PWCN update coming 03/31/21
hokker#1570
Posts: 448 Arc User
Calendar
Now we'll be able to resign all days of the current and previous month but the item required is obtained with Vip1, the previous resign item will be removed
We will have just the full check reward
Title, Shop, 30 B-S Avatar Packs, 60 Nebula Dust Orb, Lv 7 Glyph
Dungeon changes
Now dungeons will have 3 categories and each category has its difficulty(stars) all of them require the Level 100 and 2nd reawakening
We will be able to get one entrance ticket for each category everyday and all dungeons from the same category share the same entry ticket(they're stackable)
Category One(weapon)
Advanced Endless Universe (difficulty level 1)
Balanced Buff dungeon (didn't come to pwi yet) (difficulty level 2)
Uncharted Paradise Deicide (difficulty level 3)
Whispering Mausoleum (difficulty level 4)
Category Two(Armor)
Endless Universe (difficulty level 1)
Flowsilver Palace (difficulty level 2)
TTR 4-1 (difficulty level 3)
TTR 4-2 (difficulty level 4)
Category Three(miscellaneous)
Undercurrent Hall (difficulty level 1)
Icebound Undrworld (difficulty level 2)
Dawnlight Halls Judgement (difficulty level 3)
Mode Changes
FSP normal mode removed, Deicide and Judgement modes remain
UP normal mode removed, Deicide mode remains
Dawnlight Halls normal and Deicide modes removed, Judgement mode remains
Bh Changes
Now there will be only one Bh in both bouty hunt NPCs, this Bh will ask for categories and not just for one random Boss, for example if the Bh ask to kill category 2 then we can kill The Boss from one of the dungeons: EU, FSP, TTR 4-1, TTR 4-2
Bh will fail at midnight
BH Rewards Changes
*Mysterious Chip, Socket Stone and War Avatar Order removed
*Changed the way the rewards work, now we have the chance of getting ALL the possible prizes
Difficulty 1 dungeons (EU, AEU, Undercurrent Hall) rewards
Guaranteed: Divine Order of the Void, Head Hunter's Treasure Chest , War Avatar Pack A(C-A), Secret Treasure(?), 300,000 silver
Chance: LV10 Soulgem Pack
Chance: Ecstasy Card (yes, silver coins)
Difficulty 2 dungeons (FSP, Balanced Buff dungeon, IBU) rewards
Guaranteed: Divine Order of the Void, Head Hunter's Treasure Chest , War Avatar Pack A(C-A), Secret Treasure(?), 400,000 silver
Chance: LV10 Soulgem Pack
Chance: Ecstasy Card (yes, silver coins)
Difficulty 3 dungeons (UPD, TTR 4-1, DHJ)
Guaranteed: Divine Order of the Void, Head Hunter's Treasure Chest , War Avatar Treasure Box(C-S), Secret Treasure(?), 500,000 silver
Chance: Bounty Nice Guy Card x1
Chance: Bounty Noble Man Card x1
Chance: Ten Million Big Note x1
Chance: Mirage Celestone x90
Difficulty 4 dungeons (Whispering Mausoleum, TTR 4-2)
Guaranteed: Divine Order of the Void, Head Hunter's Treasure Chest , War Avatar Treasure Box(C-S), Secret Treasure(?), 600,000 silver
Chance: Bounty Nice Guy Card x2
Chance: Bounty Noble Man Card x1
Chance: Ten Million Big Note x1
Chance: Mirage Celestone x105
Chance: Soul Guide Incense(Cosmos Conduit)
Dailies changes
Advanced Endless Universe
Blood Spirit Stone x6
Gold-plated Iron x4
Ether Jade x2
Myrtle Seed x1
Cow Calf x1
Balanced Buff dungeon
Blood Spirit Stone x10
Gold-plated Iron x6
Ether Jade x2
Profaned Wood x1 (chance)
Zenith Skull Shard x1 (chance)
Myrtle Seed x1
Cow Calf x1
Uncharted Paradise Deicide
Blood Spirit Stone x10
Gold-plated Iron x6
Ether Jade x2
Profaned Wood x1 (chance)
Zenith Skull Shard x1 (chance)
Myrtle Seed x1
Cow Calf x1
Endless Universe
Fortifications Essence x20
Flowsilver Palace Deicide
Songflow Ringstone x20
Benevolence Seal x1
or
Songflow Ringstone x20
Strongwind Badge x1
or
Songflow Ringstone x20
Garan Stone x1
Flowsilver Palace Judgement
Songflow Ringstone x30
Benevolence Seal x2
or
Songflow Ringstone x30
Strongwind Badge x2
or
Songflow Ringstone x30
Garan Stone x2
Icebound Underworld
Starglade Chest x1
Astrobana Pearl Lv1 x4
Astrospira Pearl Lv1 x4
Nebula Dust Orb x2
Nebula Dust Orb x2
War Avatar Pack C x32
Dawnlight Halls Judgement
Starglade Chest x1
Glyph Pack LV2 x2
Neverfall Squire's Badge x5
Astrobana Pearl Lv1 x4
Astrospira Pearl Lv2 x4
Nebula Dust Orb x2
Nebula Dust Orb x2
Underworld Glowstone x9
Underworld Goldstone x9
War Avatar Pack C x48
Cultivation changes
Chaotic Soul: Defeat Pathkeeper Bajan changed to Tyrant Prince Mushi
Celestial Saint: Shards from Uncharted Paradise relocated to Balanced Buff dungeon
Celestial Saint: Shards from Dawnlight Halls relocated to Flowsilver Palace in Belle Leun's Hall
More changes
Uncharted Paradise Deicide treasure chest increased the drop of Zenith Skull Shard from 1 to 2
Undercurrent Hall, added War Avatar Pack C to drop there
Icebound Underworld, Removed drop of Fortifications Seal(?) from Lord of Grief Mistblade, removed drop of R8s3 materials from Lord of Disaster Soulshriek
Dawnlight Halls, removed Songflow Ringstone and G17 weapon drops and added War Avatar Pack C
Heavenfall Temple, removed R8s3 materials, replaced by exp
Twilight Wraiths Won't spawn anymore
Npcs won't give the old keys/entrance tickets anymore
Removed Weekly quests in UP and DH
Removed the extra reward by complete DH for the first time
Altar of Saintess closed
Removed Sky Pirate Drake
Removed the 4 Friday night events
Moonlight Crystal adquired in Northern Realms Npc changed to Lv8 Glyph(optional color) can't downgrade or upgrade it but can use as material to upgrade another glyph
Removed the exchange for Moonlight Crystal from Darkskin Menson
Faction points adjustment
faction goals adjusted by category
Boss Chivalry/Loyalty funds
Emperor Aurogon 10 10
Ghost Wing 10 10
Inferno Lord Phyrex 10 10
(Equal gear dungeon) 10 20
Tyrant Prince Mushi 10 20
Lord of Disaster Soulshriek 10 20
Ultimate Uncharted Treasure 10 40
Lethal Vengeance 10 40
Shining Eye Chest 10 40
Ultimate Whispering Relic 10 60
Shining Twilight Treasure/Dull Twilight Treasure 10 60
Dailies, requirements and rewards adjustment
source
https://w2i.wanmei.com/news/bulletin/20210329/83504.shtml
Now we'll be able to resign all days of the current and previous month but the item required is obtained with Vip1, the previous resign item will be removed
We will have just the full check reward
Title, Shop, 30 B-S Avatar Packs, 60 Nebula Dust Orb, Lv 7 Glyph
Dungeon changes
Now dungeons will have 3 categories and each category has its difficulty(stars) all of them require the Level 100 and 2nd reawakening
We will be able to get one entrance ticket for each category everyday and all dungeons from the same category share the same entry ticket(they're stackable)
Category One(weapon)
Advanced Endless Universe (difficulty level 1)
Balanced Buff dungeon (didn't come to pwi yet) (difficulty level 2)
Uncharted Paradise Deicide (difficulty level 3)
Whispering Mausoleum (difficulty level 4)
Category Two(Armor)
Endless Universe (difficulty level 1)
Flowsilver Palace (difficulty level 2)
TTR 4-1 (difficulty level 3)
TTR 4-2 (difficulty level 4)
Category Three(miscellaneous)
Undercurrent Hall (difficulty level 1)
Icebound Undrworld (difficulty level 2)
Dawnlight Halls Judgement (difficulty level 3)
Mode Changes
FSP normal mode removed, Deicide and Judgement modes remain
UP normal mode removed, Deicide mode remains
Dawnlight Halls normal and Deicide modes removed, Judgement mode remains
Bh Changes
Now there will be only one Bh in both bouty hunt NPCs, this Bh will ask for categories and not just for one random Boss, for example if the Bh ask to kill category 2 then we can kill The Boss from one of the dungeons: EU, FSP, TTR 4-1, TTR 4-2
Bh will fail at midnight
BH Rewards Changes
*Mysterious Chip, Socket Stone and War Avatar Order removed
*Changed the way the rewards work, now we have the chance of getting ALL the possible prizes
Difficulty 1 dungeons (EU, AEU, Undercurrent Hall) rewards
Guaranteed: Divine Order of the Void, Head Hunter's Treasure Chest , War Avatar Pack A(C-A), Secret Treasure(?), 300,000 silver
Chance: LV10 Soulgem Pack
Chance: Ecstasy Card (yes, silver coins)
Difficulty 2 dungeons (FSP, Balanced Buff dungeon, IBU) rewards
Guaranteed: Divine Order of the Void, Head Hunter's Treasure Chest , War Avatar Pack A(C-A), Secret Treasure(?), 400,000 silver
Chance: LV10 Soulgem Pack
Chance: Ecstasy Card (yes, silver coins)
Difficulty 3 dungeons (UPD, TTR 4-1, DHJ)
Guaranteed: Divine Order of the Void, Head Hunter's Treasure Chest , War Avatar Treasure Box(C-S), Secret Treasure(?), 500,000 silver
Chance: Bounty Nice Guy Card x1
Chance: Bounty Noble Man Card x1
Chance: Ten Million Big Note x1
Chance: Mirage Celestone x90
Difficulty 4 dungeons (Whispering Mausoleum, TTR 4-2)
Guaranteed: Divine Order of the Void, Head Hunter's Treasure Chest , War Avatar Treasure Box(C-S), Secret Treasure(?), 600,000 silver
Chance: Bounty Nice Guy Card x2
Chance: Bounty Noble Man Card x1
Chance: Ten Million Big Note x1
Chance: Mirage Celestone x105
Chance: Soul Guide Incense(Cosmos Conduit)
Dailies changes
Advanced Endless Universe
Blood Spirit Stone x6
Gold-plated Iron x4
Ether Jade x2
Myrtle Seed x1
Cow Calf x1
Balanced Buff dungeon
Blood Spirit Stone x10
Gold-plated Iron x6
Ether Jade x2
Profaned Wood x1 (chance)
Zenith Skull Shard x1 (chance)
Myrtle Seed x1
Cow Calf x1
Uncharted Paradise Deicide
Blood Spirit Stone x10
Gold-plated Iron x6
Ether Jade x2
Profaned Wood x1 (chance)
Zenith Skull Shard x1 (chance)
Myrtle Seed x1
Cow Calf x1
Endless Universe
Fortifications Essence x20
Flowsilver Palace Deicide
Songflow Ringstone x20
Benevolence Seal x1
or
Songflow Ringstone x20
Strongwind Badge x1
or
Songflow Ringstone x20
Garan Stone x1
Flowsilver Palace Judgement
Songflow Ringstone x30
Benevolence Seal x2
or
Songflow Ringstone x30
Strongwind Badge x2
or
Songflow Ringstone x30
Garan Stone x2
Icebound Underworld
Starglade Chest x1
Astrobana Pearl Lv1 x4
Astrospira Pearl Lv1 x4
Nebula Dust Orb x2
Nebula Dust Orb x2
War Avatar Pack C x32
Dawnlight Halls Judgement
Starglade Chest x1
Glyph Pack LV2 x2
Neverfall Squire's Badge x5
Astrobana Pearl Lv1 x4
Astrospira Pearl Lv2 x4
Nebula Dust Orb x2
Nebula Dust Orb x2
Underworld Glowstone x9
Underworld Goldstone x9
War Avatar Pack C x48
Cultivation changes
Chaotic Soul: Defeat Pathkeeper Bajan changed to Tyrant Prince Mushi
Celestial Saint: Shards from Uncharted Paradise relocated to Balanced Buff dungeon
Celestial Saint: Shards from Dawnlight Halls relocated to Flowsilver Palace in Belle Leun's Hall
More changes
Uncharted Paradise Deicide treasure chest increased the drop of Zenith Skull Shard from 1 to 2
Undercurrent Hall, added War Avatar Pack C to drop there
Icebound Underworld, Removed drop of Fortifications Seal(?) from Lord of Grief Mistblade, removed drop of R8s3 materials from Lord of Disaster Soulshriek
Dawnlight Halls, removed Songflow Ringstone and G17 weapon drops and added War Avatar Pack C
Heavenfall Temple, removed R8s3 materials, replaced by exp
Twilight Wraiths Won't spawn anymore
Npcs won't give the old keys/entrance tickets anymore
Removed Weekly quests in UP and DH
Removed the extra reward by complete DH for the first time
Altar of Saintess closed
Removed Sky Pirate Drake
Removed the 4 Friday night events
Moonlight Crystal adquired in Northern Realms Npc changed to Lv8 Glyph(optional color) can't downgrade or upgrade it but can use as material to upgrade another glyph
Removed the exchange for Moonlight Crystal from Darkskin Menson
Faction points adjustment
faction goals adjusted by category
Boss Chivalry/Loyalty funds
Emperor Aurogon 10 10
Ghost Wing 10 10
Inferno Lord Phyrex 10 10
(Equal gear dungeon) 10 20
Tyrant Prince Mushi 10 20
Lord of Disaster Soulshriek 10 20
Ultimate Uncharted Treasure 10 40
Lethal Vengeance 10 40
Shining Eye Chest 10 40
Ultimate Whispering Relic 10 60
Shining Twilight Treasure/Dull Twilight Treasure 10 60
Dailies, requirements and rewards adjustment
source
https://w2i.wanmei.com/news/bulletin/20210329/83504.shtml
Post edited by hokker#1570 on
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Comments
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All I'm gonna say is, I love the change from chaotic soul where boss is UP to FPS (that a good one since it is so hard to find a squad there)
The other instance where fsp reward c pack got removed and in exchange for other r8 mat is hard to upgrade my war avatar card and goes to IBU and UP (if i read it right), gonna be hard there since my gear isn't that nice to survive the boss in there0 -
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This update would make even more people quit this already dying game ... the farmers wont be able to farm anymore bcs you can run a instance only "ONCE" a day? Lol ... that's a bad joke0
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The important question is, will the old keys still work? or do we have to spam instances to burn them now before this update hits?full +12 SB, currently lv 105 105 1050
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Trash update good thing you posted this so I can save money over the next year. Won't be upgrading anything anymore/spending money on this waste of a game update.0
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Don't let this update distract you from the fact that Mr. Krabs sold SpongeBob soul for 62 cents.0
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Hope when that update hits, it will be with the skill "Re-balance" update as well, or pwi risk losing more players before a better one happens, that said im not a fan of forcing players to run s*** instance for rewards we got from easier instances.. you can really tell at this point the game mods really have no idea what we want, and our own non- existent mods / gms cant just not patch this update, as we know they can if they claimed frost covered city was never suppose to be hyper-able, but that was a thing for many years, and our version of rank 9 3rd cast, so proof they can mod our version so its not S*** but I'm not holding my breath.. still waiting til this day for that DQ replacement system we were promised 8years ago0
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Hope when that update hits, it will be with the skill "Re-balance" update as well, or pwi risk losing more players before a better one happens, that said im not a fan of forcing players to run s*** instance for rewards we got from easier instances.. you can really tell at this point the game mods really have no idea what we want, and our own non- existent mods / gms cant just not patch this update, as we know they can if they claimed frost covered city was never suppose to be hyper-able, but that was a thing for many years, and our version of rank 9 3rd cast, so proof they can mod our version so its not S*** but I'm not holding my breath.. still waiting til this day for that DQ replacement system we were promised 8years ago
They might do something now that the game will legit die and they'll make no money from their cash cow when this update makes it here.0 -
All I'm gonna say is, I love the change from chaotic soul where boss is UP to FPS (that a good one since it is so hard to find a squad there)
The other instance where fsp reward c pack got removed and in exchange for other r8 mat is hard to upgrade my war avatar card and goes to IBU and UP (if i read it right), gonna be hard there since my gear isn't that nice to survive the boss in there
Not exactly, in the next update pwi will get some changes I posted some time ago including these ones, The chests in the Century Golden Toad Hall will drop Shiny Flowsilver Coins and we'll get A LOT of them in the Ten Dimensional domain too
https://www.arcgames.com/en/forums/pwi#/discussion/1210924/pwcn-new-expansion-coming-11-18-20/p2
It is my pleasure to help.demansfairy wrote: »The important question is, will the old keys still work? or do we have to spam instances to burn them now before this update hits?
Giving another look in the keys, They are a new version of the entries of TTR, DH and UP, they just were renamed
in case someone ask, the ''armor entry'' (ttr) is now permanentPost edited by hokker#1570 on0 -
hokker#1570 wrote: »
Giving another look in the keys, They are a new version of the entries of TTR, DH and UP, they just were renamed
in case someone ask, the ''armor entry'' (ttr) is now permanent
ok so all the pre-exisiting keys just get renamed? And wait so you could technically just stack these "new" keys and run multi instances per day? Or at the very least the same instance of a perticular category multi times in a day?
full +12 SB, currently lv 105 105 1050 -
All we want is confirmation whether or not the game will have stackable keys for the instances.0
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demansfairy wrote: »hokker#1570 wrote: »
Giving another look in the keys, They are a new version of the entries of TTR, DH and UP, they just were renamed
in case someone ask, the ''armor entry'' (ttr) is now permanent
ok so all the pre-exisiting keys just get renamed? And wait so you could technically just stack these "new" keys and run multi instances per day? Or at the very least the same instance of a perticular category multi times in a day?All we want is confirmation whether or not the game will have stackable keys for the instances.
Yes, for one time only we will get 10 entries of each category so I assume they stack
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Just noticed another small entry detail
Whispering Mirror can turn into UP and DH entry
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hokker#1570 wrote: »demansfairy wrote: »hokker#1570 wrote: »
Giving another look in the keys, They are a new version of the entries of TTR, DH and UP, they just were renamed
in case someone ask, the ''armor entry'' (ttr) is now permanent
ok so all the pre-exisiting keys just get renamed? And wait so you could technically just stack these "new" keys and run multi instances per day? Or at the very least the same instance of a perticular category multi times in a day?All we want is confirmation whether or not the game will have stackable keys for the instances.
Yes, for one time only we will get 10 entries of each category so I assume they stack
Thanks, hopefully they stack and we can spam instances as long as we have the key for that category.0 -
Where is Flowsilver Emblem in all this mess?0
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New Calendar
Dungeons Tab
Category(weapon) Dungeons
Category(armor) Dungeons
Category(miscellaneous) Dungeons
Dailies
(Shiny Flowsilver coin as reward)
Bounty Hunt
New Event
Calendar annual reward
New item in Vip1 section to check all missed days
New Fash
We get points when we do the daily events (including Adventurw kingdom and TW)
Option to turn on/off fashion weapon
Exchanges for the new event(includes 100% S Avatar pack)
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The New entries (the old ones just disappeared from the encyclopedia
Items added to transmutation
Immolation Order, now we get 1 free everyday and can buy a second one for 500k
When logoff the game show the dailies progress
Post edited by hokker#1570 on0 -
There is a new fashion.....ok imma wait for it b4 quitting the game0
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Can you check if theres new rewards you can exchange your flowsilver coins for? And if can use the old ones if there is? Since they making it a armor-type instance, and so many coins from trials, would only make sense if theres something.
I assume its the r8rr materials, but ratio etc would be good to know too.0 -
@hokker ty for shearing this infos whit us :-)
so we get 10 free keys after this update to run what ever we want after this we get 1 key daily okay but what we have to do in this game after we out of the daily key? BH jfsp for example will take 5-10 min of our time that's it 1-2 new dailys lets say 30 min so what do we can do than ingame if not multi run anything ?
also did trails itself change or still the same ?
are there still faction goals and how they look like?
beside how does the chinese player base like this update so far ?
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mitapi#9696 wrote: »Can you check if theres new rewards you can exchange your flowsilver coins for? And if can use the old ones if there is? Since they making it a armor-type instance, and so many coins from trials, would only make sense if theres something.
I assume its the r8rr materials, but ratio etc would be good to know too.
Just checked and the exchanges are the same, nothing newmusiclover#7955 wrote: »@hokker ty for shearing this infos whit us :-)
so we get 10 free keys after this update to run what ever we want after this we get 1 key daily okay but what we have to do in this game after we out of the daily key? BH jfsp for example will take 5-10 min of our time that's it 1-2 new dailys lets say 30 min so what do we can do than ingame if not multi run anything ?
also did trails itself change or still the same ?
are there still faction goals and how they look like?
beside how does the chinese player base like this update so far ?
about the trials, they just changed the rewards
Here something a friend showed me
We will get points completing dungeon(weapon) + dungeon(gear) + (Adventure kingdom/Tw/Infant) + 2 dailies
We can then get 100 points per day and get the rewards, the interesting is the last reward, we can get one of the prizes (cosmos conduit stuff, nebula dust orb, glyph lv1, Ten Million Big Note)
The cool thing here is that the dungeon difficulty doesn't affect the points we get so even if we run the easiest dungeons we'll have the chance to get Ten Million Big Note everyday
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hokker#1570 wrote: »Just checked and the exchanges are the same, nothing new
Thats honestly a shame...
Especially with those trial rewards... I'm afraid people are gonna get even less interested in those now...0 -
to say it less diplomatic: trials gonna be useless.
can we still exchange the saintess tear from aos for barbaric blood?0 -
''We will be able to get one entrance ticket for each category per day (this means we'll be able to run just one dungeon of each category)''.
We wont be able to run multiple of same instances per day? If thats the case it makes no sense and it will kill our vesion of PW 100%. Majority of players dont have time to do instances on daily basis because of work and short time to play. Thats why everyone stack keys and try spam it in weekends when most are free and have more time to play.I doubt there will be many people sacrificing time and sleep to get instances done daily.0 -
''We will be able to get one entrance ticket for each category per day (this means we'll be able to run just one dungeon of each category)''.
We wont be able to run multiple of same instances per day? If thats the case it makes no sense and it will kill our vesion of PW 100%. Majority of players dont have time to do instances on daily basis because of work and short time to play. Thats why everyone stack keys and try spam it in weekends when most are free and have more time to play.I doubt there will be many people sacrificing time and sleep to get instances done daily.
Oh, I believe that was a misunderstanding, when I say we can run just one dungeon per day it's because we'll get only one ticket each day and you need to choose which dungeon of that category you're gonna do, if you choose to stack them and spend all your tickets on weekend that's possible0 -
hokker#1570 wrote: »''We will be able to get one entrance ticket for each category per day (this means we'll be able to run just one dungeon of each category)''.
We wont be able to run multiple of same instances per day? If thats the case it makes no sense and it will kill our vesion of PW 100%. Majority of players dont have time to do instances on daily basis because of work and short time to play. Thats why everyone stack keys and try spam it in weekends when most are free and have more time to play.I doubt there will be many people sacrificing time and sleep to get instances done daily.
Oh, I believe that was a misunderstanding, when I say we can run just one dungeon per day it's because we'll get only one ticket each day and you need to choose which dungeon of that category you're gonna do, if you choose to stack them and spend all your tickets on weekend that's possible
Isn't that what the current PWI ticket from dungeon is, one per instance per day, why is it emphasizing it again like people dont know about that, or are you just misunderstanding the pw china version that it just one instance each day?0 -
hokker#1570 wrote: »''We will be able to get one entrance ticket for each category per day (this means we'll be able to run just one dungeon of each category)''.
We wont be able to run multiple of same instances per day? If thats the case it makes no sense and it will kill our vesion of PW 100%. Majority of players dont have time to do instances on daily basis because of work and short time to play. Thats why everyone stack keys and try spam it in weekends when most are free and have more time to play.I doubt there will be many people sacrificing time and sleep to get instances done daily.
Oh, I believe that was a misunderstanding, when I say we can run just one dungeon per day it's because we'll get only one ticket each day and you need to choose which dungeon of that category you're gonna do, if you choose to stack them and spend all your tickets on weekend that's possible
Isn't that what the current PWI ticket from dungeon is, one per instance per day, why is it emphasizing it again like people dont know about that, or are you just misunderstanding the pw china version that it just one instance each day?
I think I used the wrong words, and yes it was unecessary, it was just to emphasize that we'll get one ticket(stackable) and choose which dungeon to do, today we can run UCH, IBU and DH and after the update they will share the same entry ticket.... anyway my bad I'm gonna fix that
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About the faction points being adjusted.
Is there any more info? Is it more points per instance now or less requirements for base tiers?0 -
About the faction points being adjusted.
Is there any more info? Is it more points per instance now or less requirements for base tiers?
faction goals adjusted by category
Boss Chivalry/Loyalty funds
Emperor Aurogon 10 10
Ghost Wing 10 10
Inferno Lord Phyrex 10 10
(Equal gear dungeon) 10 20
Tyrant Prince Mushi 10 20
Lord of Disaster Soulshriek 10 20
Ultimate Uncharted Treasure 10 40
Lethal Vengeance 10 40
Shining Eye Chest 10 40
Ultimate Whispering Relic 10 60
Shining Twilight Treasure/Dull Twilight Treasure 10 60
0
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