sin on bh a no no

2»

Comments

  • Magicgabe - Lost City
    Magicgabe - Lost City Posts: 225 Arc User
    edited March 2010
    sins have that nice bloodpaint skill. A nice lil' healing boost.

    psys have healing amp. very very nice.

    More Hp/s per heal means you can throw in a big chi skill like pureheart which means faster spark and MP regen.
    and bro...fyi this isn't a story.

    All people are idiodic but some are more idiotic than others.
  • Lylfo - Dreamweaver
    Lylfo - Dreamweaver Posts: 1,166 Arc User
    edited March 2010
    Another good thing about sins is that they have a increase channeling debuff and decrease attack speed debuff making it easier for the tank.

    And also, psychic has the "return debuff" buff which can be used against bosses with curse and debuffs.
    Thanks Chillum for the nice Sig.[SIGPIC][/SIGPIC]
  • SirJinger - Lost City
    SirJinger - Lost City Posts: 13 Arc User
    edited March 2010
    I'm good with sins in a bh squad :) but it does get a little annoying when people rush into try and dd on an aoe boss like rankar in bh 51 :( once had 3 sins in squad and they all went to melee dd. i had to heal all 3 of them plus the tank, tanking turns healing each >< wasnt that bad though

    of course that could go with bms too.
  • Camerlengo - Dreamweaver
    Camerlengo - Dreamweaver Posts: 228 Arc User
    edited March 2010
    Most of the sins at higher levels oracled there, so they are not experienced and don't know what they're doing. If I was your level I'd change your mind about sins.
    Full power to the Vagiroscope!
  • AngelOfLies - Heavens Tear
    AngelOfLies - Heavens Tear Posts: 217 Arc User
    edited March 2010
    OMG b:laughb:laugh


    ok fact is yes wizz archer veno are also squeshy but that not the main problem. What is is that i have always watch over tank and bm and even iff they get mre mobs they still have more HP so less damage i can act better with those 2 also wiz archer veno always stay cleric 2 meas tehy are range classes s give me time 2 react.
    BM Barb and Sin on the ather hand tend 2 we at range close 2 mobs meaning not always near me meaning i have 2 rush 2 them and bm and barb survive and sin die or almost die.

    also i didnt make cleric us i love it i made it cos i hate waiting for one cos as i see it. Ppl wana DD wish should we fine but not when 80% of server want same thing wish make game inbalanced. anyways i prefer older more stronger melee over pvp sin and that how i see it unless sme awesome sin player make me wana change that fact i wont invlv myself with them unless they are friends.

    ^ this. psy lvl 45ish, 2 sins, 1 cleric for bh. cleric gets pissed no tanks, goes bye bye. i say can work, squad disbands blah blah blah. but i mean, i love sins. 1 saved my **** the other day. i was holypathing past a mob in bh69 running to pyro. i slingshot back right infront of mob used holy ran, waited holy again. sin shadow jumps right to mob and stuns. tah dah and my charm only ticked once b:cute ty Ryuu i owe ya one. and i mean if u dont like sins ppl, dont like psys. psys r squisher and do more dmg, WAY more dmg. and with lvl 6 black voodoo, and with blessing. i hit 27 attack lvl, that 27% more dmg. then if i use tidal spirit which is simmilar to a wiz's elemental sutra, i have 6 secs to channel attacks like hell b:dirty

    Edit: with sins/psys dmg output, they can save clerics/venos/wizzys from mobs. ok ive done this on psy b4, but if i have vengence on. and im saving a cleric i get 2 mobs on me 400 dmg to both mobs, cleric heals i tank em. i save wizzy/veno i die pretty quickly, espically exploding mobs. sins stuns, bleed, slipstream, pretty much saved the squishies but
    Avatars: Name-Class-Lvl-Server-Guild-Activeness

    AngelOfLies-Cleric-90 Sage-no guild-Not currently Active
    _CatGirl_-Veno-80-No Guild-Not Currently Acitve
    BlindingEdge-Seeker-6x-No Guild-Main
    DrawtheWaves-Sin-5x-No Guild-Active Alt