Dragon Conquest exploit
tabaloul
Posts: 159 Arc User
As per https://www.arcgames.com/en/forums/pwi/#/discussion/1208946/r-i-p-dragon-conquest-please-pwi-fix-it and as per support instructions, i am opening this thread so QA team can look into the matter.
To sum it up,
Dragon Conquest event, the only and the latest competitive event in PWI it is at the moment glitched, because the respawn Dragon can actually be killed in a sub 2 minutes lapse of time by a mere 2 full squads even if the opponent is contesting it, it's generously demonstrated in this video https://www.youtube.com/watch?v=LwKilBHZvkE.
This causes the whole Dragon Conquest to finish and give out a victory status without having to go through any of the objectives of the Dragon Conquest itself, it's not even required to hold a single teleport portal, this defies any challenge and any competitive meaning this event had.
While Dragon Conquest instead is supposed to be an event based on map control (side lanes objectives), pvp control (kill counter, every pvp kill increase the score by 1) and pve control (takedown guards and towers, they increase the score, take down the 1,30hrs mini boss at tai chi for extra score).
As i said, once again all of those objectives can be bypassed by just 2 squads glitching the respawn Dragon with a stack of debuffs and damage over time skills, said Dragon was never supposed to be killed in a couple of minutes but at least, in a scenario where enemies do not show, in a good 15 minutes at very least.
This issue combined with the rewards announced in here https://www.arcgames.com/en/games/pwi/news/detail/10802924-pvp-announcements-season-start : a Crest of King (comparable to an arigora upgraded crown of madness) for each member of the winning faction, which is worth around 7billion coins value, multiplied x 200 faction members, we are talking about giving 1,4 trillion coins in value as a reward to one single faction, basically a whole server's economy,
those 2 issues combined caused a chain of events that heavily disrupted the game and the playerbase:
-It caused players for each server to regroup in that one single faction that has the best chances at glitching the Dragon, thus the best chances at obtain the free crest of king
-it caused then to create just a single powerhouse faction for each server, disrupting the intra-server balance
-it caused players not part of the powerhouse to quit the game
-it caused factions not able to glitch the dragon, to drop the only competitive event PWI has.
Many solutions can be found, such as:
-increase respawn Dragon's hp points to a 10 times as much higher value as what they have now
-immunize Dragon to any damage as long as the other objectives aren't taken f.e. control side lane diamonds or kill the Tai Chi mini boss first before one can damage the respawn Dragon
But what it actually is needed at the moment is to absolutely stop the rewards, since the event is being exploited, and honestly:
is it fair to give out a 1,4 trillion coins prize for a 2 minutes PvE session once a week every saturday?
This is a solution that doesn't need a team of devs to intervene, stop the rewards and perhaps set a rule that a faction is disqualified from the event if the dragon is glitched this way.
This is the only way current Dragon's Conquest season could go on without seeing 3\4 of the factions basically quit the event, that i repeat it was the only competitive event left on PWI, and also many and many players quit the entirety of the game.
To sum it up,
Dragon Conquest event, the only and the latest competitive event in PWI it is at the moment glitched, because the respawn Dragon can actually be killed in a sub 2 minutes lapse of time by a mere 2 full squads even if the opponent is contesting it, it's generously demonstrated in this video https://www.youtube.com/watch?v=LwKilBHZvkE.
This causes the whole Dragon Conquest to finish and give out a victory status without having to go through any of the objectives of the Dragon Conquest itself, it's not even required to hold a single teleport portal, this defies any challenge and any competitive meaning this event had.
While Dragon Conquest instead is supposed to be an event based on map control (side lanes objectives), pvp control (kill counter, every pvp kill increase the score by 1) and pve control (takedown guards and towers, they increase the score, take down the 1,30hrs mini boss at tai chi for extra score).
As i said, once again all of those objectives can be bypassed by just 2 squads glitching the respawn Dragon with a stack of debuffs and damage over time skills, said Dragon was never supposed to be killed in a couple of minutes but at least, in a scenario where enemies do not show, in a good 15 minutes at very least.
This issue combined with the rewards announced in here https://www.arcgames.com/en/games/pwi/news/detail/10802924-pvp-announcements-season-start : a Crest of King (comparable to an arigora upgraded crown of madness) for each member of the winning faction, which is worth around 7billion coins value, multiplied x 200 faction members, we are talking about giving 1,4 trillion coins in value as a reward to one single faction, basically a whole server's economy,
those 2 issues combined caused a chain of events that heavily disrupted the game and the playerbase:
-It caused players for each server to regroup in that one single faction that has the best chances at glitching the Dragon, thus the best chances at obtain the free crest of king
-it caused then to create just a single powerhouse faction for each server, disrupting the intra-server balance
-it caused players not part of the powerhouse to quit the game
-it caused factions not able to glitch the dragon, to drop the only competitive event PWI has.
Many solutions can be found, such as:
-increase respawn Dragon's hp points to a 10 times as much higher value as what they have now
-immunize Dragon to any damage as long as the other objectives aren't taken f.e. control side lane diamonds or kill the Tai Chi mini boss first before one can damage the respawn Dragon
But what it actually is needed at the moment is to absolutely stop the rewards, since the event is being exploited, and honestly:
is it fair to give out a 1,4 trillion coins prize for a 2 minutes PvE session once a week every saturday?
This is a solution that doesn't need a team of devs to intervene, stop the rewards and perhaps set a rule that a faction is disqualified from the event if the dragon is glitched this way.
This is the only way current Dragon's Conquest season could go on without seeing 3\4 of the factions basically quit the event, that i repeat it was the only competitive event left on PWI, and also many and many players quit the entirety of the game.
0
Comments
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Calm down, they wont fix this, because it is not any kind of "exploit" (lol).
There are 2 ways to win:
- kill dragon
- get more points at the end
And factions make a decision how to complete these tasks.0 -
baseaddress wrote: »Calm down, they wont fix this, because it is not any kind of "exploit" (lol).
There are 2 ways to win:
- kill dragon
- get more points at the end
And factions make a decision how to complete these tasks.
this thread is not for you to state your opnion, its for the support/devs /fk knows who is in charge to actually listen to its playerbase and restore the fun we once had in this game. he got told to post it here.0 -
baseaddress wrote: »Calm down, they wont fix this, because it is not any kind of "exploit" (lol).
There are 2 ways to win:
- kill dragon
- get more points at the end
And factions make a decision how to complete these tasks.
Everyone run a marathon but i can decide to do it riding a bike, cross the line and win it.
Yup you can decide to complete the marathon by riding a bike, and yup you ofc win the marathon.
Crisis\Vindi\Tempest can still show they are the best without "have to ride a bike", because if i and the others that run a marathon, see this one surpassing me on a bike, we just stop run and get out the course.
Ah yea usually who wins a marathon by riding a bike is disqualified, but don't tell anyone 0 -
Even without the dragon rush, the prize for #1 is still ridiculous. pretty sure it was suggested right at the beginning of season to go back to the old rewards. Its kinda just #1 place or nothing now.0
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@lugia#8117 please0
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baseaddress wrote: »Calm down, they wont fix this, because it is not any kind of "exploit" (lol).
There are 2 ways to win:
- kill dragon
- get more points at the end
And factions make a decision how to complete these tasks.
Everyone run a marathon but i can decide to do it riding a bike, cross the line and win it.
Yup you can decide to complete the marathon by riding a bike, and yup you ofc win the marathon.
Crisis\Vindi\Tempest can still show they are the best without "have to ride a bike", because if i and the others that run a marathon, see this one surpassing me on a bike, we just stop run and get out the course.
Ah yea usually who wins a marathon by riding a bike is disqualified, but don't tell anyone
Would be nice and dandy to just PvP instead...but the risk that one or the other faction will still resort to killing the dragon when they might be losing is too high. I much rather just win 100% instead of taking chances, thank you very much! If we don't do it, someone else does it.
A fix for this problem would be ridiculously easy tho.
All towers intact: Dragon is invincible (or has a 99% damage reduction).
Per tower the dragon takes loses 20% damage reduction, so 1 tower down he would be at 80%, 2 towers at 60% and so on.
This can be programmed so fast...it took longer to reply to this thread than it would take to actually fix it.shopcheese wrote: »Even without the dragon rush, the prize for #1 is still ridiculous. pretty sure it was suggested right at the beginning of season to go back to the old rewards. Its kinda just #1 place or nothing now.
Next season they won't do the same mistake again, that's nearly guaranteed. Makes it even more important to win this season at all costs for Crisis tbh, cause those helmets will stay unique until the server shuts down for good.0 -
Make xtw boss like tht Doggo event boss in wonderland that thing is a beast we had like 50 ppl pummeling it and still took almost 30 min to get it to disappear for respawn which it does at half HP......and even better he doesnt take ANY debuffs at all so its not even worth casting them how can u make an event boss this op and then make xtw boss a POS.......i'm starting to wonder about u guys0
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as far as the dragon kill is concerned, it doesnt matter what they do Unless they put the boss as imune to damage for 10 minutes, Then he would die in 11. A single player at full endgame would be harder to kill than every boss on the game attacking you at 5aps simultaneously. (all at one time) These players are dealing Millions of damage with every attack they do. If a squad is 10, then 2 is 20, If the boss lasted for 2 minutes from those types of players then that is good.0
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