Cancelling mob's magic attacks
Stutter - Lost City
Posts: 15 Arc User
as a bm, i have a hard time dealing with the initial range attack when fighting mobs (aggro mobs anyways). as a result, i usually open with aeolian blade (50% stun).
however, i find that sometimes the monster's magic attack is cancelled even if the stun does not go off.
what are the specific conditions under which monster's channel/casts are cancelled?
however, i find that sometimes the monster's magic attack is cancelled even if the stun does not go off.
what are the specific conditions under which monster's channel/casts are cancelled?
era of diversion
Post edited by Stutter - Lost City on
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I believe that normal melee attacks have a chance to cancel channeling on mobs in the same way that they do for players. I have noticed this myself with my pets, it's especially noticeable on TT or other bosses that have a set attack pattern that include a spell.0
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Daerys - Sanctuary wrote: »I believe that normal melee attacks have a chance to cancel channeling on mobs in the same way that they do for players. I have noticed this myself with my pets, it's especially noticeable on TT or other bosses that have a set attack pattern that include a spell.
I noticed this to, but I've never found a timing or something that enables you to porposely do it. It happend more than one that I canceled channeling with fleshrealm or devour. I think there is some proba for it, a bit like for the crit hit.0 -
Lucky people, I have never experienced this b:sadWe're MysticAve my name is not Dave
(Poem in the making - Shall be epic)0 -
Mysticlifex - Heavens Tear wrote: »Lucky people, I have never experienced this b:sad
Thats coz ur a priest damnit and this only applies [spell casting by physical hit ]
Btw if u a fist user , use shadowless kick
or mage bane [increases opponent channel time] if sword person
else just stun the guy [roar of pride //drake bash [axe user]]
or just jump out of range [not sure on that one]
or if u can smack the guy [sealing] if u can
or just hit and hope channel cancels ^^[SIGPIC][/SIGPIC]0 -
breezshadow wrote: »Thats coz ur a priest damnit and this only applies [spell casting by physical hit ]
He's a cleric, that's probably why he posted. Plume shot and razor feathers do physical damage. Maybe it only applies to melee, but he, just didn't like the way you're flaming him with nonsense0 -
I have a level 39 blademaster 54 barbarian 44 archer w/e
I am just saying I never noticed this.We're MysticAve my name is not Dave
(Poem in the making - Shall be epic)0 -
hmm, i have seen this, strangely enough it happens to me while casting within the first 1/4 of channeling, and only if hit by non-magic attacks (i have had this happen when hit by archers), maybe its a random critical hit thing, or maybe it has a specific timing to it? if it has a timing, i hope nobody finds out, or all us magic users are doomed b:surrender.0
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i think this is worth bumping... someone has to know the exact conditions.Daerys - Sanctuary wrote: »I believe that normal melee attacks have a chance to cancel channeling on mobs in the same way that they do for players. I have noticed this myself with my pets, it's especially noticeable on TT or other bosses that have a set attack pattern that include a spell.
i have cancelled before with skills that don't have stuns... so if it does rely on a chance system, it should apply to all attacks (not just normal melee attacks)era of diversion0 -
Whiteworld - Heavens Tear wrote: »hmm, i have seen this, strangely enough it happens to me while casting within the first 1/4 of channeling, and only if hit by non-magic attacks (i have had this happen when hit by archers), maybe its a random critical hit thing, or maybe it has a specific timing to it? if it has a timing, i hope nobody finds out, or all us magic users are doomed b:surrender.Stutter - Lost City wrote: »i think this is worth bumping... someone has to know the exact conditions.
i have cancelled before with skills that don't have stuns... so if it does rely on a chance system, it should apply to all attacks (not just normal melee attacks)
I'll share my info, so we might figure out how it works:
When I cancelled channeling the first time with devour, I tried to find a timing. I never found a right timing though b:sad After that I simply concluded that it should be random, like the crit hit. If I remember correctly, it only happened when I was using one target skills (devour and fleshrealm). It never happend with aoe, nor with normal hits.
I can't tell anything about magic attacks. I only play melee classes. I hope this info will help to solve the mystery b:victory0 -
As a magic user I can tell you that my own spells get interrupted all the time, melee hits, direct magic spells, and aoe all do it. I suppose it's safe to speculate that mobs would behave in the same fashion. It's probably something along the lines of 10% chance when hit to cancel channeling. That would be fairly consistent with my own experience.
Some mods/GM/admin input would be nice b:beg0 -
Would be a good idea but problerly wouldn’t happen because you would have vast amounts of players attacking a magic channelling boss, such as sonic oppressor or even the City attack bosses and they would never get an attack of.0
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