something needs to be done about NW. asap.
it's not about QQing, but adressing an issue that provides great advantage to certain parties and even bigger disadvantages for others.
it's a known issue that DA and sometimes ET server got at least twice to triple the amount of ppl in every NW than other servers.
so the biggest issue imo is the token distribution due to the above stated.
ive heard lots of anti-mathematics say "but they dont get double the amount of tokens because they are more!"
so here, have some screenshots as prove im not just making up things
overall statistics around an hour into the game:
overall statistics at the end:
amount of tokens i got (16.4k con) + overall token distribution:
as you can clearly see, the average amount of tokens e.g. a DA player gets is roughly 400 (if u cant do the math, thats almost triple the amount of tokens an average TT player gets....Ti is slightly better off cos they dont get focused as hard)
the fact that im from TT server aside, but just think about it
imo its pretty unfair to at least 2 of the servers' ppl who try to farm for their r999 or any other NW upgrade...if u dont have a good squad and barely get ur 100 tokens each week (already with x2!!!!) it takes ages to farm (dont give me the "u can buy mats" bs plz cos u need a certain amount of tokens to craft the items (especially bound ones))
so what id like to request now is a FAIR WAY OF TOKEN CONTRIBUTION
suggestions so far:
(- limit amount of ppl who can enter nw (just mentioning it here, thats got to be another unfair thing right there))
- every player gets the same amount of tokens (has to be determined, although quite unrealistic...the alt armies gonna be real)
- make cross server NW like the normal NW (get into a random nation upon entering)
for the last option theres 2 scenarios i can picture, given thered be an issue with commanders:
a) commander can still get selected and one commander gets assigned per nation (there might be an issue with not assigning several commanders to a nation, but oh well theyd figure smth out)
b) disable commanders
other suggestions/solutions to this problem highly appreciated...other than the ones i mentioned i dont see any other way to make this fair for everyone
i really hope this gets fixed asap given the non-existent fairness of rewarding system and the no-fun fact of getting outnumbered 2:1 if ur one of the unlucky ones from Ti/TT server
Comments
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The system simply needs to split everyone up into random nations.
you cant give the same tokens for everyone. To many issues.0 -
All of this has already been discussed to death in the NW Time thread.
Do we really need yet another thread for it?0 -
Another QQ thread. Bring commander next time! It's only your (TT) fault.0
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i didnt read that thread because according to the title its a complaint about the time, not the issues i was adressing myselfsylenthunder said:All of this has already been discussed to death in the NW Time thread.
Do we really need yet another thread for it?
and yes we do need yet another thread, given ppl r yet waiting for a "fix"
sorry if i fail to see how a commander would change named issues.baseaddress said:Another QQ thread. Bring commander next time! It's only your (TT) fault.
besides, i didnt notice i asked for ur opinion, as u clearly havent read what i wrote and seem to be one of the always-winning parties since u seem to be perfectly fine with the discrepancies
but to clarify it for u, i asked for a solution and suggestions how this could be done
on a side note, ive also talked to friends on morai yesterday after nw (again..)
while our contribution was around the same, they got 4x the amount of tokens i personally got
dont even want to think about what ppl with 30k+ con get0 -
it is always like this now, all the nations focus on DA to keep them down and the nation opposit of DA profits from this because they can take the others land
but back to topic
every nation gets tokens according to their points and that is divided by the contribution everyone makes. so if you say you got less then it is obvious because you are in the loosing nation. DA had more than 4 times the points of TT so there is no point to wonder lol
so if we revert back to the old system with everyone getting assigned to a different nation then new problems will arise again. back then when the nw was only serverwide people used to do different things so they could win (a lot was mentioned in the other thread) and try to beat the system.
end of story is all i can see here is : "QQ wah wah wah i lost in nw !!! QQmoar i want to trash those trashes from DA and get 998785415679879 tokens and be op as hell and oneshot everything!"0 -
There is a better option if PWI would implement it.
If there could be additional Attack/Defense levels applied to the smaller nations(like they already do to the factions in TW based on how much land they own), the smaller nations will get stronger to fight the larger nation and would balance things a bit more than what we currently have.
This way the Commander system can stay intact as it is now and will still be server vs server format. Question is how much Atk/Def would be needed to make a difference?0 -
the atk/def level increase is just plain unfair like any other option, because it is too easy to get 20/30/40 people into one land and there the "weaker" nation would win 99% because of the buffs0
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Putting everyone in random nations will not work. People like doing events with their friends/faction members and by splitting everyone up into different nations it removes their ability to have fun together and will make even less people attend Nation Wars.0
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-.- It could work just like it used to with the old NW, squads enter together.... As it stands now, fun has been removed from everyone, well except for those few on Da that enjoy rolling over handicapped opponents so they can feel awesome about themselves without actually earning it.noctusvenator said:Putting everyone in random nations will not work. People like doing events with their friends/faction members and by splitting everyone up into different nations it removes their ability to have fun together and will make even less people attend Nation Wars.
Easiest solution is to just give us back the old NW on Saturdays.
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This discussion is getting very old.... You should point fingers or ask for freebies only when you are sure the people on your server actually play the goal of NW fights, not meaningless pvp or plain afk...
As a Da player I have been in so many situations where we were outnumbered but the enemies did not play the game. I went straight for the crystal and dug it without anyone hitting me. Enemies were focusing other da players who were of course only trying to distract them.
Do you have any idea how many ppl do not play the goal during battles?
Yes, Da bring more people, but that alone is not a fair explanation of why some nations get poor results. Most of the times...they just play the event wrong.
Yes, bringing in 2x players does have its perks. But that is limited to the case where those extra people actually do play the goal. If most are alts or more generally afk/numnums, that does not really have a impact on battles outcome.
Dawnglory - SpellStormer (105 x 3): http://mypers.pw/10/#4359480 -
Love how you say people need to play better. When my 2 op squads run together 99% of the time we win all battles vs DA. However we pretty much are end game. Sorry to tell you someone with average or slightly above average gear fighting 2-3x the people in a war usually won't win just because it's very hard to survive that many more people hitting on you. It's not even about tactics it's about trying to live long enough to get what needs to be done accomplished.
The disproportionate #s thing is unfair anyway you slice it.
<~ these need to come back into the CS.0 -
Im sure he fails to mention that the other DA ppl distracting them were probably doing it at their base, and even though they were out numbered they were probably not outgeared.magiceffect said:This discussion is getting very old.... You should point fingers or ask for freebies only when you are sure the people on your server actually play the goal of NW fights, not meaningless pvp or plain afk...
As a Da player I have been in so many situations where we were outnumbered but the enemies did not play the game. I went straight for the crystal and dug it without anyone hitting me. Enemies were focusing other da players who were of course only trying to distract them.
Do you have any idea how many ppl do not play the goal during battles?
Yes, Da bring more people, but that alone is not a fair explanation of why some nations get poor results. Most of the times...they just play the event wrong.
Yes, bringing in 2x players does have its perks. But that is limited to the case where those extra people actually do play the goal. If most are alts or more generally afk/numnums, that does not really have a impact on battles outcome.
As many ppl do end up in pointless pk instead of concentrating on the battle it is almost impossible to always focus on a battle when you are outnumbered in 90% of the battles you are in. It is funny that DA players think they are better than all the other servers, I havent been impressed by any of them, all they have is a numbers advantage and thats it, a few op players that take adavantage of the time slot given to them by pwi.
All any of this cross server pvp **** has done is help to further ruin pvp in the game.
I was one who was looking forward to cross server event but pwi failed to even come close to what other games have done with cross server events and it would be nice if it all went back to how it was. The new TW times and NW times have made it where more and more are just quitting the game.
Keep the cross server nw on sunday bring back normal nw on friday night do away with cross server tw as that was a joke and who knows if it will ever be fixed and put tw back to original times on saturday. And then pwi go look at what other games do for cross server events and try to do something like that.
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It depends on who ends up fighting who. I've been to maps where my team won against Dawnglory even when they had double the numbers. Likewise, I've seen my side lose to Dawnglory when we outnumbered them, simply because we ended up having undergeared or incompetent players (usually when I get separated from my team anyway).
Randomizing NW is the only option I can think of that will make people happier with the event. People can still form squads and go together with their friends, just like in the old NW.0 -
randomizing defeats the purpose of having cross server nw either get rid of it or rotate times so advantage is not to the same server all the time0
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I don't think randomizing the the solution. When it was random the game would stick all the OP in one nation and fill the rest with less geared people in others. This happened most times.0
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I don't think randomizing the the solution. When it was random the game would stick all the OP in one nation and fill the rest with less geared people in others. This happened most times.0
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That was actually a result of most of the OP people grouping together and cheating the mechanics of the selection system. It would have to be actually random, or gear would have to be locked at entry.sylenthunder said:
To say the least you are wrong. I know for fact a lot of times 2 different squads with each with 1 NP and high refines would be grouped in a single nation 75% of the time. I don't think either squad used gear swapping. So that was not the cause.
My understanding is that it matches soulforces. So you get 10 people squad with 50k each and the system put 20 25k soulforce in another nation the problem is 20 people with 25k isn't a match for 10 with 50k. What I am reading is "like it was", that's a bad idea.
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How you wanna randomize cross server NW? How would we make squad? Selection system? I must go with random others, from other servers? Seriously...... Numbers wasnt so big diff this weekend, just dont learn to play :-)0
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Well, I only stated that in many cases (not all) the battles I fought were won simply because of a better strategy.raidsreign said:
Im sure he fails to mention that the other DA ppl distracting them were probably doing it at their base, and even though they were out numbered they were probably not outgeared.
As many ppl do end up in pointless pk instead of concentrating on the battle it is almost impossible to always focus on a battle when you are outnumbered in 90% of the battles you are in. It is funny that DA players think they are better than all the other servers, I havent been impressed by any of them, all they have is a numbers advantage and thats it, a few op players that take adavantage of the time slot given to them by pwi.
All any of this cross server pvp **** has done is help to further ruin pvp in the game.
I was one who was looking forward to cross server event but pwi failed to even come close to what other games have done with cross server events and it would be nice if it all went back to how it was. The new TW times and NW times have made it where more and more are just quitting the game.
Keep the cross server nw on sunday bring back normal nw on friday night do away with cross server tw as that was a joke and who knows if it will ever be fixed and put tw back to original times on saturday. And then pwi go look at what other games do for cross server events and try to do something like that.
While my gear is close to end game, I can assure you that most of the times the other people in my team are not that close by far. Some are not r9.
That being said, I think making qq threads does not help. Put your mind at work ant try to come up with valid solutions. I did my part in the suggestion box, where all suggestions should be placed at. NOT HERE. Although it may not be a easy or even valid fix, at least I tried, since I do agree that bringing 2x players to the table does influence the outcome:
http://www.arcgames.com/en/forums/pwi/#/discussion/1204115/balancing-nw-nation-credits
But my other statement is that the huge difference in achievements is not only a result of greater numbers. And my initial comment that fingers should be pointed only when the opposing server plays the event right still stands. A small minority of teams who play the event right cannot possibly overcome the bigger number of people who simply do not.
Feel free to make your own suggestions, something that enters the category of constructive suggestions.Dawnglory - SpellStormer (105 x 3): http://mypers.pw/10/#4359480 -
kartter said:
How you wanna randomize cross server NW? How would we make squad? Selection system? I must go with random others, from other servers? Seriously...... Numbers wasnt so big diff this weekend, just dont learn to play :-)
Another Da "genius". Don't hurt yourself patting yourself on the back for being so much smarter than the dullards on the other servers who just need to "learn to play".
As for the numbers not being so far off, at this point, even if they were even, Da would still be a huge advantage because most people with OP characters have already long abandoned NW. When I last attended, the vast majority of people I saw around me while waiting in the Gulch were people I never heard of. Alts and the undergeared. It's no surprise at all that Da squads win matches where they are out numbered, they're fighting mostly shlubs.
Even on opening day, before constant losses stopped people from attending, the timeslot favored Da. The majority of top geared people play during the hours of the old TW and NW schedules, a 10 hour difference from current NW. Go figure that much of that number can't attend on NA servers.
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How you wanna randomize cross server NW? How would we make squad? Selection system? I must go with random others, from other servers? Seriously...... Numbers wasnt so big diff this weekend, just dont learn to play :-)
Another Da "genius". Don't hurt yourself patting yourself on the back for being so much smarter than the dullards on the other servers who just need to "learn to play".
As for the numbers not being so far off, at this point, even if they were even, Da would still be a huge advantage because most people with OP characters have already long abandoned NW. When I last attended, the vast majority of people I saw around me while waiting in the Gulch were people I never heard of. Alts and the undergeared. It's no surprise at all that Da squads win matches where they are out numbered, they're fighting mostly shlubs.
Even on opening day, before constant losses stopped people from attending, the timeslot favored Da. The majority of top geared people play during the hours of the old TW and NW schedules, a 10 hour difference from current NW. Go figure that much of that number can't attend on NA servers.
It's all about attendance, which makes it about the schedule. My vote is to just kill the cross-server NW. It's pretty stupid with such a difference in time zones.
And again, all of this has already been discussed. It's already been hashed three ways from Sunday, forwards, backwards, and sideways in the thread I linked earlier. I left this open hoping it might bring something new to the table, but it hasn't. It's just more of the same ****. So if you want to "continue" the discussion, go to the thread where it's been taking place already for several weeks.0
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