Converting TT99/Lunar 95 to Nirvana

2

Comments

  • Taarloor - Harshlands
    Taarloor - Harshlands Posts: 472 Arc User
    edited February 2010
    Well Elayne's weapon only has 3 add-on stats, no crit bonus QQ.... Although for +8 the damage is amazing, I dont think its worth losing the +4% crit rate on Bansho (I love my crits)
  • Legerity - Sanctuary
    Legerity - Sanctuary Posts: 1,072 Arc User
    edited February 2010
    Not sure which weapon this was converted from, but here are screenshots of the farmed Nirvana top, bottom and wand: (snipped pics)

    Thanks for the pictures, Michael. I'll go update my thread now.
  • Technotic - Sanctuary
    Technotic - Sanctuary Posts: 591 Arc User
    edited February 2010
    Well considering that the provided screenshot clearly shows "Shadow of Nirvana (6)" on the two armor pieces, indicating a 6 part set, I would hazzard a guess and say yes.

    As you can see though, they didn't give each other any boost. So your post is pointless.

    I asked because maybe it gives boost at 3 pieces or 6, aside from the TT which gives at 2, 4, and 6.
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  • axt57
    axt57 Posts: 0 Arc User
    edited February 2010
    2 nirvana parts = +10 attack lvl. They did give boost but the boost is only visable to wearer.

    4, 6 ... no idea.

    And that wand - she could reroll it and get crit and channel. Personally I wouldn't keep the str but meh.
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  • Technotic - Sanctuary
    Technotic - Sanctuary Posts: 591 Arc User
    edited February 2010
    I dont see the +10 attack.

    And if you reroll, do you keep stones and refine?
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  • Legerity - Sanctuary
    Legerity - Sanctuary Posts: 1,072 Arc User
    edited February 2010
    I dont see the +10 attack.

    And if you reroll, do you keep stones and refine?

    Actual set bonuses do not display for others.

    For the reforging process, everything retains.
  • Michael_Dark - Lost City
    Michael_Dark - Lost City Posts: 9,091 Arc User
    edited February 2010
    Thanks for the pictures, Michael. I'll go update my thread now.

    You're welcome. :)
    I dont see the +10 attack.

    And if you reroll, do you keep stones and refine?

    The attack would only be visible on the Char Sheet or from an Eye of Observation, which I didn't have.

    Yes, two rerolls, **** shard and refines were kept. He'll most likely reforge at some point, but he wanted the -chan and got it on the 2nd reforge. Didn't have enough raptures for a third, and yeah, the +Str was pointless, but he restat it to mag, so it wasn't that big a deal.
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  • Telarith - Sanctuary
    Telarith - Sanctuary Posts: 1,417 Arc User
    edited February 2010
    axt57 wrote: »
    2 nirvana parts = +10 attack lvl. They did give boost but the boost is only visable to wearer.

    4, 6 ... no idea.

    And that wand - she could reroll it and get crit and channel. Personally I wouldn't keep the str but meh.

    Didn't the post a while back mention that the set bonus can give up to +10 ATK lvl? Seems almost like you'd get 2 ATK lvl for having 2 pieces, and an additional 2 ATK per extra piece until all 6 are worn. That's the way I took it at least, 10 ATK lvl for just 2 pieces seems a little over-powered.
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  • Deceptistar - Sanctuary
    Deceptistar - Sanctuary Posts: 10,454 Arc User
    edited February 2010
    mmm after looking at it i rather keep the 3 sinrabansho stats. its probably the top 3 wanted stats on a mag weapon anyway, no use risking it
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  • axt57
    axt57 Posts: 0 Arc User
    edited February 2010
    The magic sword you can reforge the tt100 into has a min atk which is greater then the sinrabansho's max atk. Not only that but tt100 is g13.. this stuff is g15.

    And tbh none of the possible options are truly terrible. Well sort off.
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  • Legerity - Sanctuary
    Legerity - Sanctuary Posts: 1,072 Arc User
    edited February 2010
    If you quench it into a glaive or wand, you will always get either -6 or -10% channeling. It can't be that bad really, considering that sinra's is only -6% channeling and is weaker. This type of weapon could also acquire -10% -3% and -3%, although very slim (chances are higher than OHT weapons though).

    If you quench it into a magic sword, you will always get either 3% or 4% crit.

    If you quench it into a pataka, you will always get either 289 or 400 pdef.
  • Mumintroll - Heavens Tear
    Mumintroll - Heavens Tear Posts: 3,393 Arc User
    edited February 2010
    mmm after looking at it i rather keep the 3 sinrabansho stats. its probably the top 3 wanted stats on a mag weapon anyway, no use risking it

    This is why I didn't want shinbaransho because you will loose all stats. And loose 4% critical will hurt a lot. But if you don't reforge shinbaransho will loose lot of damage in compare with G15 nirvana weapon.
    Now I have purgatory and I'm willing to sacrifice of 2% critical, but I get huge boost in damage as G15 wand.
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  • axt57
    axt57 Posts: 0 Arc User
    edited February 2010
    I have seen -12% channel rings, with -6% twice. I wonder if you can end up with a -30% channel weapon.

    And never reforge a NP into nirvana. Sell it off, make a cheap tt99 pataka (no soul edge needed), use that.
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  • Legerity - Sanctuary
    Legerity - Sanctuary Posts: 1,072 Arc User
    edited February 2010
    axt57 wrote: »
    I have seen -12% channel rings, with -6% twice. I wonder if you can end up with a -30% channel weapon.

    And never reforge a NP into nirvana. Sell it off, make a cheap tt99 pataka (no soul edge needed), use that.

    I don't think you can get 3x -10% because those stats are in a different category.

    There are two pools of attributes:

    Guaranteed and Possible attributes which we shall call A and B respectively.

    You can only acquire EITHER a -6% or -10% channel in pool A (exclusive for wands and glaives).

    You then have two possible attributes from pool B, with the highest possible -chan attribute at -3% channeling (available for all magical weapons).
  • Deceptistar - Sanctuary
    Deceptistar - Sanctuary Posts: 10,454 Arc User
    edited February 2010
    the max or min. attack isnt much of a problem if refining is involved. The prob is whats the % and luck that you will get all 3 stats that are useful. At lvl 100 for mages you really dont need to stack anymore channeling gear, most of us who have the ability to get these sort of endgame things already also have 40%+ channeling... so.... :/
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  • Legerity - Sanctuary
    Legerity - Sanctuary Posts: 1,072 Arc User
    edited February 2010
    the max or min. attack isnt much of a problem if refining is involved. The prob is whats the % and luck that you will get all 3 stats that are useful. At lvl 100 for mages you really dont need to stack anymore channeling gear, most of us who have the ability to get these sort of endgame things already also have 40%+ channeling... so.... :/

    It's true, but if you plan on going wand/glaive you are trading 4% crit and 16/17mag for 2 gambles at possible mods (check at PWD) and a higher damage base. I wouldn't really mind that small sacrifice.

    If you go for a magic sword, you basically have the critical % covered and you're trading -6% chan and 16/17mag for 2 gambles at possible mods and a higher damage base.

    If you go for pata... wait no one goes for patakas...
  • Mumintroll - Heavens Tear
    Mumintroll - Heavens Tear Posts: 3,393 Arc User
    edited February 2010
    It's true, but if you plan on going wand/glaive you are trading 4% crit and 16/17mag for 2 gambles at possible mods (check at PWD) and a higher damage base. I wouldn't really mind that small sacrifice.

    If you go for a magic sword, you basically have the critical % covered and you're trading -6% chan and 16/17mag for 2 gambles at possible mods and a higher damage base.

    If you go for pata... wait no one goes for patakas...

    You don't have critical covered. You didn't see the picture? Check page 4. You will get all 3 new stat. I depend just on luck if you will have critical again.
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  • Deceptistar - Sanctuary
    Deceptistar - Sanctuary Posts: 10,454 Arc User
    edited February 2010
    It's true, but if you plan on going wand/glaive you are trading 4% crit and 16/17mag for 2 gambles at possible mods (check at PWD) and a higher damage base. I wouldn't really mind that small sacrifice.

    If you go for a magic sword, you basically have the critical % covered and you're trading -6% chan and 16/17mag for 2 gambles at possible mods and a higher damage base.

    If you go for pata... wait no one goes for patakas...
    its a decent gamble.

    What scares me is if the reforging for the 'right' stats are as sucky or lucky as using only mirages to +5 a gear. And im sure pple have experienced easily tossing 200+ mirages down the drain with some bad luck. These nirvana reforges cost what 7 per reforge? each stone still costing a good 900-1m coins.
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  • Legerity - Sanctuary
    Legerity - Sanctuary Posts: 1,072 Arc User
    edited February 2010
    You don't have critical covered. You didn't see the picture? Check page 4. You will get all 3 new stat. I depend just on luck if you will have critical again.

    TT100 -> magic sword means you will get ONE stat from pool A and two stats from pool B.

    For Magic Swords, pool A is EITHER 3% critical or 4% critical. You are guaranteed one of these.
  • axt57
    axt57 Posts: 0 Arc User
    edited February 2010
    You don't have critical covered. You didn't see the picture? Check page 4. You will get all 3 new stat. I depend just on luck if you will have critical again.

    If this A + B pool stuff is true, then the wands hold onto their channel, not crit. The pic shows a wand with channel bonus, which would support this.

    I don't see why anyone would not go to nirvana from a tt100... a reforged m.sword will outdamage a r8 wizard m.sword in min m.atk at +7 refine and higher, and if it rolls with +130 max m.atk, it will completely ourdamage the r8. Quite impressive.
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  • Mumintroll - Heavens Tear
    Mumintroll - Heavens Tear Posts: 3,393 Arc User
    edited February 2010
    TT100 -> magic sword means you will get ONE stat from pool A and two stats from pool B.

    For Magic Swords, pool A is EITHER 3% critical or 4% critical. You are guaranteed one of these.
    Sorry, but where do you have these pools? And why the picture shows absolutely new stats for wand?
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  • Legerity - Sanctuary
    Legerity - Sanctuary Posts: 1,072 Arc User
    edited February 2010
    Sorry, but where do you have these pools? And why the picture shows absolutely new stats for wand?

    I translated directly from PWChina.

    Wand/Glaive pool A is -6% or -10% channeling.

    Magic Sword pool A is 3% or 4% critical.

    Pataka pool A is +289 or +400 pdef.

    The picture has no critical because it was TT100->Wand.

    Like I said above:
    Wand/Glaive pool A is -6% or -10% channeling.
  • Deceptistar - Sanctuary
    Deceptistar - Sanctuary Posts: 10,454 Arc User
    edited February 2010
    TT100 -> magic sword means you will get ONE stat from pool A and two stats from pool B.

    For Magic Swords, pool A is EITHER 3% critical or 4% critical. You are guaranteed one of these.
    Im pretty sure me, and a couple others would cry and try try again using alot of coins or runs, if we got a guaranteed 3-4% and the other 2 stats were something like
    MP +310
    Strength +18~19
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  • Mumintroll - Heavens Tear
    Mumintroll - Heavens Tear Posts: 3,393 Arc User
    edited February 2010
    I translated directly from PWChina.

    Wand/Glaive pool A is -6% or -10% channeling.

    Magic Sword pool A is 3% or 4% critical.

    Pataka pool A is +289 or +400 pdef.

    The picture has no critical because it was TT100->Wand.

    Like I said above:

    Ok. ty.b:chuckle
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  • Legerity - Sanctuary
    Legerity - Sanctuary Posts: 1,072 Arc User
    edited February 2010
    Im pretty sure me, and a couple others would cry and try try again using alot of coins or runs, if we got a guaranteed 3-4% and the other 2 stats were something like
    MP +310
    Strength +18~19

    lol

    That would be very depressing. But hey! It's only 7million for a reroll. :D
    Ok. ty.b:chuckle

    np =)



    edit: just for you Mumintroll

    Pool B attributes (you get any 2 of these attributes):
    crit 1%
    crit 2%
    mp 310
    hp 350
    18/19 vit or str or mag or dex
    atk lvl 1
    atk lvl 2
    def lvl 1
    def lvl 2
    phys reduce 2%
    matk +100
    max matk +130
    chan -3%
  • Mumintroll - Heavens Tear
    Mumintroll - Heavens Tear Posts: 3,393 Arc User
    edited February 2010
    lol

    That would be very depressing. But hey! It's only 7million for a reroll. :D



    np =)

    Only 7 millions? That's +5 orb. ;-)
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  • axt57
    axt57 Posts: 0 Arc User
    edited February 2010
    1002210634bf2204a2c4b2473e.png

    Reforged lunar daggers with 2x interval. Guess this proves you can potentially get some sort of double stating on the nirvana weps.

    Wouldn't mind having a m.sword with +4, +3, +3, +2 crit.
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  • Sheswes - Heavens Tear
    Sheswes - Heavens Tear Posts: 1,216 Arc User
    edited February 2010
    From what I've seen, TT99 gold armor gets a defense reduction by a small amount, and in exchange you gain Phys dmg reduct and mag dmg reduct % added on per piece. Supposedly under debuff this should help out for survivability.

    Lunar has a higher defense amount, but doesn't get the dmg reducts like TT99. I forget what adds it gets off the top of my head.

    it's not a dmg reduction... it's additonal def

    for example:
    2% physical defense means: if u got basic phys def = 1k... with on piece hh99 nirvana armor u will have 1020 def

    if ur base mag/phys def is lower than 10k lunar nirvana is better
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  • Deceptistar - Sanctuary
    Deceptistar - Sanctuary Posts: 10,454 Arc User
    edited February 2010
    axt57 wrote: »
    1002210634bf2204a2c4b2473e.png

    Reforged lunar daggers with 2x interval. Guess this proves you can potentially get some sort of double stating on the nirvana weps.

    Wouldn't mind having a m.sword with +4, +3, +3, +2 crit.
    7m average per reroll. Imagine your odds of getting a decent set of stats. Now imagine the luck of getting +5 on gear with mirages. >< knowing pwi, they wont make it easy for us. reroll 10 times? 70M. And i highly doubt the ones who are actually farming these stones from tedious runs will be reforging them anytime soon so this is, at the moment, aimed at the ones who are buying them second hand.
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  • Dark_kuma - Sanctuary
    Dark_kuma - Sanctuary Posts: 49 Arc User
    edited February 2010
    lets say an average endgame weapon refine is +8

    ★★Sinrabansho +8 = M.Attack 1273-1487
    ★★Doom of Flowers +8 = M.Attack 1560-1826

    The Nirvana M.Sword beats TT100 +8 at +3

    ★★Doom of Flowers +3 = M.Attack 1281-1547

    At +12 the difference is huge...

    ★★Sinrabansho +12 = M.Attack 1861-2075
    ★★Doom of Flowers +12 = M.Attack 2246-2512


    I'd rather upgrade, but if you want those stats over a HUGE difference in M.Attack, go for it :)

    ..it's 2 grades higher for a reason.