So many builds0.0

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  • yasii
    yasii Posts: 88 Arc User
    edited May 2009
    Gosh ppl get so worked up about builds b:surrender

    I can tell you right now that:

    Light armor build is FAIL

    Full magic/FAC build is FAIL

    Full vit build is FAIL

    Just make sure you have your preferential balance of attack and defence derived from not just your attribute points, but your equipments.

    Oh I almost forgot,

    Hybrid build is also FAIL b:bye
  • Niraneth - Heavens Tear
    Niraneth - Heavens Tear Posts: 236 Arc User
    edited May 2009
    yasii wrote: »
    Gosh ppl get so worked up about builds b:surrender

    I can tell you right now that:

    Light armor build is FAIL

    Full magic/FAC build is FAIL

    Full vit build is FAIL

    Just make sure you have your preferential balance of attack and defence derived from not just your attribute points, but your equipments.

    Oh I almost forgot,

    Hybrid build is also FAIL b:bye

    Wow you sir or madam are fail.....Fail at providing more detailed reasons why all those builds are fail. Please enlighten us or dont post on the thread.

    Now just a personal preference like Fliiick mentioned above. I too like the phys def accessories and vit adding accessories so i dont have to go too much stat wise on vit and sacrafice my heals and attacks.
    [SIGPIC][/SIGPIC]
  • yasii
    yasii Posts: 88 Arc User
    edited May 2009
    Wow you sir or madam are fail.....Fail at providing more detailed reasons why all those builds are fail. Please enlighten us or dont post on the thread.

    Now just a personal preference like Fliiick mentioned above. I too like the phys def accessories and vit adding accessories so i dont have to go too much stat wise on vit and sacrafice my heals and attacks.

    Detailed reasons? b:surrender

    Okie emm where do I start? LA is definitely a no-no for cleric. Mage LA is an option because crits when DD'ing go toward offsetting the damage reduction from the reduced magic points. As a support class cleric needs max magic attack for stronger heals which you wont get in LA- plus heals dont crit! xD

    I did a comparison of builds for a mid lvl cleric (lvl76) and I got the following figures:

    Magic attack (FAC 100%)
    Hybrid 76%, Vit 70%, LA 70%

    HP (Vit 100%)
    Hybrid 91%, LA 63%, FAC 56%

    Phys (LA 100%)
    Vit 46%, Hybrid 45%, FAC 40%

    Mag def (FAC 100%)
    Hybrid 98%, Vit 96%, LA 60%

    Non of these are that well balanced- including the hybrid build. LA build should already be discounted because of the reasons i've given earlier.

    I would rate importance of attributes in the order Mag attack > HP > Phys > Mag def. Some people might put HP > Mag attack but overall in both grinding and support a higher mag attack is better. Also its so much easier to increase HP through equipment bonuses (+vit and +hp are very common) than to increase magic attack.

    Sooo comparing builds again- hybrid seems to be the best from those having 91% of vit build hp as well as 2nd highest magic attack. I would not go hybrid because it only has 76% of FAC magic attack. I would go for a more balanced build- something with around 55'ish vit.

    That kind of build gives 88% Magic attack, 73% HP, 43% phys, 98% mag def as compared to the max of each build. And its also very easy to increase your hp. If you +2 your armors (which is pretty cheap to do) you can get 81% HP compared to vit build.

    And in case anyone wondering why i'm not really mentioning phys resistance much, the difference in phys res on all builds is pretty small. (All builds use phys res neck and belt which is the only sensible choice). Being robe class you cant expect to have a significant phys res.

    This comparison was done on a lvl 76 cleric with 2* armors/accessories equipable at the level with grief's breath as weapon. Because its a base comparison with no equip bonuses/refinements etc i think its the most useful way to judge build strengths.

    lol hope you find all this useful Niraneth! b:thanks
  • Rinnve - Lost City
    Rinnve - Lost City Posts: 473 Arc User
    edited May 2009
    yasii wrote: »
    I would rate importance of attributes in the order Mag attack > HP > Phys > Mag def. Some people might put HP > Mag attack but overall in both grinding and support a higher mag attack is better. Also its so much easier to increase HP through equipment bonuses (+vit and +hp are very common) than to increase magic attack.
    1. Magic attack is overrated both for healing and DDing. If pure has 5k matk, vit will have only 3.5k, it's 1.5k less; but IH heals 2214 for pure and 1764 for vit, not 70% but 80%; for BB difference is even lower. Same goes for attack spells.

    2. It is not that easy to improve hp. +vit/+hp bonuses are NOT very common, they are not as rare as -chan but still quite hard to find. Also, vit build has additional hp from vit stat AND ability to pump hp even higher with shards and equip or to fix physical defence.
    yasii wrote: »
    Because its a base comparison with no equip bonuses/refinements etc i think its the most useful way to judge build strengths.
    It is worst way to compare builds. You find all builds unbalanced - but it is equip that balances build weaknesses. If you do not consider avaiable balansing options, you fail.
    --
    PWonline.ru, Sirius: Иней, 70 cleric - off.
    PWI, Lost City: Rinnve, 7X wiz (frozen);
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  • Delia - Harshlands
    Delia - Harshlands Posts: 227 Arc User
    edited May 2009
    There are 3 builds for a cleric, only 2 of which are viable long-term

    Light Armor
    3 magic, 1 strength, 1 dex. Wear the latest Light Armor equip, look for +HP and +Vit, beginning at 60 or 70 shard HP in your sockets.

    Vit/Arcane
    Every 2 levels, 6/7 Magic, 1 strength, 2/3 vit. Wear Arcane robes, look for +physical defense, beginning at 60 or 70 shard a mix of physical defense and HP.

    Fail build
    Every 2 levels 9 magic, 1 strength. Be fine PvE, suck in TT, suck in PvP, suck in rebirth orders, suck at Spider zhen, be despised and shunned by all parties as a fail cleric.

    Ouch b:surrender.

    Full magic cleric here: 2.5k HP unbuffed (3.3k buffed), 2k (41% reduction) pdef self-buffed, around 50% reduction fully buffed...

    I ran TT just fine in a party with you a few days ago... so much for shunned QQ...

    I still get asked into way more parties than I can handle... and sometimes I fail a lot as a cleric, but it's always been by mistakes not build (PvE wise anyways). Sure we might be fail... but please don't shun us :(

    I might change sometime, and 8x LA might be the way to go. But do what you enjoy too... I find too many vit clerics end up just hating the class.
  • yasii
    yasii Posts: 88 Arc User
    edited May 2009
    1. Magic attack is overrated both for healing and DDing. If pure has 5k matk, vit will have only 3.5k, it's 1.5k less; but IH heals 2214 for pure and 1764 for vit, not 70% but 80%; for BB difference is even lower. Same goes for attack spells.

    2. It is not that easy to improve hp. +vit/+hp bonuses are NOT very common, they are not as rare as -chan but still quite hard to find. Also, vit build has additional hp from vit stat AND ability to pump hp even higher with shards and equip or to fix physical defence.

    It is worst way to compare builds. You find all builds unbalanced - but it is equip that balances build weaknesses. If you do not consider avaiable balansing options, you fail.

    1 No the magic attack %'s are correct. Dont automatically assume the difference in mag attack is the same in strength of spells. You are right tho- Iron heart would not be 70%. I actually worked it out to be closer to 82% but that is because the spell uses 30% base magic attack- you'd find that this is similar with other heals/bb etc as you mentioned. All attacks however use your full base magic attack so there will be a bigger difference.

    2 +vit and+ hp are more common than +magic. lol i have a lvl75 belt with +90hp +90hp, i doubt u'd find a similar one with +18magic b:surrender. Low lvl refining is also quite a cheap way to increase hp.

    And no i dont think i'm fail for not considering balancing options b:scorn. Base comparison is best way to determine str/weakness of each build. The fact of the matter is that if you wanted to be pedantic all of these builds can give you a similar magic attack/hp/phy through balancing.

    I'll give an example, if say you wanted your vit build cleric to have a similar magic attack to that balanced build cleric i mentioned in my previous post you would need 2 Demon's Heart rings equipped (both +8 magic) and have to refine your Grief's Breath to +6. If you wanted a similar mag attack to FAC build u'd need to +8 or+9 it b:shocked

    Alternatively with balanced build if you +2 all your armor you'd have 81% of vit build and you also have 10 equips to find any hp bonuses which can easily take you to vit build lvl. Thats why i rated mag attack > hp in my previous post. It would cost you< 1mil to +2 your armor if u use orb or u could just random refine it to +2. 1 Demon's heart ring costs 2-3mil in itself! =x

    I'm not saying there's a right way or a wrong way to do this, I just believe there are some more cost effective ways to get a high mag attacking cleric with very good HP, than others.

    Thank you for your reply! b:thanks
  • Rinnve - Lost City
    Rinnve - Lost City Posts: 473 Arc User
    edited May 2009
    yasii wrote: »
    All attacks however use your full base magic attack so there will be a bigger difference.
    Take plume shot. Pure with 5k matk will deal about 5k + 600 + 1372.6 = 6972, vit with 3.5k will deal 5472, which is ~80% of pure's damage. With higher spells, difference is even lower.
    yasii wrote: »
    If you wanted a similar mag attack to FAC build u'd need to +8 or+9 it b:shocked
    Magic attack is not the problem. Even vit build heals good enough and hits hard enough. Problem is to survive.
    --
    PWonline.ru, Sirius: Иней, 70 cleric - off.
    PWI, Lost City: Rinnve, 7X wiz (frozen);
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  • yasii
    yasii Posts: 88 Arc User
    edited May 2009
    Take plume shot. Pure with 5k matk will deal about 5k + 600 + 1372.6 = 6972, vit with 3.5k will deal 5472, which is ~80% of pure's damage. With higher spells, difference is even lower.


    Magic attack is not the problem. Even vit build heals good enough and hits hard enough. Problem is to survive.

    Yesh yesh ur right- i said there's a bigger difference, i never said it was huge! Using plume as your example i work out the % to be just slightly under 80%. (In comparison Plume shot from my balanced build example would be 92% of FAC).

    Keke we'll have to agree to disagree here- i think magic attack should be primary focus! Survivability can be improved very easily as i've mentioned before. b:bye
  • Rinnve - Lost City
    Rinnve - Lost City Posts: 473 Arc User
    edited May 2009
    Very easily?
    Gimme some hints how to very easily gain +1k hp and ~50% def, please.
    --
    PWonline.ru, Sirius: Иней, 70 cleric - off.
    PWI, Lost City: Rinnve, 7X wiz (frozen);
    Allods Online, Раскол: Риннве, 2X occultist
  • yasii
    yasii Posts: 88 Arc User
    edited May 2009
    Very easily?
    Gimme some hints how to very easily gain +1k hp and ~50% def, please.

    Sure thing! b:pleased

    On my base build models the vit build would have 2950HP and a balanced build would have around 2160HP. +2 all the armors (quite inexpensive)=> 2402HP.

    I've just done a quick 5min browse on the AH and found the following equips that could be useful;

    Pants of cosmos- +50hp
    Cap of soothsayer- +60hp+60hp
    Cloak of valor- +50hp
    Ring of Flaming Sky- +60HP

    There were one or 2 genesis vestments with +hp/vit bonuses but they didnt have all resistances. b:sad

    Anyways with just those 4 equips you can get => 2752HP which is ~93% of vit build level. A few days or searching and picking/choosing the right kind of gears can take you well past 3k hp.

    I'm not sure what you mean by 50% def. I'm assuming phys defence?

    Well as a thought exercise if you had like 4 of your equip with +phys stat (typically +69phys) and have 5/6 remaining from before with +hp stat. With equips having 2-3 shards and using average phys gems in 50% of sockets i'd get ~1360phys defence (31%) unbuffed (so ~46% phys def buffed).

    To get it closer to 50% i'd also +2 your phys neck and belt => ~49% phys def buffed. Bah- need to swap a hp shard for a phy shard- that should get me to 50%.

    Anyways I generally see phys defence as being outside build because its not really that dependant on attribute points etc. But yeh its up to the user to decide if they want to pump phys defence or HP either through shards or equipment bonuses -personal preference really.
  • Rillien - Heavens Tear
    Rillien - Heavens Tear Posts: 569 Arc User
    edited May 2009
    ^^While these may be fairly easy if you have the money, I think most clerics will have a harder time surviving aoes or mistakes in instances than keeping the tank alive. Yes, heals depend on Matk, but if a full vit cleric that only has a fraction of matk power can heal in every situation required, is there really a need to have more points in mag? I haven't met any cleric (built with one of the builds you outline above) that has trouble with heals or even PvE. But I have met many who don't worry about pdef or vit only to be one shot in AoEs, or can't manage to survive if they pull one too many elite mobs onto them. Maybe, like you said, we have to agree to disagree. But I wouldn't be as harsh as to call any of those builds "fail" as we have examples of successful ones of each just here on the forums alone.
  • yasii
    yasii Posts: 88 Arc User
    edited May 2009
    ^^While these may be fairly easy if you have the money, I think most clerics will have a harder time surviving aoes or mistakes in instances than keeping the tank alive. Yes, heals depend on Matk, but if a full vit cleric that only has a fraction of matk power can heal in every situation required, is there really a need to have more points in mag? I haven't met any cleric (built with one of the builds you outline above) that has trouble with heals or even PvE. But I have met many who don't worry about pdef or vit only to be one shot in AoEs, or can't manage to survive if they pull one too many elite mobs onto them. Maybe, like you said, we have to agree to disagree. But I wouldn't be as harsh as to call any of those builds "fail" as we have examples of successful ones of each just here on the forums alone.

    No these equips are ~average price so its a good path for ppl who normally upgrade their gears from AH every 10 lvls. My point was that you can get the HP of vit build cleric through sensible choice of equips and a some low lvl refinement- whilst keeping a very high magic attack.

    But as you say there's never going to be a super huge difference between builds. Vit build might need 6 attacks to kill a mob instead of maybe 5. You're either of the opinion that thats a big difference or that its not a big difference. It would also be really suprising if any of those builds had trouble with healing and support and all those builds can be made to work and be successful- i'm not disputing that.

    Yesh I guess i went a lil overboard calling them all fail b:surrender. But i'm just trying to convey that non of them maximise cleric potential like i've tried to show and if you look at the calculations i've done in my previous posts you should be able to see that. b:thanks
  • Aelric - Lost City
    Aelric - Lost City Posts: 1,031 Arc User
    edited May 2009
    CAn someone help me clearify these, im so confused, reading through here and finding so many builds for a cleric

    1(Balenced?)|Even: 3vit 2mag||Odd: 1 str 4 mag|

    2(FAC/Offensive build/,w/e you want to call it)|Even:1 str 4 mag||Odd:5 mag|

    3(Hybrid)|Even:1 str 4 mag||Odd: 1vit 4 mag | OR >> |Even 1 str 4 mag||Odd 2 vit 3 mag|

    4(LA)|Even:2 str 3 mag||Odd:2 dex 3 mag|

    Clerics seem to have such broken down labels o.o how do you ever know if your a pure cleric ? or am i out of hopes on that one? what was said to be a FSC in a guide i just read through, is the same as the balenced, if its balence then why isn't it called a hybrid?@.@ so many labels, i think i just confused myself more. T.T why can't we stick with pure, hybrid and Offensive? and what would be a pure build?or is that actually just the balenced build above?

    Edit:idc what you wanna call youself if you want to be called an FAC , FSC,combat cleric lalala idk idc

    Sorry but, all those builds are fail. "Full Attack Clerics" and "Full Support Clerics" are jokes. Best way to make ANY build for ANY class is experiment yourself. Now that can be very expensive, take alot of time, and require you to make many characters, but in the long run you will know what you are doing and have a character that is made specifically for your individual playing style.

    My build I have come up with is:
    Even: 1vit 1str 3mag
    Odd: 5mag

    I'm getting my vit to 50 then not adding anymore. It is almost pointless around there. You should be able to find many different character calculators out there, but here is one I have used (http://asiapworld.com/pw/index.php?option=com_content&task=blogcategory&id=38&Itemid=59). This site is not made for PW-INT so names and information on it will be different. (It is for PW-MY)
    [SIGPIC][/SIGPIC]
    Thanks XRipetidex for the awesome sig!
    "I like nonsense, it wakes up the brain cells. Fantasy is a necessary ingredient in living, it's a way of looking at life through the wrong end of a telescope and that enables you to laugh at life's realities."
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  • yasii
    yasii Posts: 88 Arc User
    edited May 2009
    Sorry but, all those builds are fail. "Full Attack Clerics" and "Full Support Clerics" are jokes. Best way to make ANY build for ANY class is experiment yourself. Now that can be very expensive, take alot of time, and require you to make many characters, but in the long run you will know what you are doing and have a character that is made specifically for your individual playing style.

    My build I have come up with is:
    Even: 1vit 1str 3mag
    Odd: 5mag

    I'm getting my vit to 50 then not adding anymore. It is almost pointless around there. You should be able to find many different character calculators out there, but here is one I have used (http://asiapworld.com/pw/index.php?option=com_content&task=blogcategory&id=38&Itemid=59). This site is not made for PW-INT so names and information on it will be different. (It is for PW-MY)

    b:thanks Thats pretty much exactly the balanced type build i've been detailing. You're capping vit at 50 whereas in my example i cap at 55, but anything between 50 to 60 max is ok! =D

    Shhh dont call those builds fail- ppl will QQ! O_O