Tideborn will stabilize economy?
Comments
-
Stickygreen - Heavens Tear wrote: »typical nub response.
hit 95+ and then try to not buy gold related items. you will crash and burn. no charms = no tw. no charms = no TT no event mp pots = no MP (yes, gold = tokens, tokens = mp pots) no rb, no grinding for any class ( except veno) etcetcetc... think before you speak pl0x
Basically what you just said is that you'd rather spend more to do all that rather than less.
My "typical nub response" is actually basic economics. Hit age 18+ then try to make it the world without an education. You will crash and burn.Courage is the magic that turns dreams into reality.0 -
Anniversary packs aside, with the introduction of this Tideborn expansion, won't there be more level 9x+ weaponry? Wouldn't this lead to an increased demand of dragon orbs? That alone would drive up gold prices wouldn't it? There's an increasing number of level 9x people, and everyone at that point will probably try to +5 or more their weapons o.o[SIGPIC][/SIGPIC]0
-
Vixre - Harshlands wrote: »Anniversary packs aside, with the introduction of this Tideborn expansion, won't there be more level 9x+ weaponry? Wouldn't this lead to an increased demand of dragon orbs? That alone would drive up gold prices wouldn't it? There's an increasing number of level 9x people, and everyone at that point will probably try to +5 or more their weapons o.o
Not necessarily. With the recasting system they're introducing, refines/sockets/etc will be carried over into better gear, thus reducing the need for orbs somewhat or at least keeping the demand the same. You'd only need to refine a piece once and you'd already have the better gear refined after recasting.Courage is the magic that turns dreams into reality.0 -
If this thread continues to stay off topic I will be forced to lock it, just FYIb:laugh
Click here to send a ticket to Customer Support * tumblr
* twitter.com/battleimmortals * FB * BoI MySpace * Blog0 -
Kannone - Heavens Tear wrote: »Why would imaginary currency all of a sudden become more valuable in its fragile relationship with real money? Every day the value of in-game currency diminishes because there is more and more of it, it is imaginary, made up of nothing and has no backing in the real world; there is an infinite supply of it, no limit to how many little imaginary gold coins a player can have. Gold on the other hand is a limited supply, it comes from real money which is created at set rates.
So yah, why should fake money all of a sudden be worth more real money?
This is common sense and as such it does not belong in a gold price qq thread :P0 -
Trista_Zel - Dreamweaver wrote: »Basically what you just said is that you'd rather spend more to do all that rather than less.
My "typical nub response" is actually basic economics. Hit age 18+ then try to make it the world without an education. You will crash and burn.
LOGIC? lol, not realistic logic. you really think that everyone will EVER just stop buying gold altogether? thats some fail **** logic you got going there.Less QQ more Pew Pewb:thanks
"Don't argue with an idiot. They bring you down to their level, and beat you with experience."
[SIGPIC][/SIGPIC]0 -
Trista_Zel - Dreamweaver wrote: »This.
Tideborn or not, gold prices are what they are because we, the players, keep buying it at that price. If everyone stops buying it at the prices they are now, logically, the sellers will have to lower their prices to make money. However, it doesn't seem that people are that smart yet and keep insisting that an expansion or a new server or some other method is going to magically fix everything.Wondering how much longer these **** packs are going to be around.0 -
Stickygreen - Heavens Tear wrote: »LOGIC? lol, not realistic logic. you really think that everyone will EVER just stop buying gold altogether? thats some fail **** logic you got going there.
Keep in mind that I said, and I quote, "buying at high prices". Not once did I ever say stop buying altogether. Read before you reply, moron. Of course, they can continue to buy it at high prices if they want to. However, they need to stop crying about the high prices while doing so.
Explain to me how it isn't realistic. If people stop buying gold for high prices the sellers have two choices: Lower prices in order to keep their customers, or keep their high prices and make no money at all. That's the solution to the problem of lowering gold prices. Now, if you're just too butt sore because you aren't nearly smart enough to have thought of it first, that's not my problem.Kristoph - Lost City wrote: »Gold prices will not go down because there's so much coins in circulation.
The amount of coins in circulation has little effect on gold prices. As long as people continue to pay 500k per gold, the price is going to stay that way, regardless of how much coin is in circulation. It WILL affect how long it takes to sell, however. But if you can sell one gold for 500k in an hour or a day or even a week, someone bought it and you got their money, so what difference does it make?Courage is the magic that turns dreams into reality.0 -
need more ingames things that cost coin not gold... only way to stablize to the econmey sure TW takes a few mil out of the game but thats not that offen. need a big event that everyone can waste there coins on not gold. thats really temping like the Anni packs.
less coin, less coin no people to offer for gold, gold lows cost so it can get taken.0 -
2 things makes gold price goes down...no niver pack on shop,and increase drops rate of mobs(not bosses)[SIGPIC][/SIGPIC] i have seen PW alive...it was awesome xD0
-
Trista_Zel - Dreamweaver wrote: »The amount of coins in circulation has little effect on gold prices. As long as people continue to pay 500k per gold, the price is going to stay that way, regardless of how much coin is in circulation. It WILL affect how long it takes to sell, however. But if you can sell one gold for 500k in an hour or a day or even a week, someone bought it and you got their money, so what difference does it make?Wondering how much longer these **** packs are going to be around.0
-
there will b new fash bcus if u look at the pics on the oficial tideborn site ull c sum new fash.not to mention the mounts theres gona b new ones for all the classes so either everyones gona go cash shoping and prices will go lower cus sellers will b desperet.or prices will go mega high and then everyones broke -_-0
-
Rofl_lmao - Heavens Tear wrote: »there will b new fash bcus if u look at the pics on the oficial tideborn site ull c sum new fash.not to mention the mounts theres gona b new ones for all the classes so either everyones gona go cash shoping and prices will go lower cus sellers will b desperet.or prices will go mega high and then everyones broke -_-
The gold prices NEVER go lower during a sale.If you disregard what I say because of who I am or because of the contents of what I said, you are a fool.
Everyone wants to be different, but when you're different you wish you were normal.0 -
Trista_Zel - Dreamweaver wrote: »Explain to me how it isn't realistic. If people stop buying gold for high prices the sellers have two choices: Lower prices in order to keep their customers, or keep their high prices and make no money at all. That's the solution to the problem of lowering gold prices.The amount of coins in circulation has little effect on gold prices. As long as people continue to pay 500k per gold, the price is going to stay that way, regardless of how much coin is in circulation.It WILL affect how long it takes to sell, however. But if you can sell one gold for 500k in an hour or a day or even a week, someone bought it and you got their money, so what difference does it make?Negreiros - Sanctuary wrote: »2 things makes gold price goes down...no niver pack on shop,and increase drops rate of mobs(not bosses)
What's different about the 2x drop rate is that everyone benefits from it. It's like everyone printing counterfeit money - everyone playing benefits by approximately the same amount so their net wealth stays the same. Like if everyone in the world suddenly had their pay doubled.
This is in contrast to the anniversary packs, where only the lucky people who get best luck tokens are gaining the counterfeit money, essentially stealing wealth from the unlucky ones.0 -
Negreiros - Sanctuary wrote: »2 things makes gold price goes down...no niver pack on shop,and increase drops rate of mobs(not bosses)
That is completely wrong, the main things that makes gold prices go down is time. Its even goes with Americas Economy today, we are not going to have a "1 cure all" answer to our economic drought, but over time we will begin to create more revenue, making us buy more American produces, which makes more people get into the business, which will make our prices go down.
The main thing that will force gold down is Competition. Which again leads to my list which is:
1. This addition means more play hours in order to hit lvl 100 in order to get a godly weapon
2. Play more= more charms, more potions, money fashions, mounts,etc
3. More charms= more people buying gold to capitalize on the excessive need of gold to buy different things
4. More Gold into the game= stabilization of the gold prices, making it so they need to buy more gold in order to break even i.e gold will go down from 600k to like 100-300k, which means they need to buy more gold to "break even" with their previous gold price of 600k.
5. Stablization of gold economy= A better, larger stream of gold/money flow going into the game and essentially into the Gms Pocket.
End of story
~SilverMost Ironic phrase in the English language is Common Sense, its easiest concept to understand yet few people ever grasp it.
~Silver0 -
The day prices go down is the day I get rid of my fleas..... 0.o thats ur answer.. and u cant argue with that.ATTENTION ALL: I would just like you to know....I has fleas.0
-
Silver - Dreamweaver wrote: »That is completely wrong, the main things that makes gold prices go down is time. Its even goes with Americas Economy today, we are not going to have a "1 cure all" answer to our economic drought, but over time we will begin to create more revenue, making us buy more American produces, which makes more people get into the business, which will make our prices go down.
The main thing that will force gold down is Competition. Which again leads to my list which is:
1. This addition means more play hours in order to hit lvl 100 in order to get a godly weapon
2. Play more= more charms, more potions, money fashions, mounts,etc
3. More charms= more people buying gold to capitalize on the excessive need of gold to buy different things
4. More Gold into the game= stabilization of the gold prices, making it so they need to buy more gold in order to break even i.e gold will go down from 600k to like 100-300k, which means they need to buy more gold to "break even" with their previous gold price of 600k.
5. Stablization of gold economy= A better, larger stream of gold/money flow going into the game and essentially into the Gms Pocket.
End of story
~Silver
wrong. imaginary golden coins (in-game currency) are generated much faster than real money and therefore the value of imaginary pixel-coins is always diminishing in relation to real moneys (ie the gold prices are represented by an ever-upward slanting curve; though they may recede momentarily, the mean gold exchange rate will perpetually move upward).
edit: because of this ↑ everything else you said after is wrong.0 -
Kannone - Heavens Tear wrote: »wrong. imaginary golden coins (in-game currency) are generated much faster than real money and therefore the value of imaginary pixel-coins is always diminishing in relation to real moneys (ie the gold prices are represented by an ever-upward slanting curve; though they may recede momentarily, the mean gold exchange rate will perpetually move upward).
edit: because of this ↑ everything else you said after is wrong.
No, not exactly because competition means more "desperate" people to get money quickly. So if there is more time, this makes more competition, which slowly makes the gold prices go down.Most Ironic phrase in the English language is Common Sense, its easiest concept to understand yet few people ever grasp it.
~Silver0 -
If you want an end all simple solution, all you need is for the devs to produce an npc that sells gold for ingame currency. Whatever price that npc's gold is set at the gold sellers will have to match, otherwise the buyers will go straight to the npc.
To keep players buying gold from the website, the npc could be an event for when the economy gets out of hand.
I completely understand that this will never happen, but a break from high prices would be nice.0 -
Silver - Dreamweaver wrote: »No, not exactly because competition means more "desperate" people to get money quickly. So if there is more time, this makes more competition, which slowly makes the gold prices go down.0
-
Hisuna - Sanctuary wrote: »I think it depends greatly on how good the expansion is, but here's my initial projection:
If the anniversary packs continue to stay in the CS, gold will take yet another leap up. A ton of people will splurge on packs for oracles and reputation to accelerate the leveling of the new classes, as well as aiming for gear and just cash to use on their new characters. This is guaranteed to increase gold prices.
Even if the Anni packs are removed from the CS, there will still be new things. I can almost guarantee new mounts, aerogear, and fashion items. All of these things will cause an increase in gold prices.
It all depends on the supply and demand. There are a lot of people that don't spend money on the game. They play for free but hey that's what this game is for. You would think that with more people buying that the prices would go down because they are selling more BUT like oil companies they just keep raising. If we really want to see a drop in prices I propose a boycott of all botique items and gold trade. We hold out long enough for that PRETTY fashion and it will be cheaper.0 -
the only w@y to truely lower the prices is quit the g@me & get @ life but most of us including me dont h@ve oneb:cryCollector of pet eggs, armor, weapons, fashion, and mountsb:chuckle0
Categories
- All Categories
- 181.9K PWI
- 699 Official Announcements
- 2 Rules of Conduct
- 264 Cabbage Patch Notes
- 61K General Discussion
- 1.5K Quality Corner
- 11.1K Suggestion Box
- 77.4K Archosaur City
- 3.5K Cash Shop Huddle
- 14.3K Server Symposium
- 18.1K Dungeons & Tactics
- 2K The Crafting Nook
- 4.9K Guild Banter
- 6.6K The Trading Post
- 28K Class Discussion
- 1.9K Arigora Colosseum
- 78 TW & Cross Server Battles
- 337 Nation Wars
- 8.2K Off-Topic Discussion
- 3.7K The Fanatics Forum
- 207 Screenshots and Videos
- 22.8K Support Desk