Best damage spell
gamer4jesus
Posts: 0 Arc User
If i gonna set 1 spell in the botting meny, I want the best DPS spell possible.
It has to provide enough chi for 1 hitting mobs ofc.
My psy is sage.
It has to provide enough chi for 1 hitting mobs ofc.
My psy is sage.
Post edited by gamer4jesus on
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Comments
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... Why would you only use one attack? You're aware you can put a macro in there, right?(Insert fancy image here)0
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Depends on the situation ofcourse.
If you one shot everything, you dont need a macro.0 -
gamer4jesus wrote: »Depends on the situation ofcourse.
If you one shot everything, you dont need a macro.
to 1 shot everything also depends on your gear not just skill.
Try to see what skill you got deals the highest dmg and Idk, use that skill maybe.0 -
bloodedone87 wrote: »to 1 shot everything also depends on your gear not just skill.
If you can't 1-shot everything with even your basic skills (and if you CAN do that then this topic is completely useless to you) then you're already putting yourself at a disadvantage because of cooldowns. And that's before taking into account things like using macros to allow for sparking and the like for various reasons.(Insert fancy image here)0 -
I did some searches( out of curiosity) and the psy skill that hits the hardest regardless cultivation .
Stone Smasher
Range 28.5 meters
Mana 750
Channel 4.0 seconds
Cast 1.0 seconds
Cooldown 60.0 seconds
Weapon Soulsphere, Unarmed
Required Cultivation Celestial Sage
Summon a hail of rocks to fall upon
all enemies within 8 meters of your
target, dealing base magic damage
plus 400% of weapon damage plus 10253
as Earth damage. Reduces the targets'
Attack Rate by 30% for 8 seconds.
Costs 2 Sparks.
But it costs 2 sparks and has 4.0 channeling and 1 minute CD so Im assuming you want a spell that costs 0 sparks, channels fast, and has low CD.
Ok most of the skill that deals the highest dmg got long CD
Exemple:
●Red Tide
Range 28.5 meters
Mana 680
Channel 1.8 seconds
Cast 1.2 seconds
Cooldown 30.0 seconds
Weapon Soulsphere
Required Cultivation Master of Harmony
Conjure a wave of blood to wash over all enemies
within 8 meters. Deals base magic damage plus 200%
of weapon damage plus 6578 as Water damage. Has an
80% chance to cause enemies to bleed, dealing
damage equal to your Soulforce over 9 seconds.
Costs 2 Sparks.
Its a little harder to help you since I got no idea how many sage skills you got, what sage skills you got. if you got the 2 lvl 100 skills, if you got primal skills and so on. and more important what weapon you got.
But if yu want to bott jsut set a macro using:
●Aqua Impact
Range 28.5 meters
Mana 320
Channel 0.5 seconds
Cast 1.5 seconds
Cooldown 3.0 seconds
Chi Gained 10
Weapon Soulsphere
Required Cultivation Aware of the Myriad
Fire a blast of water at your target, dealing
base magic damage plus 100% of weapon damage
plus 2937.4 as Water damage. Has a 50% chance
to slow the target by 50% for 8 seconds.
Sage version slows targets by 50
●Spirit Blast
Range 28.5 meters
Mana 210
Channel 0.6 seconds
Cast 1.4 seconds
Cooldown 3.0 seconds
Chi Gained 10
Weapon Soulsphere
Required Cultivation Aware of the Myriad
Channel the spiritual energy of the land into a
powerful blast, dealing base magic damage plus
100% of weapon damage plus 2938.5 as Earth damage.
Sage version has a 20% chance to generate an additional 30 Chi.
●Glacial Shards
Range 28.5 meters
Mana 560
Channel 1.0 seconds
Cast 2.0 seconds
Cooldown 8.0 seconds
Chi Gained 15
Weapon Soulsphere
Required Cultivation Master of Harmony
Assault all enemies within 6 meters with razor-sharp
shards of ice. Deals base base magic damage plus
200% of weapon damage plus 4329.1 as Water damage.
Has a 60% chance to freeze targets for 6 seconds.
Sage version increases the freeze duration to 6 seconds.
Depending on your sphere and the mobs that you bott against you should have no problem just killing them fast.
You can add this too
●Landslide
Range 13 meters
Mana 470
Channel 0.8 seconds
Cast 1.2 seconds
Cooldown 8.0 seconds
Chi Gained 10
Weapon Soulsphere
Required Cultivation Aware of the Myriad
Slam your enemy with a rush of mud and rock, dealing
base magic damage plus 100% of weapon damage plus 5041.1
as Earth damage. Interrupts the target's channeling
and knocks non-player targets back 18 meters.
Sage version increases the range by 3 meters.
in case yu fighting melee mobs
the skills i shown has fast channeling and low CD.0 -
Red TideI AGOREY0
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