Is this game worth trying out?

alazar
alazar Posts: 28 Arc User
edited May 2009 in General Discussion
I did play this game about 2 hours the day it went open beta. I liked it and came back to it a few weeks after to find out the cash shop had been added and it was by far the most expensive cash shop I have ever seen. I am wondering a few things now and considering giving this game a 2nd shot.

If I don't plan to spend a dime on it, can I still get most of the game content done? Can I still participate and be an effective part of a group/clan without buying anything from the item mall? Bottom line, If I don't plan to spend money should I expect to get anywhere with some time invested and some work?


Compared to other F2P mmorpgs how item mall dependent is this games content. Does the item mall play a role in character ability and skills? As well as character progression, or is it mostly just fluff, cosmetics, more storage, more exp and things of that sort that do not affect your characters stats?

Do item mall users always win pvp vs non item mall users, Would you say that if you were a 100% Free 2 play player going up against a P2P player you would be at a huge disadvantage?


Is crafting based entirely off the item mall?

How is the companies ethics, I had herd a lot of rumors in the Runes of Magic boards and general discussion areas about Perfect world allowing RMT and other bots to spam and even promote gold selling on their site, Is this true of perfect world games?


Would like this following answers from a 100% free 2 play player please.



How far have you gotten while playing 100% free 2 play?

Do you feel that you are just as useful to a group or a pvp team as a person who would use the item mall regularly?

Do you feel that perfect world International is the most legit, fair and balanced Free 2 play item mall game out right now in North America?

Currently I am playing the (another game's) open beta. I am having a decent time with the game but Have recently learned that (another game's) is entirely based on PvP in end game. I am more of a fan of dungeons and other PvE activities much over PvP. So I am looking for a new game. (another game's) was fun, but felt very generic and predictable, I may go back to it though if PW does not really have what I am looking for, a fair balanced fun, and enjoyable Free 2 play game that can really be called Free 2 play not free 2 try.
Post edited by alazar on
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Comments

  • LilmissQt - Heavens Tear
    LilmissQt - Heavens Tear Posts: 3 Arc User
    edited May 2009
    From my experience this is the game for you if your more into pve.The cash shop is entirely at your discretion i personaly buy gold from the auction house with in game currency.There is no gold spammer or anything of the sort here their swiftly banned.

    Ive had no problem getting to where im at using item mall just make it easier for some players to have legendary pets before others or generaly more money in game.

    This game has dungeons each level starting at 19 until 99 and thats without the instance called twilight temple (for some of the end game gear ) which adds 9 more dungeons.
  • Tearvalerin - Sanctuary
    Tearvalerin - Sanctuary Posts: 3,787 Arc User
    edited May 2009
    Buddy, players daily earn the 200$ cash shop items via ingame coin, because were able to trade in game currency for cash currency.

    You dont have to spend a dime to get reasonably price cash shop items from other players.

    theres little to no scams, NO bots on the 3 old servers (some trouble with it on the 2 new ones), no gold spammer bots in towns, errors get quicly resolved for the most part.
    customer service is really reliable.

    The face of the forum is not the face of the game, the ingame crowd is sportsmanlike, very generous, and very helpful for the most part. Youll find a few PK obsessed **** hats who make the game their 'work' and cause drama, but theyre in little supply.
    How is the companies ethics, I had herd a lot of rumors in the Runes of Magic boards and general discussion areas about Perfect world allowing RMT and other bots to spam and even promote gold selling on their site, Is this true of perfect world games?
    Dont let a competition's 'rumor's' drive you away from a game, thats just low tactics to drive people away from one of the best free MMOs to date.

    Gameplay and characters are pretty well balanced and suited in their rolls.
    Though there is a SMALL handfull (i can list them from memory is how small) that complain about every little thing and call it over powered, but they abuse the term and complain about everything GMs do lol.

    If you wanna PVP, 2x axe blade master, archer, or light armor venomancer is the way to go, you can find helpful guides and info from players on em in their respective sub boards.

    So come hang out with us, Im the meanest person here in general, so this post says alot lol.
  • whoisthis
    whoisthis Posts: 80 Arc User
    edited May 2009
    im 85+ and have yet to spend any rl money on this game, just save ingame coin and trade for gold
  • Niraneth - Heavens Tear
    Niraneth - Heavens Tear Posts: 236 Arc User
    edited May 2009
    Since everything in the item mall is available in game with player shops i have not had a hard time getting what i need with in game coin. However not using the item mall comes with a consequence...you must play more and find a way to get more in game coin to buy the stuff youneed or want. In order for me as a cleric to be more useful in ALL aspects of the game i need to get MP charms. Cost anywhere from 360-400K in game coin and not hard to farm or grind for that amount of coin. But being logical those who spend in the cash shop and can spend freely in there are more apt to be a bit better off. They dont have to spend hours grinding and farming for all they want. Trust me there are benefits of using the item mall but alot of people have found a way to avoid it if they cant afford it. Keep in mind you can buy gold with in game coin so you may use the cash shop in different ways. The one thing im lacking in game is some better armor. Because i dont use the cash shop im shopping in auction house for decent armor that wont cost 2-3 million coin in game. Its harder to get by but you think of ways to compensate and it works out pretty well

    I dont think tear is mean...he gets annoyed with peoples stupidity like we all should lol
    [SIGPIC][/SIGPIC]
  • alazar
    alazar Posts: 28 Arc User
    edited May 2009
    So what you guy are saying is that I can get all item mall items with in game currency. I have a few more questions now that I have discovered this fact *Which is a hell of a good fact to know*

    If the game works that way then wouldnt a select hand full of players control the entire economy of a server? I mean there has got to be a limit of areas or farming techniques that are available in order to provide players with such massive amounts of in game money that they can buy 200 dollars of cash shop items on a daily basis. So I am thinking that about 10-20 players do that and the rest are kinda left off in the dust maybe able to make 5-10 dollars CS money in an entire day?

    I really do like the PvE based game play you guys speak about, Im really into PvE and group based game play, A concern I have about it is though how much of a grind do I need to deal with to get to these fun PvE activities?

    One last question I have about this is which class/job/race combo allows me to get by further without having to use the item mall. I am sure some races/classes have to probably use it more than others, and that is a major concern for me, especially because I will be playing the game some what casual, So I won't have unlimited time to farm and I probably will only play 1-2 hours a day for 6 days a week.

    Currently my main game is FFXI, and I am in college working on my Master's in therapy. This is the main reason why I do not have the ability to play this game for such long periods of time. Sadly FFXI has already consumed my social life for the most part, I play it about 3 hours a day 7 days a week. So this game will be more of a side game to play while I look for a party in FFXI which can often take between 30min to 1 and a half hours. So Could I still get somethings done in this game as a casual player?
  • Tiaque - Sanctuary
    Tiaque - Sanctuary Posts: 293 Arc User
    edited May 2009
    alazar wrote: »
    If I don't plan to spend a dime on it, can I still get most of the game content done?

    You can get every ounce of the game content completed without spending a single penny of your hard-earned, RL cash. Your hard-earned, in-game coin, however....
    alazar wrote: »
    Can I still participate and be an effective part of a group/clan without buying anything from the item mall?

    Yes. However, I suggest saving up in-game coin to buy charms if you intend to join a TW faction.
    alazar wrote: »
    Bottom line, If I don't plan to spend money should I expect to get anywhere with some time invested and some work?

    If you wish to buy the CS items from other players (charms, guardian angels, telecoustics, fashions, etc), then yes, expect to spend a little more time and some extra grinding work to earn the in-game coin you'll need to purchase these things from other players. But hey, you might level better for it.
    alazar wrote: »
    Compared to other F2P mmorpgs how item mall dependent is this games content.

    I've never played another F2P MMO before, however, I can say that for certain parts of the game (TW, Zhen), you probably will need to find some CS items. Most, if not everything, you can buy in CS you can buy from other players.
    alazar wrote: »
    Does the item mall play a role in character ability and skills? As well as character progression, or is it mostly just fluff, cosmetics, more storage, more exp and things of that sort that do not affect your characters stats?

    The majority of items in the CS will have absolutely no effect on your character stats and/or progession. The only exceptions are "Restat Scrolls" which allow you to do-over your stats if you screwed them up, "Mystical Tome Pages"which are a cruicial part in making devices known as tomes (which do add to stats), and "Battle Pet Packs" which, for venos, help them build up for some legendary pets. All of the above, however, is completely optional, and again is able to be bought from other players.
    alazar wrote: »
    Do item mall users always win pvp vs non item mall users, Would you say that if you were a 100% Free 2 play player going up against a P2P player you would be at a huge disadvantage?

    I'd say the F2P player would have a little more of an advantage in PvP, just from the fact that they have a good chance of knowing their character a little better. Honestly, from what I know of PvP, it's almost entirely gear and level based, so F2P or not may have absolutely no effect.
    alazar wrote: »
    Is crafting based entirely off the item mall?

    Absolutely not. It's actually based on the exact opposite...you can mine every mat you'll ever need within the game, and nothing in the item mall gives you an advantage while crafting.
    alazar wrote: »
    How is the companies ethics, I had herd a lot of rumors in the Runes of Magic boards and general discussion areas about Perfect world allowing RMT and other bots to spam and even promote gold selling on their site, Is this true of perfect world games?

    I've been playing PWI since the end of October. In that time, I have seen a lot of what this company can do. A few months ago, they shut down the servers for an entire day due to a massive bug exploitation, and when it might have been easier to reset and rollback the game, the GMS and Devs put in an entire Friday to fix the damn thing so that the honest players would not have to lose all their hard work, and in the end, banned a ton of people and removed the glitch - yeah, they might have missed a few, but no one's perfect. Point is, they work damn hard to do what's best for the players.

    Also, in the 7+ months that I've played, I've seen maybe 2 bots, both of which were removed almost immediately, 1 company spammer (also removed within 5 minutes) and absolutely no gold sellers.
    alazar wrote: »
    If the game works that way then wouldnt a select hand full of players control the entire economy of a server? I mean there has got to be a limit of areas or farming techniques that are available in order to provide players with such massive amounts of in game money that they can buy 200 dollars of cash shop items on a daily basis. So I am thinking that about 10-20 players do that and the rest are kinda left off in the dust maybe able to make 5-10 dollars CS money in an entire day?

    In game coin is earned from killing mobs, grinding, selling mob drops, selling crafted equipment, selling mats, basically, just selling everything... It's rather easy for me (at level 640 to make about a 100k of ingame coin per hour, just from simply killing mobs.

    And no, a select handful of people don;t really control in-game economy. More people buy from the CS then not, and most are rather private about it (ie, they don't sell what they buy to others), however, there are economic effects caused by a select few players...but that's a different thread somewhere ^^;

    alazar wrote: »
    I really do like the PvE based game play you guys speak about, Im really into PvE and group based game play, A concern I have about it is though how much of a grind do I need to deal with to get to these fun PvE activities?

    No more grind then any other, at least in my opinion. Others may say otherwise, of course.
    alazar wrote: »
    One last question I have about this is which class/job/race combo allows me to get by further without having to use the item mall. I am sure some races/classes have to probably use it more than others, and that is a major concern for me, especially because I will be playing the game some what casual, So I won't have unlimited time to farm and I probably will only play 1-2 hours a day for 6 days a week.

    Since you seem familiar with other MMOs, I suggest a venomancer for you. They can be easily soloed, highly self-sufficient, and don;t really need to rely on anything from the CS, except maybe Battle Pet Packs if they want to be l337. They're also quick levelers and are great farmers, and they are said to make the most money. The only issue is the high maintence their pets require, on top of the usual payer maintence.
    alazar wrote: »
    Currently my main game is FFXI, and I am in college working on my Master's in therapy. This is the main reason why I do not have the ability to play this game for such long periods of time. Sadly FFXI has already consumed my social life for the most part, I play it about 3 hours a day 7 days a week. So this game will be more of a side game to play while I look for a party in FFXI which can often take between 30min to 1 and a half hours. So Could I still get somethings done in this game as a casual player?

    Yes, you can pretty far in this game as a casual player. At lower levels, it's very easy to get a level or 3 in the time you're talking about. As you get up higher, you might only be able to finish one quest and maybe 10% of your level in an hour, if your lucky.
    "In the end, its not about LA vs robe - which is better? Its about knowing your character and how to play it." ~Blosque, Sanctuary

    Director of Tsunami
    Contact me in-game if you're looking for a new home!

    Ayjia (5x veno), Celys (4x full support cleric), Eirel (3x claw blademaster)
  • Tearvalerin - Sanctuary
    Tearvalerin - Sanctuary Posts: 3,787 Arc User
    edited May 2009
    lol venomancer = PVE all the way. they can solo almost anything in game, and act like a mini squad with their pets.

    the 200$ cash shop items are my 2 legendary pets, phoenix and hercules which are non tradeable.

    the selling of gold for $ doesnt let anyone rn the economy, it works like a stock market. you set your buy price, they set their sell price, and it works as an intermediary between the two, and taxes the gold seller a tiny bit of his gold.

    this game also has many ways to level that dont include questing/normal leveling.
    crazy stone + paperclip for a villa daily quests can level you fairly quickly by just delivering junk to NPCs once a day.

    for the most part, no one runs the economy, its more laissez faire and caveat emptor, the gold market has very little to do with it, seeing as 1-2m is good $ and can gear you quite a bit at lower levels, and is fairly easy to make.

    lets put it this way too for classes:
    heavy armor (blade master, barb) = moderately expensive gear, pays alot on armor repairs, not much spent on pots
    light armor (archer, some mage classes) = cheapest gear, some repair fee, some pot fee
    arcane builds = most expensive gear, but little to no repair fees on armors
  • Kannone - Heavens Tear
    Kannone - Heavens Tear Posts: 907 Arc User
    edited May 2009
    1.) nope, not at all- anyone can farm & make money. It's all dependent on how much time you put into it, the people buying $200 worth of gold a day (20mil... please that's not realistic lol), but those peeps are the ones playing 20hours a day. To push the market to a monopoly- eh...can't happen because daily quests are constantly flushing coins from the economy (plus, this is like something a marxist professor would say to scar people away from free markets, in reality it doesn't happen).

    2.) What I thought was amazing was that quests take you straight up to level 4X something, and then grinding less than one hour after quests from 4X-55 was enough to level. At lvl 60 you get the Justice quest- a repeat that can be done once every hour (I leveled 60-63 friday--sunday on these, the grind isn't bad at all). I hear in the 70s it gets tougher to level, but by then you can enjoy all the fun stuff anyways.

    3.) This game is great for casual players imho. I suggest playing a veno for casual play- you'll level fast & won't have to worry about having enough coins for equips & stuff.

    to end that wall of text, yes this game is worth the while. b:thanks
  • Tearvalerin - Sanctuary
    Tearvalerin - Sanctuary Posts: 3,787 Arc User
    edited May 2009
    no one buys '200$' of CS gold a day.
    there is a 200$ pet for venomancers which cant be sold or traded. thats what i meant when i posted, not someone buying ridiculous amounts
  • alazar
    alazar Posts: 28 Arc User
    edited May 2009
    I forgot to ask one of the most important questions Just how many levels are there in this game?

    In FFXI there are 75 levels and it takes about 4-8 months to max level 1 character your first time around. (4 months if you choose to go Bard, a Tank or a healer 8 months on average all DDs" Crafting in FFXI takes about a year to max a craft your first time. So how does this game compare to that in terms of level and time spent leveling?
  • Eirel - Sanctuary
    Eirel - Sanctuary Posts: 15 Arc User
    edited May 2009
    105, and no one's hit it in PWI yet....and the game's been out since September.
    Proud member of the "Fist/Claw Cult" :p
  • alazar
    alazar Posts: 28 Arc User
    edited May 2009
    So its safe to assume that this game is set up in such a way so that very few people ever reach the max level. I am just wondering, how is that a good choice in terms of game play?

    And does this mean they plan to never raise the level cap, because if its that high, and no one as reached it, that has to mean this game has one hell of a grind, or that those levels are not really needed.
  • Tearvalerin - Sanctuary
    Tearvalerin - Sanctuary Posts: 3,787 Arc User
    edited May 2009
    there are items avaliable for 130+ they plan to raise it when enough people get there, and theres plenty of quests and daily exp thingers to prevent total monster genocide.

    for the most part 70+ is considered a good character. you dont have to be 'maxed' to be strong
  • alazar
    alazar Posts: 28 Arc User
    edited May 2009
    I don't quite understand though why reaching the level cap is not something made normal...Its a really strange concept, There is probably more to it than simply making people spend more time grinding so they are more likely to use Cash shop, since you said the game is easy to farm in game money to get item mall stuff I assume that that is not the only reason to make level cap so high.


    It seems like one of highest level caps in mmorpg history if no one has been able to reach it in that long period of time. Maybe some one can explain why they made it so large?

    Also does it bother anyone that the level cap is so high, or is this the kind of game like Cabal where a level 80 can beat a level 100 if his "skills" are higher level, skills which are much easier to level?

    How does it all work?
  • Tearvalerin - Sanctuary
    Tearvalerin - Sanctuary Posts: 3,787 Arc User
    edited May 2009
    no its not like cabal skills, its more like wow. you have a prerequisite level to attain before the next skill level is obtainable.

    and level 100+ characters/skills/gear are godly in this game, they made it something hard and difficult to earn to maintain that sense of balance. this game is kind of a toddler still, hasnt been out a year yet in open beta :P

    we do have some 100+ characters though, thats close to 105
  • alazar
    alazar Posts: 28 Arc User
    edited May 2009
    It kinda worries me, I mean the grind I have never played an mmorpg where the most dedicated 20+ hour a day players were unable to reach max level within 3-4 months. I mean I assume this game puts Sword of the new worlds .0001% per mob to shame in that aspect.

    Its a good thing this will only be my casual mmorpg though :D Since I can't really stand not reaching max level on any game I take seriously. FFXI I have 3 lvl 75 jobs so far, been on that since 2004.
  • Tearvalerin - Sanctuary
    Tearvalerin - Sanctuary Posts: 3,787 Arc User
    edited May 2009
    just curious, whats the point of getting max level so quickly? ive only been playing since jan 29th, look at my level, i think im pretty well off. (my char is pretty strong, if i do say so myself.) you make it seem like reaching a level cap is a pretty big deal.

    you dont need to be 105 to be better than the rest of the server, our top PKer was only 86 for the longest time.
  • Kristiona - Heavens Tear
    Kristiona - Heavens Tear Posts: 216 Arc User
    edited May 2009
    Reaching max lvl in 3-4 months would bore me. There is so much more to a game then just max leveling your toons. Theres the exploring and having fun with friends and faction mates.
  • alazar
    alazar Posts: 28 Arc User
    edited May 2009
    Well it kinda is important to me. Its a personal thing. To me If I care enough about a game then I want to reach the level cap. If I never plan to reach it that means I never really planned to care to much about the game in general, and would be willing to put it aside for another game at any given time, Thus why I wanted to know so much about the game, If the level cap is that large that I simply can't reach it within some reasonable amount of time, chances are ill play the game, enjoy it, get to around level 80 make friends, but then all of a sudden here comes a new shinny game, and I would have no problem in saying goodbye to this one. To me unless I reach the max level in a game I don't grow any kind of commitment or attachment to a game even if I have tons of friends on it.

    I reached lvl 75 on FFXI this is why I have been on it since 2004. In WoW I got to 60, then WoTLK came out, and I didn't care much to keep leveling because I didn't really want more of the same generic grind. So I left, I had a very powerful end game guild, about 10 really close friends I had known for over 15 months and I just took off like that. Sold my account, I did let them know I was quitting but that was it.

    FFXI I will never quit, because Square Enix will never raise the level cap, and I am max level. Its very much a personal state of mind I have. If I reach the max level that to me means I care enough about the game and I enjoy it enough to stick with it tru thick and thin. Otherwise, ill be willing to leave the game and the people I met on it at any given time for a shinny new game that comes out.

    I don't know how else to really explain it, Its my own personal mind set and goals that keep me from truly getting into a game unless I can reach the max level.

    This is why FFXI has been so perfect for me, its one of those games that will NEVER raise the level cap , been same since 2004. Will be same till end, They add more gear, more dungeons, more storyline and more missions to keep people having fun and entertained, but they don't add more level grind. I feel complete in that game even though I still have tons of content to do, I am just happy sitting there at 75 with a million options of what to do next :) I guess im very used to games where reaching max level only means you now are able to do one thousand different things and each expansion adds more and more to the max level characters but no more grind past that point.
  • Tearvalerin - Sanctuary
    Tearvalerin - Sanctuary Posts: 3,787 Arc User
    edited May 2009
    my former MMO ragnarok was like that for beginners.
    5-6 months to get max level of 99, which took quite a bit of effort.

    but then it just got too easy, because i had money and experience, and got my second maxed character in 3 weeks.

    then... came my 3rd (4 weeks), my 4th (4 1/2), my 5th (2 weeks), and my 6th (2 months, healing support class lol)

    it was ridiculous, the game was boring, nothing was new, it was too easy.
    PW is making me work my **** off to be #1, and im still far from that nirvana i wish to be in. thats what makes it worth so much more in the end
  • Unknown
    edited May 2009
    This content has been removed.
  • Literature - Harshlands
    Literature - Harshlands Posts: 822 Arc User
    edited May 2009
    Leveling once you get 9x is kinda optional. Some people just stop and farm gear once they get there. A lv 90 with full +12 gear owns pretty hard. ;o
  • Tearvalerin - Sanctuary
    Tearvalerin - Sanctuary Posts: 3,787 Arc User
    edited May 2009
    Leveling once you get 9x is kinda optional. Some people just stop and farm gear once they get there. A lv 90 with full +12 gear owns pretty hard. ;o
    which is very unrealistic. refines that heavily on gear is impossible without cashshop abuse, the point of this thread is FREE play
  • alazar
    alazar Posts: 28 Arc User
    edited May 2009
    Well I am currently downloading the game :D

    I am downloading RoM as well. I want to try both games to see which one is more Casual/PvE quest based, less grind and less cash shop based more Free 2 play friendly. Going to try to give both games a fair shot and make my choices from there.
  • Tearvalerin - Sanctuary
    Tearvalerin - Sanctuary Posts: 3,787 Arc User
    edited May 2009
    if you want PVE from the best experience play sanctuary server
  • alazar
    alazar Posts: 28 Arc User
    edited May 2009
    I must add, it does seem like many more people play PW for some reason instead of RoM, an answer on the RoM forums takes sometimes 10 hours for a single reply on here I get a reply every 5-15 min.
  • Tearvalerin - Sanctuary
    Tearvalerin - Sanctuary Posts: 3,787 Arc User
    edited May 2009
    well ive never even heard of runes of magic lol, who even produces it?
  • erethizon1
    erethizon1 Posts: 554 Arc User
    edited May 2009
    alazar wrote: »
    I did play this game about 2 hours the day it went open beta. I liked it and came back to it a few weeks after to find out the cash shop had been added and it was by far the most expensive cash shop I have ever seen. I am wondering a few things now and considering giving this game a 2nd shot.

    If I don't plan to spend a dime on it, can I still get most of the game content done? Can I still participate and be an effective part of a group/clan without buying anything from the item mall? Bottom line, If I don't plan to spend money should I expect to get anywhere with some time invested and some work?


    Compared to other F2P mmorpgs how item mall dependent is this games content. Does the item mall play a role in character ability and skills? As well as character progression, or is it mostly just fluff, cosmetics, more storage, more exp and things of that sort that do not affect your characters stats?

    Do item mall users always win pvp vs non item mall users, Would you say that if you were a 100% Free 2 play player going up against a P2P player you would be at a huge disadvantage?


    Is crafting based entirely off the item mall?

    How is the companies ethics, I had herd a lot of rumors in the Runes of Magic boards and general discussion areas about Perfect world allowing RMT and other bots to spam and even promote gold selling on their site, Is this true of perfect world games?


    Would like this following answers from a 100% free 2 play player please.



    How far have you gotten while playing 100% free 2 play?

    Do you feel that you are just as useful to a group or a pvp team as a person who would use the item mall regularly?

    Do you feel that perfect world International is the most legit, fair and balanced Free 2 play item mall game out right now in North America?

    Currently I am playing the (another game's) open beta. I am having a decent time with the game but Have recently learned that (another game's) is entirely based on PvP in end game. I am more of a fan of dungeons and other PvE activities much over PvP. So I am looking for a new game. (another game's) was fun, but felt very generic and predictable, I may go back to it though if PW does not really have what I am looking for, a fair balanced fun, and enjoyable Free 2 play game that can really be called Free 2 play not free 2 try.

    Wow, that is a lot of questions. Yes, you can still get most of the game content done even without buying anything from the cash shop. Yes, without spending any money you can still get very far with just time and effort. Yes, you can be an effective part of a group/clan without buying anything from the item mall.

    I feel the item mall in this game is less necessary than in any other free MMORPG I have played. The items in it are nice, but rarely necessary. I say rarely because a few classes (such as clerics) are expected to buy mana recharging items from the item mall in order to participate in high level raiding areas. These areas can be done at a higher level without those items though, so it is not truly necessary (though many players will tell you it is).

    While crafting components can be acquired in the item mall they can all be acquired easily in the game as well. I imagine PvP users that have hp regen items from the item mall will be hard to beat if you do not have said item, but that is not much of an issue if you just play on a PvE server instead.

    As for real money trade, this game has virtually no gold sellers that I have seen. A few of them tried to get established when the game first opened in September, but they were easily priced out. What I mean is this, cash shop currency is tradable in this game. When people spend $1 in real life they get 1 cash shop gold. That gold can be traded for roughly 100,000 to 110,000 in game coins. Thus 1 million coins costs roughly $9 to $10. People that want in game coin can simply buy $9-$10 of cash shop gold and trade it in game for 1 million coin. This is part of the auction house system and is completely within the rules. Third party coin sellers were trying to charge $20+ for the same million coin. Third party coin sellers quickly realized that the only way they were going to be able to sell anything was if they charged less than $10 for 1 million coin and that was simply not worth their time so they left. I have not heard a shout for a third party coin sellers in many, many months. The game's economy is designed in such a way that it completely shut them out. It is actually one of the selling points of the game.

    You also asked for the opinion of someone that has never spent a cent on this game, and I fit that bill. I am a level 80 cleric and find that the game is quite playable without cash shop items. I am as useful as an item shop player in most circumstances, but not all. One of the most popular items for sale in the item mall is a charm that basically gives you unlimited mana. Naturally, a person that can cast spells for hours on end without ever stopping is going to be able to do more than a person that needs to rest every so often. In that respect, I am not as good as item mall players. Functionally speaking however, this only comes up in certain Area of Effect parties (where people gather every creature they can into one area and blast them with Area of Effect spells non-stop for hours on end without resting) and higher level raid content (commonly called TT or HH in this game). It also may be a factor in PvP, but I never participate in that so I can not tell you specifics.

    Overall I do feel this is the best balanced free to play MMORPG I have ever played (I have not tried Runes of Magic yet). One of the reasons is that in game coin can be traded for cash shop gold. If you find that you want one of those charms that restores hp or mp endlessly you can simply earn coin in game and trade that coin for gold to buy cash shop items. This both allows non-paying players to get item mall stuff and stops the Real Money Trade in its tracks because people that want to buy game coin with real money can do it at a lower price in game without breaking any rules.
  • erethizon1
    erethizon1 Posts: 554 Arc User
    edited May 2009
    alazar wrote: »
    I don't quite understand though why reaching the level cap is not something made normal...Its a really strange concept, There is probably more to it than simply making people spend more time grinding so they are more likely to use Cash shop, since you said the game is easy to farm in game money to get item mall stuff I assume that that is not the only reason to make level cap so high.


    It seems like one of highest level caps in mmorpg history if no one has been able to reach it in that long period of time. Maybe some one can explain why they made it so large?

    Also does it bother anyone that the level cap is so high, or is this the kind of game like Cabal where a level 80 can beat a level 100 if his "skills" are higher level, skills which are much easier to level?

    How does it all work?

    The level cap is high because maxed characters are boring. What is the point of playing a capped character in an MMORPG? We may as well play a game with no levels if we are all going to be the same level and be unable to develop our characters further. I am very pleased the cap is so high and that they are going to be raising it in the future. It is only a problem if you subscribe to the philosophy that MMORPG's start at the "end game" when your character is capped and that is both not true for Perfect World and bad game design in general. PW does a good job of being about the journey and not the destination (which is why raid dungeons start as low as level 19 in PW).

    The grind in this game is nothing to worry about because once you reach level 30 you start gaining access to quests that give you experience without any killing at all. I am only level 80 at the moment, but just doing one of these quests from level 30 to 69, and two of them starting at level 70 is enough to gain you one level every week or two without any grinding at all. Eventually (when you reach the upper 80's lower 90's) it starts to take longer than 2 weeks to gain a level if all you do is two daily non-violent quests, but the point is you only grind as much as you want to. If you do not mind its taking 3 years you can get to level 100 without ever killing a single creature past level 29. Obviously most people do some fighting so it goes faster than that.
  • alazar
    alazar Posts: 28 Arc User
    edited May 2009
    erethizon1 wrote: »
    The level cap is high because maxed characters are boring. What is the point of playing a capped character in an MMORPG? We may as well play a game with no levels if we are all going to be the same level and be unable to develop our characters further. I am very pleased the cap is so high and that they are going to be raising it in the future. It is only a problem if you subscribe to the philosophy that MMORPG's start at the "end game" when your character is capped and that is both not true for Perfect World and bad game design in general. PW does a good job of being about the journey and not the destination (which is why raid dungeons start as low as level 19 in PW).

    The grind in this game is nothing to worry about because once you reach level 30 you start gaining access to quests that give you experience without any killing at all. I am only level 80 at the moment, but just doing one of these quests from level 30 to 69, and two of them starting at level 70 is enough to gain you one level every week or two without any grinding at all. Eventually (when you reach the upper 80's lower 90's) it starts to take longer than 2 weeks to gain a level if all you do is two daily non-violent quests, but the point is you only grind as much as you want to. If you do not mind its taking 3 years you can get to level 100 without ever killing a single creature past level 29. Obviously most people do some fighting so it goes faster than that.

    Well the thing about FFXI is it actually provides you with a ton of stuff to do at mid and at high levels. Maybe not a lot at low levels but once your level 50 you can do about 6 months of in game content without ever leveling again, and without repeating any of the content twice, At max level the game has 3 dedicated expansions of content to do, each of which will take the most dedicated players assuming they have friends available at all times to do them about 3 months to finish. Most players take over a year to finish one expansion. On another note.

    If PW is really that fun to level in, if the journey is really all that enjoyable, then I will have no problem with it if its really that blow your socks off amazing fun that I normally get at higher levels.