953 Arc User
    edited March 2010
    I wonder if the bubble remove neg. will be for the whole party... or self only...b:question
    [SIGPIC][/SIGPIC]
    Semi Retired Psychic of Radiance faction//Entering full retirement upon the release of ĠuildẂars2 or an otherwise drastic change in PWI management.
    "Exploiting a glitch is a violation of the ToS under User Conduct:
    (l) Using or exploiting any bugs, errors, or design flaws to obtain unauthorized access to the Service or to gain an unfair advantage over other players"-frankieraye ............guess he changed his mind.
  • Tidebornpsyc - Dreamweaver
    Tidebornpsyc - Dreamweaver Posts: 33 Arc User
    edited March 2010
    I think it would be aoe. Because we already have Psychic Will for individual(even thought it costs a spark :\ )
    [SIGPIC][/SIGPIC]
  • Deathflow - Dreamweaver
    Deathflow - Dreamweaver Posts: 18 Arc User
    edited March 2010
    im already demon and cant w8 to have the demon skillz available ingame
  • Szol - Harshlands
    Szol - Harshlands Posts: 242 Arc User
    edited March 2010
    sage seems like the pve path - with more of utility and increased survivability

    demon is more of a pvp path - increased dmg on dot ticks , more crit , more dmg , more pvp goodies



    BUT all benefits sage gives are kind of nice in pvp too .... but some skills seem wrong translated or would be really unbalanced.....
  • Hypnos - Raging Tide
    Hypnos - Raging Tide Posts: 1,235 Arc User
    edited March 2010
    I disagree...Sage diminished/empower vigor is pvp >:( jk <3

    and I dunno about others, but 100% paralyze is surely overpower, demon glacial shard -> dd -> earth vector -> dd -> demon glacial shard -> dd -> soul of stunning/ run-> repeat = omg =))
    also, soul of stunning and soul of retaliation share cooldown, which mean sage soul of retaliation also benefit from sage soul of stunning *reduce 5s cooldown*

    well I say sage psychic is all around hexor and team pvp support. nasty =(
    [SIGPIC][/SIGPIC]
  • Mizuoni - Dreamweaver
    Mizuoni - Dreamweaver Posts: 3,533 Arc User
    edited March 2010
    Psychic

    Aqua Impact
    Sage: Slow effect increased by 10%
    Demon: 20% chance to reduce opponents attack level by 30 (unsure)
    demon
    Black Voodoo
    Sage: Attack level increased by an additional 3
    Demon: Defence level reduced by 3
    sage
    Torrent
    Sage: Deals an additional 1200 water damage over 15 seconds
    Demon: Effect reduced by 3 seconds.
    tossup
    Bubble of Life
    Sage: Removes any Negative effects
    Demon: Cooldown reduced by 5 seconds
    tossup
    Aqua Cannon
    Sage: 30% chance to immobilize the target for 3 seconds.
    Demon: 50% chance for opponent to take an additional 4518.8 water damage over 6 seconds.
    demon
    Glacial Shards
    Sage: Immobilize effect increased by 2 seconds
    Demon: 100% chance to immobilize target.
    demon
    Empowered Vigor
    Sage: Reduces charm cooling time by an additional 1 second
    Demon: Healing Effects increased by an additional 5%, Potions by an additional 10%
    sage
    Disturb Soul
    Sage: Effect extended by an additional 3 seconds
    Demon: channelling reduce effect increased to 100%
    tossup
    Tide Spirit
    Sage: Reduced channel effect increased by 3 seconds
    Demon: Adds an additional 20% weapon damage for 15 seconds.
    demon
    Red Tide
    Sage: 50% chance to consume 1 spark only
    Demon: Bleed effect increased to x1.2 of Soulforce.
    demon
    Aqua Spirit
    Sage: Additional 5% water damage
    Demon: Critical hit increased by 1%
    tossup
    Earthen Spirit
    Sage: Additional 5% Earth damage
    Demon: Critical hit increased by 1%
    tossup
    Spirit Blast
    Sage: 20% chance to deal 30% more damage (unsure)
    Demon: Adds an Additional 361 damage
    depends on how much damage lvl 11 skills do
    White Voodoo
    Sage: Defence level increased by an additional 5
    Demon: Channel Time Reduced by 3% (< O_o OP much?)
    sage
    Landslide
    Sage: Knockback distance extended by 3 metres
    Demon: 30% Chance to inflict an additional 50% damage over 4seconds (unsure)
    this is like sage hailstorm(demon side), demon
    Sandburst Blast
    Sage: Area Effect extended to 10 metres
    Demon: 20% chance to reduce accuracy by an additional 20% for 8 seconds.
    sage
    Diminished Vigor
    Sage: Increases charm cooling time by an additional 1 second
    Demon: Healing Effects reduced by an additional 5%, Potions by an additional 10%
    sage
    Soulburn
    Sage: effect extended by 2 seconds.
    Demon: Cooldown reduced by 5 seconds
    isnt the cooldown like 30 seconds? eh tossup
    Earth Vector
    Sage: 50% chance to not consume a spark
    Demon: Range increased by 2 metres
    demon
    Psychic Will
    Sage: 20% chance to not consume Chi.
    Demon: Effect extended by 2 seconds
    demon
    Soul of Vengeance
    Sage: Will not reduce your Mana points
    Demon: Damage reflected increased by 4% of Soulforce
    demon
    Soul of Stunning
    Sage: Cooldown reduced by 5 seconds
    Demon: Stun time increased by 1 second
    demon
    Soul of Silence
    Sage: Seal Time increased to 5 Seconds
    Demon: Chance to Seal increased.
    demon depending on how high the chance is, hmm maybe tossup
    Soul of Retaliation
    Sage: Reduces the damage Taken to 0.65 of Soulforce
    Demon: Reflect Damaged increased to 0.65 of Soulforce
    tossup
    Tide Form
    Sage: Swimming speed increased by 20%
    Demon: Additional 3 defence levels.
    who levels this?


    this is what psys needed. Sage/Demon is a very hard choice though. Last night i was thinking sage but now i like demon a lot.
    Sins are Scissors. Psychics are Rocks.
    Archers, Venos, Barbs, Wizards, BMs, Mystics, Seekers are Paper.
    ...and Clerics are Mushrooms.
    Paper beats Rock. Scissors beats Paper. Scissors also happens to beat Rock...until Rock gets 50k+ soulforce at which point Rock becomes an unstoppable killing machine that beats Paper... and would beat Scissors but it can't find Scissors, because Scissors are invisible.
    So Scissors beat Paper and avoids Rock, and that is called BALANCE. -cheze
  • PenutButer - Dreamweaver
    PenutButer - Dreamweaver Posts: 183 Arc User
    edited March 2010
    this is what psys needed. Sage/Demon is a very hard choice though. Last night i was thinking sage but now i like demon a lot.

    Miz, i farted and it smells reallllly bad. BTW HAI :D b:bye. Sage/Demon ftw :o?
  • FapFapFap - Raging Tide
    FapFapFap - Raging Tide Posts: 436 Arc User
    edited March 2010
    this is what psys needed. Sage/Demon is a very hard choice though. Last night i was thinking sage but now i like demon a lot.

    Psychic Will
    Sage: 20% chance to not consume Chi.
    Demon: Effect extended by 2 seconds

    Mixed up, Sage is extending the effect by 2 secs.

    Chose Sage cuz I think it's the more defensive way and I can't really find a offensive nor defensive one by taking Demon that would be worth it.
    6 secs Charm cooldown (I think that's one of the most OP things), Bubble of life = group purge if it's not only working on urself (Will be nice to know how useful it is in TW), Psychic Will = Immune to physical dmg for 10 seconds, Vengeance will be nice for Barbs now (since it doesn't suck their mana anymore), Retalation absorbs even more dmg and the 5% more dmg are also more of an dmg boost than 1% crit in my imagination.

    Feel free to give me reasons for Demon, cuz I hardly find some...maybe I just underrate something
    [SIGPIC][/SIGPIC]
  • Reico_M - Dreamweaver
    Reico_M - Dreamweaver Posts: 72 Arc User
    edited March 2010
    Sage looks like the way to go, but we can't say anything for sure till the official Sage/Demon is out.
  • Estuary - Heavens Tear
    Estuary - Heavens Tear Posts: 237 Arc User
    edited March 2010
    This was kinda tough. There are a lot of sage skills I like and a lot of demon skills I like. However, I did as I did with my cleric and went down the line to pick which I wanted more, sage or demon of each skill. It was overwhelming that I picked demon for sooooo many of the skills. So I guess that is it, if these don't change, demon it is.
    [SIGPIC][/SIGPIC]

    b:cryb:cry QQ MOAR QQ b:cryb:cry
  • Mizuoni - Dreamweaver
    Mizuoni - Dreamweaver Posts: 3,533 Arc User
    edited March 2010
    Psychic Will
    Sage: 20% chance to not consume Chi.
    Demon: Effect extended by 2 seconds

    Mixed up, Sage is extending the effect by 2 secs.

    Chose Sage cuz I think it's the more defensive way and I can't really find a offensive nor defensive one by taking Demon that would be worth it.
    6 secs Charm cooldown (I think that's one of the most OP things), Bubble of life = group purge if it's not only working on urself (Will be nice to know how useful it is in TW), Psychic Will = Immune to physical dmg for 10 seconds, Vengeance will be nice for Barbs now (since it doesn't suck their mana anymore), Retalation absorbs even more dmg and the 5% more dmg are also more of an dmg boost than 1% crit in my imagination.

    Feel free to give me reasons for Demon, cuz I hardly find some...maybe I just underrate something

    Bubble of life is a purify taking away negative statuses.


    Some of the reasons i like demon:
    Demon Aqua cannon adds an extra 4k damage which is HUGE!
    Tide Spirit adds more damage. The negative channeling is useless since psys already have pretty fast channeling.

    Red Tide bleeds more damage.

    glacial shards has an 100% chance to freeze. Thats a garuanteed freeze every 8 seconds making WRs and WBs nonfactor.

    Landslide adds more damage on top of its already beautiful damage

    You can shoot off an earth vector from 32 meters

    Psychic Will lasts longer

    Soul of Vengence reflects more damage

    Soul of stunning stuns longer allowing for more combos.


    Sage has some decent effects too but i like way more demon effects than i do sage.
    Sins are Scissors. Psychics are Rocks.
    Archers, Venos, Barbs, Wizards, BMs, Mystics, Seekers are Paper.
    ...and Clerics are Mushrooms.
    Paper beats Rock. Scissors beats Paper. Scissors also happens to beat Rock...until Rock gets 50k+ soulforce at which point Rock becomes an unstoppable killing machine that beats Paper... and would beat Scissors but it can't find Scissors, because Scissors are invisible.
    So Scissors beat Paper and avoids Rock, and that is called BALANCE. -cheze
  • FapFapFap - Raging Tide
    FapFapFap - Raging Tide Posts: 436 Arc User
    edited March 2010
    Ah yeah purify was what I meant, it was late xD
    Hm yeah that's quite nice but I was more thinking of how I play so I couldn't figure it out to be useful for me.

    Anyways, Psychic will still is extended as Sage, not as Demon. This thread OP got the correct descritpion, Ascii mixed those up and didn't edit them afterwards.

    Aquad Cannons effect is rly nice...since it deals the most dmg after red tide but doesn't need any chi. Dmg with demon tide spirit and double spark must be awesome but we get triple spark anyways...I wonder which deals higher dmg, triple or the combo mentioned before.
    Dmg-wise demon will defenitely go higher with some skills, but I just love 6 seconds charm cooldown so much since I'm a squishie and mainly interested in PvP/TWb:dirty
    [SIGPIC][/SIGPIC]