The Assassin Guide
Comments
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Vacine - Raging Tide wrote: »For the build i strongly recomnad this build : 7 dex 2 str and 1 vit
Pros: last longer,don't have to worry about if you could wear the next amour/weapon,base attk increase (if i am not worng)
Cons:less power,Less Crt hit (which can be boost by wolf emblem and lv 1 of it work totally perfect)
And i strongly recomand geting windpush to 5 and stop for RB reason.
I believe Bloodpaint is use as a squard buff in TT TW and FBs but i do agree of keeping it @ 1 as it is quite pointless of getting it.
Thoratcut can be use more freaquently in later lv when you get inner harmony.
Not too sure about Deep Sting, I heard that its not a really good skill to get but i am not sure about it. After reading this i think its fine to lv it.
Knife Throws should be use by player who want to PvP later and not thoese who don't want to PvP. Get it to 3 would be enugh reason is i rmb that some TT boss has AOE skill and **** can cancell it for the team =D
Wolf emblen increases the damage done by crits, not the chance.Is Now On Lost City Under The Name; Mortyy0 -
Definately quite helpful. I've been going with the pure dex build and it's quite lovely.
I haven't had to heal as much because I've been quite lucky. c:
Thanks for posting this, I'll make sure to refer my friends when they want to try making an Assassin. ~~0 -
Vacine - Raging Tide wrote: »For the build i strongly recomnad this build : 7 dex 2 str and 1 vit
Pros: last longer,don't have to worry about if you could wear the next amour/weapon,base attk increase (if i am not worng)
Cons:less power,Less Crt hit (which can be boost by wolf emblem and lv 1 of it work totally perfect)
And i strongly recomand geting windpush to 5 and stop for RB reason.
I believe Bloodpaint is use as a squard buff in TT TW and FBs but i do agree of keeping it @ 1 as it is quite pointless of getting it.
Thoratcut can be use more freaquently in later lv when you get inner harmony.
Not too sure about Deep Sting, I heard that its not a really good skill to get but i am not sure about it. After reading this i think its fine to lv it.
Knife Throws should be use by player who want to PvP later and not thoese who don't want to PvP. Get it to 3 would be enugh reason is i rmb that some TT boss has AOE skill and **** can cancell it for the team =D
a lvl 80 sin gains 520 hp using your build but loses 40 dex and 2% crit rate
and since you have 6 pieces of equipment that you can refine or shard for hp
and only one that you can refine and shard for damage, it is much easier to gain 520 hp from equipment than it is to gain the damage and crit you get from the 40 dex0 -
quick question. exactly how powerful is throatcut dmg wise? more/less powerfull the rib and slip?0
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Ballistixz - Heavens Tear wrote: »quick question. exactly how powerful is throatcut dmg wise? more/less powerfull the rib and slip?
lvl 1 throatcut is 55% weapon damage and 2071.7 dmg
lvl 4 rib strike is 70% weapon damage and 1990.4
so both at lvl 10 i'd say throatcut will do more damage0 -
thats still good tho. so far 4 high dmging skills that can be used in a quick and nice combo to do major dmg to a target. so far im more impressed with the dmg these skills do in a short ammount of time and a quick cooldown more then there status effects =p and with chill of the deep just gonna be awesome. this not even including the ones at lvl 59. cant wait to see how powerful they will end up being.0
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Ballistixz - Heavens Tear wrote: »thats still good tho. so far 4 high dmging skills that can be used in a quick and nice combo to do major dmg to a target. so far im more impressed with the dmg these skills do in a short ammount of time and a quick cooldown more then there status effects =p and with chill of the deep just gonna be awesome. this not even including the ones at lvl 59. cant wait to see how powerful they will end up being.
yeahs, i'm also interested in seeing what combos we can pull off after 59 with raising dragon strike tackling slash and our 2 spark skills0 -
is one able to alternate say 7dex 2 str and 1 vit than say 7 dex 2 vit and 1 str would that work to or not0
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Well, for the Deep Sting issue. There is only one particular reason you want to start with Deep Sting and that is to interrupt a cast. That's why I have a macro designed to do just that: Deepsting > Tackling Slash > Regular Combo. Besides kiting mobs and mobs that start with magic attacks upon approach, there's no reason to start with Deep Sting.
If you're not on a PvP server or a regular PvPer, there's no reason to have Vit in your build. The reason why people go for Vit Builds is to have more durability against magic attacks, more in particular the wizards. Even then it's questionable if you barely survive an attack in the first place. The original intent for vit builds, I would guess, is that you don't die immediately from the first few hits and survive longer, but that is the VERY reason why we have Deaden Nerves (so technically we have 120% HP for 2 minutes).
As strange as it seems, the more damage power you have, the more you recover as an Assassin. The more times you crit, the more HP you get back off Bloodpaint. So, the less damage you do, the less you recover, especially with vit builds.
Of course, that is just my opinion.[SIGPIC][/SIGPIC]0 -
i guess i need to wait to play due yo every saying somethng is wrong with all builds so who is correct and hows does one play when there is no prprer guild to help them do they wait till a lvl 125 does a guide or what ia now am at a loss0
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really simple combo I use for my assassin that most people can use:
Puncture Wound→slipstream strike→Twin Strike→regular attack→Ravaging strike
normally enemies die for me around the end of slipstream but results may vary.0 -
Bex_death - Raging Tide wrote: »really simple combo I use for my assassin that most people can use:
Puncture Wound→slipstream strike→Twin Strike→regular attack→Ravaging strike
normally enemies die for me around the end of slipstream but results may vary.
I'd stop using Twin Strike if I were you...It's about to become extremely useless and costly.0 -
hollowMartyr since i see u do alot on th subject i am asking for ur opinion on builds of archers,,, what is the best build that will let a person have armour or weapon on at low lvls or high lvls so they r not shy/short on there stats, u seem to be the most knowledeable0
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Rofl wrong forum but Archers follow the same stat setups as Assassins (4 dex, 1 str per level is usually recommended).0
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HollowMartyr - Raging Tide wrote: »I'd stop using Twin Strike if I were you...It's about to become extremely useless and costly.
it already was useless since the day tides came out and ppl found out it does less dmg then ur melee hits b:chuckle0 -
I'd like to say good start first of all, and now I plan to tear apart a few things.
1) How am I the only one on the forums who has actually played around with the stealth skills? Upgrading your stealth skills DOES increase your stealth level, along with lowering the mana per second of course. The stealth formula that seems to be true in all my experiments is this:
Your level + Stealth skill level + added cat-like tread stealth level - awareness level of your enemy = the the level someone has to be (or higher) to see you
Say you are level 70 with a Shadow Walk of level 5, cat-like tread skill level of 2, and your enemy has an awareness level of 0 that is:
70+5+4-0=79 your enemy would have to be level 79 or higher to see you.
Keep in mind that each of your stealth skills have their own stealth level so using the above numbers, if your Shadow Escape is level 2 then the enemy would now only have to be level 76 or higher to see you.
I have tested this formula with both mobs and players many times, and every time it holds true. If you don't believe me, like most people seem not to for some reason, then go test it for yourself.
2) You can call the class a specialist all you want, but as stated earlier by someone else, in PvE you are a DD, end of discussion. Now you may think Chill of the Deep is all that and a bag of chips, but sometimes speed is better than attack level. Imo pre-69 (when you can get one of the best dagger molds in the game atm), it is better to focus on speed in a lot of cases because **** damage + 30% is still **** damage. I am not saying that using Chill of the Deep and skill spamming is wrong, but the less damage you do the less damage it adds. Now once you get higher in levels and get better weapons, then yes I can see you using Chill of the Deep a lot more, and when you PvP I agree Chill of the Deep is a must as the more you can do the better. Personally I use Chill of the Deep for trash mobs, but if I'm DDing a boss I can deal far more damage staying double sparked and using windshield (for the attack speed increase) all the time. However unless you build for speed (getting -interval equips) you can never really reach the optimal speed dps.
3) Adding to your level 49 and 59 skills (don't have the game up so can't give exact numbers)
Earthen Rift: At level one does base damage plus 220% of weapon damage to all enemies within 8 meters.
My Opinion: You can wait to level it until you have better weapons, each skill level only adds 20% more weapon damage.
Rising Dragon Strike: Deals damage and you gain 150 chi
My Opinion: It's a good skill for the 150 chi, and the damage isn't bad. With enough leveling it will likely do just as much as Slipstream Strike
Subsea Strike: Deals damage and adds a damage amp to all enemies within 8 meters
My Opinion: While the damage is somewhat lack luster, the amp is amazing and this skill should be prioritized to level.
Headhunt: Damages and stuns for 3.2 seconds (at level 1)
My Opinion: A good skill, especially for the stun, each skill level appears to increase stun duration by 0.2 secs, so it should end at a 5 second stun. I honestly think you don't need to level it right away, however it comes down to personal preference.
Inner Harmony: Instantly increases your own chi by 155 (cd 60 secs)
My Opinion: A great skill, however each skill level only increases chi gained by 5, and with all your other chi generating skills you shouldn't need to upgrade this until later.
Overall a decent beginning, however it needs work.0 -
Just wanted to post my thanks, for there being a guide i can use to keep my character in the green, stats wise. thanks ^^0
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You all do know that Assassins should use normal attacks to cause the most damage? just get rising dragon skill and inner harmony and you should be able to double spark alot.
headhunt is indeed a very good pvp skill, just like shadow teleport.
shadow tele to them, use rising dragon, double spark, genie windshield (+10% atk speed) and normal hit them to death, this worked fine of every LA and Robe so far.
I only see a problem in HA venosb:cute0 -
Yo guys. Instead of wasting other sins' time with your flaming, just post what you think is a better idea.
For example I have a FVA (Full Vitality Assassin). Now I now that it's not big one damage but even at a low level my hp and hp recovery took care of me. On Boss runs (this of course a guess) instead of a DD, my sin could be a DoT for the boss. Using debuff skills and bloodpaint to help out the party. Because of the low aggro i recieve from my lower damage input I would rarely take much team damage, the damage I do take would be a cake walk. The grinding is slower but minus the danger of death stealing your exp. Now dont get any ideas. i was a full mag cleric with a solo mentality. But the FVA build is ok for anyone who wants to play the game for what it is and not just for lvling.
I also think stealth is good for quests that target a certain mob in a dungeon, allowing me to bypass the annoying group aggro effect of walking into a certain AoE, an going straight to what you need and getting the hell out in one pieceb:laugh
I also going to duel play a FDA (3 guesses what that stands forb:chuckle) to see how that goes.
I'll post my own guide and ideas when I reach lvl 100. But I'll appear frequently in forums so watch out for me k guysb:cool
Now lets see if you idiot flamers will take a hint and post some ideas instead of wasting players timeb:angryClerics are the over-looked overlords of every game. We are not slaves. You die, good for me I dont have to hear you whine anymoreb:pleased
Be nice and I'll think about it...
Oh and by the way: Your buffs time out in 3...2...1...b:sin0 -
ClericWolfen - Heavens Tear wrote: »Yo guys. Instead of wasting other sins' time with your flaming, just post what you think is a better idea.
For example I have a FVA (Full Vitality Assassin). Now I now that it's not big on damage but even at a low level my hp and hp recovery took care of me. Boss runs (this of course a guess) instead of a DD my sin could be a DoT for the boss. Using debuff skills and blodpaint to help out the party. Because of the low aggro the damage I do take would be a cake walk. The grinding is slower but minus the danger of death stealing your exp. Now dont get any ideas. i was a full mag cleric with a solo mentality. but the FVA build is ok for anyone who wants to play the game for what it is and not just for lvling.
I also think stealth is good for quests that target a certain mob in a dungeon, allowing me to bypass the annoying group aggro effect of walking into a certain AoE, an going straight to what you need and getting the hell out in one pieceb:laugh
Now lets see if you idiot flamers will take a hint and post some ideas instead of wating players timeb:angry
What are we suppose to say to that kind of post? It's a good idea? x.x I never flame people but that does kinda go against the entire purpose of a sin in my opinion...moreso then a full attack cleric. You're free to do as you please of course ^.^ Just like all the parties you'll probably miss out on are free to not include you in runs because your build is so far out from what Sins are expected to be capable of in parties x.x
You WILL be flamed for that...People are rude even when you're doing the right thing in most peoples opinions...Goodluck when you're trying something crazy like that XD Just a bit of a warning...Sorry.
I really hope by full Vit you mean that you only put a point or so a level in at the most... o.o0 -
HollowMartyr - Raging Tide wrote: »What are we suppose to say to that kind of post? It's a good idea? x.x I never flame people but that does kinda go against the entire purpose of a sin in my opinion...moreso then a full attack cleric. You're free to do as you please of course ^.^ Just like all the parties you'll probably miss out on are free to not include you in runs because your build is so far out from what Sins are expected to be capable of in parties x.x
You WILL be flamed for that...People are rude even when you're doing the right thing in most peoples opinions...Goodluck when you're trying something crazy like that XD Just a bit of a warning...Sorry.
I really hope by full Vit you mean that you only put a point or so a level in at the most... o.o
Dude I know but what fun is it to follow what others do.
No, FAC does not exist. I followed a FMC (full magic cleric build) but just build my skills to support my want to solo well.
And no again. Hybrid builds make me irritated. A little bit of this and a little bit of that. No, when I say FVA i mean FVA. enough str and dex to wear light armor and the rest on vit. I know it's crazy but hey man just enjoy the ride. And on the plus side, I dueled a veno a while back. I out lasted her and her stupid pet (god i hate venosb:avoid)Clerics are the over-looked overlords of every game. We are not slaves. You die, good for me I dont have to hear you whine anymoreb:pleased
Be nice and I'll think about it...
Oh and by the way: Your buffs time out in 3...2...1...b:sin0 -
Well you said "Full Vit" not just Vit XD That's what really scared me haha and what fun is choosing builds other then the usual just to be different if it weakens you greatly? x.x Who cares if everyone uses the same stat build...Play better then them and you'll be different in a good way...Changing your stats away from a pretty proven and backed method doesn't make you better.... Really you have less of a chance of being known for your skill. There's obviously a reason that everyone uses the same build dontcha think? Would everyone use it if it was boring or weaker then something else?
If you're set on it because it fits your playstyle that's one thing...But so many people veer off proven methods just to try to be different or better then others instead of working on their skill. The flaw I see in yours is that you want to be debuffing for parties in a dungeon and I can't see many people that would want you for that over another Assassin with a 4 dex/1 str build that could do the same AND do more damage.
Little extra.... Dex isn't just pure damage...Accuracy, Evasion, Crit....They may not seem significant but it all adds up to more survivability just like Vit does untop of the more obvious damage boost.
(70 Edits FTW! XD)0 -
I did say I was duel playing a FDS(Full Dexterity 'Sin since FDA sounds like I'm going to assassinate your produce for E.Collib:chuckle)
And I dont care about being better just about having some funb:victoryClerics are the over-looked overlords of every game. We are not slaves. You die, good for me I dont have to hear you whine anymoreb:pleased
Be nice and I'll think about it...
Oh and by the way: Your buffs time out in 3...2...1...b:sin0 -
ClericWolfen - Heavens Tear wrote: »Dude I know but what fun is it to follow what others do.
No, FAC does not exist. I followed a FMC (full magic cleric build) but just build my skills to support my want to solo well.
And no again. Hybrid builds make me irritated. A little bit of this and a little bit of that. No, when I say FVA i mean FVA. enough str and dex to wear light armor and the rest on vit. I know it's crazy but hey man just enjoy the ride. And on the plus side, I dueled a veno a while back. I out lasted her and her stupid pet (god i hate venosb:avoid)
min stats for LA is 1 str 1 dex, so if your going 1 str 1 dex 3 vit each level how are you going to use up to date daggers x.x
daggers need 3 dex per level0 -
I am just loving the fact that in 12 pages, not a single person has mentioned that there is another stat build available to the assassin that is not only totally viable, but possibly the one build that will set this class apart from any other... But if you haven't taken the clues provided to you in game already, I ain't gonna update ya's
b:kiss0 -
assassinatethis wrote: »I am just loving the fact that in 12 pages, not a single person has mentioned that there is another stat build available to the assassin that is not only totally viable, but possibly the one build that will set this class apart from any other... But if you haven't taken the clues provided to you in game already, I ain't gonna update ya's
b:kiss
Well lets see for options eh
you have
Heavy - 3 dex 2 str, throw in some added str/vit gear and bam you're an off tank bm again
Light 1hp - 1 str 1 vit 3 dex, keeps you up to par, you still steal aggro, and you survive aoes making deaden nerves more your Oh shet I may die move.
Light 2pkdd - 1 str 4 dex, you're crit rate is going to skyrocket, your dmg will be high and you will likely steal aggro from players 5-15 above you.
Light 3pkstealth - 1 str 3 dex 1 magic, your hp will still be pooey without refines and some added vit gear but no more so than a dex only build. you're dmg is still good and you have become the second option for an anti caster, swapping a small amt of crit and dd for more practical stealth, and a fair amt of magic defense
Arcane - 1 str 3 dex 1 magic, Like heavy, without some bonuses you will not wear gear your lvl but your magic defense will skyrocket making any caster mobs or players hate the hell out of you. But you'd best decide to have some insane gear with vit, def, or evasion that brings some balance to your play or your **** is grass. this is not a pve set up by any means in my mind
Sparse - take the builds above and spread em over levels
ex:
2 lvs: 2 str 6 dex 1 vit 1 mag - minimal on primaries bit in mag or vit for whatever suits your needs etc.
I'm currently using Light 1 as I like to be able to handle myself and balance my play and costs, along with being able to survive a general aoe without relying on deaden nerves.
~Sneakret0 -
Nope you still didn't get it... b:laugh
actually, I just went in game and double checked something that I wasn't certain about earlier... and discovered i was wrong... what i had thought had been added to game has not been added to game... yet...
b:sad
So my build is not as uber as i had hoped (again... yet)
(just praying that over the next few weeks an update will change wot i am hopin it will change, fingers crossed) b:pleased
EDIT: Vague enough for ya's? (hehe)0 -
assassinatethis wrote: »Nope you still didn't get it... b:laugh
EDIT: Vague enough for ya's? (hehe)
I outta slap you for provoking my curiosityb:angryb:chuckle
but at the current time you will not see any other viable alternatives unless they re create the class itself.
build wise you need 1 str and 3 dex for your daggers with the remainder anywhere of choice, you can pump around all you like but w/o daggers you have no skills and are just a useless poo
Just because a wizzy can swap on earth shield and use fists doesn't make it a build, hell any class can use non class weapons and gear, they just get massively diminished returns or become squat0 -
well this makes me even more determond to lvl upjust another fallen angel.0
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