Base Physical Attack

fury85
fury85 Posts: 277 Arc User
Hi all,
I want to test some Glyph on my skills but I have a big doubt on that:

When a skill say “your Base Physical Attack” what it mean?

Your physical attack? With or without gears?
Also count the min or the max value on physical attack?

Anyone know?

Thank you.
Roar_King
Level 105 Barbarian with Deity Stone

Comments

  • phantomforce#4598
    phantomforce#4598 Posts: 397 Community Moderator
    I believe this is the base stat without any additions from gears. It would randomly choose a number within the range.

    Somebody please correct me if I am wrong here. It's been a while since I played with stats.​​
  • ealdorman
    ealdorman Posts: 16 Arc User
    The Base Physical Attack mentions in skill descriptions is the Physical Attack listed in the character menu (opened with the C key).
  • dblazen1
    dblazen1 Posts: 1,177 Arc User
    ealdorman wrote: »
    The Base Physical Attack mentions in skill descriptions is the Physical Attack listed in the character menu (opened with the C key).

    ^ This
    If anything, you could also just simulate it with mypers.pw

    Taking an enemy with no defense and at the same level and then a skill that uses base physical attack (+ additional amount of xxxx)
    Should give a damage of additional damage xxxx + number of physical attack shown at the character info​​
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  • fury85
    fury85 Posts: 277 Arc User
    Ok thank you.
    I'm testing Sanguine Glyph on Bestial Rage.

    Bestial Rage say that under 50% HP put a shield for 10 seconds that absorb 50% on my base physical attack in magic damage.
    Low level Glyph increase magic damage shield to 60% of my base physical attack.

    My average Physical Attack buffed is 60k, that mean I'll absorb more than 35k of magic damage for 10 seconds?

    Should be good then xD
    Roar_King
    Level 105 Barbarian with Deity Stone
  • nunuator
    nunuator Posts: 455 Arc User
    Anything based on +% of Weapon DMG is not worth it... With a lvl 5 glyph on DB the added damage was barely 2k... Anything with increased stun chance, increased CC, chi gain/drain,-def on enemy, or DOT's appear to be the only ones worth it. So all in all db's appear to have gotten the short end of the stick. But, it's pwi so if some crazy cs'r gets all lvl 10 glyphs they will easily be overpowered cause of the adds on the charts alone. (+300 spirit, +24 def lvl, +24 atk lvl, etc.) <-- Adds from 6 lvl 10 glyphs
  • dblazen1
    dblazen1 Posts: 1,177 Arc User
    nunuator wrote: »
    Anything based on +% of Weapon DMG is not worth it...
    Except we're talking about base physical damage, not weapon damage.​​
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  • fury85
    fury85 Posts: 277 Arc User
    edited April 2017
    Skill with Sanguine Glyph Lv1 say:

    If your Health is below 50%, a magic shield will appear and absorb magic damage up to 60% of your base physical attack. Lasts 10 seconds.

    My physical attack self buff is 55191-68099.

    Question is: How much magic damage my shield can (average) absorb?
    Roar_King
    Level 105 Barbarian with Deity Stone
  • axel320
    axel320 Posts: 66 Arc User
    fury85 wrote: »
    Skill with Sanguine Glyph Lv1 say:

    If your Health is below 50%, a magic shield will appear and absorb magic damage up to 60% of your base physical attack. Lasts 10 seconds.

    My physical attack self buff is 55191-68099.

    Question is: How much magic damage my shield can (average) absorb?

    Assuming the tooltip for the glyph is accurate (which is... not guaranteed), it should absorb 36,987 damage on average.