Genie Skill Bugs - Report Here

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  • Laranda - Heavens Tear
    Laranda - Heavens Tear Posts: 283 Arc User
    edited May 2009
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    what happened to the genie healing skill??

    Cauterize is healing. They updated the skill name/description over a week ago.
    Kantorek wrote:
    Genie Skills
    Cauterize (Previously called Healing)
    Has a X% chance to remove Bleed effects from yourself.
  • ragincagein
    ragincagein Posts: 2 Arc User
    edited May 2009
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    ATTN: Earthquake AOE ignoring pk safeties


    i have a faction member say that her earthquake sometimes catches random players/pets in her earthquake and it makes her turn pink. even tho her protections are all on. she also had a little success turning certain protections off, then the aoe wouldnt turn her red. soon after she again went red with those settings standing out of squad near her. if i was in her squad it wouldnt damage me.

    i am on lost city server if that matters any
  • Mr_jingle - Sanctuary
    Mr_jingle - Sanctuary Posts: 89 Arc User
    edited May 2009
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    what happened to the genie healing skill?? i had healing as one of my skills i come on today to realize that i have cauterize which i never put on my char, i had healing, explosion and tree of protection, i put healing on there for a reason, and its a good thing i didnt hit cauterize when my hp was low in battle id have died, i want my healing skill back, it was a really good back up heal when my mana was low and my diamond sutra didnt cool down fast enough.. or heal enough... and the cauterize was the level of my healing skill before it disappeared?? if they were going to remove healing they should have warned people.

    That skill healed you? I thought that part never worked on anyone, just the anti bleed part.
  • GrYnnAn - Sanctuary
    GrYnnAn - Sanctuary Posts: 21 Arc User
    edited May 2009
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    Kantorek wrote: »
    Oh Hi, b:victory

    Just a quick update:

    Reflective Aura
    Current: Reflects all damage from other players back at the caster for 4 seconds
    Actual: Has a chance to reflect magic attacks. Only available in Duels, Territory Wars, and against NPC Monsters.
    We will fix the description text in a future patch.

    For skills such as Wind Shield, you must close/open the Character window order for the stats to update.

    Have a nice Memorial weekend! b:bye

    After the patch:
    Only works for 3sec. If lucky. (And my Genie got over 40dex)
    Reflects 10k damage per skill lvl. (Useless.. What's the need to reflect 50k damage at lvl5. No mob ever, can harm me for 50k mag damage under 3sec.
    And besides, I only got 6kHP. (U are still harmed by the magic))


    To make the reflective aura usefull (Please steal this idea GMs):
    100% chanse to reflect back. (U are still harmed)
    Last for 2min or at most 1k damage per skill lvl. (lvl5 - 5k, lvl10 - 10k)
    Cool down 4min.
    Every str gives 1% extra reflect damage.
    Only available in Duels, Territory Wars, and against NPC Monsters.
  • Mad_Doc - Sanctuary
    Mad_Doc - Sanctuary Posts: 136 Arc User
    edited May 2009
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    Wind Shield

    Description say Protection for 8 seconds at lvl 9.

    Actual: Only lasts 4 seconds. b:sad
  • gedged2
    gedged2 Posts: 1 Arc User
    edited June 2009
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    For the white Disciple genie, I click on the infuse genie with EXP cube.
    Then I try to click on infuse with EXP or Spirit and it won't change.
    The red check mark is stuck on infuse with EXP cube.

    Now I can't infuse genie. b:sad

    It is stuck only for my white genie, same thing happened to a second white genie.

    The other color genies didn't have this problem.

    Is that a bug?
  • Fliiick - Heavens Tear
    Fliiick - Heavens Tear Posts: 597 Arc User
    edited June 2009
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    gedged2 wrote: »
    For the white Disciple genie, I click on the infuse genie with EXP cube.
    Then I try to click on infuse with EXP or Spirit and it won't change.
    The red check mark is stuck on infuse with EXP cube.

    Now I can't infuse genie. b:sad

    It is stuck only for my white genie, same thing happened to a second white genie.

    The other color genies didn't have this problem.

    Is that a bug?

    Change it to non-trade status
    ~Almost original Tao member~
    Former Tao Director

    IGN: Fliiick
    Cleric 100
    Currently Radiance
  • Krazykev - Sanctuary
    Krazykev - Sanctuary Posts: 20 Arc User
    edited June 2009
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    I was trying out Rainbow Blessing (lvl6), and the only effect that doesnt seem to work is the additional % to critical hit chance. The other 3 effects work fine, but when i get the crit buff, it doesnt change from the original 2%.

    Rainbow Blessing lvl6 has it's crit buff to add 6%. Is it supposed to be 6% of the crit chance i have? Or was it supposed to add like the way equips do?
    Ad Astra Per Aspera
  • HatedSoul - Sanctuary
    HatedSoul - Sanctuary Posts: 291 Arc User
    edited June 2009
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    its sad lol .... to see genie's come great thing something new ... genie's come with skills ... unfortunatly skills have some bugs ... *kough they say will be fixed kough kough * sad to see GM's just change the name of most skills to make it easy on themselfs ... safe's u a bit of work right?? and who cares bout pw anyway u got ur new q-world look alike now right? pff not even a patch while we all dc million timese a day .. we lag like crazy cant grind nothing good came out of genie's and it seems the staff of this game didnt really try to fix it .. they just changed the names so it fited on the bug ... kinda sad ... perfect world is 10 times better then jade dynasty ... i can tell u this jade not wearth ur effort this game would be ... to sad to see all need go easy and fast and u dont really care ... b:sad
    I MISS AYANOb:cryb:sad
  • MissEva - Dreamweaver
    MissEva - Dreamweaver Posts: 34 Arc User
    edited June 2009
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    I would also like some sort of explination on Rainbow Blessing concerning the Crit boost. i have it at lvl 7 but only have 1% crit. Im guessing at lvl 10 its 10% crit boost.

    Also, if its based on the characters base Crit%...

    This is a Cleric Only skill...

    Cleric...Robed...Plz find me a cleric with the 10% crit base..who gets a 1% crit boost...with maxed Rainbow Blessing.

    I mean i could deal with the uselessness of Phy attack boost, at least i get a boost from the skill firing...but I get NOTHING from the Crit boost firing.

    Also..

    The skill says that every 20(?) dex points into a genie increases the chances by 1%...but we never know what the base % is. Thus how do we know if this is useful to put dex into. You can see the difference if the chances are 10% versus 50% ya?

    This skill could use some fixing. Preferable before I decompose my Failed rainbow blessing Genie.
  • MissEva - Dreamweaver
    MissEva - Dreamweaver Posts: 34 Arc User
    edited June 2009
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    10 Days, no reply....
  • Allnighte - Lost City
    Allnighte - Lost City Posts: 143 Arc User
    edited June 2009
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    Cloud Eruption

    Current Description of Skill: Emits a cloud of invigorating energy,
    increasing the Chi of yourself an all enemies in range by 100,
    as well as an additional XX to yourself.
    (XX goes up each level)

    Actual Effect: Increases the Chi of your enemies by 100, as well as giving 100 and XX to yourself.

    The difference is that the description leads you to believe that you can cast it on yourself, and *IF* any enemies are in range, they will get Chi too.

    Instead, you have to CAST THE SKILL ON AN ENEMY WITHIN 8 METERS, and they (and their friends within the 8 meters) get 100 Chi, and then you yourself get 100 + XX chi. You CANNOT cast the skill at all unless you have an enemy selected, AND he is within 8 meters.
  • HarlyHarlot - Harshlands
    HarlyHarlot - Harshlands Posts: 3 Arc User
    edited November 2009
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    Just Got this Skill. "Whirlwind" does 726.7 metal dmg. Adding Str doesn't increase the dmg in anyway. Extreme Poison and Heavens Flame Also fail to increase the metal dmg in anyway. Dmg is always the same.
  • Afrokiller - Lost City
    Afrokiller - Lost City Posts: 6 Arc User
    edited November 2009
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    Fortify - Become immune to stuns for 5 seconds

    Actual - The stun immunity buff icon dissapears after only 1 second, even with 30-60 points in dexterity
  • Falcondance - Heavens Tear
    Falcondance - Heavens Tear Posts: 699 Arc User
    edited November 2009
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    *Flies in*

    Captain Necro here to inform you that this necro was of super-human proportions!

    *Flies away*
    [SIGPIC][/SIGPIC]

    "I always thought I'd be the only one doing crazy things for people who would never care enough to do it back or to act like idiots or be entirely vulnerable, and making someone fall in love with you is easy, and flying 3000 miles on four days notice because you can't just sit there and do nothing and breathe into telephones is not everyone's idea of love, but it is the way I can recognize it because that is what I do."
    Sig pic by Nowitsawn
  • GohRaL - Sanctuary
    GohRaL - Sanctuary Posts: 883 Arc User
    edited November 2009
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    *Flies in*

    Captain Necro here to inform you that this necro was of super-human proportions!

    *Flies away*


    this is a useful thread since is followed by GM that are reporting issues to finally fix the genies skill...b:shocked


    hope theyr still on it b:thanksb:surrender
    [SIGPIC][/SIGPIC]
    ...i guarantee you, YOUR CHILDREN WILL NOT SEE THE DAY OF YOUR WHITE HAIRS...GOODBYE BLUE SKY (and PW too)


    >RETIRED<
  • Alerean - Heavens Tear
    Alerean - Heavens Tear Posts: 153 Arc User
    edited November 2009
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    In before Necro. Oh wait, nevermind, I missed. b:surrender
  • Whiteleo - Lost City
    Whiteleo - Lost City Posts: 285 Arc User
    edited November 2009
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    Geine Skill "Fotify" immute to stun for 5 seconds

    i learn that skills yesterday.
    just to learn that skill i used one Stone of Refreshment.
    ofcourse i read all thte description before doing anything but
    the result is too different with description.
    it say 5 seconds and 1 add sec for every 30 dex.
    my geine have 60 dex , so it should last 7 seconds.
    but it only last like 2 seconds, wtf?
    is it bug?
    i want to beg DEV and GM that please fix this bug. b:thanks
    [SIGPIC][/SIGPIC]
  • Q - Dreamweaver
    Q - Dreamweaver Posts: 197 Arc User
    edited November 2009
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    Geine Skill "Fotify" immute to stun for 5 seconds

    i learn that skills yesterday.
    just to learn that skill i used one Stone of Refreshment.
    ofcourse i read all thte description before doing anything but
    the result is too different with description.
    it say 5 seconds and 1 add sec for every 30 dex.
    my geine have 60 dex , so it should last 7 seconds.
    but it only last like 2 seconds, wtf?
    is it bug?
    i want to beg DEV and GM that please fix this bug. b:thanks

    same problem, only lasts 2 seconds
  • Michael_Dark - Lost City
    Michael_Dark - Lost City Posts: 9,091 Arc User
    edited November 2009
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    Tangling Mire

    Listed effect:

    Creates a mire under the target and all enemies within 15 meters, reducing their movement speed by 15% and physical defense by 35%.

    Strength: Every 10 Genie Strength points reduces speed by an additional 1%
    Strength: Every 5 Genie Strength points reduces physical defense by an additional 1%

    Observed:

    Strength point modifier not received. Physical defense reduction observed also less than 35%.

    As tested on a genie with 109 Strength, pdef reduction on player target less than 30% when it should be 56% with bonues. Typical result of use lowers pdef from approx 12000 to around 90000 (observed by target on "Charachter (Alt-C)" screen which is less than the 35% base reduction stated, also not including the 21% additional I should receive with a pure strength genie.


    I post in forums. This one and others. That's why I post.
  • Bestever - Lost City
    Bestever - Lost City Posts: 60 Arc User
    edited November 2009
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    Name of skill:blade of supreme heat
    Current Description of Skill:not sure but its supposed to be double damge to close monsters.
    Actual Effect:the whole double damage to me seems messed up i was like realy close to it and same normal damage is there somin wrong?


    PS i was in water
    [SIGPIC][/SIGPIC]
  • Malley - Lost City
    Malley - Lost City Posts: 52 Arc User
    edited November 2009
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    realentless courage lvl 2
    a couragious song that increases
    attack speed by 5%
    movement speed by 5%
    channaling time by 5%
    lasts 4 seconds

    only lasts 1 or 2 seconds tops
    no idea if its been said already