Venos : Multiple summon skill
Literature - Harshlands
Posts: 822 Arc User
I think you should put out a lv 65 skill that enables the veno to summon more than one pet. Each level of the skill should cost 5m with a max level of 3. The level increment should be 4. So that means after you spend 15m you can have 4 pets out at once by lv 77.
Pro idea? ;o
Pro idea? ;o
Post edited by Literature - Harshlands on
0
Comments
-
no >_>;
fail idea.
people whine enough about us already, why do we need more when herc does everything we could ever dream of0 -
Hercules+Phoenix=Instant solo of nearly any mob/boss. Or, worse yet, double Phoenix.
This would never work. Why do we need two pets when one does everything we need it to do? It takes the damage, we just deal it out.0 -
No, as then veno wouldn't be "mini squad" but a real squad for sure. Imagine flame wars when venos in pk mode start to use multiple nixes at the same time. Or just venos with multiple hercs grinding for them while they just pick up loot and heals pets in the middle?
Nice idea, but that would be too much.0 -
Literature - Harshlands wrote: »I think you should put out a lv 65 skill that enables the veno to summon more than one pet. Each level of the skill should cost 5m with a max level of 3. The level increment should be 4. So that means after you spend 15m you can have 4 pets out at once by lv 77.
Pro idea? ;o
I agree with the idea. And at the same time, i think they need to give archers a head shot skill at level 65. The skill will be one shot kill regardless of hp... i mean come on... its a f.ing arrow in your head. And after every four levels, the skill can be upgraded at a cost of 2 coins and 1 spirit. Each upgrade will allow the selection of an additional target. So the archer can select 2 simultaneous head shot targets at level 69, and 3 simultaneous targets at level 73... etc.1. If I kill you; do something about it yourself, don't go complaining to my wife.
2. If you have less kill counts then me, don't expect me to take pk advice from you.
3. If you are hiding behind an alt, don't expect me to acknowledge your existence.
Tokichiro - Heavy Armor Fish / Kiyoshi - Dual Blade Elf0 -
O.o
and venos would be the strngst char in PW
-.-
2 hercules would destroy and player/monster
you alredy have hercules and phoenix that are super super cool!!!
its like giving wizard a chance to give double hit lol
imagine a Wizard doing double hit O.o0 -
Bad idea. My opinion. For reasons look at the posts above me.0
-
I think they should give wizards a spell that buffs their HP. Or absorbs damage.
Or raises crit rate.
Or a spell that DOESN'T take an hour and a half to channel. Gush still takes like 2 seconds to get off.
Oh, and barbs should have an ability that basically adds berserker to any weapon they have.[SIGPIC][/SIGPIC]0 -
Terrible idea..
You'd be able to have an army of Phoenixes that quadraple bleed..
I hope you weren't being serious about this idea o_O0 -
FYI, OP was joking b:chuckle0
-
OP is a drug addict0
-
OP did you bring enough Crack to share with the rest of us?Dumb people are blissfully unaware of how dumb they really are. - Patrick Starfish0
-
lol , forums are full of ppl complaining about veno's are too strong because of boutique pets
and you are now asking to make veno's even stronger with dual summoning of pets? >_<
keep up the good toppics b:victorythanks to forsaken for this awesome sig b:victory[SIGPIC][/SIGPIC]0 -
Literature - Harshlands wrote: »I think you should put out a lv 65 skill that enables the veno to summon more than one pet. Each level of the skill should cost 5m with a max level of 3. The level increment should be 4. So that means after you spend 15m you can have 4 pets out at once by lv 77.
Pro idea? ;o
No, and it's not a pro idea, it's a ridiculous idea.[SIGPIC][/SIGPIC]0 -
omng...wth?[SIGPIC][/SIGPIC]0
-
FangJingShan - Lost City wrote: »Hercules+Phoenix=Instant solo of nearly any mob/boss. Or, worse yet, double Phoenix.
I wouldn't complain of course b:chuckle but yeah just a wee bit OP.0 -
ROFL - Since we are posting dream skills. How about:
"Dragons Roar" for BM's. b:shocked
20m radius AoE
3000 fire dmg DoT to all in area
stun for 6 seconds
All pets are unsummoned
Affected enemies Buffs are removed
b:chuckleRetired
[SIGPIC][/SIGPIC]0 -
this game is no where close to being ready for a dual summoning character.
Try other games with dual summoning classes... you can tell why it works there and not here.Q - How to win on Perfect World?
A - Throw money at it.0 -
clerics should have the skill the drunken old swordsmen got, to wipe out nearly the whole map, and learn it with level 19 and costs 100 coins and 100 spirit, and is maxed with Level 1. and maybe a skill to give me 5000000% Magical Attack and a skill for healing all players on map with 1000000 HP and 1 second cooldown!0
-
Axe BM?
DECAPITATE : After a successful hit, your opponent is dead and cannot be revived... EVER.
I like that skill. Don't mess with BM's :P0 -
I got an idea too, though it might be slightly overpowered. You be the judge...
Mage skill: Nuke Account
Forces enemy player to drop all items, log off and delete account.0 -
Ohh, how about giving us Clerics a knockback spell, a teleport spell and AoE debuffs. b:victory[SIGPIC][/SIGPIC]
And now faith, hope, and charity remain; but the greatest of these is charity.0 -
Inias - Heavens Tear wrote: »lol , forums are full of ppl complaining about veno's are too strong because of boutique pets
and you are now asking to make veno's even stronger with dual summoning of pets? >_<
keep up the good toppics b:victory0 -
...because not all of us want/can afford hercs. some of us perfer to be 'old fashioned' and train our pets up ourselves.[SIGPIC][/SIGPIC]
(and hugs to Flauschkatze for the sig!)
"Thanks for writing me-- it's always great to hear from a vet.
-FrankieRaye"
Playing here since '08b:heart0 -
lmao
to funny0 -
How about non-veno classes getting dual summoning?
I want to ride my horse and have my annoying chicken out too.Currently flying internet spaceships around dodixie, moving to amarr soon.
Send me a mail if you wanna ask/request anything
Sanctuary's retired king of wizards alongside queen Saintblu.0 -
I know Im going to clowned for this but pokemon....anyway that idea would make the game completly unbalanced[SIGPIC][/SIGPIC]When I am defeated in this battle a truth will be born in this world. And a fleeting dream will transform, slowly filling with color. And only when this ordeal is finally overcome, will my soul at last be allowed to leave my physical body. Then let us test it. Whether I..no. Whether my spirit can become a lance... capable of piercing through every one of you. We'll see if I am truly such a weak human being!
6/20/10 Last day0 -
Kiyoshi wrote:I agree with the idea. And at the same time, i think they need to give archers a head shot skill at level 65. The skill will be one shot kill regardless of hp... i mean come on... its a f.ing arrow in your head. And after every four levels, the skill can be upgraded at a cost of 2 coins and 1 spirit. Each upgrade will allow the selection of an additional target. So the archer can select 2 simultaneous head shot targets at level 69, and 3 simultaneous targets at level 73... etc.
Yeah. Yeah! BMs could get a skill that allows their axe AoEs to literally cleave people in half when they land--BMs wearing light armor, when hit with this skill, will explode violently instead of just being cut in half. Barbs could get one that tears out their opponents' throats, causing 10k bleed damage/tic. Clerics could get a DOOM HEAL (it will be in all caps in the game as well) that heals people WITH DOOM, killing them instantly. Wizards can get...well, nothing. They'll just have to grind along, nearly useless, until level 105 when they get the Meteor spell that can destroy all of Perfect World in one casting.0 -
Kiyoshi - Heavens Tear wrote: »I agree with the idea. And at the same time, i think they need to give archers a head shot skill at level 65. The skill will be one shot kill regardless of hp... i mean come on... its a f.ing arrow in your head. And after every four levels, the skill can be upgraded at a cost of 2 coins and 1 spirit. Each upgrade will allow the selection of an additional target. So the archer can select 2 simultaneous head shot targets at level 69, and 3 simultaneous targets at level 73... etc.
b:chuckle yay for the head shot skill XD, also I think they should make the close up dmg for archers double and 100% landed, I mean c'mon, you can t miss from the 1 step range with elven eyesight and dmg is greater b:laugh[SIGPIC][/SIGPIC]0 -
Phoenix - Dreamweaver wrote: »Yeah. Yeah! BMs could get a skill that allows their axe AoEs to literally cleave people in half when they land--BMs wearing light armor, when hit with this skill, will explode violently instead of just being cut in half. Barbs could get one that tears out their opponents' throats, causing 10k bleed damage/tic. Clerics could get a DOOM HEAL (it will be in all caps in the game as well) that heals people WITH DOOM, killing them instantly. Wizards can get...well, nothing. They'll just have to grind along, nearly useless, until level 105 when they get the Meteor spell that can destroy all of Perfect World in one casting.
LOL
b:laugh0 -
yes because ^ nix is totally broken rite?0
Categories
- All Categories
- 181.9K PWI
- 697 Official Announcements
- 2 Rules of Conduct
- 264 Cabbage Patch Notes
- 61K General Discussion
- 1.5K Quality Corner
- 11.1K Suggestion Box
- 77.4K Archosaur City
- 3.5K Cash Shop Huddle
- 14.3K Server Symposium
- 18.1K Dungeons & Tactics
- 2K The Crafting Nook
- 4.9K Guild Banter
- 6.6K The Trading Post
- 28K Class Discussion
- 1.9K Arigora Colosseum
- 78 TW & Cross Server Battles
- 337 Nation Wars
- 8.2K Off-Topic Discussion
- 3.7K The Fanatics Forum
- 207 Screenshots and Videos
- 22.8K Support Desk