Duskblade - Sage/Demon/79/100 Skills

Kyuukyokutai - Lost City
Kyuukyokutai - Lost City Posts: 33 Arc User
edited March 2015 in Duskblade
All credits to Fail_BM for bringing us this list. I've updated the list a little bit, updating the name of the skills and the descriptions for those used by PWI. . I didn't change the 79/100 skills (except Moon in the Water, for some reason I can see it's description on the new skill interface) because they weren't released as of today (12/23/2014). Eventually I'll add Morai and Primal skills here too, but we don't know when they're coming.

Passives

- Sabre Mastery

Increases all damage done with the sabre by 75%.

○Demon: Increases critical chance by 2%.
●Sage: Increases all damage done with the sabre by 90%


- Blood of the Nightshade

Reduce damage taken from ranged skills by up to 45.3%. The further the attacker is, the more damage will be reduced.

○Demon: Increases critical chance by 1%.
●Sage: Increases maximum reduction to 46.9%.


- Reaper Form.

Type
Transformation
Chan
Instant
Cast
Instant
CD
90.0s 

Invoke your inner darkness, transforming you into a shadowy Reaper for 30 seconds. Increases your attack speed by 20% and reduces incoming ranged damage by 21.3%. Reduces the cooldown of some skills.

Cost 30 chi.

○Demon: Reduces the cooldown by 5 seconds.
●Sage: Increases the duration by 2 seconds.


- Moon Chant

Type
Party Blessing.
Chan
0.1s
Cast
1.1s
CD
3.0s 
Chi gain
20

Invoke a lunar blessing on your allies, lowering the critical damage taken by 45%, and increasing their skill damage to non-player targets by 15%, for 30 minutes.

This effect ends if you change instances.

○Demon: Raises your attack level by 15 for 15 seconds.
●Sage: 25% chance to gain 1 spark.


- Lunar Grace

Type
Self blessing.
Chan
0.1s
Cast
1.1s
CD
120.0s 

Drink in the radiant energy of the moonlight, making you immune to movement impairing effects for 13 seconds. Resets the cooldown on Blinking Movement and removes the cooldown of your next Blinking Movement within 5 seconds.

Cost 50 chi.

○Demon: The immunity to movement impairing effects is increased to 15 seconds.
●Sage: Adds 1082 fire damage to your attacks for 15 seconds.


- In Silence Dread

Type
Self Blessing.
Chan
Instant
Cast
Instant
CD
90.0s 

Silence yourself for 4 (?) seconds, increasing your stealth level by 31 for 4 seconds, significantly increasing (maxing?) your movement speed.

Cost 1 spark.

○Demon: The next Motionless Move within 6 seconds will freeze the target for 5 seconds.
●Sage: The entire skill lasts an extra 2 seconds.


- Howling Moon (lvl 79)

Type
Party Blessing
Chan
Instant
Cast
Instant
CD
120.0s 

Buffs all squad members within 12 meters, increasing movement speed by 100% and reducing damage taken by 20% for 10 seconds.

Costs 30 chi.


- Shadow Substitute (lvl 79)

Type
Self Blessing
Chan
Instant
Cast
Instant
CD
90.0s 

Become a shadow for 10 seconds, invincible and unable to be targeted, but unable to use skills.

Costs 50 chi.


- Ravenous Wolfblade (lvl 100)

Type
Self Blessing
Chan
Instant
Cast
Instant
CD
180.0s 

For 20 seconds, increases critical damage by 50%, returning 10% of your health on each hit and 30 chi.


- Motionless Move

Type
Single target
Chan
0.1s
Cast
1.0s
CD
1.0s 
Chi gain
10

Quickly slash out with your blade, dealing base physical damage, plus 2312 as weapon damage.

○Demon: Has no channelling time.
●Sage: 20% chance to gain 30 chi.


- Night Owl

Type
Single target
Chan
0.1s
Cast
1.0s
CD
6.0s 
Chi gain
10

Move silently past your enemies' defences and strike unseen, dealing base physical damage, plus 3486 as weapon damage. Your movement speed is increased by 60% for three seconds, and increases the damage of the next Motionless Strike you use within 6 seconds by 35% damage.

[Transforming reduces the cooldown by 1 second.]

○Demon: The next Freestyle will deal an additional 45% damage.
●Sage: Deals an extra 50% weapon damage.


- Dual Accordance

Type
Single target damage
Chan
0.1s
Cast
0.9s
CD
6.0s 

Sweep through a powerful combo attack, dealing base physical damage, plus 4119 as weapon damage. Increases the Critical Rate of the next Motionless Strike you use within 6 seconds by 50%.

Heals you for 5% of your total health if your health is lower than the target after the attack; otherwise, you will deal an additional 15% damage and 617.9 physical damage.

Costs 20 chi.

○Demon: Recovers 10% of your total HP.
●Sage: Deals an extra 60% weapon damage.


- Slash of the Pride

Type
AOE damage, radial, debuff
Cast
0.6s
CD
15.0s 
Chi gain
10

Charge your weapon for 3 seconds, then unleash the stored energy agaist all targets within 12 meters , dealing base damage plus 310% weapon damage plus 7634 physical damage. Will stun all affected targets for 1 second and disarms them for up to 9 seconds.

○Demon: Reduces maximum charge time to 2.1 seconds.
●Sage: After charging, deals an additional 35% damage.


- Dragon Trap

Type
Single target damage, sequential hits (4), buff
Cast
0.3s
CD
15.0s 
Chi gain
10

Gather your strengh for up to 3 seconds, then unleashes a series of up to 4 devastating attacks to stun your enemy for 4 seconds. Each hit deals 400% weapon damage and 8554 physical damage and briefly stuns the target. Doubles the damage of your next auto-attack within 6 seconds.

○Demon: Reduces maximum charge time to 2.1 seconds.
●Sage: The 4th hit will increase the damage taken by the target by 30% for 5 seconds.


- Distant Cloud

Type
Single target damage, buff
Chan
0.1s
Cast
2.0s
CD
15.0s 
Chi cost
50

Launch the target into the air with a powerful blow, dealing base physical damage plus 150% weapon damage plus 6477 weapon damage. Increases your critical chance by 35% for 6 seconds. Resets the cooldown of Relentless Drift and removes the cooldown of your next Relentless Drift within 6 seconds.

Costs 50 chi.

○Demon: Critical chance is increased to 40%.
●Sage: Cast time reduced by 0.3 seconds.


- Settling Ripple

Type
Single target damage, sequential hits (4)
Range
8m
Chan
0.1s
Cast
4.3s
CD
90.0s 
Chi cost
200

Ward yourself with your blade, reducing direct damage while casting by 80%, then let loose a flurry of 4 surprise attacks against all targets within 12 meters. Deals base damage plus 400% weapon damage plus 9612.

The first attack freezes the targets for 1 second.
The second attack slows the targets for 1 second.
The fourth paralyses the targets for 1 second.

Costs 2 sparks.

○Demon: You are completely immune while casting.
●Sage: Cooldown reduced by 30 seconds.


- Shadowsever (lvl 100)

Type
Single target damage, summon
Chan
0.1s
Cast
0.3s
CD
180.0s 
Chi cost
30

Attack 4 times, dealing basic damage, 260% weapon damage and 11087 physical damage.

1st hit: paralyze the enemy for 2 seconds, summon a damage shadow. Increase damage taken by the target by 20% for 4 seconds.

2nd and 3rd hit: summon two damage shadows, reducing the target's defense by 40% and increasing their channelling time by 80% for 4 seconds.

The damage shadows explode, damaging all enemies within 5 meters, dealing 11087 physical damage each.

Costs 30 chi.


- Galemark

Type
AOE damage, cone
Chan
0.1s
Cast
0.5s
CD
6.0s 
Chi gain
15

Sweep your blade in a wide arc, attacking all enemies in a 120 degree, 8 meter radius area. Deals physical damage plus 496.0 (?) and slows the targets by 40% for 2 (?) seconds.

[Transforming reduces the cooldown to 1 second]

○Demon: Chi gain is increased to 30.
●Sage: Adds 50% weapon damage.


- Everlasting Ode

Type
AOE damage, cone
Chan
0.1s
Cast
0.5s
CD
6.0s 
Chi gain
15

Slash back through the arc of your attack, hitting all targets in a 120 degree, 8 meter radius area. Deals base physical damage plus 4521 and drains 5 chi from the target.

Combo Skill: Default Hotkey Q
Required Skill: Galemark

○Demon: Reduces chi of enemies hit by 15.
●Sage: Chi gain is increased to 30.


- Winged Dragon

Type
AOE damage, line
Chan
0.1s
Cast
1.5s
CD
2.0s 
Chi gain
35

Thrust your blade forward in a devastating slash, attacking all enemies in a 12 meter long, 6 meter wide rectangle toward your target. Deals base physical damage plus 5526.

○Demon: Width increased to 8 meters.
●Sage: Does an additional 2210 points of damage.

Combo Skill: Default hotkey Q
Required skill: Everlasting Ode


- Constellation Arc

Type
Single target damage
Chan
0.1s
Cast
1.1s
CD
6.0s 

Sweep your blade into a mighty attack using the points of the constelation as your guide. Deals base physical damage plus 6704, and decreases the target's Physical Defence by 40% for 7 seconds.

Cost 30 chi.

Combo Skill: Default Key E
Required Skill: Everlasting Ode

○Demon: Reduces physical defense by 60%.
●Sage: Reduces the defense for 15 seconds.


- Grief

Type
Single target damage, sequential hits (three)
Chan
0.1s
Cast
1.0s
CD
30.0s 

Emerge from the arc of your attack into a series of zig-zagging slashes, dealing base damage plus 6870. The third strike stuns (the new debuff) the target for 3 seconds. You do not take damage while casting this skill.

Cost 30 chi.

Combo Skill: Default Key R
Required Skill: Everlasting Ode

○Demon: Paralysis increased to 4 seconds.
●Sage: Costs no chi.


- Strigimorphic Dive

Type
Single target damage, sequential hits (two)
Chan
0.1s
Cast
1.5s
CD
30.0s 
Chi gain
15

Leap into the air as you press your attack, plunging down upon the enemy with your outstretched weapon. Deals base damage plus 100% of weapon damage plus 6906 physical damage and stuns (the new debuff) the target for 2 seconds. You do not take damage while casting this skill.

Combo Skill: Default Key E
Required skill: Galemark

○Demon: Reduces cooldown by 3 seconds.
●Sage: Increases chi gained to 30.


- Eternity

Type
AOE damage, buff
Chan
0.2s
Cast
1.4s
CD
8.0s 
Chi gain
15

A powerful combo skill developed by a legendary Nightshade. Described in the ancient textes as being "like the fury of Momaganon itself".

Plunge your blade into the ground, generating a shockwave that hits all enemies within 10 meters. Deals base physical damage plus 70% weapon damage plus 6967 and increases your movement speed by 30% for 3 seconds. Has a 50% chance to stun them for 2 seconds. Otherwise, immobilizes the enemy for 2 seconds.

Combo Skill: Default Key R
Required Skill: Galemark

○Demon: For 5 seconds, increase your evasion of status effects by 30%.
●Sage: For 5 seconds, increase your evasion of skill damage by 30%.

Debuffs and jumps


- Relentless Drift

Type
Single target damage, jump
Cast
0.7s
CD
30.0s 
Chi gain
10

Charge towards your enemy with a relentless attack, dealing 30% weapon damage plus 2148 and stunning them for 1 second. If the target dies within 20 seconds, the cooldown will be instantly reset.

○Demon: The stun lasts 1 second longer.
●Sage: Range is increased to 30 meters.


- Divine Moonlight

Type
Single target debuff, sleep
Range
20m
Chan
0.1s
Cast
0.5s
CD
15.0s 

Bathe the target in divine moonlight, putting it to sleep for 5 seconds. Also, burns the target with radiance for 5 seconds, dealing 8589 earth damage (works like Telekinesis).

Cost 30 chi.

○Demon: Sleep lasts 1 more second.
●Sage: Deals an additional 1800 earth damage.


- Blinking Movement

Type
Single target jump, freeze
Range
27m
Chan
0.1s
Cast
0.1s
CD
30.0s 
Chi gain
10

Instantly step through the shadows to your target, paralyzing them for 2 seconds.

○Demon: Cooldown is reduced by 2 seconds.
●Sage: Range is increased to 30 meters.


- Destiny Hunter

Type
Single target debuff, special
Range
20m
Chan
0.1s
Cast
0.6s
CD
30.0s 

Magically mark an enemy as your destined foe. After 8 seconds, the mark deals base physical damage plus 7267 physical damage and stuns for 6 seconds. If the target deals damage to anyone, the mark is removed.

Cost 50 chi.

○Demon: Stun increased to 7 seconds.
●Sage: Debuff duration reduced by 1 second.


- Shadow Prey

Type
Single target special
Range
20m
Chan
0.1s
Cast
2.5s
CD
120.0s 

Commands your shadow to pull your foe into your reach before striking, dealing base physical damage plus 200% weapon damage plus 8992. Knocks the target prone.

Cost 150 chi.

○Demon: Increases the range to 25m.
●Sage: Has a 50% chance to only cost 50 chi.


- Shadow Bite (lvl 79)

Type
Single target debuff
Range
30m
Chan
0.1s
Cast
0.5s
CD
90.0s 
Chi cost
50

Debuffs the target, making the next two skills they cast within 30 seconds have 1 minute cooldown.

Cost 50 chi.


Reflection of the Moon
Reflection of the Moon works like the combos. You get a box that shows you the skill you can use, a key to press, time runs down, and so on.


- Reflection of the Moon (lvl 79)

Type
Single target special
Range
20m
Chan
0.1s
Cast
0.5s
CD
60.0s 
Chi gain
20

Invoke the moon's reflection to copy one of your target's skills. Different classes will grant different skills.

- Reflection of the Moon: Heaven's Flame

Type
AOE damage, debuff
Range
8m
Chan
0.1s
Cast
1.0s
CD
60.0s 

Deals base damage, 80% weapon damage and 4135.7 physical damage to all enemies in 12 meters. Increases damage they take by 75% for 6 seconds.

Cost 2 sparks.

- Reflection of the Moon: Black Ice Dragon Strike

Type
AOE damage, slow
Range
28.5m
Chan
0.1s
Cast
1.0s
CD
60.0s 

Deals base damage, 500% weapon damage, 9548 water damage to all enemies in 12m of the target. There is a 95% chance to slow by 45% for 8.0 seconds.

Cost 2 sparks.

- Reflection of the Moon: Stormrage Eagleon

Type
Single target damage, debuff, slow
Range
28.m
Chan
0.1s
Cast
1.0s
CD
60.0s 

Deal base damage as metal damage, add a debuff for 30 seconds that deals 11151.2 metal damage over time and slows the target down by 20%.

Cost 2 sparks.

- Reflection of the Moon: Ironheart Blessing

Type
Heal
Range
28.5m
Chan
0.1s
Cast
1.0s
CD
30.0s 

Over 30 seconds, heal by your base physical attack plus 714 and 30% of your total HP.

- Reflection of the Moon: Invoke the Spirit

Type
Self cast buff
Chan
0.1s
Cast
1.0s
CD
60.0s 

Reduce damage taken by 60%, slowing yourself by 50% for 15 seconds.

Cost 2 sparks

- Reflection of the Moon: Malefic Crush

Type
AOE damage, debuff
Chan
0.1s
Cast
1.0s
CD
60.0s 

Deals base damage and 5228.3 physical damage, debuffing the target to consume 1600 MP over 9 seconds.

Cost 1 spark

- Reflection of the Moon: Power Dash

Type
Single target damage, buff
Chan
0.1s
Cast
1.0s
CD
60.0s 

Deal base damage and 2737.9 physical damage, increase critical rate by 30% for 8 seconds.

Cost 2 sparks.

- Reflection of the Moon: Soul of Retaliation

Type
Self cast, special
Chan
0.1s
Cast
1.0s
Chi gain
10

You have a 75% chance to return the status effect of a damaging skill back to the attacker one time. It will reduce the damage dealt by 40% of your soul force and return damage equal to 40% of the enemy soulforce.

Lasts 30 seconds.

- Reflection of the Moon: Quid Pro Quo

Type
Single target special
Range
28.5m
Chan
0.1s
Cast
1.0s
CD
60.0s 
Chi gain
10

Has a 75% chance to transfer up to 10 debuffs from yourself to the target, silencing them for 1 second.

- Reflection of the Moon: Falling Petals

Type
Buff/Heal
Range
28.5m
Chan
0.1s
Cast
1.0s
CD
60.0s 

When hit, over 9 seconds recover basic attack power plus 714 and 30% of your total HP.

Cost 2 sparks

- Reflection of the Moon: In Silence Dread

Type
Self buff
Chan
Instant
Cast
Instant
CD
60.0s 
Chi cost
100

Increase stealth level by 31 for 2 seconds, with maximum movement speed.

Cost 1 spark

- Reflection of the Moon: Churning Vortex

Type
AOE reel in
Range
25.5m
Chan
0.1s
Cast
1.0s
CD
30.0s 

Summon a whirlpool, reeling in all enemies 12 meters around it every 3 seconds for a total duration of 12 seconds.

Cost 1 spark

- Reflection of the Moon: Demon Hunter

Type
Single target damage
Chan
0.1s
Cast
1.0s
CD
60.0s 
Chi cost
30

Deal base damage and 3799 physical damage. If the target is a monster the damage is tripled. (I guess this is what you get if you target a mob?)

Cost 30 chi.
Post edited by Kyuukyokutai - Lost City on

Comments

  • Kyuukyokutai - Lost City
    Kyuukyokutai - Lost City Posts: 33 Arc User
    edited December 2014
    Reserved for Morai skills
  • Kyuukyokutai - Lost City
    Kyuukyokutai - Lost City Posts: 33 Arc User
    edited December 2014
    Reserved for Primal Skills
  • Kyuukyokutai - Lost City
    Kyuukyokutai - Lost City Posts: 33 Arc User
    edited December 2014
    Please, should any of you find something wrong on this list, don't hesitate on showing me and I'll try to fix is as soon as I can. I'm quite tired at the moment, so I'm sure that I did a mistake or two.

    Thank you b:thanks
  • IHaxJoo - Raging Tide
    IHaxJoo - Raging Tide Posts: 531 Arc User
    edited December 2014
    You should change the icons for demon and sage lol
    Right now, you have ● for demon and ○ for sage. This should be the other way around b:laugh
    [SIGPIC][/SIGPIC]
  • Kyuukyokutai - Lost City
    Kyuukyokutai - Lost City Posts: 33 Arc User
    edited December 2014
    You should change the icons for demon and sage lol
    Right now, you have ● for demon and ○ for sage. This should be the other way around b:laugh

    God... I just noticed that... /facepalm

    Fixed. :)
  • scythecaster
    scythecaster Posts: 23
    edited December 2014
    it's going to be tough choosing demon or sage, both have equally nice skills b:surrender
  • _Impulse - Heavens Tear
    _Impulse - Heavens Tear Posts: 20 Arc User
    edited December 2014
    loving demon b:dirty
  • _Scaletta_ - Harshlands
    _Scaletta_ - Harshlands Posts: 82 Arc User
    edited December 2014
    Demon seems to be hell 1v1 and hit some pretty hurtful damage while sage seems like it ****s chi to rivals sin and compete with sage venos while its in and out of combat I mean moon chant 25% chance to give 1 spark geez. It has a 3 sec CD so in 1 min you can do it atleast 20 times should be more then enough to get 3 sparks + 99 chi. Also sage Ripple 30 sec CD reduce the hell that skill is OP as is on low lvl the damage is worst then Cursed Jail because its like consistant damage so if you drop that on a squad and zerk crit GG. Also I have tested it and if you all didnt know Moon chant cant be purged so not only does sage nurf crit by almost half it cant be purged? This class is ganna be carnage in group pvp and 1v1. While i do love stunlocking on my seeker I feel sage is more affective in group pvp since thats the most that matters in MMOs. Also

    - Shadowsever (lvl 100)

    Type
    Single target damage, summon
    Chan
    0.1s
    Cast
    0.3s
    CD
    180.0s 
    Chi cost
    30

    Attack 4 times, dealing basic damage, 260% weapon damage and 11087 physical damage.

    1st hit: paralyze the enemy for 2 seconds, summon a damage shadow. Increase damage taken by the target by 20% for 4 seconds.

    2nd and 3rd hit: summon two damage shadows, reducing the target's defense by 40% and increasing their channelling time by 80% for 4 seconds.

    The damage shadows explode, damaging all enemies within 5 meters, dealing 11087 physical damage each.

    Costs 30 chi.


    Does anyone not feel this is a tad scary? I will love using this skill but jesus if im reading it riight. whoever gets the forefront of this skill is going to RQ (mainly clerics lol) Let me get this straight so far all the multi hit skills besides shadow prey I tested theier multi damages were pretty consistant. But this skilll you do 4 consistance damages of by a total of 11k phy damage then 3 more bombs of 11k? tangling mire EP zerk crit GG whoever is targetted by this hellhole
  • Clergywoman - Raging Tide
    Clergywoman - Raging Tide Posts: 262 Arc User
    edited December 2014
    too soon to say if it is scary or broken. but if we follow the pattern of fairness and balance we have suffered in the past, namely sins, then it would not surprise me at all.
    for a non-cs i am pretty op; 102 def lvl, 20k pdef, 18k hp and 790 spirit - unbuffed. despite all those stats, i can die instantly to a sin that 2sparks out of stealth, while i am fully buffed! this would add jsut another class which is so broken that you can basically do nothing against, since even if you manage to hit expel in time, by the time the energy refills to use it again, the opponent can keep on repeating its "hit here to kill target" button-mash. b:shocked
    gear and genies: mypers.pw/1.8/#145766

    pan gu loves cash shoppers as much as he loathes pure farmers. that's why he cursed me with the lowest luck-index possible. my weapon needed 21 recasts for those meh adds, and the r9 ring refine ate over 10k mirages before i capitulated and orbed it from 0 to +11. you won this time pan gu! b:sad
  • dynged
    dynged Posts: 0 Arc User
    edited December 2014
    for a non-cs i am pretty op; 102 def lvl, 20k pdef, 18k hp and 790 spirit - unbuffed. despite all those stats, i can die instantly to a sin that 2sparks out of stealth, while i am fully buffed! this would add jsut another class which is so broken that you can basically do nothing against,

    how? O.o

    and yeah, this class looks like its gonna be scary broken at endgame
  • iperen
    iperen Posts: 2
    edited December 2014
    I have such a hard time deciding b:laugh

    The chi gain from sage is really tempting, especially since the class has many good chi-costing skills. I don't really have chi issues, but the chi gain will allow to use those strong skills more often. To gather with the little extra weapon damage here and there, seems really nice.
    But demon is also very tempting with the increased effects, the reduced charge times and a bit more spike damage options.

    Every time I think about it, I change my mind b:laugh
  • DeathenShada - Archosaur
    DeathenShada - Archosaur Posts: 82 Arc User
    edited January 2015
    http://pwi-forum.perfectworld.com/showthread.php?t=1735251

    Stormbringer morai skills are out, so probably duskblade are out anyone can find them on the Chinese site?
  • ZentDreigon - Raging Tide
    ZentDreigon - Raging Tide Posts: 456 Arc User
    edited February 2015
    Wow. This is abandoned. b:surrender Necro alert.
    [SIGPIC][/SIGPIC]
    > A demon is driven by desire, pure desire, that cannot be stopped by reason or logic. - Mo Zun
    > Believing in demons doesn't mean believing in evil. Demons are not necessarily an evil thing. - Chin Wuming
  • tek1nig
    tek1nig Posts: 793 Arc User
    edited January 2016



    Ok, I found the skills. Funny thing is the skills were in the original post. I have referenced the Chinese database and came up with the proper skill adjustments which should be amended to the original post:


    - Howling Moon (lvl 89 Morai - Corona) Renamed - Night Howler

    Type

    Party Blessing
    Chan
    Instant
    Cast
    Instant
    CD
    120.0s 

    Buffs all squad members within 12 meters, increasing movement speed by 100% and reducing damage taken by 20% for 10 seconds.

    Costs 30 chi.


    - Shadow Substitute (lvl 89 Morai - Shroud) - Renamed -Umbral Stalker:

    Type
    Self Blessing
    Chan
    Instant
    Cast
    Instant
    CD
    90.0s 

    Become a shadow for 10 seconds, invincible and unable to be targeted, but unable to use skills.

    Costs 50 chi.


    - Shadow Bite (lvl 89 Morai - Luminance )Renamed - Annuler Eclipse

    Type
    Single target debuff
    Range
    30m
    Chan
    0.1s
    Cast
    0.5s
    CD
    90.0s 
    Chi cost
    50

    Debuffs the target, making the next two skills they cast within 30 seconds have 1 minute cooldown.

    Cost 50 chi.


    And according to the database Aurogon quest in AEU does not give a chance for new classes skillbooks thus skipping that whole hoop to jump through for skills YAY!! :
    http://www.pwdatabase.com/cn/quest/26787

    Time to start taking morai seriously in preparation for the expansion; 3500 Prestige and 675 influence per order shouldn't be too hard with the badges now that I know where to focus farm my skills from :P I'm already in Corona so I'm actually almost done with the requisites for it GOODLUCK ALL !!!

    ​​
    Post edited by tek1nig on
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  • Kawailele - Sanctuary
    Kawailele - Sanctuary Posts: 58 Arc User
    edited March 2015
    seems like demon= less cool downs/cast/channle n +11sec in stun total , we kinda do needs this too lol
    chance 2 stun lock and get more combos and hits in

    sage =more chi and damege when things are super heated we do need alot of chi
    chi=bombs n portecting skills flying lol

    this is indeed a hard one to pick we must concern what skills we like more + what skills we love 2 combine at any given moment= a combo with and with out pot ginie and with out one

    there so fun 2 play but tricky,in some way i feel like they missing some thing little but them well see when i get better gear armor b:shutup
    what comes up must come down what goes in must come out! b:chuckle b:surprisedb:mischievous