stormbringer psychic veno or mystic

Hello , I was planing to make a new toon but i don't know what to choose in between the 4 classes listed on the title. I would like to hear people opinions so i could inform myself better about those classes. The class that i am making will be g16 for long time and eventually rrr9 ( altho who knows with the new g17 coming ). I was wondering what is better to choose from those classes in terms of soloing ability , tanking ability , dmg ability and also how well they perform in pvp. thanks in advance
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Comments

  • zoldickun
    zoldickun Posts: 197 Arc User
    Mystic
  • andadina1
    andadina1 Posts: 41 Arc User
    while i love the fast answer do you mind telling me why mystic would be better choice?
  • zoldickun
    zoldickun Posts: 197 Arc User
    edited December 2015
    Actually your question is not enough detailed (I don't know who you are and what you like)to get really detailed answers but mystic is the most versatile class and the best mix between survivability and damage.
    But regarding PVP performances, it's really personal anyway because maybe you would be better with a psychic but who can know better than you ?
  • mulier
    mulier Posts: 305 Arc User
    if not r9rr +12 , dont do psychic, simple as that.

    that put of the way, id personally say either sotrm or mystic.. mystic can pretty much kill any robe class in the game, with little to no effort at all...

    on the other hand, storms are the new class.... means, they are kinda overbalanced, compared to older classes ... and can move while casting..
  • andadina1
    andadina1 Posts: 41 Arc User
    thanks for the answers and i like to have a toon that do plenty dmg but also can hold his own pulling pvs for example and fairly good in tanking
  • zoldickun
    zoldickun Posts: 197 Arc User
    I second mulier regarding psychic. This is really a class that can shine a lot with real endgame gears but could be useless with average gears.
    Psychics "need" good soulforce but yeah if you know to adjust your voodoo then you can become tankier than a mystic (but with "no" heal) with that annoying (for ennemies) control when you get hit. And obviously you can deal more damage esecially in mass PVP or AOE situations. But you will have to choose between tankiness and damage and switch from one to the other.

    Regarding SB i don't know enough, but you will get really less survivability than a mystic (but more mobility obviously).
  • andadina1
    andadina1 Posts: 41 Arc User
    so i guess the answer will be in between the psy and storm since mystic yes i like tanky but the fact that got the lower dmg is not that pleasing. as far as psy comes to switch between the 2 voodoos i think i can handle that. the thing really is now what to choose
  • chary
    chary Posts: 850 Arc User
    Don't roll a veno for damage. Don't do a psy unless you're gonna r9rr +12 it.

    Honestly, sounds to me like you want either a mystic or a stormbringer.​​
  • andadina1
    andadina1 Posts: 41 Arc User
    chary said:

    Don't roll a veno for damage. Don't do a psy unless you're gonna r9rr +12 it.



    Honestly, sounds to me like you want either a mystic or a stormbringer.​​

    and thats the reason i came to the forum . because there are so many things to take in consideration and i wanted everyone's input
  • Unknown
    edited December 2015
    This content has been removed.
  • astralwalk
    astralwalk Posts: 58 Arc User
    Any classes strength and usefulness is going to be greatly influenced by the gear you have. Just play all of those your were considering for a bit and see which one you enjoy the most. most people are going to tell you to play their class because reasons, and you should make a veno btw.
    Veno is love. Veno is life.
  • shade13
    shade13 Posts: 633 Arc User
    edited December 2015
    andadina1 wrote: »
    and thats the reason i came to the forum . because there are so many things to take in consideration and i wanted everyone's input

    Sb - pure DD, no heals, not brilliant in average gear. Can solo some things more successfully than others, but not especially faster if not well refined.
    Psy - pure dd, slightly support and heals, useful in squad, can be ok as dd on average gear, but to be extraordinary, needs top refines.
    Veno - support on low gear, can be DD if refined well. Wanted in squad, hated outside of squad. Requires good pets, else you have to farm in squad only or do it very slowly. Quite flexible and not particularly gear picky.
    Mystic - pure support. Just 1 spammable nuke, most of the other actions have to perform via summons. Can be good DD if knows combos, useful in squad, not especially gear demanding.

    Every class is gear demanding when it comes to pvp of course (:
    ​​
    Sg4FlzA.png
  • attackerv
    attackerv Posts: 295 Arc User
    andadina1 said:

    Hello , I was planing to make a new toon but i don't know what to choose in between the 4 classes listed on the title. I would like to hear people opinions so i could inform myself better about those classes. The class that i am making will be g16 for long time and eventually rrr9 ( altho who knows with the new g17 coming ). I was wondering what is better to choose from those classes in terms of soloing ability , tanking ability , dmg ability and also how well they perform in pvp. thanks in advance

    key words: G16 for long time....., pvp

    I suppose u won't +12 ur g16 and josd/deity ur g16 gear.

    so basically, in pvp NW/TW, just died died died and can't kill most of ppl as g16 dd

    so according to pvp value of g16, u may choose veno or sb as a support.

    veno can CC by nova, purge, amp, bewitch

    SB can make vortex, that is very important in big group PK

    but you can not expect too much for G16 gear in pwi today.



    Main Chars in tidewell:
    Attacker_V: archer
    Seraphim_V: Veno
    xNightshadowx: db
  • zentfamily
    zentfamily Posts: 234 Arc User
    Demon stormbringers' primal Moonblade in Reaper form has 100% heal proc with a 6s cooldown. Also, Lunar Blessing fully heals. Twice. "Not brilliant in average gear" is a bit off when you discard Churning Vortex and Devouring Darkness. Damage build up nicely in long fights and escalates with Perigean Tide. Sadly some people only use 5 skills.

    Psys are great for support if targets are not immune to control skills. Damage is very good. Not hard to play. (Like the other fish class.)

    Mystics are not pure support, but great damage requires great combos. They can basically replace any magic class in a squad, but with less effectiveness. Our magic Jack of All Trades. Requires MP management if you're not charmed. Not for everyone, especially when the player gets lost when DDing and supporting. Point heal is better than clerics, but group heals is weaker (not impossible).



    In the end, depends on your style. These 4 classes are very different. Make one of each, play them for a while, see what you think about them. Discard the ones you don't like and keep going with the rest until you have the chosen one.

    As for gear. If you want to compete in PvP go r9rr. It's the only option to be competitive today.
    ZentVedr - Retired at last. Or am I?
  • bloodedone87
    bloodedone87 Posts: 1,883 Arc User

    Demon stormbringers' primal Moonblade in Reaper form has 100% heal proc with a 6s cooldown. Also, Lunar Blessing fully heals. Twice. "Not brilliant in average gear" is a bit off when you discard Churning Vortex and Devouring Darkness. Damage build up nicely in long fights and escalates with Perigean Tide. Sadly some people only use 5 skills.

    Psys are great for support if targets are not immune to control skills. Damage is very good. Not hard to play. (Like the other fish class.)

    Mystics are not pure support, but great damage requires great combos. They can basically replace any magic class in a squad, but with less effectiveness. Our magic Jack of All Trades. Requires MP management if you're not charmed. Not for everyone, especially when the player gets lost when DDing and supporting. Point heal is better than clerics, but group heals is weaker (not impossible).



    In the end, depends on your style. These 4 classes are very different. Make one of each, play them for a while, see what you think about them. Discard the ones you don't like and keep going with the rest until you have the chosen one.

    As for gear. If you want to compete in PvP go r9rr. It's the only option to be competitive today.

    Perigean Tide+Frozen Lightning is devastating in pve for bosses under lvl 100 if you are G16. I think if you r9r3 becomes devastating even for lvl? bosses. Only a r9r3 sb can tell that.
    Anyway... what are those 5 skills that ppl use that you are talking about? I am curios since I use more than 5. Less used are devouring darkness and churning vortex. Abused are aoe ones .

    giphy.gif



  • hypereccentrik
    hypereccentrik Posts: 529 Arc User
    If you or anyone is crazy enough to start a new toon at this point in this dieing play either Nightshade class. My main Is a sage sin, full diety, full + 12, aeu card set and a great starchart and I still struggle with pking those classes. They were meant to be more op to get people to invest in them.
  • capnk
    capnk Posts: 486 Arc User
    So much bad information in this thread. Mystic is the highest dps of the four classes listed (storm has same attack speed but no invigorate buff). Mystic is the tankiest of those classes (psy in white voodoo can take more damage but has zero offense). You can solo almost anything as mystic. I soloed Quillhog King at 60, Blackhole Devourer at 90, and these days I solo Armageddon in 3-3 without glitching.

    As for pvp, veno is the best for mass pvp. 1v1 either mystic or stormbringer.
  • jabq
    jabq Posts: 821 Arc User
    edited December 2015
    capnk wrote: »
    these days I solo Armageddon in 3-3 without glitching.

    Capn, is it possible to replace your ingame look with this (the flaming dude)You ish too scary now onion-4.gif​​
  • andadina1
    andadina1 Posts: 41 Arc User
    thanks everyone for your input i will give them each a try and see
  • chary
    chary Posts: 850 Arc User
    jabq wrote: »
    capnk wrote: »
    these days I solo Armageddon in 3-3 without glitching.

    Capn, is it possible to replace your ingame look with this (the flaming dude)You ish too scary now onion-4.gif

    Is this really so surprising? You can basically tank the one-shot with enough defenses, iirc.​​
  • zoldickun
    zoldickun Posts: 197 Arc User
    @capnk : regarding damage, you must admit it depends on the situation. If you talk about soloing stuff (especially for high HP ? bosses) then I'm ok with you, but in a (same) squad I'm not sure a full attack mode psy won't do more damage than a mystic if he also has invigorate. But I'm not deity so not 100% sure...
    A psychic will also deal more damage in mass PVP (but yeah if he's targeted and don't switch voodoo he will die really faster)
  • demansfairy
    demansfairy Posts: 456 Arc User
    I've player end game psy and sb, while psy has a bit higher dph, sb has faaaaaaar more dps due to pets, debuffs, and it's -chan . For pvp, while psy has more immune/ healing, it's very weak vs control characters and stupidly chi dependent. SB o. The other hand has an anti stun skill, the ability to run while casting makes it hard to lock down, and even demon sb pretty much swims in chi due to high chi generation skills with low chi consumption skills.
    full +12 SB, currently lv 105 105 105
  • zentfamily
    zentfamily Posts: 234 Arc User

    Anyway... what are those 5 skills that ppl use that you are talking about? I am curios since I use more than 5. Less used are devouring darkness and churning vortex. Abused are aoe ones .

    Downburst, Sonic Boom, Ice Bullet, Couldburst, Lunar Guidance (for chi). Most SBs I see mindlessly faceroll those 4 attacks skills (when not only Downburst and an occasional Cloudburst). Gee, some don't even use the MANY AoEs we have at 5 kings. I won't mention (already mentioning) 3 thunder Cloudburst overwrites. And when they use Churning on bosses... :s
    ZentVedr - Retired at last. Or am I?
  • shade13
    shade13 Posts: 633 Arc User
    For pvp, while psy has more immune/ healing, it's very weak vs control character...

    Come on, end game psy's silence procs seal every third hit :D
    ​​
    Sg4FlzA.png
  • bloodedone87
    bloodedone87 Posts: 1,883 Arc User

    Anyway... what are those 5 skills that ppl use that you are talking about? I am curios since I use more than 5. Less used are devouring darkness and churning vortex. Abused are aoe ones .

    Downburst, Sonic Boom, Ice Bullet, Couldburst, Lunar Guidance (for chi). Most SBs I see mindlessly faceroll those 4 attacks skills (when not only Downburst and an occasional Cloudburst). Gee, some don't even use the MANY AoEs we have at 5 kings. I won't mention (already mentioning) 3 thunder Cloudburst overwrites. And when they use Churning on bosses... :s
    Why it doesnt surprise me? Not using aoe skills with a class that has alot of aoe is stupid.
    I already see in this thread how many ppl underestimate SB when it comes to pve. I guess that some ppl didnt yet learned to play a sb in pve. And no, its not rocket science.
    giphy.gif



  • demansfairy
    demansfairy Posts: 456 Arc User
    null
    @Shade control characters don't typical spam damage skills though, and is kinda squishy when it actually gets hit, just saying it's weak VS control characters, especially when they keep you locked long enough to force you to spam psy will while leaving almost no time to build chi x.x
    full +12 SB, currently lv 105 105 105
  • shade13
    shade13 Posts: 633 Arc User
    edited December 2015
    @demansfairy, most skills also deal damage while controlling. And anyway, what's the point of control if you can't kill? Besides, it has charm debuff which can make your charm tick every 19 sec or negate your charm passive with his charm buff.
    Maybe it's not the most dangerous in terms of DD, but very annoying to kill. Especially now with HP passives, when you need to do many hits to kill. Sooner or later something inevitably procs - silence or puri spell.
    ​​
    Sg4FlzA.png
  • jabq
    jabq Posts: 821 Arc User
    edited December 2015
    chary wrote: »
    Is this really so surprising? You can basically tank the one-shot with enough defenses, iirc.

    Have you see capn defend a crystal in NW? No matter what i do, he will resurrect onion-18.gif. Now if he has higher hp and defense, that means he will have fun tickling me and pushing me off the platform for fun onion-28.gif. Needless to say, if 2~8 people show, they do not phase him onion-41.gif.

    Last time i went to bh79 with him, the bosses quit the dungeon, they said no to abuse onion-60.gif.

    Back on track, i prefer mystics as well over psys when playing with alts. My psy hits much harder than the psy, but because of long heal cool down and having to switch voodo to survive if someone looks at my psy, i prefer the mystic. Mystic can heal out the damage while still attacking, plus the summoun helps.​​
  • demansfairy
    demansfairy Posts: 456 Arc User
    @shade, you know what, my experience is probably dated a bit, haven't really used psy much for pvp since the shifting sky update and even at full +12 it would get 1-2 spotted with lucky zerk crits. With the new updates it probably is far better in 1v1s that it used to be, especially when the new update hits and they get their ulti.

    Still gonna stick to SB though, moving while casting soon nice, and also I have a thing for its DoT stacking >.>
    full +12 SB, currently lv 105 105 105
  • mulier
    mulier Posts: 305 Arc User
    if the psy is a oneshot to zerk crits, so is the storm ... both got no real defensive values, unless specific skills are used ( unlike for example wizard)

    play both, till lvl 80 or 90, then decide ... just saying,that most of the psychic defense is heavily relyiant on a high soulforce ... and with high soulforce, we really speaking of full +12 (in case u dont know - atm full +12 is like buying 2x r9)

    defensive seals proc chance just wont cut it in full +10 and +12 weapon (~35k soulforce)


    mystic on the other hand, just spam heal , stack minus defense on your butt , and oneshot u... try that with a psy :))))


    in general terms , storm ond mystic got easier life to kill things ... on the other hand, psy in white voodoo and charms, can sit there all day long and tank .... WONT be able to kill anyone decent at the same time though...



    BUT - new skills gonna be coming soon - psy ( if the translations are right) gonna be a huuuuge boost in terms of dmg, and the ability to kill stuff (without the lucky crit crit crit in sutra or triple spark - not to mention psy needs most sparks , just to control the fight to some extend)



    This post might be a buit confusing, as im just writing outta my head - if any question - feel free to ask , im open to go into detail, if needed.