So many builds0.0

Ethika - Heavens Tear
Ethika - Heavens Tear Posts: 1 Arc User
edited May 2009 in Cleric
CAn someone help me clearify these, im so confused, reading through here and finding so many builds for a cleric

1(Balenced?)|Even: 3vit 2mag||Odd: 1 str 4 mag|

2(FAC/Offensive build/,w/e you want to call it)|Even:1 str 4 mag||Odd:5 mag|

3(Hybrid)|Even:1 str 4 mag||Odd: 1vit 4 mag | OR >> |Even 1 str 4 mag||Odd 2 vit 3 mag|

4(LA)|Even:2 str 3 mag||Odd:2 dex 3 mag|

Clerics seem to have such broken down labels o.o how do you ever know if your a pure cleric ? or am i out of hopes on that one? what was said to be a FSC in a guide i just read through, is the same as the balenced, if its balence then why isn't it called a hybrid?@.@ so many labels, i think i just confused myself more. T.T why can't we stick with pure, hybrid and Offensive? and what would be a pure build?or is that actually just the balenced build above?

Edit:idc what you wanna call youself if you want to be called an FAC , FSC,combat cleric lalala idk idc
Post edited by Ethika - Heavens Tear on
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Comments

  • MystiMonk - Sanctuary
    MystiMonk - Sanctuary Posts: 4,286 Arc User
    edited May 2009
    It goes this way 2 mag.1 str.1vit and 1 dex. every 2 lvls for pure mag. build.
    Looking for a decent casual understanding Faction.
  • Delia - Harshlands
    Delia - Harshlands Posts: 227 Arc User
    edited May 2009
    "Full Support Cleric" and "Full Attack Cleric" are skill builds, not stat builds.
    Secondly, nobody follows these "builds" strictly. Any cleric needs both attacks and buffs/heals. Each improves a cleric's ability to fulfill their role in a party.

    The "balanced" build you put there is Full Vit. Hybrid is in between Full Vit and Pure Magic. Light Armor is another path entirely, but is similar to Full Vit in that its advantages are in survivability.

    Support-Oriented clerics tend to go Full Vit or Hybrid. Attack Oriented Clerics tend to go Full Magic.

    Any middle ground along the Full Vit to Hybrid spectrum (6-8 MAG, 1-3 VIT, 1 STR every two levels) is generally accepted as a good build among the community here, with more seeming to go toward the full vit side.

    Light Armor and Full Magic can be good too, and can perform well in PvP (Vit clerics can too, of course. But that path is often chosen due to Holy Hall / Twilight Temple runs it seems).

    Personally, I'm a pure magic cleric. But I've invested a good amount into my equipment and have it statted for survivability rather than extra magic. I don't PvP (properly, with charms etc.) enough to be able to tell you whether this is the best idea or not, but I enjoy it, it makes grinding cheaper and faster, and I seem to be able to perform decently in PvP. And I haven't had any problems with Holy Hall yet, though my experience there is limited.
  • Rinnve - Lost City
    Rinnve - Lost City Posts: 473 Arc User
    edited May 2009
    Offencive/defencive has nothing to do with stat builds, it's more like mindset and skills you choose on earlier levels. Pure mag build (1 str 9 mag every 2 levels) is highly offencive (deals highest damage), but his healing powers are also highest possible. If you get some vit instead of mag, you are better supporter but not because you heal better. You can survive aoe and heal when pure mag will die. Vit cleric can also be highly offencive, with his hp and selfheals it's quite hard to kill him - and attack is still high.
    --
    PWonline.ru, Sirius: Иней, 70 cleric - off.
    PWI, Lost City: Rinnve, 7X wiz (frozen);
    Allods Online, Раскол: Риннве, 2X occultist
  • MystiMonk - Sanctuary
    MystiMonk - Sanctuary Posts: 4,286 Arc User
    edited May 2009
    Offencive/defencive has nothing to do with stat builds, it's more like mindset and skills you choose on earlier levels. Pure mag build (1 str 9 mag every 2 levels) is highly offencive (deals highest damage), but his healing powers are also highest possible. If you get some vit instead of mag, you are better supporter but not because you heal better. You can survive aoe and heal when pure mag will die. Vit cleric can also be highly offencive, with his hp and selfheals it's quite hard to kill him - and attack is still high.

    What I posted is more of pure mag build and said by a cleric from Legendary.
    Looking for a decent casual understanding Faction.
  • Delia - Harshlands
    Delia - Harshlands Posts: 227 Arc User
    edited May 2009
    What I posted is more of pure mag build and said by a cleric from Legendary.

    You wrote your first post between when I started my reply and posted.

    I just have to correct this. The build you posted doesn't make any sense, and you never add dex to a pure magic build.

    Pure magic = the most magic you can have. that means 9 magic, 1 strength every 2 levels. That's what the build is. If you don't use that, that's fine. Most people recommend you don't. But any other build is *not* pure magic.

    ~Del
  • EthikaII - Heavens Tear
    EthikaII - Heavens Tear Posts: 664 Arc User
    edited May 2009
    What I posted is more of pure mag build and said by a cleric from Legendary.

    I don't believe you will need Dex in your build if your were pure magic
    Retired Sage.
    Moving to alts till they fix GBA boss ;(
  • EthikaII - Heavens Tear
    EthikaII - Heavens Tear Posts: 664 Arc User
    edited May 2009
    ah okay so 2 is basically pure with the Even: 1 str 4 mag, Odd 5 mag
    that clears things up.


    I've been doing Even:3 vit 2 mag, Odd 1 str 4 mag. for some reason i was thinking it was hybrid this whole time , till i caught up with myself tonight xD. basically a balenced full vit xD

    o.o btw this is same person as Ethika
    Ethika-bm
    EthikaII- cleric
    EthikaIII ect
    Retired Sage.
    Moving to alts till they fix GBA boss ;(
  • MystiMonk - Sanctuary
    MystiMonk - Sanctuary Posts: 4,286 Arc User
    edited May 2009
    It might not be a pure mag but it what I was told as I only had 5 dex in mine. I am going to add some dex in mine.I have 34 vit 30 or 31 str and 185 or so mag. 9 in dex atm.
    Looking for a decent casual understanding Faction.
  • Delia - Harshlands
    Delia - Harshlands Posts: 227 Arc User
    edited May 2009
    It might not be a pure mag but it what I was told as I only had 5 dex in mine. I am going to add some dex in mine.I have 34 vit 30 or 31 str and 185 or so mag. 9 in dex atm.

    Unless you wear light armor, you do not want dex.
  • Deceptistar - Sanctuary
    Deceptistar - Sanctuary Posts: 10,454 Arc User
    edited May 2009
    No clarbs? b:sad (cleric barb build rofl)
    [SIGPIC][/SIGPIC]lagunal8.deviantart.com
    ★"New weekly quests! "Discover the bug in the patch""-Nihillae★"My father would beat me if he found out I was QQing over a virtual pony."-Neurosis★"You're amongst the biggest blobs of fail I've ever seen in my life."-Ninnuam★"A statistic said 3% people of the world get enjoyment primarily from making people upset, and you are trying to discriminate them"-ilystah★["How To Tank Rebirth Order Delta (86+)"-Stickygreen Barb (1)restat. you want full magic, Arcane armour build (2)when mobs come /faceroll on your keyboard and you will one shot all the mobs (3)rinse and repeat]★"I've been spammed with 3 poops for 2 hours."-ColdSteele★"If someone fights learning, I don't bother with them outside of amusement factor."-Telarith★"This thread is a joke right? Please say yes."-eatwithspoons★ "This is why you don't post your opinions on the internet, most of the replies you get will be from people who missed a hug or two sometime in their youth."-Alacol★"Sexy! A post with a Binomial Distribution."-Asterelle★"It's about time PW starts to separate out the noob Sins from the rest."-salvati0n★"Shoo troll >:O"-TheDan
  • Reinef - Heavens Tear
    Reinef - Heavens Tear Posts: 44 Arc User
    edited May 2009
    Personally, I'm a pure magic cleric. But I've invested a good amount into my equipment and have it statted for survivability rather than extra magic. I don't PvP (properly, with charms etc.) enough to be able to tell you whether this is the best idea or not, but I enjoy it, it makes grinding cheaper and faster, and I seem to be able to perform decently in PvP. And I haven't had any problems with Holy Hall yet, though my experience there is limited.

    Delia, if you wouldn't mind could you please elaborate a bit on how equipment can make up for deficiencies we may have as full mag builds? I'm getting weary of hearing people tell me equipment wont make up for my lack in vit *eye roll* and telling me how to build my character. In particular, that I will never survive TT/HH runs. This is my main and I'm still working towards when I will really get to experiment with the wonders good equipment will do for me at levels 70+ so perhaps you can drop some knowledge?
  • Azazel - Dreamweaver
    Azazel - Dreamweaver Posts: 203 Arc User
    edited May 2009
    IF YOU HAVE MONEY:
    Don't get TT70, they sux, as well as TT80. They have high magic resist, yes, but low on def and hp bonus.
    Surfing through AH frequently for any 3*** that have extra def, hp with 3 slots and use those, shard them with at least grade 5 HP shards, you can use pdef shards if you can upgrade all of them to +3 =P
    Use +Pdef 3*** ornament.

    Minimum hp for TT 1-2: 2k5 with barb buff
    Minimum pdef for TT 1-2: 2k1 with BM buff
  • Keyne - Heavens Tear
    Keyne - Heavens Tear Posts: 202 Arc User
    edited May 2009
    Unfortunately you need the TT gear for decomposing to make higher level gear. That is unless of course you can get gold mats to make the higher end TT gear. I do just fine in all the way to TT 2-2 with 1.5k pdef (with bm buff, so sad, makes me wanna cry). However I have almost 4k HP with barb buff (HP shards FTW!)
    [SIGPIC][/SIGPIC]
  • Forp - Heavens Tear
    Forp - Heavens Tear Posts: 1,445 Arc User
    edited May 2009
    hh90 green requires no previous armour to be decomposed. hh80 gold is later decomposed for hh90 gold.
  • Keyne - Heavens Tear
    Keyne - Heavens Tear Posts: 202 Arc User
    edited May 2009
    Thanks, totally forgot about that. I still want the TT gold gear though.
    [SIGPIC][/SIGPIC]
  • Alyyy - Sanctuary
    Alyyy - Sanctuary Posts: 3,165 Arc User
    edited May 2009
    It goes this way 2 mag.1 str.1vit and 1 dex. every 2 lvls for pure mag. build.

    no dex as far i know
    Clerics are like cops...they always seem to be around.....until you actually need one b:surrender - DeadRaven
    [SIGPIC][/SIGPIC]
  • Delia - Harshlands
    Delia - Harshlands Posts: 227 Arc User
    edited May 2009
    Delia, if you wouldn't mind could you please elaborate a bit on how equipment can make up for deficiencies we may have as full mag builds? I'm getting weary of hearing people tell me equipment wont make up for my lack in vit *eye roll* and telling me how to build my character. In particular, that I will never survive TT/HH runs. This is my main and I'm still working towards when I will really get to experiment with the wonders good equipment will do for me at levels 70+ so perhaps you can drop some knowledge?

    Warning, long post. Sorry.

    Azazel pretty much hit the nail on the head. I see lots of rich players running around with mold and TT70 gear, and if I ever think "I wish I had that", it's definitely not for the base stats but for the fact that people seem to shard those expensively.

    Stalking the auction house is the best way to get good robe equipment.
    The most important attribute on an item is +HP. The second most important attribute is +Pdef. The last thing to look for is balanced magical resistance. Ideally you want gear missing no elements, but missing one or two occasionally is acceptable as long as your overall resistance to that element is at an acceptable level.
    Note: The number of stars doesn't matter nearly as much as the bonuses on an item. A 3 star over a 1 star gives an increase of about 10 Pdef, which is good but not worth sacrificing a better bonus for.

    You should be wearing ornaments with physical defense: your belt and necklace should say "protection belt" and "protection necklace"

    As a low-vitality cleric, you'll be better off going for HP than Pdef if it's a 1-to-1 trade off, but Pdef is the next best thing, since as a robe wearer the only thing you'll have trouble with is physical attacks. So primarily shard HP.

    During the 70s I can't see using more than average shards as cost efficient, but if equipment comes with beautifuls, that's a plus too.

    At level 71, I have 2500 HP and 1692 (37% reduction) physical defense, self-buffed. This HP is slightly more than what an NPC-geared full-vit cleric would have at the same level, and significantly more physical defense. (No one would reasonably use NPC gear of course, but in my opinion this means this should be viable for most, if not all, PvE situations.)

    Here's my equipment right now:
    Not all of this is optimal, but a few of the pieces are. Useless attributes such as +Evasion are left out to make things easier.

    If you're on one of the original servers it's easier to get good equipment through the auction house as well.

    3* Cap of the soothsayer
    HP +70
    HP +70
    Average Shard HP +25
    -- I need to socket this and refine it to +2 or +3. Awesome hat for an MP one. If you can't find good +HP bonuses, a level 21 helmet could do as well (which has a low enough str requirement to wear). I'll probably socket this and wear it through the 80s

    3* Genesis Vestement +2 (HP +40)
    HP +70
    Pdef + 69
    Average Shard HP +25
    Average Shard HP +25
    Average Shard HP +25
    -- Pretty optimal gear. Both +HP and +Pdef, so I don't get too low on Pdef. I probably paid too much for this though.

    2* Pants of the cosmos
    Beautiful Shard HP +32
    Beautiful Shard HP +32
    Beautiful Shard HP +32
    -- Just some cheaper stuff from AH for the 60 levels. Taken for the shards of course. Working on getting better ones for 73

    3* Boots of the Cosmos
    Pdef +69
    Average Shard HP +25
    -- Nothing special, but they have all the resistances

    Sakyamuni's Light
    +216 Pdef
    -- Sakyamuni's provides a balance of high damage and an amazing Pdef boost. Weapon is your choice really, go for whichever suits your playstyle.

    1* Cloak of Valor +2 (HP +42)
    HP +60
    HP +50
    Average Shard HP +25
    Average Shard HP +25
    Average Shard HP +25
    -- Awesome find :) I had another with HP +50 and Speed +.1, but I still think the length of time this will last makes it worth it

    1 *Blood Shadow Necklace +1
    HP +80

    Imperial Edict Belt
    -- Best belt you'll get for a long time. I recommend this over the pants

    Sleeves of the Cosmos
    HP +50
    Magic +4
    Common Shard HP +20
    Common Shard HP +20
    -- Not sharded by me, but the combination of HP and Magic is nice

    2* Ring of Flaming Sky +1
    HP +60
    Magic Attack +14
    -- Not sure why anyone would + a ring, but it was in AH.

    2* Ring of Flaming Sky
    Magic +4
    -- If I wanted more survivability I'd go for another HP +60 one, for more damage another Magic +4 would be the best option.

    These rings exemplify how it's easier to stat HP than damage. If I had 6 free stat points and I wanted a balanced cleric, I could put the stats on vit and use the magic ring, or I could put the stats on magic and use the HP ring. I'd end up with 2 more magic and the same HP using the HP ring. Some people value HP more than damage though, and then going vit and HP would be fine. But going vit with magic gear is ill-advised in my opinion.
  • Reinef - Heavens Tear
    Reinef - Heavens Tear Posts: 44 Arc User
    edited May 2009
    Warning, long post. Sorry.
    The most important attribute on an item is +HP. The second most important attribute is +Pdef. The last thing to look for is balanced magical resistance. Ideally you want gear missing no elements, but missing one or two occasionally is acceptable as long as your overall resistance to that element is at an acceptable level.

    You should be wearing ornaments with physical defense: your belt and necklace should say "protection belt" and "protection necklace"

    As a low-vitality cleric, you'll be better off going for HP than Pdef if it's a 1-to-1 trade off, but Pdef is the next best thing, since as a robe wearer the only thing you'll have trouble with is physical attacks. So primarily shard HP.

    Thank you SO much. I do have one more question if you wouldn't mind going into this for me. I looked ahead in forge to later robes. With the +Vit bonuses they will have anyway (such as Level 90 Lunar Forge items, which I know is a long way off) do you think it's still worth sharding for HP over Pdef? Or would you trade off your +HP for +Pdef if the equipment has high +vit/+hp bonuses? I think either or would be fine, after all if it has +vit then even more through shards may not hurt. It all seems like a coin toss and I'm really thinking hard before I hit my 70's on whether I want to invest in garnets or citrines.
  • MystiMonk - Sanctuary
    MystiMonk - Sanctuary Posts: 4,286 Arc User
    edited May 2009
    Unless you wear light armor, you do not want dex.

    I might want to use some light armour 1 piece or a full set.What is the best armour between 50 and 80 as it seems 70 and 80 are bad?
    Looking for a decent casual understanding Faction.
  • Aeneas - Harshlands
    Aeneas - Harshlands Posts: 207 Arc User
    edited May 2009
    CAn someone help me clearify these, im so confused, reading through here and finding so many builds for a cleric

    There are 3 builds for a cleric, only 2 of which are viable long-term


    Light Armor
    3 magic, 1 strength, 1 dex. Wear the latest Light Armor equip, look for +HP and +Vit, beginning at 60 or 70 shard HP in your sockets.

    Vit/Arcane
    Every 2 levels, 6/7 Magic, 1 strength, 2/3 vit. Wear Arcane robes, look for +physical defense, beginning at 60 or 70 shard a mix of physical defense and HP.

    Fail build
    Every 2 levels 9 magic, 1 strength. Be fine PvE, suck in TT, suck in PvP, suck in rebirth orders, suck at Spider zhen, be despised and shunned by all parties as a fail cleric.




    Terns like "FAC" and "FSC" are inherently useless. The skill spread of a cleric is very narrow. You'll make some trade-offs early about things like leveling your magic debuff vs maxing-to-level revive, but in general all (non-fail) clerics will level the same core group of skills (i.e. Ironheart, Plume Shot, Whirlwind, purify to lvl5, Wield Thunder, BB, etc) making any differentiation too minor to justify being called a "build".
    [SIGPIC][/SIGPIC]
  • Azazel - Dreamweaver
    Azazel - Dreamweaver Posts: 203 Arc User
    edited May 2009
    agreed for most part

    Speaking from my point of view as a pure mag cleric in a PVE server: pure int is good for grinding, but they can TT, TW and PvP well with decent gear and quick reaction. They can't do rebirth (need hp and def), but still able to zhen. However miss out rebirth is like miss out 1 of the most valuable income and exp so in the end, HP build is most recommend.
  • Zephyrx - Lost City
    Zephyrx - Lost City Posts: 1,563 Arc User
    edited May 2009
    There are 3 builds for a cleric, only 2 of which are viable long-term


    Light Armor
    3 magic, 1 strength, 1 dex. Wear the latest Light Armor equip, look for +HP and +Vit, beginning at 60 or 70 shard HP in your sockets.

    Vit/Arcane
    Every 2 levels, 6/7 Magic, 1 strength, 2/3 vit. Wear Arcane robes, look for +physical defense, beginning at 60 or 70 shard a mix of physical defense and HP.

    Fail build
    Every 2 levels 9 magic, 1 strength. Be fine PvE, suck in TT, suck in PvP, suck in rebirth orders, suck at Spider zhen, be despised and shunned by all parties as a fail cleric.




    Terns like "FAC" and "FSC" are inherently useless. The skill spread of a cleric is very narrow. You'll make some trade-offs early about things like leveling your magic debuff vs maxing-to-level revive, but in general all (non-fail) clerics will level the same core group of skills (i.e. Ironheart, Plume Shot, Whirlwind, purify to lvl5, Wield Thunder, BB, etc) making any differentiation too minor to justify being called a "build".

    FAC isn't a fail build..

    I'll show you at lv 105 what FAC clerics are all about with my Warsoul: Mysto Caster... and my +12 all equips with so much HP I don't need Vit.

    How much does a 9 Mag, 1 Str Cleric fail now?
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  • Azazel - Dreamweaver
    Azazel - Dreamweaver Posts: 203 Arc User
    edited May 2009
    uh oh I can smell drama
    *popcorn*
  • Mandey - Dreamweaver
    Mandey - Dreamweaver Posts: 143 Arc User
    edited May 2009
    A normal person can not rely on getting Warsoul weapons, nor can most people afford the $3k real dollars to get a single item to +12 for the hp bonus. Spouting that out made me dissapointed in you ZephyrX, your posts are usually much better then that. =[

    Cleric is one of those classes its ok and encouraged to go hybrid on. There is a nice guide on the my version that has alot of usefull information on it.
    Find it here

    Taken from forum above:

    The Builds
    Though there are tons of different build for a character, they are mainly classified into 3 areas - Damage Type, Tanking Type and Hybrid Type.

    Damage Type
    INT STR Priest - pump your strength according to the minimum requirement for magical armor and rest of stats into intelligence. Leave your con and dex at 5.

    This style of priest is sort of a mimic of mage. It has extremely high nuking power. It's main weakness is hp and low def. Hence int priest works better in party as compared to solo-ing. If a party is not present, such priest can always turn towards kiting for solo. But in PvP, players are not dumb enuff to aim the tanker instead of a INT Priest which can be killed in 2 to 3 hits. Hence you will require equipment that adds hp (unless you are such a hardcore fan of nuking power, than go for more nuking power for ur equipment) to offset ur weakness.

    PROS: High nuking power and healing power.
    CONS: Low hp

    Tank Type
    CON INT STR Priest - pump your strength and intelligence according to the minimum requirement for magical armor, rest of points into constitution. leave your dex at 5.

    This type of priest has the highest tanking power but at the same time has the lowest nuking/healing power. But the tanking capability is only limited to magical skill since your physical def is still extremely low, it is highly recommended to use light armor instead of magical armor for this build if archer is more common than warrior. But please note that magical armor give you bonus to moving speed (20% if not wrong) which can prove to be really effective when running from mage/warrior/beast/fox (but has no effect against archer since they run... real fast it also has no effect on a warrior that activated his sprint skill and start dashing to u like some insane guy).

    PROS: High hp pool and higher physical def
    CONS: low nuking power and healing power

    Hybrid Type - Recommended Build
    INT CON STR Priest - pump your strength according to the minimum requirement for magical armor, pump your intelligence according to the minimum requirement for magical weapon, rest of points into constitution. Leave your dex at 5.

    This build grants the priest about 30 to 40% more hp pool as compared to a INT Priest. But it also cause priest to lose about 20% nuking/healing power. But in a guild fight or PvP what is important is not ur nuking or healing power, it is to survive as long as possible and aid in the combat.

    PROS and CONS: it has no pros and no cons since it is a hybrid.
    _______________________________________________________________
    Out of the 3 build, i strongly recommend the hybrid build. Reason is simply because damage is reduced by 75% when in PvP hence having a pure dmg build isn't really that wise. Considering the 2nd fact that most priest main job is not to kill in a PvP/guild war which thus reduce the advantage for having a pure dmg build.
    51 lvls in Calamity, **** whomever actually pressed the kick button on me, while I was at work no less, you coward.
  • Azazel - Dreamweaver
    Azazel - Dreamweaver Posts: 203 Arc User
    edited May 2009
    the bonus movement speed is totally new to me o.o
  • Rinnve - Lost City
    Rinnve - Lost City Posts: 473 Arc User
    edited May 2009
    Mandey, please, stop spreading this aeons-old bs. Hybrid loses 20% nuking power... it's not even a lol, its just plain nonsense. Even full vit build loses ~15% damage and ~20% healing. (STOP RIGHT THERE PURE ONES, i dont intend to offend you... but you are squishy, admit it.)
    --
    PWonline.ru, Sirius: Иней, 70 cleric - off.
    PWI, Lost City: Rinnve, 7X wiz (frozen);
    Allods Online, Раскол: Риннве, 2X occultist
  • Song - Dreamweaver
    Song - Dreamweaver Posts: 9 Arc User
    edited May 2009
    CON INT STR Priest - pump your strength and intelligence according to the minimum requirement for magical armor, rest of points into constitution. leave your dex at 5.

    This type of priest has the highest tanking power but at the same time has the lowest nuking/healing power. But the tanking capability is only limited to magical skill since your physical def is still extremely low, it is highly recommended to use light armor instead of magical armor

    Honestly no offense, but I have been reading on here (or maybe wizard forum?) about people asking if they could add Vit with LA build.

    Given that LA build requires 1 Str 1 Dex and your magical weapon takes 3 Mag per level, that leaves you with no extra stat to put in Vit.

    Wondered how people get the idea of putting Vit into a LA build... but the quoted part from above kind of suggest that in a sense.

    Not sure if I mis-understood anything, but that part of the guide may need some changing / clarification.
  • Zephyrx - Lost City
    Zephyrx - Lost City Posts: 1,563 Arc User
    edited May 2009
    A normal person can not rely on getting Warsoul weapons, nor can most people afford the $3k real dollars to get a single item to +12 for the hp bonus. Spouting that out made me dissapointed in you ZephyrX, your posts are usually much better then that. =[

    Meh, just trying to start up flames... so fire extinguishers will be needed to put out the flames (Read siggy!b:mischievous)

    O fine, back to reality...

    I **** into a GM account, steal the codes for all items. Spawn my godly equips. Then brainwash the GM to think everything's normal and nothing is wrong with ZephyrX at lv 59 having a Warsoul weapon and 999999999 Dragon Orb +1 in his inventory.

    See? Me thinks outside the game and actually use my computa! (Brainwash + Shipping and Handling are just perks just for you b:cute)
    Position: Professional Forum Troll
    Position Details: Be able to incite people to flames and perform miracles such as telling people what's right and what's wrong. Be able to dish out flames to other people so fire extinguishers are needed to put out the flames. Most of all, giving others a piece of reality.

    ZephyrX is better than crack... he's your Anti-Drug
  • Rillien - Heavens Tear
    Rillien - Heavens Tear Posts: 569 Arc User
    edited May 2009
    Honestly no offense, but I have been reading on here (or maybe wizard forum?) about people asking if they could add Vit with LA build.

    Given that LA build requires 1 Str 1 Dex and your magical weapon takes 3 Mag per level, that leaves you with no extra stat to put in Vit.

    ^^Please people listen to this--you cannot wear light armour of your level if you put points into vit. The light armour build is NO vit, 3 mag, 1 str, 1 dex each level.

    There are a lot of misconceptions about this. If you want to wear LA, no vit. If you want vit, stick with arcane robes and do at least 6 mag and 1 str every two levels; put the rest in vit or mag.
  • Fliiick - Heavens Tear
    Fliiick - Heavens Tear Posts: 597 Arc User
    edited May 2009
    My build atm is 5 dex, just enough on str for armour, and my mag and vit i put on whatever I feel I need. I'm a robe user with HP shards (probably going Phys Def for my TT90) and so far it' suited me for everything I've needed to do. My ornaments are generally Phys Def or vit enhanced which helps in the long run.

    My HP is at 4k with barb buff, the ONLY thing I have problems with is that I can't do Ancient Evil..... and I need his mats QQ
    ~Almost original Tao member~
    Former Tao Director

    IGN: Fliiick
    Cleric 100
    Currently Radiance