Top 3 things loved/not liked/curious about last patch
nanbo554
Posts: 5 Arc User
Liked:
1) All my quests to kill 90 im log immediatly dropped to kill 30.
2) No more pick axe to gather, saves 1 bag space.
3) New daily with large exp rewards.
Not liked :
1) Color scheme of brown box UI. Why not just give us palletes to modify our own systems under options?
2) The new NPC's are ugly. The new teleporter looks like a red cabage. Miss the sexy old one (although I see the old one in some towns that got over looked).
3) The new NPC animations are not realy new, just set on a faster timer. Didn't notice other graphic customizations either..Was kind of expecting a little more. The website for the update shows that an entire enegine rehaul like update was inbound with hair changing to glistening like new standards etc. (I guess like in swordsman), but we got not a lot. HOnostly, I kind of like PWI style, and would rather see it updated to look more like Forsaken World (same?) and not swordsman (in the interview with the chief designer, he said often he sees these updates influenced by swordsman....but probably just cross marketing lingo).
Any way, the rest of the negative points are obvious since the team is currently attempting to fix them so I do not list them.
Curious:
1) They said BH would just need mob kills? So far still asking for boss kill.
2) Interview with the chief designer revealed they planned to update PWI with in "intervals" of time to make the rest of the classes more "action combat" oriented (cast while moving). Hmmm.
3) Does anyone else on other severs see an influx of people due to the patch? My server sees nothing, same old cat shop, same old players, with a few returning old players that will leave in about 3 weeks to a month.
b:bye
1) All my quests to kill 90 im log immediatly dropped to kill 30.
2) No more pick axe to gather, saves 1 bag space.
3) New daily with large exp rewards.
Not liked :
1) Color scheme of brown box UI. Why not just give us palletes to modify our own systems under options?
2) The new NPC's are ugly. The new teleporter looks like a red cabage. Miss the sexy old one (although I see the old one in some towns that got over looked).
3) The new NPC animations are not realy new, just set on a faster timer. Didn't notice other graphic customizations either..Was kind of expecting a little more. The website for the update shows that an entire enegine rehaul like update was inbound with hair changing to glistening like new standards etc. (I guess like in swordsman), but we got not a lot. HOnostly, I kind of like PWI style, and would rather see it updated to look more like Forsaken World (same?) and not swordsman (in the interview with the chief designer, he said often he sees these updates influenced by swordsman....but probably just cross marketing lingo).
Any way, the rest of the negative points are obvious since the team is currently attempting to fix them so I do not list them.
Curious:
1) They said BH would just need mob kills? So far still asking for boss kill.
2) Interview with the chief designer revealed they planned to update PWI with in "intervals" of time to make the rest of the classes more "action combat" oriented (cast while moving). Hmmm.
3) Does anyone else on other severs see an influx of people due to the patch? My server sees nothing, same old cat shop, same old players, with a few returning old players that will leave in about 3 weeks to a month.
b:bye
Post edited by nanbo554 on
0
Comments
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Could list more but lets make it 3 so the post doens't get boring b:cute
Like: I personaly liked every change so far (But need to fix a lot of errors)
1) Like new BHs for levels 90-99: Higher Exp/Spirit rewards, only 1 Instance/day now
AND TT BH ( Hell Yeah, So cool !!! )
2) New Daily with huge Exp/Spirit reward
3) Reward system for daily sign: Giving a vast variety of itens really usefull, and even a lil change for S cards for the F2P community with a monthly War Avatar Treasure Chest.
.
.
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Unlike: Most the errors and lack of information
1) NW Forges are messed up ok, but we would like to know how it should be. (If there are new equips/itens to craft, what equips/itens are, their cost and status/addons)
2) New R8 recast set bonus is a mystery
3) New Celestial Schism Mold description is the same as the Old one (doesn't inform about keeping skills at lv11)
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.
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Curious/Hope: New system for classes's build in the future?
1) Seeker and Duskblade should be builds for Blade Masters b:shutup
2) Like Psys and New Arcane Class should be builds for Wizies
3) What are Mystics if not a mix of Venomancer and Cleric ? b:laugh0
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